Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 09:25:40 Player: r@sin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (35) 175 Value Destroyed (901) 901 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2743) 2743 TOTAL SCORE: 12839 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -938 Cogmind --------- Core Integrity 1299/1600 Matter 56/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Stasis Canceller Core Expander Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Light Fission Core Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Flying Fortress v7 Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Trap Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Phase Shifter Hacking Suite Improved Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Compact Linear Accelerator Molecular Scythe > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Experimental Thermal Generator Improved Sensor Array Stasis Canceller Improved System Restoration Module Core Expander Nova Cannon Point Singularity Launcher [Rating: 145] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 2 . . . . . . 1 . . 1 1 1 1 Utility 10 | . . . . . 2 2 2 . . . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 63 | 7 1 4 1 . 8 3 3 2 2 . 8 4 . 3 2 10 4 1 Power 5 | 1 . . . . 1 . . . . . 1 . . . 1 1 . . Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 11 | 2 . 2 . . 1 . . . . . . 1 . . 1 1 3 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . . . . . . 1 . . 1 1 3 . Utility 33 | 2 1 1 1 . 3 2 3 1 1 . 3 3 . 3 . 8 . 1 Device 17 | 1 . . . . 3 1 1 1 1 . 2 2 . 1 . 4 . . Storage 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . Processor 4 | . 1 . . . . 1 . . . . . 1 . . . . . 1 Hackware 6 | . . . . . . . . . . . 1 . . 2 . 3 . . Protection 2 | . . . . . . . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 1 . . 3 1 . 1 1 . 4 . . . . . 1 . Energy Gun 2 | . . . . . 1 . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . . 1 . Ballistic Gun 4 | 2 . . . . 1 . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 . 5 . . . . 2 . . Parts Lost 12 | . . . . . . . . . . . . . . . . 3 3 6 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . 2 4 Utility 6 | . . . . . . . . . . . . . . . . 3 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . . . . . . 3 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 9 7 7 7 7 9 9 9 10 9 9 10 10 9 9 8 7 Power . | . 1 1 1 1 1 2 2 1 1 1 1 . 1 1 . . . 1 Propulsion . | 1 2 2 1 1 . . . . . . . . 1 1 2 2 . . Utility 5 | . 2 3 4 4 3 3 4 4 6 7 6 6 6 6 4 4 4 3 Weapon 1 | . 1 1 1 1 1 2 2 2 1 2 2 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 1 3 1 . . . 1 . . . 6 1 . 3 1 . 5 Power 4 | . . . . . . . . . . . . 2 . . 1 . . 1 Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . . . Utility 7 | . . 1 . . . . . . . . . 2 1 . 1 . . 2 Weapon 5 | . 1 . 1 1 . . . . . . . 1 . . . . . 1 Tool/Special 4 | . . . . . . . . . . . . 1 . . 1 1 . 1 Average Slot Usage (%) 76 | . 100 100 100 100 70 72 75 79 69 66 65 69 70 71 83 83 80 51 Engine 5 | . 14 14 14 14 9 7 6 6 6 6 4 . . . . . . . Core 2 | . . . . . . . . . . . 1 5 5 5 9 7 4 2 Leg 5 | . 28 28 28 28 . . . . . . . . . . . . . . Flight 7 | . . . . . 8 7 6 6 6 6 6 10 11 11 15 19 25 10 Device 15 | . 1 . . . 16 24 21 25 21 20 19 20 17 17 15 13 15 10 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 4 4 2 Processor 11 | . 12 14 14 14 9 9 13 13 13 13 11 7 11 11 10 8 4 7 Hackware 3 | . . . . . . . . . . . . 5 5 6 15 17 17 16 Ballistic Gun 3 | . 28 14 14 14 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 5 5 5 5 4 . . Launcher 4 | . . 14 14 14 7 7 6 6 5 6 3 . . . . . . . Slashing Weapon 3 | . . . . . . 5 6 4 6 6 6 5 5 5 5 4 3 2 Peak Build Rating 145 | 7 7 8 11 11 48 54 62 63 78 77 101 116 115 114 113 138 145 93 Average Rating 70 | 4 7 7 8 11 45 52 58 62 74 77 81 114 113 113 112 125 113 75 On Entrance 63 | . 7 7 8 11 11 48 54 62 62 77 77 101 115 114 100 113 138 96 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 12 18 18 18 27 34 35 37 38 37 46 49 48 46 46 67 44 27 Greatest Support 74 | 20 20 20 20 20 50 50 50 50 50 50 50 57 57 57 64 74 47 32 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 9 | 2 7 9 8 10 7 7 9 9 9 10 9 9 9 9 9 9 7 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 8 10 9 10 10 10 10 10 10 7 10 10 8 5 Class Distribution -------------------- 61% | Scout 21% | Mutant 8% | Hacker-Ninja 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Matter Collected 3032 | 290 34 90 . 10 11 . 195 41 238 . 1036 28 498 412 83 38 . 28 Remotely 75 | 75 . . . . . . . . . . . . . . . . . . Salvage Created 1906 | 123 62 75 . . 34 . . 128 204 . 706 28 384 56 106 . . . Parts 88 | 6 10 8 . . 8 . . 1 5 . 23 3 13 1 10 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 1 . 18 . 3 2 . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 24 | . 3 5 . . 4 . . 1 . . 9 . 1 1 . . . . Melee 7 | . . . . . . . . . . . 5 . 1 1 . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . AOE 14 | . . 5 . . 4 . . 1 . . 4 . . . . . . . Classes Destroyed 13 | 2 2 1 . . . . . 1 1 . 3 . 2 . 1 . . . Worker 1 | . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . 1 . . . . . . . . . . 1 . . 1 . . . Swarmer 15 | . 3 3 . . 4 . . 1 . . 4 . . . . . . . Grunt 6 | . . 2 . . . . . . . . 3 . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . Decomposer 8 | . . . . . . . . 2 3 . 2 . 1 . . . . . Samaritan 4 | . . . . . . . . . 3 . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 2 3 3 . . 4 . . 1 . . 4 1 1 1 2 . . . Combat Bots Only 4 | . 3 3 . . 4 . . 1 . . 4 . 1 1 . . . . Max Kills in Single Turn 3 | 1 2 2 . . 2 . . 1 1 . 3 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . . 1 . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 221 | . 4 7 . 1 12 6 . 41 . . 25 19 8 3 6 38 13 38 Missed 101 | . 1 . . . 5 3 . 21 . . 6 9 3 1 4 21 9 18 Hits 120 | . 3 7 . 1 7 3 . 20 . . 19 10 5 2 2 17 4 20 Projectile 120 | . 3 7 . 1 7 3 . 20 . . 19 10 5 2 2 17 4 20 Critical Strikes 4 | . . . . . . . . 3 . . . . 1 . . . . . Damage Taken 2292 | . 19 134 . 10 121 76 . 284 . . 348 128 81 38 101 308 173 471 Core 448 | . . 15 . . 14 . . 55 . . 13 . . . 23 . 27 301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . . . . . . . 18 . . . . . . Core Remaining (%) 96 | 100 . . . 94 97 100 . . . . 92 . . 100 98 100 98 81 Volleys Fired 69 | 5 6 5 . . 4 4 . 9 4 . 22 . 5 . 2 . 1 2 Largest 2 | 2 2 1 . . 1 1 . 1 1 . 1 . 1 . 1 . 1 1 Hottest 113 | 40 40 30 . . 63 33 . 63 75 . 63 . 58 . 58 . 113 113 Shots Fired 80 | 10 12 5 . . 4 4 . 9 4 . 22 . 5 . 2 . 1 2 Gun 28 | 10 12 . . . 1 . . . 4 . 1 . . . . . . . Cannon 32 | . . . . . . . . 5 . . 17 . 5 . 2 . 1 2 Launcher 20 | . . 5 . . 3 4 . 4 . . 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | 10 12 . . . . . . . . . 3 . 5 . 2 . . . Thermal 8 | . . . . . 1 . . . 4 . . . . . . . 1 2 Explosive 20 | . . 5 . . 3 4 . 4 . . 4 . . . . . . . Electromagnetic 20 | . . . . . . . . 5 . . 15 . . . . . . . Robot Hit Streak 4 | 2 4 4 . . . 2 . 1 . . . . . . . . . . Robot Miss Streak 2 | 2 2 1 . . 1 . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 72 | 5 6 4 . . . 2 . 5 7 . 22 1 11 2 7 . . . Core Hits 48 | 4 4 4 . . 2 1 . 8 1 . 15 1 5 1 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 234 | . . . . . . 1 4 38 16 . 65 8 22 3 21 32 12 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 234 | . . . . . . 1 4 38 16 . 65 8 22 3 21 32 12 12 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 2 7 . 4 . 5 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5215 | 78 48 279 . 2 249 95 . 525 579 . 1684 52 1047 105 472 . . . Guns 126 | 78 48 . . . . . . . . . . . . . . . . . Cannons 21 | . . . . . . . . 21 . . . . . . . . . . Explosions 1079 | . . 266 . . 249 95 . 176 . . 293 . . . . . . . Melee 3974 | . . . . . . . . 328 579 . 1391 52 1047 105 472 . . . Ramming 15 | . . 13 . 2 . . . . . . . . . . . . . . Kinetic 126 | 78 48 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1079 | . . 266 . . 249 95 . 176 . . 293 . . . . . . . Electromagnetic 21 | . . . . . . . . 21 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3974 | . . . . . . . . 328 579 . 1391 52 1047 105 472 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1404 | . . 26 . . 61 5 . 15 374 . 457 . 311 21 134 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 107 | . . 26 . . 61 5 . 15 . . . . . . . . . . Melee 1297 | . . . . . . . . . 374 . 457 . 311 21 134 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . 70 . . 29 29 . . . . 10 . . . . . . . Shots 6 | . . 2 . . 1 2 . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 3 . 1 . . . . . . . . . . . . . . Kicked 4 | . . 3 . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 180 | . . 4 . . 25 . . 96 33 . 50 . 48 . 52 180 36 4 Average Temperature 42 | . . 4 . . 14 . . 36 19 . 17 . 21 . 26 73 27 2 Received Heat Transfer 375 | . . 9 . . 27 27 . 48 . . 54 18 27 18 . 93 18 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 94 100 100 . . . . 100 . . 100 100 100 100 Level 1 . | . . . . . 5 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 213 | 5 70 131 . 78 213 128 53 . . . . 54 . . 94 105 71 96 Initial 73 | . . . . . 22 73 53 . . . . . . . 6 24 58 21 Average 25 | . 19 43 . 13 76 94 12 . . . . 5 . . 31 7 59 33 Influence Increases 1860 | 10 77 197 . 91 251 86 19 35 . . 240 137 10 20 166 213 68 240 Destroy 0b10 Robot/C 640 | . 60 100 . 60 120 . . 20 . . 180 . . 20 80 . . . Destroy 0b10 Robot/NC 70 | 10 5 . . . . . . . . . 25 5 10 . 15 . . . Destroy Leader 106 | . 12 20 . 10 30 . . . . . 20 2 . . 12 . . . Allied During Kill 24 | . . . . 8 16 . . . . . . . . . . . . . Successful Hack 199 | . . 6 . 13 8 . . . . . . 56 . . 18 33 14 51 Disable Machine 45 | . . 15 . . 15 . . . . . . . . . . . . 15 Destroy Structure 251 | . . 26 . . 17 26 4 . . . . 14 . . 26 60 39 39 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 495 | . . 30 . . 45 60 15 15 . . 15 60 . . 15 90 15 135 Influence Decreases 1764 | 10 77 175 22 33 146 140 128 32 3 . 240 91 56 10 128 156 137 180 Entered New Map 314 | . . . 22 . 36 90 56 . 2 . . . 18 . 4 24 47 15 Time Decay 1283 | 10 77 175 . 33 70 50 72 32 1 . 240 76 38 10 104 110 60 125 Lost Part 90 | . . . . . . . . . . . . . . . . 20 30 40 Lost Ally 62 | . . . . . 40 . . . . . . . . . 20 2 . . Purge Threat 15 | . . . . . . . . . . . . 15 . . . . . . Squads Dispatched 10 | . . . . . 1 2 . . . . . 2 . . 2 2 . 1 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . 1 . . 1 2 . 1 Reinforcement 4 | . . . . . 1 2 . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Distress Signals 7 | . . . . . 1 1 . . . . . . . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 128 | . 4 7 . 3 10 10 1 5 . . 10 7 4 1 5 37 7 17 Peak Tracking Total 21 | . 3 3 . 3 7 5 1 5 . . 4 7 4 1 3 21 8 10 Tactical Retreats 15 | . . 1 . . 1 1 1 1 . . 1 1 . . 1 3 1 3 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 3 | . . 1 . . 1 . . . . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 48 | . 1 1 4 1 3 1 2 1 . 4 . 11 1 . 2 8 2 6 Terminals 25 | . 1 1 . 1 3 1 1 . . . . 6 . . 1 5 2 3 Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . . . . . . 2 . . . 1 . 2 Scanalyzers 3 | . . . . . . . . . . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 151 | . 2 2 27 3 8 1 4 1 . 27 . 36 1 . 3 14 6 16 Successful 105 | . . 2 27 2 3 . 3 1 . 27 . 18 1 . 1 8 3 9 Failed 46 | . 2 . . 1 5 1 1 . . . . 18 . . 2 6 3 7 Catastrophic 8 | . . . . 1 3 . . . . . . 2 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . . 1 2 3 8 . 1 . . . . 18 . . . 6 6 3 Terminals 68 | . 2 2 . 3 8 1 2 . . . . 23 . . 2 9 6 10 Fabricators 7 | . . . . . . . 2 . . . . 5 . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . . Recycling Units 10 | . . . . . . . . . . . . 4 . . . 2 . 4 Scanalyzers 5 | . . . . . . . . . . . . . . . 1 2 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 80 | . . 2 27 2 2 . 1 1 . 27 . 6 1 . 1 4 1 5 Record 45 | . . 1 26 . . . 1 . . 10 . . . . 1 3 . 3 Part Schematic 14 | . . . . 1 1 . . . . 10 . 2 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . 3 . 1 . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Level Access Points 4 | . . . . . 1 . . . . . . 1 . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 3 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 1 . . . 1 . 2 Recycle Component 1 | . . . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . . . . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 1 . 2 Retrieve Study 3 | . . . . . . . . . . . . . . . . 1 . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . . . . . 1 . . . . . . 6 . . . 1 2 . Terminals 10 | . . . . . 1 . . . . . . 6 . . . 1 2 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . . . . . 1 . . . . . . 5 . . . . 2 . Operators 1 | . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 1 . 1 3 1 2 . . . . 9 . . 2 6 2 5 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 1 . . . . 10 . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 1 . 2 Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . Time 13 | . . . . . . . . . . . . 13 . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Total Allies 4 | . . . . 2 . . . . . . . . . 1 . 1 . . Largest Group 2 | . . . . 2 2 . . . . . . . . 1 1 1 . . Highest-Rated Group 99 | . . . . 45 45 . . . . . . . . 99 99 45 . . Highest-Rated Ally 99 | . . . . 31 31 . . . . . . . . 99 99 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 3 10 . . . . . . . . . 4 . . . Total Damage 403 | . . . . 63 149 . . . . . . . . . 191 . . . Kills 9 | . . . . 3 2 . . . . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 5776 | . . . . . 147 106 294 688 369 63 2062 550 518 108 252 553 66 . Sensors 4702 | . . . . . 120 106 294 688 369 63 2060 320 517 104 . 61 . . IFF 778 | . . . . . . . 101 677 . . . . . . . . . . Terrain 5260 | . . . . . 27 98 294 688 297 63 2055 537 518 108 252 323 . . Traps 2799 | . . . . . 141 106 294 688 148 . . 546 1 4 252 553 66 . Jamming 576 | . . . . . . . . . . . . . . 1 252 323 . . ECM 130 | . . . . . . . . . . . . . . . . 130 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 1 . . 2 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Turns Passed 7902 | 88 275 522 602 224 150 106 294 688 369 63 2062 550 518 108 252 553 122 356 Spaces Moved 9549 | 54 204 409 497 179 218 165 552 854 537 126 1787 889 656 181 400 1055 239 547 Core 61 | 7 . . . . . . . . . . . . . . . . . 54 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1336 | 47 204 409 497 179 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8152 | . . . . . 218 165 552 854 537 126 1787 889 656 181 400 1055 239 493 Fastest Speed 28 | 50 120 120 120 120 50 50 50 50 50 50 50 44 44 44 40 37 28 36 Average Speed 55 | 110 120 120 120 120 50 50 50 50 50 50 50 44 44 44 40 37 28 40 Slowest Speed 120 | 120 120 120 120 120 50 50 50 50 50 50 50 50 44 44 40 37 116 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . . 1 2 1 . . . 6 . . 13 45 10 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 32 64 91 32 22 8 12 89 57 75 96 21 65 19 13 34 10 14 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . 1 . . . . 1 . . Scrap Searched 9 | . . 2 . 1 . . . 2 . . 1 . 1 2 . . . . Spaces Dug 180 | . . . . . 11 1 4 34 8 . 37 7 12 . 11 30 13 12 Terrain Destroyed 324 | . . 31 . . 30 28 4 64 8 . 67 7 16 . 13 30 13 13 Melee 164 | . . . . . . 1 4 34 8 . 35 7 11 . 11 30 12 11 Projectile 12 | . . . . . . . . . . . 2 . 5 . 2 . 1 2 AOE 148 | . . 31 . . 30 27 . 30 . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Acc Total 11568 | 70 224 434 505 188 252 179 560 1039 606 125 2824 1031 846 203 446 1122 264 650 Wait 1591 | . 6 8 . 7 18 4 . 129 36 . 921 112 161 16 24 59 15 75 Move 9360 | 53 203 408 496 178 217 162 547 851 536 125 1786 876 655 180 375 972 220 520 Hop 79 | . . . . . . 1 2 1 . . . 6 . . 11 37 8 13 Pick Up 64 | 5 6 3 2 1 2 3 2 3 4 . 6 12 1 . 8 5 1 . Fast Attach 20 | 6 . . . . 1 1 1 . . . 4 2 . . . 4 . 1 Attach 23 | 1 . . . . 2 1 1 1 2 . 1 1 . 3 2 4 3 1 Detach 8 | . . . . . . . . 1 2 . 1 . . . . 1 . 3 Swap 37 | . 1 4 1 . 5 2 1 2 2 . 7 3 1 1 . 4 2 1 Drop 64 | . 2 3 6 1 3 . 2 4 4 . 11 11 1 . 3 4 2 7 Fire 69 | 5 6 5 . . 4 4 . 9 4 . 22 . 5 . 2 . 1 2 Melee 234 | . . . . . . 1 4 38 16 . 65 8 22 3 21 32 12 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . . 3 . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x3 / Ext / Arm) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 12) 89 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 137 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 430 | -10/Mines | Discovered new exit (range 10) 520 | -10/Mines | Learned location of Zion (-7) 531 | -10/Mines | Learned Materials garrison access intel 749 | -10/Mines | Identified exit to Materials 787 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 788 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Identified exit to Exiles 820 | -10/Mines | Learned location of Storage (-7) 886 | -10/Mines | Entered Exiles 904 | -10/Exiles | Discovered new exit (range 14) 925 | -10/Exiles | Met 8R-AWN 941 | -10/Exiles | Met EX-HEX 1013 | -10/Exiles | Visited The Gauntlet 1133 | -10/Exiles | Met EX-DEC 1216 | -10/Exiles | Discovered new exit (range 10) 1277 | -10/Exiles | Met EX-BIN 1295 | -10/Exiles | Aligned with FarCom system 1297 | -10/Exiles | Given EX-Vault access code 1355 | -10/Exiles | Opened EX-Vault 1371 | -10/Exiles | Found Flying Fortress v7 1393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -10/Exiles | Identified exit to Mines 1488 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1488 | -10/Exiles | Entered Mines 1505 | -9/Mines | Discovered new exit (range 9) 1515 | -9/Mines | Identified exit to Materials 1531 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Accompanied by 2 allies 1712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1713 | -8/Materials | Loaded intel: 1 garrison access location 1717 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1755 | -8/Materials | Identified exit to Factory 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Utility x2 1960 | -7/Factory | Discovered new exit (range 9) 1964 | -7/Factory | Identified exit to Factory 1968 | -7/Factory | Entered another Factory area 1968 | -6/Factory | Evolved 2 slots: Utility x2 2027 | -6/Factory | Build established: Scout 2226 | -6/Factory | Discovered new exit (range 12) 2239 | -6/Factory | Identified exit to Lower Caves 2262 | -6/Factory | Entered Lower Caves 2295 | -6/Lower Caves | Entered a destroyed Warlord outpost 2377 | -6/Lower Caves | Encountered a Warlord checkpoint 2437 | -6/Lower Caves | Identified exit to Lower Caves 2871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2935 | -6/Lower Caves | Murdered Warlord Statue 2943 | -6/Lower Caves | Found Prototype Device 2950 | -6/Lower Caves | Entered another Lower Caves area 2951 | -6/Lower Caves | Encountered a Warlord checkpoint 3027 | -6/Lower Caves | Identified Heart of Steel 3083 | -6/Lower Caves | Spotted B-75 Beast 3283 | -6/Lower Caves | Discovered new exit (range 5) 3285 | -6/Lower Caves | Identified exit to Data Miner 3319 | -6/Lower Caves | Entered Data Miner 3319 | -6/Data Miner | Discovered new exit (range 9) 3323 | -6/Data Miner | Identified exit to Proximity Caves 3330 | -6/Data Miner | Met Data Miner 3344 | -6/Data Miner | Learned location of Section 7 (-2) 3344 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3356 | -6/Data Miner | Received God Mode back door access code from Data Miner 3382 | -6/Data Miner | Entered Proximity Caves 4777 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4859 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4904 | -5/Proximity Caves | Spotted B-75 Beast 5103 | -5/Proximity Caves | Found Prototype Launcher 5103 | -5/Proximity Caves | Identified Point Singularity Launcher 5112 | -5/Proximity Caves | Found Point Singularity Launcher 5115 | -5/Proximity Caves | Found Prototype Device 5115 | -5/Proximity Caves | Identified Exp. Focal Shield 5119 | -5/Proximity Caves | Found Prototype Hackware 5119 | -5/Proximity Caves | Identified Exp. System Shield 5401 | -5/Proximity Caves | Learned 8 Factory zone layouts 5436 | -5/Proximity Caves | Discovered new exit (range 5) 5444 | -5/Proximity Caves | Entered Factory 5444 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5445 | -5/Factory | Identified exit to Factory 5499 | -5/Factory | Repaired Terrain Scanner 5700 | -5/Factory | Discovered new exit (range 13) 5762 | -5/Factory | Identified exit to Upper Caves 5851 | -5/Factory | Fabricated Hacking Suite (x1) 5994 | -5/Factory | Entered Upper Caves 5995 | -5/Upper Caves | Identified exit to Upper Caves 6190 | -5/Upper Caves | Found Alien Artifact 6505 | -5/Upper Caves | Ambushed by wild Derelicts 6512 | -5/Upper Caves | Entered another Upper Caves area 6513 | -5/Upper Caves | Learned 4 Factory zone layouts 6518 | -5/Upper Caves | Learned location of 2 exits from Factory 6532 | -5/Upper Caves | Learned Factory emergency access door positions 6544 | -5/Upper Caves | Discovered exit to Factory (range 12) 6615 | -5/Upper Caves | Heart of Steel transformed into Warbot 6620 | -5/Upper Caves | Entered Factory 6620 | -4/Factory | Accompanied by 1 ally (Warbot) 6620 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6621 | -4/Factory | Identified exit to Research 6621 | -4/Factory | Identified exit to Extension 6622 | -4/Factory | Identified exit to Armory 6860 | -4/Factory | Discovered exit to Research (range 14) 6872 | -4/Factory | Entered Research 6872 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6913 | -3/Research | Build established: Hacker-Ninja 7178 | -3/Research | Discovered new exit (range 10) 7192 | -3/Research | Identified exit to Testing 7226 | -3/Research | Lost 3 parts (3u) 7332 | -3/Research | Found Prototype Hackware 7332 | -3/Research | Identified Exp. Hacking Suite 7409 | -3/Research | Discovered new exit (range 14) 7425 | -3/Research | Cargo convoy interrupted 7425 | -3/Research | Entered another Research area 7425 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7451 | -2/Research | Identified exit to Access 7547 | -2/Research | Entered Access 7547 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7811 | -1/Access | Identified exit to Surface 7854 | -1/Access | Build established: Hacker-Mutant 7903 | *** | Escaped! Last Messages --------------- 07820_ Slug penetrates Door. 07820_ Imp. Phase Shifter destroyed. 07820_ Penetrated by Slug. 07820_ Field Propulsion Drive+ destroyed. 07836_ TF Node disabled. 07836_ Adv. Sensor Array tumbles out of TF Node. 07836_ Adv. Signal Interpreter tumbles out of TF Node. 07874_ Field Propulsion Drive+ destroyed. 07874_ Adv. Signal Interpreter destroyed. 07875_ Dropped Adv. Heat Sink. 07880_ K-01 Serf destroyed. 07881_ Acquired 28 matter. 07882_ K-01 Serf collects debris. 07894_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 07899_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07900_ The Access Shell folds into the floor. 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? /????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Phase Shifting 10 Evasion (%) 74 Offensive Hacking 38 Defensive Hacking 16 Item Schematics ----------------- Med. Storage Unit | -9/Mines | Hacked Med. Armor Plating | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Hacking Suite | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -5/Factory Repaired ---------- Terrain Scanner | 10% | -5/Factory Studied --------- Field Propulsion Drive | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Jackpot Challenges ------------ None Game ------ Seed ZhirovAntimissileParser Manual? 0 Play Time 02:37:16 Cumulative 105.3 hours Start 2025.12.01 @ 16:19:12 End 2025.12.02 @ 09:25:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 37 Adventurer 9 Explorer 13 Win Type 0 Total 16 Types 13/0/2/1/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e48362c-bf97-49e0-84e7-5db7a6bbe38b