Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 20:37:09 Player: Leha44581 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2631 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 28/265 System Corruption 16% Temperature Cool (52) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Rocket Launcher Concussive RPG Makeshift Hammer > --- INVENTORY (25) --- Wheel Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) Structural Scanner Tractor Beam Concussive RPG (1) Concussive RPG (1) Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Concussive RPG Plasma Cutter Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod High-capacity Matter Pod Structural Scanner Tractor Beam Rocket Launcher Concussive RPG Concussive RPG Concussive RPG Shock Trap Shock Trap Shock Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 47 | 6 1 2 7 16 15 Power 6 | 1 . . 1 1 3 Engine 6 | 1 . . 1 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 1 3 7 5 Treads 7 | 2 . . 1 3 1 Leg . | . . . . . . Wheel 11 | . . 1 2 4 4 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 1 1 5 2 Device 3 | . . . . 1 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 13 | 2 1 . 2 3 5 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 1 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 . 3 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 16 | . . . . . 16 Parts Lost 32 | . . 1 1 15 15 Power 5 | . . . 1 1 3 Propulsion 13 | . . . . 6 7 Utility 6 | . . . . 4 2 Weapon 8 | . . 1 . 4 3 Highest Loss Streak 15 | . . 1 1 15 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 84 98 77 81 Engine 11 | . 14 14 11 9 8 Treads 14 | . 28 23 10 4 . Wheel 13 | . . 4 22 20 22 Device 1 | . . . . . 8 Storage 12 | . 14 14 11 11 9 Protection 4 | . . . 9 6 7 Energy Gun 2 | . . . . 7 7 Ballistic Gun 20 | . 28 27 22 15 4 Launcher 3 | . . . 11 3 . Impact Weapon 1 | . . . . . 9 Peak Build Rating 23 | 6 6 7 17 17 23 Average Rating 11 | 4 6 5 15 13 19 On Entrance 8 | . 6 6 5 17 15 Naked Turns . | . . . . . . Heaviest Build 98 | 13 14 89 93 94 98 Greatest Support 40 | 40 40 40 32 36 30 Greatest Overweight (x) 30 | . . 5 3 5 30 Average Overweight (x) 2 | . . 1 2 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 19 | 6 8 14 25 25 25 Most Carried 25 | 4 8 10 25 25 24 Average Carried 14 | 3 7 8 18 20 21 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 4 8 9 25 25 13 Class Distribution -------------------- 56% | Mutant 25% | Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 983 | 220 . 118 85 524 36 Remotely . | . . . . . . Salvage Created 541 | . . 49 139 105 248 Parts 27 | . . 6 12 3 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 20 | . . 3 3 8 6 Melee 2 | . . . . . 2 Guns 13 | . . 3 2 8 . AOE 2 | . . . 1 . 1 Classes Destroyed 7 | . . 1 2 3 1 Builder 2 | . . . . 2 . Swarmer 3 | . . 3 . . . Grunt 6 | . . . 1 . 5 Brawler 1 | . . . . . 1 Sentry 2 | . . . 2 . . Demolisher 2 | . . . . 2 . Assembled 6 | . . . . 6 . Best Kill Streak 9 | . . 3 2 9 3 Combat Bots Only 7 | . . 3 2 7 3 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 289 | . 15 46 27 59 142 Missed 81 | . 4 12 11 15 39 Damage Taken 3935 | . 93 393 204 1487 1758 Core 850 | . 17 41 25 196 571 Absorbed by Shields . | . . . . . . Redirected to Shielding 387 | . . . 45 342 . Core Remaining (%) 73 | 100 . 76 . 44 . Volleys Fired 35 | . . 8 5 18 4 Largest 3 | . . 2 3 3 2 Hottest 99 | . . 40 70 99 79 Shots Fired 84 | . . 16 11 51 6 Gun 75 | . . 16 10 45 4 Cannon . | . . . . . . Launcher 9 | . . . 1 6 2 Special . | . . . . . . Kinetic 61 | . . 16 10 33 2 Thermal 14 | . . . . 12 2 Explosive 9 | . . . 1 6 2 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 3 11 7 5 Robot Miss Streak 6 | . . 4 . 6 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 54 | . . 8 9 25 12 Core Hits 40 | . . 3 6 25 6 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 6 | . . . . . 6 Burn 1 | . . . . . 1 Smash 5 | . . . . . 5 Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1341 | . . 110 114 501 616 Guns 569 | . . 110 91 339 29 Cannons 20 | . . . . . 20 Explosions 311 | . . . 23 162 126 Melee 441 | . . . . . 441 Ramming . | . . . . . . Kinetic 426 | . . 110 91 225 . Thermal 143 | . . . . 114 29 Explosive 311 | . . . 23 162 126 Electromagnetic . | . . . . . . Impact 461 | . . . . . 461 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . . . 7 16 Average Corruption 6 | . . . . 6 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 5 1 Message Errors 1 | . . . . 1 . Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 224 | . . . . . 224 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 224 | . . . . . 224 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . 4 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 228 | . . . 3 228 227 Average Temperature 68 | . . . 2 63 118 Received Heat Transfer 988 | . . 174 102 100 612 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 2 | . . . . . 2 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . . . 296 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 186 | . . 85 134 35 186 Initial 5 | . . . 1 . 5 Average 41 | . . 51 55 6 74 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 . 2 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 5 11 19 17 Peak Tracking Total 10 | . 3 3 9 10 9 Tactical Retreats 7 | . . . . 5 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . 1 2 . 2 Terminals 4 | . . 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 11 | . . 1 4 . 6 Successful 4 | . . 1 2 . 1 Failed 7 | . . . 2 . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . 1 2 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . . 1 Branch Access Points 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1727 | 67 138 597 426 290 209 Spaces Moved 926 | 41 84 332 239 142 88 Core 11 | 10 . . . . 1 Treads 327 | 31 84 211 . . 1 Legs . | . . . . . . Wheels 588 | . . 121 239 142 86 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 110 125 Average Speed 151 | 133 160 165 139 140 149 Slowest Speed 1550 | 160 160 175 140 175 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 30 | 3 21 68 33 47 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 7 11 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 7 11 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1169 | 51 88 366 323 195 146 Wait 97 | . . 14 52 6 25 Move 921 | 40 83 331 238 141 88 Hop . | . . . . . . Pick Up 43 | 5 3 4 19 11 1 Fast Attach 15 | 5 1 1 2 4 2 Attach 32 | 1 . 1 5 12 13 Detach 7 | . 1 2 2 2 . Swap . | . . . . . . Drop 5 | . . 4 . 1 . Fire 35 | . . 8 5 18 4 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered Mines 246 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Build established: Mutant 475 | -10/Mines | Discovered new exit (range 10) 568 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 578 | -10/Mines | Learned location of Storage (-9) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 804 | -9/Materials | Identified exit to Storage 1162 | -9/Materials | Build established: Tank 1211 | -9/Materials | Discovered new exit (range 13) 1229 | -9/Materials | Entered Mines 1256 | -9/Mines | Assembled infested the area 1261 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1348 | -9/Mines | Crushed by falling debris 1348 | -9/Mines | Core integrity fell below 50% 1372 | -9/Mines | Destroyed 7 combat bots 1380 | -9/Mines | Lost 15 parts (1p6n4u4w) 1400 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1507 | -9/Mines | Discovered new exit (range 7) 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1705 | -8/Materials | Core integrity fell below 50% 1717 | -8/Materials | Core integrity fell below 20% 1724 | -8/Materials | System corruption reached 10% 1728 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01716_ Integrated Corrupted Lgt. Treads (+4). 01717_ K-01 Serf collects debris. 01718_ System corrupted: Heat flow error (+253). 01718_ U-05 Engineer builds a Wall. 01718_ K-01 Serf collects debris. 01719_ Penetrated by Slug. 01720_ K-01 Serf collects debris. 01722_ Critical hit (Burn: +37). 01722_ U-05 Engineer lays Concrete. 01722_ K-01 Serf collects debris. 01722_ Penetrated by Slug. 01723_ Acquired Corrupted Rnf. Ion Engine. 01723_ Integrated Corrupted Rnf. Ion Engine (+12). 01723_ K-01 Serf collects debris. 01724_ U-05 Engineer builds a Wall. 01725_ K-01 Serf collects debris. 01725_ Scanalyzer disabled. 01727_ G-47 Trooper destroyed. 01727_ K-01 Serf collects debris. 01728_ Penetrated by Slug. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonTachyonRouter Manual? 0 Play Time 00:23:19 Cumulative 11.4 hours Start 2025.03.27 @ 20:11:00 End 2025.03.27 @ 20:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb8c964a-b7fa-49f3-b469-7bf151c291ee