Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 15:57:28 Player: the Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (760) 760 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2565 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 142/300 Energy 246/250 System Corruption 2% Temperature Cool (2) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Tractor Beam > --- WEAPON (2) ------- Light Cannon Slug Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Improved Treads Experimental Sensor Array Seismic Detector Seismic Detector Light Armor Plating Guided Plasma Cannon Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Seismic Detector Light Armor Plating Light Armor Plating Tractor Beam Beam Rifle Heavy Assault Rifle Slug Cannon Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 7 17 7 1 3 Power 4 | 1 2 . . 1 Engine 3 | 1 1 . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 3 2 . 2 Treads 7 | . 3 2 . 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 7 4 1 . Device 6 | 1 3 2 . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 2 . . Artifact . | . . . . . Weapon 8 | 2 5 1 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 2 . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . 3 . . 3 Power 2 | . 1 . . 1 Propulsion 2 | . 1 . . 1 Utility 2 | . 1 . . 1 Weapon . | . . . . . Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Backups 13 | 2 14 14 15 11 Power 1 | . 1 1 1 1 Propulsion 4 | . 5 4 4 2 Utility 3 | . 2 4 5 4 Weapon 4 | . 4 4 4 4 Tool/Special . | . . . . . Unused Backups 15 | 1 4 5 1 4 Power 2 | . 1 . . 1 Propulsion 3 | . 2 . . 1 Utility 2 | . 1 1 . . Weapon 8 | 1 . 4 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 100 81 95 Engine 5 | . 9 . . 11 Core 8 | . 4 14 14 . Treads 27 | . 26 28 28 26 Device 12 | . 13 12 14 11 Storage 14 | . 14 14 14 14 Energy Gun 4 | . 11 . . . Ballistic Gun 3 | . 7 . . . Ballistic Cannon 14 | . 5 22 10 28 Launcher 1 | . . 5 . . Special Weapon 1 | . 3 . . . Peak Build Rating 19 | 7 12 19 15 15 Average Rating 11 | 3 9 13 11 14 On Entrance 8 | . 7 11 15 11 Naked Turns . | . . . . . Heaviest Build 36 | 13 34 36 36 36 Greatest Support 46 | 20 43 43 40 46 Greatest Overweight (x) 1 | 1 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 6 15 15 15 14 Average Carried 13 | 2 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 11 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1095 | 303 404 234 . 154 Remotely 255 | . . 124 . 131 Salvage Created 1026 | 160 693 146 . 27 Parts 65 | 19 32 13 . 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 19 | . 12 4 . 3 Guns 7 | . 7 . . . Cannons 8 | . 2 4 . 2 AOE 4 | . 3 . . 1 Classes Destroyed 7 | 2 4 1 . . Worker 1 | . 1 . . . Tunneler 8 | 5 3 . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 9 2 . 3 Sentry 2 | . . 2 . . Best Kill Streak 6 | 6 3 2 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 3 | 1 3 1 . 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 149 | . 57 21 . 71 Missed 37 | . 18 9 . 10 Hits 112 | . 39 12 . 61 Projectile 112 | . 39 12 . 61 Critical Strikes 2 | . . . . 2 Damage Taken 1435 | . 495 171 . 769 Core 259 | . 30 30 . 199 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 124 | . 124 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | 11 77 15 . 21 Largest 2 | 2 2 2 . 2 Hottest 100 | 70 100 70 . 70 Shots Fired 206 | 22 124 21 . 39 Gun 116 | 22 94 . . . Cannon 82 | . 22 21 . 39 Launcher 1 | . 1 . . . Special 7 | . 7 . . . Kinetic 140 | 11 69 21 . 39 Thermal 65 | 11 54 . . . Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 7 10 11 . 7 Robot Miss Streak 7 | 5 3 3 . 7 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | 12 76 14 . 18 Core Hits 48 | 7 31 7 . 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | 2 4 . . 3 Burn 6 | 2 4 . . . Destroy 2 | . . . . 2 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2069 | 154 1165 286 . 464 Guns 981 | 154 827 . . . Cannons 920 | . 207 250 . 463 Explosions 111 | . 111 . . . Melee . | . . . . . Ramming 57 | . 20 36 . 1 Kinetic 1365 | 66 586 250 . 463 Thermal 536 | 88 448 . . . Explosive 111 | . 111 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 6 13 2 2 Message Errors 9 | . 2 3 2 2 Matter Fused 5 | . 2 3 . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 18 | . 18 . . . Projectiles . | . . . . . Explosions 18 | . 18 . . . Melee . | . . . . . Knockbacks 14 | . 5 . . 9 Impact . | . . . . . Kinetic 14 | . 5 . . 9 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | . 4 6 . 1 Targets Rammed 12 | . 5 6 . 1 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 354 | . 200 184 . 354 Average Temperature 85 | . 47 72 . 195 Received Heat Transfer 774 | . 267 60 . 447 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2035 | 407 1628 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | 20 155 53 . 55 Initial 33 | . . 33 . . Average 25 | 4 49 5 . 7 Influence Increases 651 | 30 446 95 . 80 Destroy 0b10 Robot/C 380 | . 240 80 . 60 Destroy 0b10 Robot/NC 70 | 30 40 . . . Destroy Leader 84 | . 64 10 . 10 Successful Hack 58 | . 58 . . . Disable Machine 30 | . 30 . . . Destroy Structure 29 | . 14 5 . 10 Influence Decreases 651 | 30 359 182 . 80 Entered New Map 54 | . . 54 . . Time Decay 556 | 30 329 128 . 69 Lost Part 41 | . 30 . . 11 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 23 4 . 3 Peak Tracking Total 4 | . 4 2 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 13 | . 11 . 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 32 . 2 . Successful 15 | . 13 . 2 . Failed 18 | . 18 . . . Catastrophic 4 | . 4 . . . Database Lockouts 1 | . 1 . . . Manual 16 | . 15 . 1 . Terminals 23 | . 23 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2798 | 50 1298 993 456 1 Sensors 1 | . . 1 . . Seismic 2797 | 50 1298 992 456 1 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3593 | 150 1396 1119 457 471 Spaces Moved 1926 | 86 665 646 281 248 Core 52 | 52 . . . . Treads 1831 | . 656 646 281 248 Legs 43 | 34 9 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 157 | 107 160 160 160 160 Slowest Speed 240 | 190 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 3 92 100 62 58 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 3 | . 3 . . . Terrain Destroyed 30 | . 12 6 . 12 Melee . | . . . . . Projectile 23 | . 5 6 . 12 AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2245 | 119 850 705 289 282 Wait 70 | 7 48 11 . 4 Move 1922 | 85 664 645 280 248 Hop . | . . . . . Pick Up 36 | 8 19 7 2 . Fast Attach 12 | 6 4 . 1 1 Attach 7 | 1 2 . . 4 Detach 1 | . . . . 1 Swap 33 | . 17 13 2 1 Drop 28 | 1 14 8 4 1 Fire 124 | 11 77 15 . 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 5 6 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 500 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 3) 978 | -10/Materials | Discovered new exit (range 13) 1242 | -10/Materials | Discovered new exit (range 7) 1339 | -10/Materials | Central database locked down 1465 | -10/Materials | Repaired Lgt. Treads 1547 | -10/Materials | Entered Mines 1653 | -10/Mines | Learned location of Mines (-9) 1817 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1942 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1945 | -10/Mines | Found Prototype Device 1945 | -10/Mines | Identified Exp. Sensor Array 1993 | -10/Mines | Discovered new exit (range 5) 2157 | -10/Mines | Learned Materials security intel 2300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2301 | -10/Mines | Discovered new exit (range 5) 2327 | -10/Mines | Build established: Scavenger-Mutant 2377 | -10/Mines | Discovered new exit (range 9) 2666 | -10/Mines | Entered Exiles 2666 | -10/Exiles | Accompanied by 2 allies 2696 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2706 | -10/Exiles | Met 8R-AWN 2732 | -10/Exiles | Met EX-HEX 2789 | -10/Exiles | Met EX-BIN 2816 | -10/Exiles | Met EX-DEC 2826 | -10/Exiles | Learned location of Zion (-6) 2880 | -10/Exiles | Aligned with FarCom system 2882 | -10/Exiles | Given EX-Vault access code 2920 | -10/Exiles | Opened EX-Vault 2935 | -10/Exiles | Found Gui. Plasma Cannon 2970 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3110 | -10/Exiles | Discovered new exit (range 10) 3123 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3123 | -10/Exiles | Entered Mines 3150 | -9/Mines | Core integrity fell below 50% 3190 | -9/Mines | Core integrity fell below 20% 3210 | -9/Mines | Lost 3 parts (1p1n1u) 3247 | -9/Mines | Learned location of Storage (-7) 3428 | -9/Mines | Build established: Mutant 3594 | -9/Mines | Destroyed by Dirty Bomb Trap Last Messages --------------- 03278_ Acquired 22 matter. 03279_ U-05 Engineer lays Concrete. 03283_ A derelict is hurriedly installing traps. 03285_ QN-P92(g): "Hehe, this'll put a wrench in their mining defense operations..." 03285_ QN-P92(g) slips into the shadows. 03352_ BQLRDPZXVBPNCPK0A4M|UKOG 03372_ K-01 Serf collects debris. 03389_ Searching scrap... 03389_ Found Structural Scanner. 03389_ Found Lgt. Ion Engine. 03389_ Found 66 Matter. 03390_ Acquired 66 matter. 03390_ K-01 Serf collects debris. 03488_ Slammed into R-06 Scavenger. 03490_ KU 03594_ System corruption misinterpreted. 03594_ Triggered Dirty Bomb Trap. 03594_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????###?????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ########?????####?????????????? | | ??????###### #????# ##????????????? | | ??????# ###### #???# #????????????? | | ??????# ########### #?## """ #????????????? | | ??????# ####### ### """ #????????????? | | ??????# ## """ ##???????????? | | ?????## ## ### #???????????? | | ?????# ####### #???????????? | | ?????# ## ##??????? #???????????? | | ###### ###### ########## #???????????? | | #???# ## # #???????????? | | ########???# ^ ##^ ##??????????? | | ???????????## #@^ #??????????? | | ????????????## ^# # #??????????? | | ?????????????#### # # #??????????? | | ????????????????## #####??????? | | ?????????????????## ### # ##?????? | | ??????????????????## ##?# # #?????? | | ???????????????????####??# ## #?????? | | ????????????????????###### ## ##?????? | | ????????????????????# ## ##??????? | | ????????????????????# ## ##???????? | | #???????????????????# ####### ##???????? | | #??????????????????## ######## ##??????? | | ??????????????????## ## ##?????? | | ?????????????????## #?????? | | ?????????????###### #### ### #?????? | | ????????????## ##?# ###### #?????? | | ????????????# ## ##### ##?# #?????? | | ????????????# #########?## ### #?????? | | ?????????#### #####?# ## ## #?????? | | ?????????# #?????#### #?????? | | ?????????# ##??????## #?????? | | ?????##### ####???????# """ #######?????? | | ?????# #?????????## """ #???????????? | | ?????# #?????????# """ #???????????? | | #????# ####?????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeSuperchargedField Manual? 0 Play Time 00:34:47 Cumulative 331.1 hours Start 2025.10.06 @ 15:22:20 End 2025.10.06 @ 15:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a3e08b-f141-4030-b88f-68271009bba9