Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.14 @ 02:44:25 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (608) 608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3793 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Particle Gun > --- INVENTORY -------- Improved Hover Unit Reaction Control System Improved Datajack Mace Powered Hammer [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 49 | 7 7 7 13 7 8 Power 5 | 1 1 . 2 1 . Engine 4 | 1 1 . 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 . 3 4 2 1 Treads 2 | . . . 2 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 6 | . . 3 2 . 1 Flight 2 | . . . . 2 . Utility 16 | 1 1 2 4 2 6 Device 4 | . 1 1 . 1 1 Storage 1 | 1 . . . . . Processor 6 | . . . 1 1 4 Hackware 5 | . . 1 3 . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 5 2 3 2 1 Energy Gun 6 | 2 1 . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 19 | . . 3 3 . 13 Power 3 | . . . 2 . 1 Propulsion 6 | . . 2 1 . 3 Utility 8 | . . 1 . . 7 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . 2 1 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 98 78 57 87 54 Engine 3 | . 14 8 1 . . Treads 3 | . . . 4 . . Leg 3 | . 28 . . . . Hover 2 | . . 21 . 1 . Flight 1 | . . . . 12 6 Device 3 | . 12 10 . 7 3 Storage 2 | . 14 8 . . . Processor 7 | . . . 7 15 23 Hackware 25 | . . 11 32 30 15 Energy Gun 1 | . 10 . . 7 4 Ballistic Gun 2 | . 13 . . 2 . Launcher 1 | . 3 8 . . . Impact Weapon 6 | . . 2 8 3 . Naked Turns . | . . . . . . Heaviest Build 16 | 13 16 15 10 13 9 Greatest Support 43 | 20 20 18 43 12 12 Greatest Overweight (x) 3 | . . 2 3 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 Most Carried 8 | 7 8 8 5 5 5 Average Carried 4 | 3 6 5 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 7 8 5 5 5 4 Class Distribution -------------------- 61% | Hacker-Mutant 21% | Mutant 9% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 805 | 194 97 . 374 130 10 Remotely . | . . . . . . Salvage Created 782 | 27 297 62 347 . 49 Parts 40 | 4 20 3 10 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 14 | . 7 1 5 . 1 Melee 2 | . . . 2 . . Guns 6 | . 3 . 2 . 1 AOE 5 | . 4 1 . . . Classes Destroyed 9 | 1 3 . 4 . 1 Worker 3 | . 1 . 2 . . Builder 8 | . . . 8 . . Tunneler 3 | 1 . 1 1 . . Recycler 1 | . . . 1 . . Watcher 4 | . 3 . 1 . . Swarmer 4 | . . . 4 . . Grunt 8 | . 7 1 . . . Sentry 1 | . . . 1 . . Specialist 1 | . . . . . 1 Best Kill Streak 5 | 1 5 2 3 . 1 Combat Bots Only 4 | . 4 1 3 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 2697 | . 342 506 772 . 1077 Core 1403 | . 18 331 353 . 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 92 17 35 . . Volleys Fired 72 | 2 32 3 17 6 12 Largest 2 | 2 2 1 1 2 2 Hottest 120 | 60 60 30 20 120 120 Shots Fired 100 | 4 55 3 17 8 13 Gun 89 | 4 47 . 17 8 13 Cannon . | . . . . . . Launcher 11 | . 8 3 . . . Special . | . . . . . . Kinetic 43 | 2 24 . 17 . . Thermal 43 | 2 23 . . 6 12 Explosive 11 | . 8 3 . . . Electromagnetic 3 | . . . . 2 1 Robot Hit Streak 9 | 3 6 1 3 2 9 Robot Miss Streak 5 | 1 5 . 3 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 90 | 3 28 2 41 4 12 Core Hits 36 | 1 18 7 8 . 2 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 5 | . . . 4 . 1 Burn 1 | . . . . . 1 Smash 4 | . . . 4 . . Melee Attacks 79 | . . 2 77 . . Impact 78 | . . 2 76 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 16 | . . . 16 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2528 | 35 627 192 1425 53 196 Guns 660 | 35 317 . 63 53 192 Cannons . | . . . . . . Explosions 472 | . 310 162 . . . Melee 1392 | . . 30 1362 . . Ramming 4 | . . . . . 4 Kinetic 266 | 24 179 . 63 . . Thermal 373 | 11 138 . . 42 182 Explosive 472 | . 310 162 . . . Electromagnetic 21 | . . . . 11 10 Impact 1392 | . . 30 1362 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 2 . 5 Average Corruption 2 | . . . 2 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 444 | . . . 444 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 444 | . . . 444 . . Knockbacks 9 | . . . 9 . . Impact 9 | . . . 9 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . 14 . . 2 Shots 1 | . . 1 . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 139 | . 139 . . 102 9 Average Temperature 60 | . 66 . . 44 9 Received Heat Transfer 615 | . 201 153 81 . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 22 | . . . 22 . . Impact Corruptions 24 | . . 1 23 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 942 | 25 325 . . 111 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 358 | 5 358 254 200 91 68 Initial 119 | . 3 7 119 91 63 Average 53 | 2 142 35 40 91 34 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 93 | 100 46 98 99 100 100 Level 1 6 | . 53 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 3 . . 2 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 12 22 19 . 14 Peak Tracking Total 15 | . 3 15 10 . 10 Tactical Retreats 11 | . . 3 4 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 9 | . 5 2 1 1 . Terminals 8 | . 4 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 17 8 2 1 . Successful 14 | . 10 1 2 1 . Failed 14 | . 7 7 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 19 | . 9 8 2 . . Terminals 24 | . 13 8 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 1 1 1 . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 5 | . 4 . 1 . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 2 1 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 3544 | 112 400 380 2300 233 119 Spaces Moved 1488 | 63 209 255 511 317 133 Core 524 | 4 . 181 234 . 105 Treads 168 | . . . 168 . . Legs 268 | 59 209 . . . . Wheels . | . . . . . . Hover 245 | . . 74 109 61 1 Flight 283 | . . . . 256 27 Fastest Speed 37 | 50 120 50 50 37 37 Average Speed 83 | 115 120 61 101 55 47 Slowest Speed 200 | 120 120 180 200 117 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 46 33 27 6 87 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 45 | . 22 . 23 . . Terrain Destroyed 72 | . 46 3 23 . . Melee 23 | . . . 23 . . Projectile . | . . . . . . AOE 49 | . 46 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 3547 | 94 302 473 2139 365 174 Wait 1804 | 16 43 194 1516 22 13 Move 1481 | 62 208 254 510 314 133 Hop 1 | . . . . 1 . Pick Up 33 | 7 7 4 4 7 4 Fast Attach 22 | 6 . 1 7 2 6 Attach 13 | . 1 2 4 4 2 Detach 4 | . . 2 . 2 . Swap 14 | 1 6 4 2 1 . Drop 23 | . 5 7 2 6 3 Fire 72 | 2 32 3 17 6 12 Melee 79 | . . 2 77 . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 14) 293 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Build established: Scavenger-Mutant 852 | -9/Materials | Core integrity fell below 50% 867 | -9/Materials | Discovered new exit (range 11) 887 | -9/Materials | Discovered new exit (range 14) 890 | -9/Materials | Core integrity fell below 20% 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Utility x2 1377 | -8/Materials | Build established: Hacker-Mutant 2799 | -8/Materials | Identified exit to Factory 3052 | -8/Materials | Core integrity fell below 50% 3193 | -8/Materials | Entered Factory 3193 | -7/Factory | Evolved 2 slots: Utility x2 3202 | -7/Factory | Identified exit to DSF 3426 | -7/Factory | Entered DSF 3452 | -7/DSF | Discovered new exit (range 19) 3466 | -7/DSF | Additional patrols routed to DSF 3515 | -7/DSF | Lost 9 parts (3n4u2w) 3520 | -7/DSF | Core integrity fell below 50% 3535 | -7/DSF | Core integrity fell below 20% 3545 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03514_ A-02 Transporter destroyed. 03517_ Acquired Imp. Trap Scanner. 03519_ C-17 Slicer knocked back. 03521_ Knocked back. 03521_ G-47 Trooper suffers critical hit (Destroy). 03523_ Imp. Trap Scanner severed. 03527_ Targeting Computer severed. 03532_ Visual Processing Unit severed. 03534_ C-30 ARC bursts open, deploying its payload. 03534_ B-48 Gladiator unfolds itself. 03534_ G-47 Trooper unfolds itself. 03537_ Acquired Hacking Suite. 03539_ Slammed into B-48 Gladiator. 03539_ Hacking Suite destroyed. 03539_ System corrupted by crushing effect (+3). 03539_ System corrupted by crushing effect (+2). 03540_ Dropped Remote Datajack. 03540_ Dropped Reaction Control System. 03541_ Critical hit (Burn: +37). 03542_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????###????????????????????? | | ?????????""#????????????????????? | | ?????????#"#????????????????????? | | ??????####"##???????#########???? | | ??????#"""""#########!! //#???? | | ??????#"""""## # #!! //#???? | | ???#"##"" #???? | | ???#""""" #???? | | ??????#"" ## # ### ###???? | | ??????### ### # ### ###???? | | ???????## ########## !!#???? | | ???????#! #??????# !!#???? | | ???????# #??????# !!#???? | | ???????##|g###??????### ###???? | | ???????#bc #??????# !!#???? | | ???????# g #??????# !!#???? | | ???????#@ #??????# !!#???? | | ??????### ####?####### ! ####### | | ??????# ##!!!#!!!### ###!!!# | | ??????# c##!! # ##%! ## !!# | | ??????#!! * | | ??????#!! | | ??????#!! H | | ??????# ## # ## ##!!!# | | ??????# ## #! ### ###!!!# | | ???????## ##?######### "###### | | ????????! ????????#!! ==#???? | | ????????! ????????#!! ==#???? | | ????????! ????????#!! ==#???? | | ????????# #????????### #"#???? | | ????????? !????????# %!!#???? | | ????????? !????????# !!#???? | | ????????? #????###?# %!!##### | | ???????#? ??#??#!!!### ### # | | ??????#"" ##!!#!!!##" ### # | | ??????""" | | ??????#""< | | ??????#"""""##!!# #= % # **# | | ?????????????#??#####== ##### | | ????????????????????##"###%##???? | | ?????????????????????###?# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionCatalystDoublenader Manual? 0 Play Time 00:34:38 Cumulative 125.7 hours Start 2022.07.14 @ 02:11:03 End 2022.07.14 @ 02:44:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19fa0389-0e90-4183-8ffc-b3f75f16534d