Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.26 @ 19:02:16 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2330) 2330 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-2004) -2004 TOTAL SCORE: 6411 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 806 Entered Garrisons 200 Friendly Fire -3067 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Carbide Saw > --- INVENTORY (5) ---- Matter Compressor (250) Advanced Transmission Jammer Phase Shifter Improved Component Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Antigrav Array > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Phase Gun Dispersion Rifle > --- INVENTORY -------- Advanced Energy Well Matter Compressor Makeshift Salvage Targeting Computer Advanced Transmission Jammer Advanced ECM Suite Phase Shifter Improved Component Analysis Suite Improved Recalibrator Cooled Particle Cannon Remote Datajack [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Slots Evolved 12 | . . 2 2 2 . . . 4 . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . . . 1 . 1 . Utility 8 | . . 1 2 1 . . . 3 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 135 | 2 6 18 22 24 16 2 1 13 20 11 . Power 16 | . . 2 2 8 . 1 . 1 2 . . Engine 6 | . . 2 1 1 . . . . 2 . . Core 10 | . . . 1 7 . 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 2 5 6 7 4 . . 4 5 1 . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 34 | . 2 5 6 7 4 . . 4 5 1 . Flight . | . . . . . . . . . . . . Utility 41 | . 3 5 8 4 7 . 1 6 6 1 . Device 18 | . 2 2 5 3 4 . . . 1 1 . Storage 2 | . . . . . . . 1 . 1 . . Processor 4 | . . 1 1 . 1 . . 1 . . . Hackware 7 | . . . 1 . . . . 4 2 . . Protection 10 | . 1 2 1 1 2 . . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 42 | . 1 6 6 5 5 1 . 2 7 9 . Energy Gun 21 | . 1 2 2 3 3 1 . 1 4 4 . Energy Cannon 5 | . . . . . . . . . 1 4 . Ballistic Gun 10 | . . 4 3 . 1 . . 1 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 4 | . . . 1 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 3 . . . 2 . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . 9 . . Parts Lost 42 | . 1 3 6 2 2 . . 3 14 9 2 Power 7 | . . . 1 1 1 . . 1 1 2 . Propulsion 14 | . . 1 3 1 . . . 1 6 2 . Utility 12 | . . 1 1 . 1 . . 1 3 3 2 Weapon 9 | . 1 1 1 . . . . . 4 2 . Highest Loss Streak 9 | . 1 2 6 1 2 . . 1 6 9 2 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 91 93 94 97 95 92 92 92 79 75 36 Engine 3 | . 14 11 1 . . . . . 1 4 . Core 6 | . . . 7 14 11 7 7 4 5 4 . Hover 21 | . 19 33 26 21 23 23 23 22 12 8 . Device 11 | . 3 2 19 22 14 15 15 8 3 4 . Storage 7 | . 14 11 9 7 7 7 7 5 5 4 . Processor 11 | . . 11 9 7 14 15 15 12 17 15 15 Hackware 8 | . . . 2 7 7 7 7 17 17 20 15 Protection 2 | . 4 2 . . . . . 5 3 4 . Energy Gun 6 | . 17 6 3 4 6 7 7 5 6 5 . Ballistic Gun 7 | . 7 14 14 8 7 7 7 5 . . . Peak Build Rating 88 | 6 13 17 33 42 49 49 49 72 82 88 33 Average Rating 43 | 5 9 12 24 39 46 48 48 64 69 76 31 On Entrance 35 | 6 6 12 12 32 40 48 49 49 67 72 33 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 11 14 14 19 28 27 22 27 32 41 40 3 Greatest Support 49 | 40 40 22 22 24 25 24 24 48 42 49 3 Greatest Overweight (x) 2 | . . . 1 1 1 . 1 . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 8 8 8 8 8 8 8 9 10 10 9 5 Most Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 5 Average Carried 8 | 4 6 7 7 7 7 7 8 8 8 9 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 2 8 8 7 8 8 8 10 9 10 5 5 Class Distribution -------------------- 41% | Hacker-Mutant 23% | Hacker-Scout 21% | Mutant 8% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Skirmisher | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Matter Collected 2515 | 200 132 231 71 356 252 89 183 154 708 139 . Remotely . | . . . . . . . . . . . . Salvage Created 3108 | . 483 432 307 220 393 89 . 442 340 402 . Parts 152 | . 22 35 23 11 16 . . 14 13 18 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Combat Hostiles Destroyed 60 | . 12 17 7 4 7 . . 6 2 5 . Guns 52 | . 12 17 7 2 7 . . 6 1 . . Cannons 3 | . . . . . . . . . 1 2 . AOE 5 | . . . . 2 . . . . . 3 . Classes Destroyed 13 | . 5 1 3 1 1 . . 1 . 1 . Worker 2 | . 1 . . 1 . . . . . . . Builder 3 | . . . 1 . . . . . . 2 . Recycler 4 | . . . 1 . . . . 1 1 1 . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 3 . 1 . . . . . 1 . . Swarmer 23 | . 6 11 4 . . . . 2 . . . Cutter 2 | . . . . . . . . . . 2 . Grunt 21 | . 6 2 1 2 3 . . 2 2 3 . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 10 | . . 4 2 1 2 . . 1 . . . Programmer 2 | . . . . 1 1 . . . . . . Best Kill Streak 7 | . 5 7 4 2 3 . . 3 2 3 . Combat Bots Only 7 | . 5 7 4 2 3 . . 2 1 3 . Max Kills in Single Turn 3 | . 1 2 2 2 1 . . 1 1 3 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . 2 . . . . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . A7 (-5/Extension) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Hostile Shots Fired 670 | . 51 72 50 48 84 8 . 82 97 158 20 Missed 255 | . 15 22 14 17 28 5 . 44 34 72 4 Damage Taken 5862 | . 338 388 337 254 410 35 . 948 1040 1868 244 Core 1783 | . 33 75 24 61 59 . . 270 102 988 171 Absorbed by Shields 68 | . . . . . . . . 5 63 . . Redirected to Shielding 105 | . . . . . . . . . 10 95 . Ignored by Resistances 1687 | . 106 121 100 82 132 9 . 251 299 518 69 Regen/Repaired (Parts) 127 | . 18 . . 109 . . . . . . . Core Remaining (%) 84 | 100 86 81 95 . . . 82 . 62 . . Volleys Fired 291 | . 51 45 34 20 39 3 . 31 46 22 . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . Hottest 176 | . 90 85 85 88 98 98 . 100 130 176 . Shots Fired 528 | . 84 86 66 38 77 6 . 62 85 24 . Gun 499 | . 84 86 65 35 76 6 . 62 81 4 . Cannon 24 | . . . . . . . . . 4 20 . Launcher 5 | . . . 1 3 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 279 | . 30 66 53 25 38 3 . 32 32 . . Thermal 195 | . 22 20 12 10 38 3 . 30 36 24 . Explosive 5 | . . . 1 3 1 . . . . . . Electromagnetic 49 | . 32 . . . . . . . 17 . . Robot Hit Streak 31 | . 17 31 13 22 23 8 . 9 17 13 . Robot Miss Streak 5 | . 3 2 3 1 2 . . 5 4 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . 5 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 370 | . 60 72 51 23 43 6 . 41 60 8 6 Core Hits 168 | . 30 35 27 15 17 1 . 15 20 6 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 17 | . 3 1 3 . 2 . . 2 2 . 4 Burn 11 | . 2 1 3 . 2 . . 2 1 . . Destroy 1 | . . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . . . 4 Melee Attacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7639 | . 777 692 585 501 1138 123 . 981 1422 1278 142 Guns 5653 | . 693 692 497 324 1130 123 . 942 1199 53 . Cannons 435 | . . . . . . . . . 109 326 . Explosions 1324 | . 84 . 88 177 8 . . . 103 864 . Melee 142 | . . . . . . . . . . . 142 Ramming 85 | . . . . . . . . 39 11 35 . Kinetic 2810 | . 147 437 332 195 533 57 . 489 620 . . Thermal 3791 | . 295 255 165 129 597 66 . 453 588 1243 . Explosive 273 | . . . 88 177 8 . . . . . . Electromagnetic 538 | . 335 . . . . . . . 203 . . Impact . | . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . . 142 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 . . 1 2 2 . 2 11 . . Average Corruption 3 | . 1 . . 1 1 2 . 1 10 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . 8 . . 3 3 4 . 4 37 . . Message Errors 5 | . . . . . 1 . . . 4 . . Matter Fused 17 | . 3 . . . . 2 . . 12 . . Heat Flow Errors 8 | . 2 . . . 1 . . 1 4 . . Energy Discharges 8 | . 1 . . 1 . . . 1 5 . . Data Loss (minor) 7 | . 1 . . 1 1 1 . . 3 . . Misfires 5 | . 1 . . . . . . 2 2 . . Alerts 3 | . . . . 1 . 1 . . 1 . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . . . . 4 . . Overload Shots 20 | . . . . . . . . . . 20 . Effects 1 | . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . 1 . Overflow Damage 245 | . 16 . . 12 . . . 17 . 200 . Projectiles 50 | . . . . . . . . . . 50 . Explosions 173 | . 16 . . 12 . . . . . 145 . Melee 22 | . . . . . . . . 17 . 5 . Knockbacks 2 | . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 269 | . 46 . . 24 31 . . 19 5 144 . Shots 6 | . 2 . . 1 1 . . . . 2 . Rammed 6 | . . . . . . . . 1 3 2 . Targets Rammed 6 | . . . . . . . . 1 3 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | . 396 234 110 169 404 . . 97 263 310 . Average Temperature 98 | . 127 69 41 45 154 . . 40 79 120 . Received Heat Transfer 1655 | . 156 99 162 63 141 . . 199 433 357 45 Effects 10 | . 3 . . . 4 . . . . 3 . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 7 | . 2 . . . 3 . . . . 2 . Matter Decay 2 | . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 2 1 . . 1 . . . 1 1 . Heat Transferred 6272 | . 927 526 539 259 1073 111 . 888 875 1074 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Peak Influence 643 | . 195 577 312 144 247 191 . 643 454 413 269 Initial 267 | . . 70 174 . . 20 . . 267 73 254 Average 170 | . 110 410 132 79 111 113 . 137 272 135 259 Maximum Alert Level 2 | . . 2 1 . 1 . . 2 2 2 1 Low Security (%) 68 | 100 100 5 72 100 95 100 . 68 29 88 . Level 1 21 | . . 33 27 . 4 . . 17 65 11 100 Level 2 9 | . . 61 . . . . . 14 4 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 3 1 . . 7 1 5 . Investigation 3 | . . . 1 1 . . . . . 1 . Extermination 2 | . . . . 1 1 . . . . . . Reinforcement 12 | . . . . 1 . . . 7 1 3 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Distress Signals 9 | . 1 . 1 . 1 . . 2 3 1 . Communications Jammed 4 | . . . 4 . . . . . . . . Distress Signals 4 | . . . 4 . . . . . . . . Times Spotted 192 | . 20 24 11 12 11 4 . 50 24 32 4 Peak Tracking Total 16 | . 5 7 4 3 3 5 . 10 5 16 5 Tactical Retreats 22 | . 1 2 1 . . 1 . 12 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Traps Triggered 14 | . 2 . 1 2 . . . 7 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Machines Disabled 11 | . . . . 3 2 . . . . 6 . Max in Single Turn 6 | . . . . 2 1 . . . . 6 . Garrison Access 4 | . . . . . 1 . . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Machines Accessed 70 | . 4 7 6 5 5 13 . 12 10 8 . Terminals 45 | . 3 6 5 2 4 6 . 6 10 3 . Fabricators 3 | . . . . 1 . . . . . 2 . Repair Stations 3 | . 1 1 . 1 . . . . . . . Recycling Units 10 | . . . . 1 . 7 . 1 . 1 . Scanalyzers 4 | . . . 1 . . . . 2 . 1 . Garrison Access 5 | . . . . . 1 . . 3 . 1 . Total Hacks 200 | . 11 27 27 24 6 33 . 34 21 17 . Successful 129 | . 5 18 21 16 5 20 . 20 15 9 . Failed 69 | . 6 9 5 8 1 12 . 14 6 8 . Catastrophic 5 | . 1 . . 1 . 1 . 2 . . . Database Lockouts 2 | . . . 1 . . 1 . . . . . Manual 99 | . 5 20 18 6 1 27 . 16 4 2 . Terminals 143 | . 5 26 24 8 5 23 . 24 21 7 . Fabricators 8 | . . . . 3 . . . . . 5 . Repair Stations 18 | . 6 1 . 11 . . . . . . . Recycling Units 14 | . . . . 2 . 10 . 1 . 1 . Scanalyzers 11 | . . . 3 . . . . 5 . 3 . Garrison Access 6 | . . . . . 1 . . 4 . 1 . Terminal Hacks 57 | . . 5 10 4 4 6 . 13 12 3 . Part Schematic 6 | . . . . . . 3 . 1 2 . . Robot Analysis 3 | . . . 3 . . . . . . . . Prototype ID Bank 9 | . . 2 4 . . . . . 3 . . Open Door 11 | . . . . . 4 . . 1 6 . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 1 1 . . . 1 . . . Machine Index 3 | . . 1 . . . . . . 1 1 . Terminal Index 3 | . . 1 . 1 . . . 1 . . . Recycling Unit Index 3 | . . . . 1 . 1 . 1 . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . 1 . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 8 | . . . . . . 1 . 7 . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . Repair Station Hacks 13 | . 3 1 . 9 . . . . . . . Scan Component 5 | . 1 . . 4 . . . . . . . Repair 5 | . 1 . . 4 . . . . . . . Refit 3 | . 1 1 . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . 1 . 1 . Process 1 | . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . 1 . Scanalyzer 8 | . . . 3 . . . . 3 . 2 . Insert Component 5 | . . . 2 . . . . 2 . 1 . Analyze 3 | . . . 1 . . . . 1 . 1 . Garrison Access Hacks 5 | . . . . . 1 . . 3 . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 4 | . . . . . 1 . . 3 . . . Unauthorized Hacks 38 | . 2 12 8 . . 12 . . 3 1 . Terminals 30 | . 2 12 8 . . 5 . . 3 . . Track 3 | . . 3 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 9 | . 1 2 3 . . . . . 3 . . Operators 1 | . . 1 . . . . . . . . . Skim 16 | . 1 5 5 . . 5 . . . . . Fabricators 1 | . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . Tunnel 7 | . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 43 | . 4 6 6 5 1 7 . 5 5 4 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . 3 . 2 2 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 4 . . . . . . . Time 153 | . 13 . . 140 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 49 | . . . . 49 . . . . . . . Retrieved Matter 49 | . . . . 49 . . . . . . . Retrieved Components 10 | . . . . . . . . 9 . 1 . Parts Scanalyzed 3 | . . . 1 . . . . 1 . 1 . Part Schematics Acquired 3 | . . . 1 . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . 1 . . . . 10 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Total Allies 21 | . . 1 . 4 . . . . 16 . . Largest Group 7 | . . 1 1 3 . . . . 7 7 . Highest-Rated Group 221 | . . 10 10 93 . . . . 221 221 . Highest-Rated Ally 159 | . . 10 10 32 . . . . 159 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 142 | . . . . 12 . . . . 107 23 . Total Damage 3185 | . . . . 466 . . . . 2132 587 . Kills 24 | . . . . 4 . . . . 18 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Robot Analysis Total 3 | . . . 3 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Turns Passed 7878 | 5 708 778 1244 867 403 337 629 1415 897 570 25 Spaces Moved 7192 | 1 605 511 605 602 340 765 816 1375 842 713 17 Core 165 | . . . . . . . . . . 148 17 Treads 99 | 1 98 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 6928 | . 507 511 605 602 340 765 816 1375 842 565 . Flight . | . . . . . . . . . . . . Fastest Speed 22 | 160 56 58 58 58 42 42 42 22 32 50 50 Average Speed 57 | 160 85 63 58 93 47 42 63 36 55 56 50 Slowest Speed 200 | 160 160 76 120 156 112 42 102 38 200 120 50 Overloaded Moves 199 | . . . . . . . . 180 19 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 2 72 42 43 15 35 94 52 42 87 22 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 11 | . . 2 2 . . 7 . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 7 . . . . Spaces Dug 6 | . . . . . . . . . . 6 . Terrain Destroyed 123 | . 3 . 8 20 23 . . . 10 59 . Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . 3 . . . 4 13 . AOE 103 | . 3 . 8 20 20 . . . 6 46 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Ext Fac Gar Total 10433 | 6 720 894 1438 876 508 774 925 2236 1178 855 23 Wait 2539 | . 37 297 759 193 95 1 102 747 214 94 . Move 7182 | . 604 510 604 601 339 764 815 1374 841 713 17 Hop . | . . . . . . . . . . . . Pick Up 69 | . 11 9 8 9 6 2 4 10 5 5 . Fast Attach 49 | . 2 5 7 11 3 . . 3 15 3 . Attach 35 | 2 3 4 6 4 2 . . 5 5 4 . Detach 9 | . 3 . . 1 . . . . 3 2 . Swap 52 | . 1 9 9 10 11 2 1 5 . 4 . Drop 93 | 4 8 15 11 16 13 2 3 9 6 6 . Fire 291 | . 51 45 34 20 39 3 . 31 46 22 . Melee 6 | . . . . . . . . . . . 6 Ram 6 | . . . . . . . . 1 3 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . 51 9 . . Rewire 42 | . . . . 11 . . . . 31 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 5 exits: *Res x4 / Gar) -4/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Repaired Sensor Array 477 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Destroyed 7 combat bots 1083 | -9/Materials | Identified exit to Mines 1182 | -9/Materials | Identified exit to Materials 1282 | -9/Materials | Learned location of Zion (-6) 1360 | -9/Materials | Loaded intel: 18 trap records 1456 | -9/Materials | Learned Storage trap positions 1492 | -9/Materials | Entered another Materials area 1492 | -8/Materials | Accompanied by 1 ally 1492 | -8/Materials | Evolved 2 slots: Utility x2 1664 | -8/Materials | Lost 6 parts (1p3n1u1w) 1984 | -8/Materials | Build established: Scavenger-Mutant 2069 | -8/Materials | Discovered new exit (range 7) 2175 | -8/Materials | Discovered new exit (range 4) 2385 | -8/Materials | Central database locked down 2433 | -8/Materials | Learned Storage garrison access intel 2472 | -8/Materials | Learned Factory fabricator intel 2499 | -8/Materials | Learned 8 Factory zone layouts 2517 | -8/Materials | Learned Storage trap positions 2527 | -8/Materials | Learned location of Extension (-5) 2538 | -8/Materials | Learned Storage terminal intel 2558 | -8/Materials | Learned Storage non-interactive machine intel 2671 | -8/Materials | Build established: Hacker-Mutant 2736 | -8/Materials | Identified exit to Factory 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2737 | -7/Factory | Identified exit to Factory 2738 | -7/Factory | Loaded intel: 6 fabricator locations 3021 | -7/Factory | Identified exit to Storage 3021 | -7/Factory | Identified exit to Lower Caves 3219 | -7/Factory | Allied Derelicts emerged from ambush trap array 3272 | -7/Factory | Lost 4 allies 3390 | -7/Factory | Repaired Imp. Hover Unit 3500 | -7/Factory | Repaired Imp. Sensor Array 3533 | -7/Factory | Repaired Imp. Hover Unit 3573 | -7/Factory | Repaired Lgt. Nuclear Core 3603 | -7/Factory | Entered Storage 3604 | -7/Storage | Loaded intel: 17 trap records 3605 | -7/Storage | Loaded intel: 28 non-interactive machine locations 3606 | -7/Storage | Loaded intel: 14 terminal locations 3607 | -7/Storage | Loaded intel: 1 garrison access location 4005 | -7/Storage | Used back door to open Recycling access 4005 | -7/Storage | Discovered new exit (range 4) 4006 | -7/Storage | Identified exit to Recycling 4006 | -7/Storage | Entered Recycling 4140 | -7/Recycling | Build established: Hacker-Scout 4141 | -7/Recycling | Discovered new exit (range 16) 4332 | -7/Recycling | Scanned before Scraplab entrance 4338 | -7/Recycling | Entered Scraplab 4341 | -7/Recycling | Learned Factory emergency access door positions 4342 | -7/Recycling | Discovered new exit (range 3) 4343 | -7/Recycling | Identified exit to Scraptown 4343 | -7/Recycling | Entered Scraptown 4343 | -7/Scraptown | System corruption cleaned by C-Scrubber 4366 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4527 | -7/Scraptown | Visited Shadow of the Wyrm 4587 | -7/Scraptown | Visited Symbiants 4600 | -7/Scraptown | Visited Bundlers 4671 | -7/Scraptown | Visited Assassins FH 4685 | -7/Scraptown | Visited Cave Peace 4904 | -7/Scraptown | Visited UFD Registry 4916 | -7/Scraptown | Build established: Hacker-Skirmisher 4963 | -7/Scraptown | Discovered new exit (range 5) 4971 | -7/Scraptown | Identified exit to Factory 4972 | -7/Scraptown | Entered Factory 4972 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5265 | -5/Factory | Build established: Hacker-Scout 5769 | -5/Factory | Cargo convoy interrupted 6009 | -5/Factory | Identified exit to Upper Caves 6009 | -5/Factory | Identified exit to Extension 6240 | -5/Factory | Discovered new exit (range 6) 6387 | -5/Factory | Entered Extension 6429 | -5/Extension | Rescued A7 6458 | -5/Extension | Lost 6 parts (3n1u2w) 6470 | -5/Extension | System corruption reached 10% 6570 | -5/Extension | Murdered A7 6581 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6679 | -5/Extension | Build established: Hacker-Mutant 6687 | -5/Extension | Search patrols dispatched 6993 | -5/Extension | Spotted B-75 Beast 6996 | -5/Extension | Spotted B-75 Beast 7021 | -5/Extension | Rescued a captive Derelict 7044 | -5/Extension | Rescued a captive Derelict 7047 | -5/Extension | Lost 6 parts (1p1n2u2w) 7084 | -5/Extension | Rescued a captive Derelict 7124 | -5/Extension | Rescued a captive Derelict 7133 | -5/Extension | Rescued a captive Derelict 7240 | -5/Extension | Discovered new exit (range 16) 7248 | -5/Extension | Discovered new exit (range 6) 7271 | -5/Extension | Identified exit to Factory 7284 | -5/Extension | Entered Factory 7284 | -4/Factory | Accompanied by 7 allies 7284 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7334 | -4/Factory | Identified exit to Research 7352 | -4/Factory | Lost 4 allies 7788 | -4/Factory | Garrison activated, responded to threat 7823 | -4/Factory | Lost 9 parts (2p2n3u2w) 7823 | -4/Factory | Core integrity fell below 50% 7837 | -4/Factory | Core integrity fell below 20% 7854 | -4/Factory | Identified exit to Garrison 7854 | -4/Factory | Entered Garrison 7862 | -4/Garrison | Triggered checkpoint 7879 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07839_ K-01 Serf collects debris. 07846_ Acquired Carbide Saw. 07847_ Acquired 10 matter. 07854_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07854_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 07862_ Beams of light sweep through the air. An alarm sounds. 07862_ Sneak attack on Y-64 Sentinel. 07862_ Y-64 Sentinel Imp. Medium Armor Plating severed. 07870_ Machine Analyzer destroyed. 07872_ Y-64 Sentinel Adv. Heat Sink severed. 07873_ Penetrated by Slug. 07875_ Y-64 Sentinel Imp. Treads severed. 07876_ Penetrated by Slug. 07877_ Hacking Suite destroyed. 07878_ Y-64 Sentinel Wave Gun severed. 07879_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????####???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# #???????????????????????? | | ??????????#s #???????????????????????? | | ??????????#ss#???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ###?????????????????????? | | ??????????# [#?????????????????????? | | ??????????# Y#?????????????????????? | | ??????????# @=#?????????????????????? | | ??????????# ###?????????????????????? | | ??????????# #???????????????????????? | | ??????????# #######################?? | | ??????????# #?? | | ??????????# #?? | | ??????????########### ######### #?? | | ????????????????????# #????????????? | | ????????????????????#####????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hpw. Shock Rifle | -7/Recycling | Hacked Airjet | -7/Recycling | Hacked Hacking Suite | -7/Recycling | Hacked Cld. Airjet | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Imp. Coolant Injector | -5/Extension | Hacked Variable Charge Gun | -5/Extension | Hacked Antigrav Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed PowerEtherialFirepult Manual? 0 Play Time 01:39:52 Cumulative 420.9 hours Start 2024.09.26 @ 16:14:09 End 2024.09.26 @ 19:02:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 307 Rogue 63 Adventurer 218 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 9df9167d-9b2a-4460-83f2-68d668f0ad9a