Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 16:02:11 Player: Floating Point Exception Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (120) 600 Value Destroyed (3113) 3113 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 5959 Bonus ------- High Alert Combat Kills 506 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (24) --- Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Power Amplifier Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Light Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Power Amplifier Medium Storage Unit Large Storage Unit High-capacity Storage Unit Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Assault Cannon Assault Cannon Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 74 | . 12 22 40 Power 8 | . 1 3 4 Engine 7 | . 1 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | . 5 5 9 Treads 8 | . 2 5 1 Leg 11 | . 3 . 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 2 3 9 Device 3 | . . . 3 Storage 6 | . 2 1 3 Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 33 | . 4 11 18 Energy Gun 3 | . . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 19 | . 4 10 5 Ballistic Cannon 3 | . . 1 2 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 24 | . . 3 21 Power 3 | . . 1 2 Propulsion 10 | . . 1 9 Utility 4 | . . 1 3 Weapon 7 | . . . 7 Highest Loss Streak 9 | . . 2 9 Average Slot Usage (%) 95 | . 99 96 91 Engine 10 | . 14 10 6 Treads 16 | . 6 31 3 Leg 13 | . 21 . 25 Storage 24 | . 28 22 26 Protection 6 | . . 9 5 Ballistic Gun 19 | . 27 21 12 Naked Turns . | . . . . Heaviest Build 88 | 11 59 77 88 Greatest Support 89 | 20 46 69 89 Greatest Overweight (x) 23 | . 2 1 23 Average Overweight (x) . | . 1 . 1 Largest Inventory Capacity 28 | . 18 24 28 Average Capacity 19 | . 16 18 23 Most Carried 25 | . 18 18 25 Average Carried 17 | . 11 17 20 Final Capacity 24 | 6 18 24 24 Final Carried 19 | 6 18 17 19 Class Distribution -------------------- 68% | Mutant 31% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2981 | 200 362 1187 1232 Remotely . | . . . . Salvage Created 3855 | . 453 1930 1472 Parts 244 | . 26 137 81 Haulers Intercepted 7 | . 1 4 2 Recyclers Shooed 4 | . . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 81 | . 9 37 35 Melee 1 | . . . 1 Guns 69 | . 9 37 23 Cannons 6 | . . . 6 AOE 5 | . . . 5 Classes Destroyed 14 | . 5 9 . Worker 10 | . 1 5 4 Builder 1 | . . 1 . Tunneler 3 | . 1 1 1 Hauler 7 | . 1 4 2 Recycler 3 | . . 2 1 Mechanic 1 | . . 1 . Operator 6 | . 1 4 1 Watcher 8 | . . 5 3 Swarmer 20 | . . 13 7 Grunt 39 | . 9 11 19 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Protector 2 | . . 1 1 Sentry 16 | . . 10 6 Best Kill Streak 10 | . 3 10 8 Combat Bots Only 8 | . 3 5 8 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5551 | . 348 1487 3716 Core 741 | . 20 150 571 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 92 62 . Volleys Fired 353 | . 43 138 172 Largest 2 | . 2 2 2 Hottest 124 | . 46 67 124 Shots Fired 645 | . 86 242 317 Gun 582 | . 86 241 255 Cannon 52 | . . 1 51 Launcher 11 | . . . 11 Special . | . . . . Kinetic 597 | . 86 242 269 Thermal 37 | . . . 37 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 29 | . 13 19 29 Robot Miss Streak 7 | . 3 7 6 Penetration Max . | . . . . Secondary Targets 7 | . . 5 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 443 | . 60 175 208 Core Hits 207 | . 25 88 94 Critical Hits 9 | . 2 5 2 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 6 | . 1 3 2 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8226 | . 694 2805 4727 Guns 6025 | . 687 2749 2589 Cannons 864 | . . . 864 Explosions 1145 | . . . 1145 Melee 129 | . . . 129 Ramming 63 | . 7 56 . Kinetic 6353 | . 687 2749 2917 Thermal 536 | . . . 536 Explosive 1145 | . . . 1145 Electromagnetic . | . . . . Impact . | . . . . Slashing 129 | . . . 129 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 5 | . . 5 . Message Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 41 | . . 5 36 Projectiles 36 | . . . 36 Explosions . | . . . . Melee 5 | . . 5 . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots 1 | . . . 1 Rammed 4 | . . 4 . Targets Rammed 8 | . 1 7 . Kicked 1 | . 1 . . Crushed 3 | . . 3 . Highest Temperature 339 | . 2 128 339 Average Temperature 31 | . 1 18 40 Received Heat Transfer 2040 | . 195 432 1413 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1113 | . . . 1113 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 787 | . 180 706 787 Initial 286 | . . 12 286 Average 379 | . 56 341 602 Maximum Alert Level 3 | . . 3 3 Low Security (%) 37 | . 100 40 . Level 1 6 | . . 7 8 Level 2 43 | . . 45 64 Level 3 12 | . . 6 27 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 1 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | . 18 52 51 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 27 | . 7 12 8 Terminals 19 | . 6 9 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . . 1 2 Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 81 | . 26 40 15 Successful 42 | . 16 22 4 Failed 39 | . 10 18 11 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 28 | . 10 16 2 Terminals 54 | . 23 23 8 Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 6 | . . 2 4 Scanalyzers 14 | . . 12 2 Garrison Access 1 | . . . 1 Terminal Hacks 15 | . 10 4 1 Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Alert Level 3 | . 2 . 1 Unreport Threat 2 | . 1 1 . Locate Traps 2 | . 1 1 . Hauler Manifests 2 | . 1 1 . Registered Components 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . . 1 1 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . 1 . Scanalyzer 11 | . . 10 1 Insert Component 6 | . . 5 1 Analyze 5 | . . 5 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 4 5 . Terminals 8 | . 4 4 . Botnet 6 | . 3 3 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Reject 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 26 | . 7 12 7 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 6 | . . 5 1 Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4866 | . 911 2246 1709 Spaces Moved 2179 | 1 421 1085 672 Core 1 | . . . 1 Treads 1254 | . 86 1085 83 Legs 924 | 1 335 . 588 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 130 Average Speed 164 | 120 167 163 165 Slowest Speed 1200 | 120 200 180 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 2 76 84 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . . . 73 Melee . | . . . . Projectile 9 | . . . 9 AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2874 | . 539 1351 984 Wait 165 | . 46 58 61 Move 2176 | . 420 1084 672 Hop . | . . . . Pick Up 52 | . 11 19 22 Fast Attach 17 | . 5 4 8 Attach 18 | . . 4 14 Detach 1 | . . . 1 Swap 39 | . 7 14 18 Drop 40 | . 6 23 11 Fire 353 | . 43 138 172 Melee 5 | . . . 5 Ram . | . . . . Kick 1 | . 1 . . Crush 7 | . . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 220 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 617 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Repaired Assault Rifle 803 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -9/Materials | Repaired Autogun 2024 | -9/Materials | Discovered new exit (range 9) 2152 | -9/Materials | Discovered new exit (range 16) 2512 | -9/Materials | First assault squad dispatched 2631 | -9/Materials | Discovered new exit (range 16) 3158 | -9/Materials | Entered another Materials area 3158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -8/Materials | Destroyed 8 combat bots 3583 | -8/Materials | Discovered new exit (range 10) 3870 | -8/Materials | Build established: Hauler-Mutant 4215 | -8/Materials | Core integrity fell below 50% 4273 | -8/Materials | Lost 5 parts (3n1u1w) 4529 | -8/Materials | Discovered new exit (range 10) 4652 | -8/Materials | Lost 3 parts (1n1u1w) 4758 | -8/Materials | First assault squad dispatched 4787 | -8/Materials | Core integrity fell below 20% 4867 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04803_ Destroyed Aluminum Leg. 04806_ Lgt. Nuclear Core melted. 04806_ Particle Gun melted. 04806_ G-47 Trooper destroyed. 04814_ Particle Gun destroyed. 04818_ Aluminum Leg destroyed. 04824_ Titanium Leg destroyed. 04831_ Destroyed Hvy. Laser. 04837_ G-47 Trooper destroyed. 04839_ Material Processor disabled. 04839_ Beam Rifle destroyed. 04842_ Hvy. Ion Engine destroyed. 04845_ B-36 Bruiser suffers critical hit. 04845_ Destroyed Lgt. Treads. 04848_ Lgt. Deuterium Engine destroyed. 04850_ B-36 Bruiser destroyed. 04854_ Slug penetrates Wall. 04857_ Penetrated by Slug. 04864_ Imp. Heat Sink destroyed. 04867_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????######??????????????? | | ??????????????###+## #??????????????? | | ??????????????# #??????????????? | | ??????????????# +??????????????? | | ?????????########/## #??????????????? | | ?????????# %*%@*h%## ##??????????????? | | ?????????#! ==!%"" ## ##########??????? | | ?????????# ="""""## #??????? | | ?????????# """""## #??????? | | ?????????# """""## """"" #??????? | | ?????????# """ ## """"" #??????? | | ?????????# ## """"" [#???????? | | ?????????# = /???# [[#???????? | | ?????????############ ] ![ #???????? | | ??????????????# [ ######### | | ??????????????# ######T###! ## | | ??????????????# ?????###### # "" | | ??????????????#???????# T # "G | | ??????????????????????# "" + "" | | ??????????????????????# ### # ** | | ??????????????????????# #?###### ** | | ??????????????????????# #??????#] * * | | ??????????????????????# #??????# | | ?????????????????????## ##?????###/#### | | ?????????????????????# #?????# #? | | ?????????????????????+ ####### #? | | ?????????????????????# < = ## | | ?????????????????????# ####### ## | | ?????????????????????######?????# # | | ????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearGyrokineticRegenerator Manual? 0 Play Time 00:45:23 Cumulative 115.2 hours Start 2022.01.08 @ 15:18:35 End 2022.01.08 @ 16:02:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a259b97b-a5e4-4be7-98fb-a182c43a0108