Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 19:37:06 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (256) 1280 Value Destroyed (13047) 13047 Prototype IDs (20) 400 Alien Tech Used (6) 1200 Bonus (9971) 9971 TOTAL SCORE: 32598 Bonus ------- High Alert Combat Kills 2486 Follower Combat Kills 103 Hacked Protovariant 500 Scanned by Researcher 500 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -618 Cogmind --------- Core Integrity 1040/1600 Matter 240/300 Energy 882/925 System Corruption 13% Temperature Cool (0) Movement Rolling (130) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Matter Drive > --- PROPULSION (8) --- Centrium Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Antigrav Array > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Improved Energy Mantle System Mapper > --- WEAPON (6) ------- Hypervelocity EM Gauss Rifle Matter Neutralizer Railgun Hypervelocity Multirail Hypercooled Linear Accelerator Stasis Projector > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Experimental Focal Shield Subdweller Shrapnel Launcher Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Improved Energy Mantle Phase Redirector Improved Hacking Suite System Mapper > --- WEAPON ----------- Hypervelocity Multirail Heavy Hardcell Cannon Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Matter Drive Experimental Energy Well Advanced Sensor Array Experimental Focal Shield Improved Energy Mantle System Mapper Hypervelocity EM Gauss Rifle HERF Cannon HERF Cannon Nova Cannon Railgun Heavy Hardcell Cannon Hypercooled Linear Accelerator Gamma Bomb Array Subdweller Shrapnel Launcher Stasis Projector Sigix Corpse Sigix Corpse [Rating: 214] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Cobbler Unit Device Cobbler Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Armor Weapon Subdweller Machine Gun Energy Gun Dispersion Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Slots Evolved 18 | . . . . 10 2 . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . . . 2 1 . 1 . . . 2 Utility 7 | . . . . 3 1 . 1 . 2 . . Weapon 4 | . . . . 4 . . . . . . . Parts Attached 305 | 2 10 21 13 46 28 21 13 55 27 27 42 Power 33 | . 1 2 1 5 2 3 3 6 3 2 5 Engine 9 | . 1 2 1 3 . 1 . . . . 1 Core 7 | . . . . 2 2 1 1 1 . . . Reactor 17 | . . . . . . 1 2 5 3 2 4 Propulsion 57 | 2 2 3 3 12 8 2 5 5 2 2 11 Treads 26 | 2 2 2 1 7 4 1 . 4 1 2 . Leg 2 | . . . . . . . 1 . . . 1 Wheel 28 | . . 1 2 5 4 1 4 1 1 . 9 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 113 | . 3 2 4 7 10 9 3 31 21 11 12 Device 63 | . 1 . 1 2 5 5 3 20 14 6 6 Storage 9 | . 2 . 2 . 1 . . 2 1 . 1 Processor 10 | . . . . 1 2 . . 5 . 1 1 Hackware 8 | . . . . 1 . 1 . . 3 2 1 Protection 18 | . . 2 1 3 2 3 . 2 2 1 2 Artifact 5 | . . . . . . . . 2 1 1 1 Weapon 102 | . 4 14 5 22 8 7 2 13 1 12 14 Energy Gun 6 | . . . . . . 1 . 1 . 3 1 Energy Cannon 22 | . 1 6 2 1 2 . . . 1 4 5 Ballistic Gun 29 | . . 2 2 15 . 4 . 3 . 1 2 Ballistic Cannon 16 | . 2 1 . . 3 . 1 6 . 2 1 Launcher 17 | . 1 2 . 6 2 1 . . . 1 4 Special Weapon 4 | . . 3 . . . . . . . . 1 Impact Weapon 5 | . . . 1 . 1 1 1 1 . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 2 . 1 . 12 3 6 . Parts Lost 76 | . . 3 . 13 21 2 1 3 3 2 28 Power 12 | . . 1 . 3 2 1 . . 1 . 4 Propulsion 25 | . . 2 . 2 8 1 . 2 . . 10 Utility 18 | . . . . 1 4 . 1 1 2 2 7 Weapon 21 | . . . . 7 7 . . . . . 7 Highest Loss Streak 12 | . . 1 . 7 12 2 1 1 2 1 10 To Critical Strikes 4 | . . . . . . . . . 1 . 3 Average Slot Usage (%) 85 | . 98 95 85 89 72 52 83 84 88 86 71 Engine 8 | . 14 13 13 6 3 2 . . . . 1 Reactor 3 | . . . . . . 4 4 10 11 12 7 Treads 16 | . 27 25 16 19 12 1 4 10 14 14 5 Wheel 6 | . . 2 11 3 7 7 6 9 5 5 7 Device 8 | . 13 5 8 1 2 10 13 9 7 7 6 Storage 5 | . 14 10 3 5 4 . . 3 4 4 4 Processor 2 | . . . . 4 10 8 4 6 8 8 7 Hackware 1 | . . . . 1 2 . 4 . 8 10 9 Protection 4 | . . 8 2 10 7 4 8 1 2 4 1 Energy Cannon 6 | . 11 10 11 . 3 . . . 3 3 4 Ballistic Gun 10 | . 5 6 14 28 8 8 18 8 . . . Ballistic Cannon 4 | . 11 6 . . 1 . . 11 16 9 5 Impact Weapon 1 | . . . 2 . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 209 | 11 30 35 97 137 135 70 97 199 209 196 167 Greatest Support 170 | 40 40 40 40 86 73 30 48 48 120 170 170 Greatest Overweight (x) 11 | . . 2 6 11 7 6 8 7 7 4 9 Average Overweight (x) 2 | . . . 1 3 2 3 4 3 5 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 5 20 20 20 20 Average Capacity 13 | 8 12 12 9 25 23 5 5 17 20 20 20 Most Carried 25 | 6 10 15 25 25 25 5 5 20 20 20 20 Average Carried 11 | 6 9 11 6 19 21 4 4 16 18 19 16 Final Capacity 25 | 8 15 5 25 25 5 5 5 20 20 20 20 Final Carried 25 | 6 10 5 25 20 5 5 5 20 19 19 6 Class Distribution -------------------- 44% | Mutant 15% | Subdweller-Mutant 11% | Scavenger-Executioner 4% | Scavenger-Skirmisher 4% | Cobbler-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Cobbler-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Cobbler-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Tank | -2/Testing Hacker-Executioner | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Matter Collected 10007 | 203 256 380 2426 1845 381 651 416 1284 794 500 871 Remotely . | . . . . . . . . . . . . Salvage Created 14292 | . 556 558 1917 2494 1160 321 387 781 1068 1212 3838 Parts 523 | . 35 20 48 82 49 5 9 32 40 46 157 Haulers Intercepted 6 | . 2 . . 1 . . . 1 1 . 1 Recyclers Shooed 23 | . . . 7 9 3 . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 12 . . . 6 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 168 | . 10 14 . 42 23 4 2 10 14 11 38 Melee 10 | . . . . . . . . 3 . 7 . Guns 44 | . 7 3 . 17 4 2 2 2 . . 7 Cannons 45 | . 2 8 . . 8 . . 5 14 2 6 AOE 50 | . 1 1 . 25 11 2 . . . . 10 Classes Destroyed 20 | . 4 3 2 8 1 1 . . . 1 . Worker 15 | . . . . 1 . . 2 3 . . 9 Builder 9 | . . . 1 3 . . 2 . . . 3 Tunneler 1 | . . . . 1 . . . . . . . Hauler 6 | . 2 . . 1 . . . 1 1 . 1 Recycler 37 | . . . 18 8 3 . 1 1 1 1 4 Mechanic 5 | . . . . 1 2 . . . . 1 1 Operator 4 | . 1 . . 1 1 . . . . 1 . Watcher 9 | . 2 . . 1 . . 1 2 1 1 1 Swarmer 16 | . . . . 5 6 . . . . . 5 Grunt 75 | . 10 1 . 25 7 4 . . 6 5 17 Brawler 5 | . . . . 2 2 . . . . . 1 Duelist 7 | . . . . 2 3 . . . . . 2 Protector 1 | . . . . . 1 . . . . . . Researcher 2 | . . . . . . 1 . . . 1 . Sentry 6 | . . 1 . 1 1 . . . 3 . . Hunter 17 | . . . . 2 . . . . 2 5 8 Programmer 19 | . . . . 5 3 . 2 1 3 . 5 Q-Series 1 | . . . . . . . . . . 1 . Quarantine Guard 9 | . . . . . . . . 9 . . . Cobbler 2 | . . 2 . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . Best Kill Streak 18 | . 3 2 2 9 18 2 2 3 4 5 18 Combat Bots Only 14 | . 3 2 . 7 14 2 2 2 4 5 8 Max Kills in Single Turn 6 | . 1 1 1 4 4 2 1 1 1 2 6 Gunslinging 1 | . . . . . 1 1 . . . . . Exploded 4 | . 1 1 . 4 3 1 . . . . 3 Melee 1 | . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Hostile Shots Fired 1190 | . 37 51 . 170 217 28 16 130 112 149 280 Missed 353 | . 12 19 . 62 61 4 6 27 41 39 82 Damage Taken 18639 | . 295 753 . 2234 3608 508 215 3491 1322 2010 4203 Core 3099 | . 47 127 . 81 984 93 39 570 306 292 560 Absorbed by Shields 904 | . . . . . . . 13 119 122 223 427 Redirected to Core 1266 | . . . . . . . . 570 257 196 243 Redirected to Shielding 33 | . . 14 . 14 5 . . . . . . Ignored by Resistances 658 | . . . . . . . . 658 . . . Regen/Repaired (Parts) 1651 | . 67 . . . . . . 938 . 560 86 Core Remaining (%) 57 | 100 . . 30 91 . 6 . 53 . 58 65 Volleys Fired 552 | . 34 90 71 98 45 7 4 38 47 22 96 Largest 6 | . 2 2 2 6 4 3 5 5 5 3 2 Hottest 236 | . 95 100 110 180 206 148 208 236 223 193 193 Shots Fired 1064 | . 66 128 75 300 93 15 16 114 106 35 116 Gun 484 | . 36 16 10 268 43 12 16 57 . 4 22 Cannon 481 | . 28 80 65 2 41 . . 57 106 30 72 Launcher 70 | . 2 3 . 30 9 3 . . . 1 22 Special 29 | . . 29 . . . . . . . . . Kinetic 720 | . 50 44 10 295 67 11 12 110 65 14 42 Thermal 263 | . 14 81 65 2 17 4 4 . 41 16 19 Explosive 17 | . 2 3 . 3 9 . . . . . . Electromagnetic 64 | . . . . . . . . 4 . 5 55 Robot Hit Streak 26 | . 11 14 8 26 8 6 11 14 6 6 17 Robot Miss Streak 5 | . 3 3 2 4 2 1 1 2 4 5 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . Shots Hit Robots 750 | . 42 69 59 177 62 19 20 111 55 45 91 Core Hits 509 | . 27 28 21 135 60 14 5 46 26 24 123 Critical Kills 10 | . . 2 . . . . . . . 1 7 Critical Parts Destroyed 22 | . . . 2 4 . . 2 1 . . 13 Critical Strikes 56 | . 1 5 2 4 . . 2 6 4 8 24 Meltdown 3 | . . 2 . . . . . . . 1 . Destroy 26 | . . . . 4 . . . 1 . . 21 Blast 12 | . 1 3 . . . . . 2 4 1 1 Corrupt 2 | . . . . . . . . . . . 2 Smash 4 | . . . 2 . . . 2 . . . . Sever 9 | . . . . . . . . 3 . 6 . Melee Attacks 135 | . . . 17 . 1 7 12 53 . 40 5 Impact 52 | . . . 17 . 1 7 12 15 . . . Slashing 83 | . . . . . . . . 38 . 40 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 35 | . . . 14 . . 6 5 4 . 4 2 Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 38857 | . 717 1406 2565 8003 5378 1208 988 5260 3027 3481 6824 Guns 6881 | . 288 226 159 3540 701 233 405 971 . 4 354 Cannons 11020 | . 301 945 962 29 927 . . 1664 3027 666 2499 Explosions 12796 | . 100 235 . 4434 3750 477 . . . 129 3671 Melee 8118 | . . . 1430 . . 498 583 2625 . 2682 300 Ramming 42 | . 28 . 14 . . . . . . . . Kinetic 17569 | . 428 581 159 7082 1246 602 279 2553 2271 362 2006 Thermal 5794 | . 161 590 962 489 1230 108 126 . 756 304 1068 Explosive 3669 | . 100 235 . 432 2902 . . . . . . Electromagnetic 3665 | . . . . . . . . 82 . 133 3450 Impact 2998 | . . . 1430 . . 498 583 487 . . . Slashing 5120 | . . . . . . . . 2138 . 2682 300 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 7 1 1 4 12 4 11 13 Average Corruption 4 | . . . . 3 1 1 2 6 3 9 7 Corruption Purged 5 | . . . . . 1 . . 4 . . . Corruption Blocked 15 | . . . . . . 15 . . . . . Effects 142 | . . . . 21 2 6 5 41 13 30 24 Message Errors 38 | . . . . 7 . . 1 11 2 9 8 Matter Fused 29 | . . . . 4 1 1 2 5 5 5 6 Heat Flow Errors 13 | . . . . 4 . . 1 4 . 2 2 Energy Discharges 14 | . . . . 1 . . . 7 2 3 1 Parts Rejected 5 | . . . . 1 1 . . 1 . 1 1 Parts Fused 3 | . . . . . . . 1 . . 1 1 Data Loss (minor) 15 | . . . . 1 . 3 . 5 . 4 2 Data Loss (major) 10 | . . . . . . 2 . 3 3 1 1 Misfires 5 | . . . . 1 . . . 2 . 2 . Alerts 2 | . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 7 | . . . . 2 . . . 3 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2425 | . . . 592 178 233 208 381 220 52 299 262 Projectiles 320 | . . . 40 . 83 . . 2 52 32 111 Explosions 370 | . . . . 178 150 . . . . . 42 Melee 1735 | . . . 552 . . 208 381 218 . 267 109 Knockbacks 36 | . 2 4 6 . 4 1 2 . 9 2 6 Impact 9 | . . . 6 . . 1 2 . . . . Kinetic 27 | . 2 4 . . 4 . . . 9 2 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 695 | . . 14 . 175 292 . . . . 14 200 Shots 35 | . . 2 . 6 5 . . . . 2 20 Rammed 10 | . 7 . 2 . 1 . . . . . . Targets Rammed 10 | . 7 . 2 . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 30 . 320 226 270 187 177 348 157 101 208 Average Temperature 66 | . 6 . 63 65 72 85 84 148 41 42 66 Received Heat Transfer 2209 | . 186 75 . 538 838 159 . . 87 48 278 Effects 2 | . . . 1 . . . . 1 . . . Shutdowns 1 | . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . . . 2 15 Combat Hostiles 17 | . . . . . . . . . . 2 15 Parts Fried 60 | . . . 4 . . 1 16 6 . 2 31 Impact Corruptions 34 | . . . 13 . . 5 12 4 . . . Robots Melted 3 | . . 2 . . . . . . . 1 . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Melted 9 | . . 3 1 . . . . 2 . 3 . Heat Transferred 6322 | . 333 1221 1295 338 1081 148 148 . 703 296 759 Parts Sabotaged 3 | . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 8 Alert | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Peak Influence 1541 | . 260 . 78 1541 1125 . 365 450 371 392 977 Initial 754 | . . . . 132 754 . 303 149 109 174 157 Average 224 | . 83 . 14 852 837 . 293 254 235 249 608 Maximum Alert Level 4 | . 1 . . 4 4 . 1 2 1 1 3 Low Security (%) 61 | 100 90 . 100 9 . . 4 31 29 34 15 Level 1 23 | . 9 . . 11 . . 96 60 70 65 8 Level 2 3 | . . . . 11 1 . . 7 . . 25 Level 3 8 | . . . . 39 96 . . . . . 50 Level 4 2 | . . . . 27 1 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . 15 7 . 1 1 3 7 7 Investigation 4 | . . . . 1 . . . 1 . 2 . Extermination 9 | . . . . 2 2 . 1 . 2 1 1 Reinforcement 14 | . 2 . . 5 1 . . . 1 3 2 Assault 13 | . . . . 4 4 . . . . 1 4 Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 1 . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Distress Signals 6 | . 4 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 251 | . 28 14 . 53 40 5 5 16 19 16 55 Peak Tracking Total 12 | . 7 2 . 6 12 4 3 4 4 5 8 Tactical Retreats 3 | . . . . . . . . . . . 3 Traps | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Traps Triggered 11 | . . 1 . 3 1 . . 4 . 1 1 Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . 1 . 1 . . . . . Triggered 6 | . . . . 1 . 5 . . . . . Most Traps Carried 1 | . . 1 1 1 . 1 . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Machines Disabled 49 | . 4 . 2 13 8 . . 10 3 6 3 Max in Single Turn 4 | . 1 . 1 4 2 . . 1 1 1 1 Garrison Access 5 | . . . . 1 . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Machines Accessed 51 | . 8 . 7 3 4 . 3 14 2 7 3 Terminals 30 | . 5 . 3 2 3 . 2 10 1 3 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . 1 . . . . . . 2 . 2 . Recycling Units 9 | . 2 . 4 . 1 . 1 . . . 1 Scanalyzers 2 | . . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . . . . 1 1 1 1 Total Hacks 122 | . 21 . 24 5 11 . 6 25 6 16 8 Successful 49 | . 12 . 9 1 5 . 4 8 2 5 3 Failed 73 | . 9 . 15 4 6 . 2 17 4 11 5 Catastrophic 12 | . 1 . 4 2 1 . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 15 . 12 5 4 . 3 7 4 . 1 Terminals 72 | . 14 . 10 4 8 . 4 18 4 7 3 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 10 | . 2 . . . . . . 4 . 4 . Recycling Units 26 | . 5 . 14 . 3 . 2 . . . 2 Scanalyzers 3 | . . . . . . . . 1 . 2 . Garrison Access 10 | . . . . . . . . 2 2 3 3 Terminal Hacks 17 | . 6 . 1 . 2 . 2 3 . 2 1 Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . 4 . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . Locate Traps 3 | . 1 . . . . . . 1 . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 3 . 1 . Scan Component 4 | . 1 . . . . . . 2 . 1 . Repair 2 | . 1 . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . 4 . 1 . . . . . . Process 2 | . . . 2 . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . . . 1 1 1 Unauthorized Hacks 16 | . 3 . 4 1 2 . 2 2 1 . 1 Terminals 8 | . 2 . 1 . 1 . 1 1 1 . 1 Botnet 8 | . 2 . 1 . 1 . 1 1 1 . 1 Fabricators 1 | . . . . 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 3 . 1 . 1 . . . . Reject 3 | . 1 . 1 . 1 . . . . . . Mask 3 | . . . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 6 . 7 3 4 . 3 14 2 6 3 Full Trace Events 5 | . . . 2 1 . . . . . 2 . Feedback Events 2 | . . . . . . . . . . 2 . Hackware Fried 2 | . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . Time 51 | . 26 . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 159 | . . . 159 . . . . . . . . Retrieved Matter 93 | . . . 93 . . . . . . . . Retrieved Components 3 | . 1 . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 Highest-Rated Group 167 | . . . . . . 167 . . . . 42 Highest-Rated Ally 167 | . . . . . . 167 . . . . 42 Total Orders 1 | . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . 1 Ally Attacks 6 | . . . . . . 1 . . . . 5 Total Damage 217 | . . . . . . 115 . . . . 102 Kills 2 | . . . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Robot Analysis Total 5 | . 4 . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Turns Passed 23014 | 7 1728 3981 7490 1549 606 1124 675 3136 1016 907 795 Spaces Moved 10193 | 3 606 1975 3048 576 284 565 299 1689 391 435 322 Core 165 | . . . . . 57 108 . . . . . Treads 3789 | 3 606 1842 706 242 21 . . . 47 236 86 Legs . | . . . . . . . . . . . . Wheels 6239 | . . 133 2342 334 206 457 299 1689 344 199 236 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 160 160 115 115 145 50 50 101 101 163 146 100 Average Speed 153 | 160 160 157 147 199 142 127 145 148 192 148 150 Slowest Speed 325 | 160 160 240 325 257 320 170 200 205 225 163 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 2 98 89 93 19 10 42 13 85 12 42 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . Spaces Dug 110 | . . . 6 24 40 1 5 10 6 2 16 Terrain Destroyed 668 | . 20 18 20 300 137 20 5 31 37 12 68 Melee 18 | . . . . . . 1 5 9 . 2 1 Projectile 113 | . . . 20 3 13 . . 22 37 10 8 AOE 533 | . 20 18 . 297 124 19 . . . . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Res Qua Res Tes Acc Total 16372 | 4 1298 2648 5955 777 418 955 518 2163 560 584 492 Wait 4803 | . 624 538 2733 20 22 339 175 243 68 27 14 Move 10181 | 2 605 1974 3047 575 283 564 298 1688 390 434 321 Hop . | . . . . . . . . . . . . Pick Up 155 | . 9 12 40 24 11 3 5 29 10 8 4 Fast Attach 115 | . 3 4 2 7 6 8 10 33 11 14 17 Attach 97 | . . 4 6 22 15 14 3 9 5 4 15 Detach 49 | . . 1 2 3 8 6 3 16 4 4 2 Swap 95 | 2 7 13 5 17 7 . . 13 11 10 10 Drop 167 | . 9 10 30 10 19 6 8 41 14 17 3 Fire 552 | . 34 90 71 98 45 7 4 38 47 22 96 Melee 135 | . . . 17 . 1 7 12 53 . 40 5 Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 7 . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 4 5 Trap 2 | . . . . 1 . 1 . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Discovered new exit (range 11) 1187 | -10/Materials | Repaired Lgt. Treads 1718 | -10/Materials | Discovered new exit (range 7) 1736 | -10/Materials | Entered Subcaves 1796 | -10/Subcaves | Learned Materials emergency access door positions 1992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1993 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2386 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3306 | -10/Subcaves | Core integrity fell below 50% 3365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3365 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3457 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3459 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4030 | -10/Subcaves | Learned Materials interactive machine intel 4218 | -10/Subcaves | Discovered new exit (range 10) 4534 | -10/Subcaves | Discovered new exit (range 11) 4547 | -10/Subcaves | Discovered new exit (range 16) 4894 | -10/Subcaves | Build established: Subdweller-Mutant 5717 | -10/Subcaves | Entered Recycling 6519 | -7/Recycling | Discovered new exit (range 9) 8397 | -7/Recycling | Build established: Mutant 13207 | -7/Recycling | Entered Factory 13207 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x3, Weapon x4 13297 | -5/Factory | Garrison activated, responded to threat 13309 | -5/Factory | Spotted B-75 Beast 13497 | -5/Factory | Build established: Subdweller-Executioner 13507 | -5/Factory | First assault squad dispatched 14110 | -5/Factory | Build established: Cobbler-Tank 14214 | -5/Factory | Lost 7 parts (1p2n4w) 14531 | -5/Factory | Destroyed 7 combat bots 14726 | -5/Factory | Discovered new exit (range 14) 14756 | -5/Factory | Entered another Factory area 14756 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14988 | -4/Factory | Identified exit to Upper Caves 14988 | -4/Factory | Identified exit to Armory 15046 | -4/Factory | First assault squad dispatched 15236 | -4/Factory | Destroyed 14 combat bots 15242 | -4/Factory | Lost 12 parts (2p5n1u4w) 15329 | -4/Factory | Spotted B-86 Titan 15334 | -4/Factory | Core integrity fell below 50% 15350 | -4/Factory | Core integrity fell below 20% 15362 | -4/Factory | Entered Upper Caves 15363 | -4/Upper Caves | P1-3CE showed up to help 15365 | -4/Upper Caves | P1-3CE revealed a hidden path 15365 | -4/Upper Caves | Lost 7 parts (2n3u2w) 15430 | -4/Upper Caves | Found Alien Artifact 15430 | -4/Upper Caves | Identified Core Expander 15430 | -4/Upper Caves | Installed Core Expander, added new Power slot 15594 | -4/Upper Caves | Build established: Mutant 16138 | -4/Upper Caves | Build established: Gunner 16161 | -4/Upper Caves | Learned Research security intel 16486 | -4/Upper Caves | Entered Research 16486 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16742 | -3/Research | Build established: Cobbler-Executioner 16913 | -3/Research | Identified exit to Quarantine 17161 | -3/Research | Entered Quarantine 17241 | -3/Quarantine | Build established: Scavenger-Executioner 17306 | -3/Quarantine | Repaired Hvy. Machine Gun? 17437 | -3/Quarantine | Found Alien Reactor 17693 | -3/Quarantine | Cryocooling Duct disabled 17696 | -3/Quarantine | Cryocooling Duct disabled 17701 | -3/Quarantine | Identified Matter Drive 17708 | -3/Quarantine | Ambient heat levels rising (+20) 17708 | -3/Quarantine | Non-combat units ordered to evacuate 17711 | -3/Quarantine | Ambient heat levels rising (+20) 17711 | -3/Quarantine | Combat units ordered to evacuate 17811 | -3/Quarantine | Quarantine Guard activated 17824 | -3/Quarantine | Found Alien Artifact 17824 | -3/Quarantine | Identified Phase Armor 18020 | -3/Quarantine | Spotted Quarantine Guard 18037 | -3/Quarantine | Destroyed Quarantine Guard 18209 | -3/Quarantine | Spotted Quarantine Guard 18230 | -3/Quarantine | Spotted Quarantine Guard 18247 | -3/Quarantine | Spotted Quarantine Guard 18254 | -3/Quarantine | Destroyed Quarantine Guard 18269 | -3/Quarantine | Destroyed Quarantine Guard 18301 | -3/Quarantine | Spotted Quarantine Guard 18446 | -3/Quarantine | Found Alien Artifact 18496 | -3/Quarantine | Spotted Quarantine Guard 18568 | -3/Quarantine | Found Alien Slashing Weapon 18568 | -3/Quarantine | Identified Sigix Broadsword 18717 | -3/Quarantine | Spotted Quarantine Guard 18728 | -3/Quarantine | Spotted Quarantine Guard 18731 | -3/Quarantine | Spotted Quarantine Guard 18780 | -3/Quarantine | Destroyed Quarantine Guard 18829 | -3/Quarantine | Destroyed Quarantine Guard 18919 | -3/Quarantine | Destroyed Quarantine Guard 18987 | -3/Quarantine | Discovered new exit (range 6) 19036 | -3/Quarantine | Destroyed Quarantine Guard 19072 | -3/Quarantine | Found Alien Impact Weapon 19110 | -3/Quarantine | Destroyed Quarantine Guard 19555 | -3/Quarantine | Spotted Quarantine Guard 19605 | -3/Quarantine | Destroyed Quarantine Guard 19732 | -3/Quarantine | System corruption reached 10% 19886 | -3/Quarantine | Build established: Scavenger-Skirmisher 20009 | -3/Quarantine | Identified exit to Research 20112 | -3/Quarantine | Found Alien Artifact 20125 | -3/Quarantine | Identified Phase Redirector 20151 | -3/Quarantine | Found Sigix Corpse 20161 | -3/Quarantine | Found Sigix Corpse 20297 | -3/Quarantine | Entered Research 20297 | -2/Research | Evolved 2 slots: Utility x2 20319 | -2/Research | Build established: Scavenger-Executioner 21116 | -2/Research | Found Gamma Bomb Array 21287 | -2/Research | Discovered new exit (range 11) 21289 | -2/Research | Spotted B-90 Cyclops 21310 | -2/Research | Identified exit to Testing 21313 | -2/Research | Entered Testing 21412 | -2/Testing | Found Prototype Processor 21412 | -2/Testing | Identified Exp. Targeting Computer 21446 | -2/Testing | Scanned by Researcher 21487 | -2/Testing | Found Prototype Energy Gun 21487 | -2/Testing | Identified Hyp. EM Gauss Rifle 21681 | -2/Testing | Found Prototype Hackware 21768 | -2/Testing | System corruption reached 10% 21832 | -2/Testing | Found Prototype Device 21832 | -2/Testing | Identified Exp. Focal Shield 21923 | -2/Testing | Hacking Suite fried by hacking feedback 21968 | -2/Testing | Identified System Mapper 21993 | -2/Testing | Protovariant out of control (PD-ZFGQ0R9K04) 21993 | -2/Testing | Unleashed a protovariant (PD-ZFGQ0R9K04) 21993 | -2/Testing | Imp. Hacking Suite fried by hacking feedback 22025 | -2/Testing | Identified Subatomic Replicator 22025 | -2/Testing | Used Subatomic Replicator to replicate System Mapper 22082 | -2/Testing | Unstable Terrabomb Derivative detonated 22159 | -2/Testing | Found Prototype Ballistic Gun 22159 | -2/Testing | Identified Hyp. Multirail 22194 | -2/Testing | Discovered new exit (range 15) 22219 | -2/Testing | Identified exit to Access 22220 | -2/Testing | Entered Access 22220 | -1/Access | Evolved 2 slots: Propulsion x2 22378 | -1/Access | Destroyed 7 combat bots 22470 | -1/Access | First assault squad dispatched 22501 | -1/Access | Lost 7 parts (4n1u2w) 22569 | -1/Access | Lost 3 parts (1p1n1u) 22570 | -1/Access | Destroyed 8 combat bots 22680 | -1/Access | Lost 3 parts (2n1w) 22747 | -1/Access | Build established: Hacker-Executioner 22782 | -1/Access | System corruption reached 10% 22812 | -1/Access | Lost 4 parts (1p1n1u1w) 22974 | -1/Access | Lost 10 parts (2p1n4u3w) 22977 | -1/Access | Destroyed 7 combat bots 23013 | -1/Access | Discovered new exit (range 2) 23014 | -1/Access | Identified exit to Surface 23015 | *** | Escaped! Last Messages --------------- 22970_ K-01 Serf collects debris. 22972_ Acquired Lgt. Quantum Reactor. 22973_ K-01 Serf collects debris. 22975_ System corrupted: Matter fused (-10). 22975_ Acquired Hvy. Armor Plating. 22976_ K-01 Serf collects debris. 22978_ Acquired Lgt. Quantum Reactor. 22979_ K-01 Serf collects debris. 22980_ Acquired 40 matter. 22982_ Acquired Rnf. Antimatter Reactor. 22982_ K-01 Serf collects debris. 22983_ Acquired 10 matter. 22986_ K-01 Serf collects debris. 22992_ System corrupted: Heat flow error (+211). 22993_ K-01 Serf collects debris. 23006_ Main Access Shell breached. 23007_ U-05 Engineer builds a Wall. 23013_ EXIT=FOUND 23014_ EXIT=IDENTIFIED: SURFACE 23015_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????? # #???????????? | | ??????????????????##### ###### + #???????????? | | ?????????????????????????????# # #???????????? | | ?????????????????????????????# # #???????????? | | ?????????????????????????????# + #???????????? | | ?????????????????????????????# # #???????????? | | ?????????????????????????????# #?? #???????????? | | ?????????????????????????????# #?? #???????????? | | ?????????????????????????????# #######???????????? | | ???????????????????????????###+#######???????????? | | ???????????????????????????# [% /#??#????????? | | ???????????????????????????# ] =%/#? #????????? | | ???????????????????????????# !% #? #????????? | | ???????????????????????????# ! !%=# #????????? | | ???????????????????????????# ""Y"!=%#!!#????????? | | ???????????????????????????# """""%%+*|+????????? | | ??????????????????????????## *!=#![#????????? | | ??????????????????????????## |*#!=#????????? | | ?????????????????????????####"########? #????????? | | ?????????????????????????# "#???????? #????????? | | ????????????????????#######""""?????????#????????? | | ????????????????????" "??????????????????? | | ????????????????????" "??????????????????? | | ????????????????????" """ "" "??????????????????? | | ??????????????????????" " "??????????????????? | | ??????????????????????" "@ " "??????????????????? | | ??????????????????????" "" " "??????????????????? | | ??????????????????????" " "??????????????????? | | ??????????????????????"""""" "??????????????????? | | ???????????????????????????? "??????????????????? | | ???????????????????????????? "??????????????????? | | ????????????????????????????##"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 61 Energy Capacity 1105 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 900 Resistance: KI 25 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 40 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 52 Defensive Hacking 11 Item Schematics ----------------- Hvy. Treads | -7/Recycling | Hacked Lgt. Neutrino Core | -3/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Matter Drive Phase Armor Sigix Broadsword Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicHeartThruster Manual? 0 Play Time 02:04:57 Cumulative 1492.3 hours Start 2024.03.03 @ 17:24:51 End 2024.03.03 @ 19:37:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1037 Rogue 1033 Adventurer 4 Explorer 0 Win Type 0 Total 183 Types 134/11/12/8/2/1/3/8/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32aa873b-ccaa-4bbd-b3ce-7a008251826c