Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 17:05:44 Player: nameimpending Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (64) 320 Value Destroyed (1544) 1544 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 10383 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 64/100 System Corruption 28% Temperature Cool (0) Movement Flying (120) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (14) ----- Advanced Target Analyzer Advanced Focal Shield Hacking Suite > --- WEAPON (2) ------- Heavy Shock Bomb Launcher Gamma Bomb Array > --- INVENTORY (5) ---- Gamma Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Compact Matter Pod Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Reaction Control System Improved Utility Shielding Thermal Defense Suite Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Enhanced Gauss Cannon Improved Proton Missile Launcher [Rating: 121] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion VTOL Module Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Trap Reconfigurator Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . . . . 1 . . 2 Utility 12 | . . . . . . . 2 2 . 2 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 184 | 6 7 3 21 4 1 . 9 26 9 21 16 3 12 6 40 Power 30 | 1 3 1 3 . . . 2 4 . 3 2 1 5 2 3 Engine 11 | 1 2 1 3 . . . 1 1 . . . 1 1 . . Core 12 | . 1 . . . . . 1 3 . 3 2 . 2 . . Reactor 7 | . . . . . . . . . . . . . 2 2 3 Propulsion 51 | 2 2 1 6 2 . . . 3 6 9 . . 3 . 17 Treads 8 | 2 . . . 1 . . . . . . . . . . 5 Leg 7 | . 1 . . . . . . 1 1 . . . . . 4 Wheel 5 | . 1 1 . . . . . 1 . . . . . . 2 Hover 5 | . . . . . . . . . . . . . . . 5 Flight 26 | . . . 6 1 . . . 1 5 9 . . 3 . 1 Utility 57 | 1 1 1 3 1 1 . 5 13 . 6 9 . 1 4 11 Device 26 | . 1 1 . 1 1 . 3 5 . 4 1 . 1 1 7 Storage 3 | 1 . . 1 . . . . . . . . . . 1 . Processor 13 | . . . . . . . . 5 . 1 3 . . 1 3 Hackware 10 | . . . . . . . 2 2 . . 4 . . 1 1 Protection 5 | . . . 2 . . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 1 . 9 1 . . 2 6 3 3 5 2 3 . 9 Energy Gun 5 | . . . . . . . . . . . . . . . 5 Energy Cannon 7 | . . . 1 . . . . 1 1 . 2 1 . . 1 Ballistic Gun 11 | 2 1 . 5 1 . . 1 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 7 | . . . 2 . . . . . 1 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 1 4 1 1 . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 3 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . 1 4 . 1 . . 3 . Corrupted Parts 2 | . . . . . . . . 1 . 1 . . . . . System Corruption 7 | . . . . . . . . 5 . 2 . . . . . Parts Lost 65 | . 3 1 5 2 . . . 10 5 . . . . 9 30 Power 4 | . . 1 1 . . . . . . . . . . . 2 Propulsion 31 | . 2 . 2 2 . . . 5 2 . . . . 2 16 Utility 22 | . . . 1 . . . . 5 2 . . . . 6 8 Weapon 8 | . 1 . 1 . . . . . 1 . . . . 1 4 Highest Loss Streak 12 | . 2 1 4 2 . . . 5 4 . . . . 9 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 92 99 92 74 88 88 82 73 80 84 93 87 78 75 27 Engine 2 | . 6 4 9 3 . . . . . . . 3 . . . Core 3 | . 7 8 . . . . . 3 . 4 5 5 1 . . Treads 6 | . 21 . . 4 11 11 9 3 . . . . . . 8 Leg 1 | . . 9 . . . . . . 9 . . . . . 3 Flight 15 | . . . 44 33 33 33 27 11 14 26 23 21 16 12 . Device 11 | . 12 14 2 1 11 11 9 8 6 15 22 15 18 18 4 Storage 5 | . 14 14 11 11 11 11 9 4 . . . . . 3 . Processor 10 | . . . . . . . . 18 30 26 20 15 14 12 2 Hackware 5 | . . . . . . . 17 10 4 . 7 15 14 14 3 Protection 2 | . . . 6 3 . . . 1 . 3 5 5 4 3 . Ballistic Gun 8 | . 28 28 18 17 22 22 4 . . . . . . . . Impact Weapon 2 | . . . . . . . 6 8 11 4 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 4 4 3 3 . Peak Build Rating 121 | 6 12 12 17 23 23 24 32 37 46 71 79 77 108 121 91 Average Rating 42 | 4 10 11 13 13 23 23 27 30 39 60 77 76 96 108 50 On Entrance 33 | . 6 12 10 14 23 23 24 23 32 39 70 76 76 101 3 Naked Turns 16 | . . . . . . . . . . . . . . 10 6 Heaviest Build 45 | 12 15 14 17 15 12 12 19 26 12 23 24 31 32 36 45 Greatest Support 120 | 40 40 20 16 16 12 12 12 23 35 24 24 24 38 38 120 Greatest Overweight (x) 4 | . 4 1 1 . . . 1 2 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 1 6 7 7 7 8 7 7 5 5 4 4 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 6 8 8 8 8 8 8 5 5 5 5 5 5 5 2 Class Distribution -------------------- 39% | Mutant 17% | Sprinter 15% | Hacker-Scout 5% | Scout 5% | Hacker-Assassin 5% | Gladiator 4% | Hacker-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Scout | -7/Storage Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 2408 | 182 435 82 350 51 . 27 17 295 . 162 116 29 270 198 194 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2147 | . 612 173 244 17 . . . 155 . 172 88 29 270 44 343 Parts 155 | . 47 10 18 4 . . . 10 . 8 6 1 8 4 39 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 33 | . 14 3 8 . . . . 1 . 2 . . . . 5 Melee 2 | . . . . . . . . . . 2 . . . . . Guns 22 | . 14 3 5 . . . . . . . . . . . . Cannons 6 | . . . . . . . . 1 . . . . . . 5 AOE 3 | . . . 3 . . . . . . . . . . . . Classes Destroyed 10 | . 5 2 2 . . . . 1 . . . . . . . Worker 3 | . 1 . . . . . . . . 1 1 . . . . Builder 8 | . . 1 . . . . . 6 . 1 . . . . . Tunneler 6 | . . 1 . 1 . . . . . 2 1 1 . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . 2 . . Operator 5 | . 1 . 1 . . . . . . 2 1 . . . . Watcher 5 | . 3 . . . . . . . . . 1 . . 1 . Swarmer 11 | . 3 . 7 . . . . . . 1 . . . . . Grunt 15 | . 11 3 1 . . . . . . . . . . . . Programmer 7 | . . . . . . . . 1 . 1 . . . . 5 Best Kill Streak 8 | . 5 4 8 1 . . . 4 . 2 1 1 1 1 5 Combat Bots Only 7 | . 3 3 7 . . . . 1 . 1 . . . . 5 Max Kills in Single Turn 2 | . 1 1 2 1 . . . 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 1021 | . 84 13 60 18 . 5 30 83 164 44 5 . 8 78 429 Missed 429 | . 16 5 21 5 . 5 17 30 96 26 2 . 6 38 162 Damage Taken 11150 | . 775 93 428 195 . . 169 873 761 230 65 . 17 1637 5907 Core 3576 | . 163 10 76 86 . . 44 195 281 80 . . . 1025 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 170 | . . . 3 14 . . . . . . 41 . . 112 . Ignored by Resistances 205 | . . . . . . . . . . . . . . . 205 Regen/Repaired (Parts) 41 | . . . . . . . . 41 . . . . . . . Core Remaining (%) 73 | 100 . 30 . . . 59 92 . 32 90 100 100 100 29 . Volleys Fired 150 | . 55 13 43 2 . . . 4 3 . 3 2 4 . 21 Largest 2 | . 2 2 2 2 . . . 1 1 . 1 1 1 . 2 Hottest 195 | . 40 40 98 46 . . . 75 65 . 81 88 57 . 195 Shots Fired 250 | . 110 26 69 4 . . . 4 3 . 3 2 4 . 25 Gun 213 | . 110 26 60 4 . . . . . . . . . . 13 Cannon 33 | . . . 5 . . . . 4 3 . 3 2 4 . 12 Launcher 4 | . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 204 | . 110 26 60 4 . . . . . . . . 4 . . Thermal 26 | . . . 5 . . . . 4 3 . . . . . 14 Explosive 4 | . . . 4 . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . 3 2 . . 11 Robot Hit Streak 15 | . 15 6 8 9 . . . 1 . . . . . . 3 Robot Miss Streak 6 | . 6 3 5 1 . . . 1 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 167 | . 69 16 32 2 . . 1 9 . 13 7 1 2 2 13 Core Hits 76 | . 34 8 21 1 . . . 1 . 3 2 . . . 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . 1 . 3 . . . . . Critical Strikes 7 | . 1 . . . . . . 1 . 3 . . . 1 1 Destroy 1 | . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . . 1 . 3 . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 86 | . . . 1 . . . 7 25 6 22 17 2 3 3 . Impact 56 | . . . 1 . . . 7 25 6 17 . . . . . Slashing 30 | . . . . . . . . . . 5 17 2 3 3 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 6 . 6 2 1 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5181 | . 925 192 593 28 . . 43 590 . 1206 541 116 231 180 536 Guns 1648 | . 908 192 391 28 . . . . . . . . . . 129 Cannons 467 | . . . . . . . . 62 . . . . . . 405 Explosions 202 | . . . 202 . . . . . . . . . . . . Melee 2843 | . . . . . . . 43 528 . 1206 541 116 231 178 . Ramming 21 | . 17 . . . . . . . . . . . . 2 2 Kinetic 1519 | . 908 192 391 28 . . . . . . . . . . . Thermal 507 | . . . . . . . . 62 . . . . . . 445 Explosive 202 | . . . 202 . . . . . . . . . . . . Electromagnetic 89 | . . . . . . . . . . . . . . . 89 Impact 1502 | . . . . . . . 43 528 . 931 . . . . . Slashing 1341 | . . . . . . . . . . 275 541 116 231 178 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 1 1 1 1 . 11 12 2 . . . 5 28 Average Corruption 8 | . . . 1 1 1 1 . 6 11 2 . . . 3 24 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 79 | . . . . 2 2 . . 21 15 8 . . . . 31 Message Errors 13 | . . . . 1 . . . 1 2 2 . . . . 7 Matter Fused 20 | . . . . 1 1 . . 4 5 2 . . . . 7 Heat Flow Errors 12 | . . . . . . . . 4 4 1 . . . . 3 Energy Discharges 6 | . . . . . . . . 3 1 1 . . . . 1 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . 1 . . 2 . 2 . . . . 3 Data Loss (major) 5 | . . . . . . . . 3 1 . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 7 | . . . . . . . . . 2 . . . . . 5 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1547 | . . . . . . . 8 353 . 659 201 96 171 58 1 Projectiles 1 | . . . . . . . . . . . . . . . 1 Explosions . | . . . . . . . . . . . . . . . . Melee 1546 | . . . . . . . 8 353 . 659 201 96 171 58 . Knockbacks 8 | . . . . . . . . 4 . 4 . . . . . Impact 8 | . . . . . . . . 4 . 4 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . 29 . . . . . . . . . . 1 1 Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 9 | . 6 . . . . . . . . . . . . 2 1 Targets Rammed 9 | . 6 . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 236 | . 6 6 145 13 . . 2 169 179 133 120 88 . . 236 Average Temperature 50 | . 2 3 31 6 . . 2 61 74 68 59 49 . . 75 Received Heat Transfer 1384 | . 384 51 138 64 . . 81 336 126 24 18 . . 9 153 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 4 . 6 . . . . . Impact Corruptions 30 | . . . . . . . 1 13 . 16 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 407 | . . . . . . . . 74 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 692 | . 257 125 610 95 . 120 692 316 367 368 496 202 129 205 235 Initial 314 | . . 40 48 65 . . 46 314 68 173 91 172 8 72 60 Average 167 | . 138 78 279 78 . 16 191 213 150 252 279 148 27 108 70 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 1 1 2 1 . 1 1 Low Security (%) 66 | 100 80 100 51 100 . 100 50 41 76 29 22 92 100 94 92 Level 1 30 | . 19 . 16 . . . 45 58 23 70 66 7 . 5 7 Level 2 3 | . . . 32 . . . 4 . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 5 . 5 . . . 1 5 2 4 5 . 2 7 3 Investigation 18 | . 4 . 4 . . . 1 1 . 2 5 . 1 . . Extermination 9 | . . . . . . . . 2 1 1 . . 1 2 2 Reinforcement 12 | . 1 . 1 . . . . 2 1 1 . . . 5 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 2 5 . . . 1 1 2 . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 262 | . 30 4 35 32 . 8 19 24 24 11 14 1 6 23 31 Peak Tracking Total 22 | . 5 2 6 22 . 7 11 14 14 4 7 1 10 15 15 Tactical Retreats 58 | . 5 1 7 3 . 3 6 4 6 5 5 1 . 5 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 9 | . 2 . . . . . . 1 1 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . 1 . . 2 3 . 2 1 . Traps Reconfigurated 71 | . . . . . . . 4 . . 14 21 15 12 5 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . 2 3 . 2 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 4 | . 1 . . . . . . . 3 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 60 | . 8 . 11 . 2 . 8 2 3 5 9 3 3 3 3 Terminals 41 | . 6 . 10 . . . 6 1 3 2 5 3 2 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . 2 1 . 1 . 1 Scanalyzers 3 | . . . . . . . 1 . . 1 1 . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . 2 . Total Hacks 174 | . 18 . 32 . 24 . 31 7 3 11 28 4 9 4 3 Successful 113 | . 9 . 18 . 24 . 24 6 . 7 15 2 7 1 . Failed 61 | . 9 . 14 . . . 7 1 3 4 13 2 2 3 3 Catastrophic 6 | . . . 2 . . . . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 109 | . 15 . 29 . 1 . 21 3 3 6 18 3 4 4 2 Terminals 114 | . 16 . 30 . . . 25 3 3 5 17 4 7 2 2 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . Recycling Units 12 | . 2 . 2 . . . . . . 3 2 . 2 . 1 Scanalyzers 10 | . . . . . . . 4 . . 3 3 . . . . Garrison Access 8 | . . . . . . . 2 . . . 4 . . 2 . Terminal Hacks 53 | . 3 . 5 . 24 . 11 1 . . 2 1 5 1 . Record 23 | . . . . . 23 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . . . 1 . 1 . . Recycling Unit Index 5 | . 1 . 1 . . . 2 . . . . . 1 . . Alert Level 3 | . . . 1 . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . 1 . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . 3 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 8 | . . . . . . . 4 . . 3 1 . . . . Insert Component 4 | . . . . . . . 2 . . 1 1 . . . . Analyze 4 | . . . . . . . 2 . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 44 | . 6 . 12 . . . 9 1 . 3 10 1 2 . . Terminals 34 | . 4 . 11 . . . 9 1 . 2 5 1 1 . . Track 4 | . . . 2 . . . 2 . . . . . . . . Assimilate 6 | . . . 2 . . . 1 1 . 1 1 . . . . Botnet 24 | . 4 . 7 . . . 6 . . 1 4 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . 1 1 . 1 . . Tunnel 6 | . 2 . 1 . . . . . . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 4 . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 50 | . 6 . 11 . . . 7 1 3 3 8 2 3 3 3 Full Trace Events 13 | . 1 . 4 . . . 2 1 . 1 4 . . . . Feedback Events 2 | . . . 1 . . . . 1 . . . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 70 | . . . . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 1 1 . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 8 | . . 2 2 . . . 1 1 . 1 1 . . . . Largest Group 2 | . . 2 2 . . . 1 1 . 1 1 . . . . Highest-Rated Group 48 | . . 48 48 . . . 10 10 . 10 26 . . . . Highest-Rated Ally 31 | . . 31 31 . . . 10 10 . 10 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . . . . . Total Damage 147 | . . . 147 . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 8533 | 120 1703 201 618 130 124 129 344 1280 347 857 607 513 269 526 765 Spaces Moved 12415 | 69 940 174 1448 298 249 258 517 950 521 2445 1453 686 463 1219 725 Core 574 | 1 2 . . . . . . 365 . . . . . 42 164 Treads 1264 | 68 905 . . . . . . 250 . . . . . . 41 Legs 458 | . . . . . . . . 85 109 . . . . . 264 Wheels 346 | . 33 174 . . . . . 120 . . . . . . 19 Hover 53 | . . . . . . . . . . . . . . . 53 Flight 9720 | . . . 1448 298 249 258 517 130 412 2445 1453 686 463 1177 184 Fastest Speed 26 | 50 95 80 26 28 49 49 49 49 29 27 28 28 28 35 50 Average Speed 55 | 158 157 88 27 36 49 49 50 108 55 28 28 63 31 35 88 Slowest Speed 250 | 160 250 95 108 49 49 49 129 160 125 34 28 100 35 109 245 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 132 | . . . 23 7 . 1 10 . 38 8 5 . 2 29 9 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 7 96 50 72 53 63 64 38 16 73 33 27 9 14 21 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 7 | . 2 . 1 . 1 . . . . 1 1 . 1 . . Known Exits Taken 3 | . . . 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . . . Spaces Dug 51 | . . . 6 . . . 5 13 4 8 9 1 4 1 . Terrain Destroyed 99 | . . . 50 . . . 5 13 4 8 9 1 4 1 4 Melee 40 | . . . 1 . . . 5 13 1 8 9 1 1 1 . Projectile 15 | . . . 5 . . . . . 3 . . . 3 . 4 AOE 44 | . . . 44 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 13517 | 77 1048 197 1574 309 249 260 573 1145 522 2551 1609 756 575 1273 799 Wait 586 | . 25 3 65 6 . . 42 122 21 29 108 3 80 68 14 Move 12155 | 68 939 173 1403 283 248 255 496 949 451 2428 1442 685 459 1166 710 Hop 113 | . . . 21 7 . 1 10 . 31 8 5 . 1 23 6 Pick Up 60 | 3 9 3 9 2 . 2 3 8 . 7 6 2 2 1 3 Fast Attach 99 | 6 2 1 6 4 . . 2 13 7 8 7 2 8 3 30 Attach 39 | . 2 1 3 . . . 2 10 . 5 1 1 2 2 10 Detach 24 | . . 1 . . . . 2 6 . 5 1 1 2 2 4 Swap 46 | . 3 1 12 . 1 . 5 3 2 8 8 . 2 1 . Drop 80 | . 7 1 11 5 . 2 4 6 2 13 11 4 12 2 . Fire 150 | . 55 13 43 2 . . . 4 3 . 3 2 4 . 21 Melee 84 | . . . 1 . . . 7 24 5 22 17 2 3 3 . Ram 4 | . 1 . . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 18 . 54 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 1016 | -10/Materials | Discovered new exit (range 14) 1093 | -10/Materials | Core integrity fell below 50% 1166 | -10/Materials | Discovered new exit (range 8) 1513 | -10/Materials | Discovered new exit (range 15) 1824 | -10/Materials | Entered Mines 1866 | -10/Mines | Excavation squad dispatched 1866 | -10/Mines | A large section of the Mines collapsed 2003 | -10/Mines | Discovered new exit (range 7) 2025 | -10/Mines | Entered Materials 2025 | -9/Materials | Accompanied by 2 allies 2025 | -9/Materials | Evolved 2 slots: Propulsion x2 2030 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2201 | -9/Materials | Destroyed 7 combat bots 2201 | -9/Materials | Discovered new exit (range 15) 2221 | -9/Materials | Lost 4 parts (1p1n1u1w) 2345 | -9/Materials | Build established: Sprinter 2355 | -9/Materials | Discovered new exit (range 16) 2425 | -9/Materials | Search patrols dispatched 2511 | -9/Materials | Discovered new exit (range 10) 2618 | -9/Materials | Identified exit to Mines 2643 | -9/Materials | Entered Mines 2659 | -9/Mines | Assembled infested the area 2660 | -9/Mines | Met a Derelict bent on vengeance 2664 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2753 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2754 | -9/Mines | Found Prototype Device 2754 | -9/Mines | Identified Exp. Sensor Array 2770 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2771 | -9/Mines | Discovered new exit (range 5) 2773 | -9/Mines | Entered Exiles 2785 | -9/Exiles | Met 8R-AWN 2794 | -9/Exiles | Met EX-HEX 2807 | -9/Exiles | Met EX-BIN 2813 | -9/Exiles | Aligned with FarCom system 2814 | -9/Exiles | Given EX-Vault access code 2830 | -9/Exiles | Opened EX-Vault 2834 | -9/Exiles | Found Trap Reconfigurator 2846 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2861 | -9/Exiles | Met EX-DEC 2867 | -9/Exiles | Learned location of Zion (-7) 2891 | -9/Exiles | Discovered new exit (range 12) 2897 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2897 | -9/Exiles | Entered Mines 3018 | -8/Mines | Build established: Mutant 3023 | -8/Mines | Discovered new exit (range 7) 3026 | -8/Mines | Entered Materials 3026 | -8/Materials | Evolved 2 slots: Utility x2 3060 | -8/Materials | Identified exit to Factory 3370 | -8/Materials | Entered Factory 3370 | -7/Factory | Evolved 2 slots: Utility x2 3544 | -7/Factory | Repaired Imp. Terrain Scanner 3623 | -7/Factory | Repaired VTOL Module 3853 | -7/Factory | Build established: Hacker-Assassin 3982 | -7/Factory | Lost 5 parts (3n2u) 4181 | -7/Factory | Crushed by falling debris 4212 | -7/Factory | Lost 3 parts (1n2u) 4420 | -7/Factory | System corruption reached 10% 4579 | -7/Factory | Discovered new exit (range 12) 4650 | -7/Factory | Entered Storage 4656 | -7/Storage | Build established: Gladiator 4950 | -7/Storage | Core integrity fell below 50% 4978 | -7/Storage | Discovered new exit (range 16) 4995 | -7/Storage | Lost 4 parts (2n1u1w) 4997 | -7/Storage | Entered Factory 4997 | -6/Factory | Evolved 2 slots: Utility x2 5062 | -6/Factory | Discovered new exit (range 14) 5087 | -6/Factory | Discovered new exit (range 16) 5380 | -6/Factory | Discovered new exit (range 14) 5488 | -6/Factory | Build established: Sprinter 5854 | -6/Factory | Entered another Factory area 5854 | -5/Factory | Evolved 2 slots: Utility x2 5959 | -5/Factory | Discovered new exit (range 13) 5972 | -5/Factory | Fabricated Hacking Suite? 6458 | -5/Factory | Build established: Hacker-Scout 6461 | -5/Factory | Entered another Factory area 6461 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6765 | -4/Factory | Build established: Hacker-Gladiator 6923 | -4/Factory | Discovered new exit (range 9) 6929 | -4/Factory | Discovered new exit (range 5) 6974 | -4/Factory | Entered Research 6974 | -3/Research | Evolved 2 slots: Utility x2 7032 | -3/Research | Identified exit to Research 7176 | -3/Research | Build established: Hacker-Scout 7243 | -3/Research | Entered another Research area 7243 | -2/Research | Evolved 2 slots: Utility x2 7448 | -2/Research | Found Prototype Hackware 7448 | -2/Research | Identified Exp. Hacking Suite 7485 | -2/Research | Discovered new exit (range 13) 7644 | -2/Research | Spotted B-90 Cyclops 7757 | -2/Research | Core integrity fell below 50% 7769 | -2/Research | Entered Access 7769 | -1/Access | Evolved 2 slots: Propulsion x2 7777 | -1/Access | Lost 9 parts (2n6u1w) 7956 | -1/Access | Found Quantum Capacitor 8053 | -1/Access | Build established: Mutant 8098 | -1/Access | System corruption reached 10% 8202 | -1/Access | Lost 10 parts (7n1u2w) 8254 | -1/Access | Core integrity fell below 50% 8314 | -1/Access | Core integrity fell below 20% 8333 | -1/Access | Lost 12 parts (1p5n4u2w) 8471 | -1/Access | Lost 3 parts (1p2n) 8528 | -1/Access | Found Gamma Bomb Array 8534 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08487_ Slug penetrates Wall. 08489_ Connecting with Terminal... 08491_ Slug penetrates Wall. 08494_ Cloaking Device destroyed. 08494_ Slug penetrates Wall. 08494_ Penetrated by Slug. 08497_ Slug penetrates Wall. 08497_ Arm. Huge Wheel destroyed. 08499_ System corrupted: Matter fused (-7). 08500_ Slug penetrates Wall. 08500_ Penetrated by Slug. 08519_ ALERT: Rogue bot located, Programmers report to Access Zone 3G. 08521_ Acquired Enh. Nova Cannon. 08522_ System corrupted: Matter fused (-6). 08528_ Acquired Gamma Bomb Array. 08533_ Slug penetrates Door. 08533_ Critical hit (Destroy). 08533_ Biometal Leg destroyed. 08533_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " """"??????????????????????????? | | # """"??????????????????????????? | | #/######### # """"??????????????????????????? | | #??# #? """???????????????????????????? | | #??# #? ???????????????????????????? | | #??# #?? * ??????????????????????????? | | #?## #??#####?????????????????????????? | | !!! ###" ###??????????????????????????????? | | !!! ## #??????????????????????????????? | | !!! ## #??????????????????????????????? | | + #??????????????????????????????? | | ## #??????????????????????????????? | | ## #??????????????????????????????? | | "" ##""+"####????????????????????????????? | | "" # #????????????????????????????? | | ###### #????????????????????????????? | | ????# #????????????????????????????? | | ????# #????????????????????????????? | | ????# #?????????????##########?????? | | ????# #?????????????# #?????? | | ????# #?????????????# ! #?????? | | ????# p #?????????????# #?????? | | ###### #??########???# #?????? | | # ##??# ##### #?????? | | # # p##???# # # " #?????? | | # # w#????# @/ + """ #?????? | | ### #????# # # """ #?????? | | [ #?#p #????# =## ## " #?????? | | #?# #????# ## ###########?????? | | #??p #???#######;## #???????????????? | | #?? #???# #???????????????? | | #+######## ##### ##???????????????? | | #????????????????? | | ########## #######+###? ??? | | # # #? ??? | | # # " hh+? ??? | | # # """ #? ??? | | # ! # """ ##+########? ??? | | + # " #??????????? ??? | | ### /! + hh#??????????? ??? | | ??# / # h #??????????? ??? | | ??# !! + h #??????????? ??? | | ??# # #???????????#/#??? | | ??# # === ##???????????# #??? | | ??# # === #????????????# #??? | | ??# " # === #????????????# #??? | | ??# """ # ############## #??? | | ??# """ # #??? | | ??# " # ############## #??? | | ??# #################????# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 400 Matter Stores 353 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 14 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Omniscient Cartographer Challenges ------------ None Game ------ Seed DimensionalBoltSheargun Manual? 0 Play Time 02:23:33 Cumulative 48.3 hours Start 2024.12.09 @ 23:34:04 End 2024.12.10 @ 17:05:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 44 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 875e6096-b95d-4275-af82-1f42dc97415e