Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 14:27:08 Player: ChromeKnight Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (196) 980 Value Destroyed (10022) 10022 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (8373) 8373 TOTAL SCORE: 29735 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3349 Follower Combat Kills 680 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1456 Cogmind --------- Core Integrity 0/1600 Matter 66/300 Energy 94/100 System Corruption 51% Temperature Cool (231) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Vortex Lance > --- INVENTORY (4) ---- Advanced Heavy Treads Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Large Storage Unit Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Centrium Light Armor Plating Centrium Light Armor Plating Experimental Focal Shield > --- WEAPON ----------- Improved KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Spiked Heavy Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Armor Integrity Analyzer Advanced Kinecellerator Improved Arc Thrower Railgun Hypervelocity Railgun Vortex Lance Self-destruct Interrupter [Rating: 191] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Helical Railgun Energy Gun Beam Rifle Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Utility 11 | . . . . . 3 . 2 1 2 . . . . . . . . . . . 2 . 1 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 235 | 6 7 9 2 4 4 20 16 9 8 1 6 2 4 23 3 11 2 . 10 1 26 16 45 Power 34 | 1 1 1 . . 2 3 1 3 1 . 1 . 2 6 . 1 . . . . . 2 9 Engine 7 | 1 1 1 . . 1 2 1 . . . . . . . . . . . . . . . . Core 13 | . . . . . 1 1 . 3 1 . 1 . 2 4 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . 2 . 1 . . . . . 2 9 Propulsion 60 | 2 2 2 . 2 1 8 6 1 2 . 3 . . 6 . 2 1 . 3 . 6 5 8 Treads 17 | . . . . . . . . . . . . . . . . . . . . . 4 5 8 Leg 16 | 2 2 2 . 2 1 2 . . . . . . . . . . . . 3 . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 6 6 1 2 . . . . 2 . 2 1 . . . . . . Flight 7 | . . . . . . . . . . . 3 . . 4 . . . . . . . . . Utility 89 | 1 2 3 . . 1 5 8 4 4 1 2 . 2 5 3 7 1 . 5 1 15 5 14 Device 51 | . 1 3 . . . 3 7 2 1 1 2 . 1 4 3 5 . . 4 . 7 2 5 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Processor 14 | . . . . . . 1 1 . 2 . . . 1 1 . 2 . . . 1 3 . 2 Hackware 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . Protection 17 | . . . . . 1 1 . . 1 . . . . . . . . . 1 . 4 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 3 2 2 . 4 1 1 1 . . 2 . 6 . 1 . . 2 . 5 4 14 Energy Gun 12 | 1 2 1 1 2 . 2 . . . . . . . 1 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 . . . . . . . . . . . . . . . . . . . . 5 4 9 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . Launcher 6 | . . 2 1 . . 1 . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 . . . . . 2 . 5 . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . . . 3 . 1 1 1 . . . 8 . . 1 . 4 . 1 4 2 Parts Lost 58 | . . . . 3 . 4 . . 1 . . . 1 5 . 1 2 . . . 1 3 37 Power 9 | . . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 4 Propulsion 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 5 Utility 27 | . . . . . . 1 . . . . . . 1 4 . 1 1 . . . 1 . 18 Weapon 15 | . . . . 2 . . . . 1 . . . . . . . . . . . . 2 10 Highest Loss Streak 13 | . . . . 3 . 2 . . 1 . . . 1 5 . 1 1 . . . 1 3 13 Average Slot Usage (%) 85 | . 85 98 100 90 68 86 93 99 88 82 85 88 83 94 85 82 83 84 86 89 86 81 76 Engine 2 | . 14 14 14 5 1 4 6 . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 3 . 13 10 11 11 11 11 10 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 7 Treads 4 | . . . . . . . . . . . . . . . . . . . . . 6 15 12 Leg 7 | . 28 28 28 28 23 21 . . . . . . . . . . . . 10 15 4 . . Hover 3 | . . . . . . 4 22 20 14 17 4 . . 6 11 19 21 21 6 . . . . Flight 1 | . . . . . . . . . . . 11 17 17 9 5 1 . . . . . . . Device 17 | . . 14 14 14 9 18 19 16 21 11 15 17 17 18 26 26 21 21 23 26 25 15 9 Storage 7 | . 14 14 14 14 9 9 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 7 7 Processor 12 | . . . . . . 5 12 13 11 11 11 11 11 20 11 12 15 15 15 15 18 17 17 Hackware 1 | . . . . . . . . 11 11 11 11 11 5 5 5 5 9 10 3 . . . . Protection 4 | . . . . . 5 4 7 3 . 5 5 5 5 4 . . . . 3 5 5 4 7 Energy Gun 4 | . 15 26 27 27 18 4 . . . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . 12 . . . . . . . . . . . . . . . . . . . 8 12 12 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 3 5 5 11 15 5 . . Piercing Weapon 1 | . . . . . . 8 7 3 . . . 4 5 7 11 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 28 36 36 33 30 32 32 36 35 35 35 32 34 55 33 68 68 66 96 96 106 105 130 Greatest Support 230 | 20 20 25 25 25 35 35 60 42 52 43 43 33 33 49 49 69 74 74 90 90 145 225 230 Greatest Overweight (x) 2 | 2 1 1 1 1 . 2 2 1 . . 1 . 1 1 . . 1 . 2 1 1 . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 16 | 6 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 Average Capacity 11 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Most Carried 16 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 9 10 16 16 Average Carried 10 | . 3 9 10 9 9 9 9 9 9 8 9 9 9 9 9 9 8 8 8 8 9 14 14 Final Capacity 16 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 4 Final Carried 16 | . 10 10 10 9 10 10 10 9 8 10 10 10 10 10 9 10 8 8 9 8 9 16 3 Class Distribution -------------------- 24% | Scavenger-Gunner 22% | Gunner 15% | Scavenger-Mutant 9% | Scout 9% | Mutant 8% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6297 | 197 146 125 70 25 40 391 47 . 95 267 . 80 20 . 188 269 81 116 150 10 1038 451 2491 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11309 | . 202 300 . 206 126 633 47 . 95 . 111 . 67 . 58 464 81 . 166 . 2072 1207 5474 Parts 579 | . 13 17 . 9 4 37 5 . 10 . 3 . 5 . 2 13 1 . 2 . 131 48 279 Haulers Intercepted 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 16 | . . . . 1 2 . . . . . . . . . . 3 . . . . 2 . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 6 4 23 1 . 1 . . . . . . Prevented 7 | . . . . . . . . . . . . 3 . 4 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 140 | . 3 5 . 2 . 11 . . 1 . . . 1 . 1 3 2 . . . 24 18 69 Melee 13 | . . . . . . 9 . . 1 . . . 1 . 1 1 . . . . . . . Guns 99 | . 3 5 . 2 . 1 . . . . . . . . . . . . . . 15 18 55 Cannons 13 | . . . . . . . . . . . . . . . . 2 2 . . . 9 . . AOE 15 | . . . . . . 1 . . . . . . . . . . . . . . . . 14 Classes Destroyed 18 | . 3 1 . 1 1 4 1 . . . . . . . . 2 1 . . . . 2 2 Worker 9 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 5 Builder 12 | . 1 . . 1 . 1 . . 1 . . . . . . . . . . . 3 . 5 Tunneler 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Hauler 5 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . . Recycler 15 | . 1 1 . 1 1 1 . . . . . . . . . 3 . . . . 3 . 4 Operator 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . 1 . . . . . . . . . . . . . 3 1 3 Swarmer 23 | . . 3 . . . 3 . . . . . . . . . . . . . . . 7 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 37 | . 3 2 . 1 . 2 . . . . . . . . . . 1 . . . 5 2 21 Brawler 7 | . . . . 1 . . . . . . . . . . . . . . . . . . 6 Duelist 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . . . . 4 . . . . . . . . 1 1 . . . . 3 2 1 Hunter 17 | . . . . . . 2 . . 1 . . . 1 . . . . . . . 2 3 8 Programmer 32 | . . . . . . . . . . . . . . . . 2 . . . . 14 . 16 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 4 3 . 2 1 3 1 . 1 . 1 . 1 . 1 3 2 . . . 4 7 12 Combat Bots Only 8 | . 3 3 . 2 . 3 . . 1 . . . 1 . 1 2 2 . . . 3 7 8 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 . 1 . 1 . 1 . 1 1 1 . . . 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . 1 . . . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 19303 | . 227 173 . 161 176 1310 21 49 163 . 74 75 199 539 252 345 293 . . . 2288 2637 10321 Core 3016 | . 67 48 . 34 76 381 21 . 81 . 46 17 92 100 109 36 37 . . . 231 143 1497 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Reduced by Siege Mode 345 | . . . . . . . . . . . . . . . . . . . . . 76 115 154 Core Remaining (%) 74 | 100 . . . 40 . 16 97 100 . . . . . . 55 . . . . 93 82 90 . Volleys Fired 386 | . 17 24 2 10 10 17 . . . . . . . . . 29 12 . 4 . 86 44 131 Largest 4 | . 2 2 2 2 2 1 . . . . . . . . . 1 1 . 3 . 3 3 4 Hottest 262 | . 112 112 126 112 112 70 . . . . . . . . . 65 65 . 192 . 192 118 262 Shots Fired 1053 | . 34 47 4 18 20 17 . . . . . . . . . 29 12 . 12 . 258 131 471 Gun 871 | . 34 47 2 18 20 6 . . . . . . . . . . . . . . 161 131 452 Cannon 150 | . . . . . . . . . . . . . . . . 29 12 . 12 . 97 . . Launcher 32 | . . . 2 . . 11 . . . . . . . . . . . . . . . . 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 850 | . 16 . . . . . . . . . . . . . . 29 12 . 12 . 258 131 392 Thermal 137 | . 18 47 2 18 20 . . . . . . . . . . . . . . . . . 32 Explosive 32 | . . . 2 . . 11 . . . . . . . . . . . . . . . . 19 Electromagnetic 34 | . . . . . . 6 . . . . . . . . . . . . . . . . 28 Robot Hit Streak 30 | . 6 7 . 10 13 8 . . . . . . . . . 12 16 . 3 . 21 28 30 Robot Miss Streak 7 | . 3 3 . 2 1 2 . . . . . . . . . 3 1 . 1 . 7 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 23 | . 1 2 . . 1 . . . . . . . . . . . . . . . 2 3 14 Max Gunslinging Chain 2 | . 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 2 Shots Hit Robots 748 | . 23 30 . 12 16 50 2 2 5 . 5 1 4 1 5 26 8 . 3 . 138 90 327 Core Hits 451 | . 10 13 . 7 4 25 2 . 3 . 2 . 2 1 1 9 3 . 4 . 65 52 248 Critical Hits 141 | . . . . . . 2 . . . . . . . . 2 2 1 . . . 33 16 85 Critical Kills 60 | . . . . . . 1 . . . . . . . . . . 1 . . . 16 6 36 Critical Parts Destroyed 64 | . . . . . . 1 . . . . . . . . 1 2 . . . . 16 7 37 Melee Attacks 126 | . . . . . . 55 5 6 5 . 8 4 7 2 27 5 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . 4 5 . 8 . . . . . . . . . . . . Piercing 91 | . . . . . . 55 5 2 . . . 4 7 1 17 . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . 1 10 5 . . . . . . 2 Sneak Attacks 16 | . . . . . . 11 1 . 1 . 2 . . . . 1 . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 24216 | . 268 450 . 173 231 2163 99 55 218 . 295 43 119 42 363 1554 280 . 152 . 4326 2669 10716 Guns 13826 | . 268 450 . 173 231 103 . . . . . . . . . . . . . . 3201 2669 6731 Cannons 2359 | . . . . . . . . . . . . . . . . 867 280 . 152 . 1060 . . Explosions 4214 | . . . . . . 369 . . . . . . . . . . . . . . . . 3845 Melee 3547 | . . . . . . 1691 99 55 218 . 295 43 119 21 363 643 . . . . . . . Ramming 270 | . . . . . . . . . . . . . . 21 . 44 . . . . 65 . 140 Kinetic 14060 | . 124 . . . . . . . . . . . . . . 867 280 . 152 . 4261 2669 5707 Thermal 1586 | . 144 450 . 173 231 . . . . . . . . . . . . . . . . . 588 Explosive 4214 | . . . . . . 369 . . . . . . . . . . . . . . . . 3845 Electromagnetic 539 | . . . . . . 103 . . . . . . . . . . . . . . . . 436 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 513 | . . . . . . . . . 218 . 295 . . . . . . . . . . . . Piercing 2061 | . . . . . . 1691 99 55 . . . 43 119 21 33 . . . . . . . . Entropic 973 | . . . . . . . . . . . . . . . 330 643 . . . . . . . Highest Corruption 51 | . . . . 2 . . . 2 2 2 2 2 2 4 8 . . . . . 15 . 51 Average Corruption 8 | . . . . 2 . . . 1 1 2 2 2 2 2 8 . . . . . 6 . 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . . 5 . . . . . 1 1 7 5 . 10 . . . . . 75 . 184 Message Errors 51 | . . . . 3 . . . . . . . 1 2 . 5 . . . . . 18 . 22 Matter Fused 37 | . . . . . . . . . . . . . . . 2 . . . . . 16 . 19 Heat Flow Errors 20 | . . . . . . . . . . . . 2 1 . 1 . . . . . 7 . 9 Energy Discharges 26 | . . . . 1 . . . . . 1 1 2 . . 2 . . . . . 9 . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . 1 . . . . . . . 2 1 . . . . . . . 7 . 7 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 12 Targeting Errors 89 | . . . . . . . . . . . . . 1 . . . . . . . 9 . 79 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . 2 . 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 811 | . . . . . . 221 . . . . 63 . . . . 319 9 . . . . . 199 Projectiles 13 | . . . . . . . . . . . . . . . . 4 9 . . . . . . Explosions 199 | . . . . . . . . . . . . . . . . . . . . . . . 199 Melee 599 | . . . . . . 221 . . . . 63 . . . . 315 . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . . . . 4 4 . . . 7 . 4 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Kinetic 12 | . . . . . . . . . . . . . . . . 4 3 . . . 5 . . Secondary 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 289 | . . . . . . 47 . . . . . . . 10 . 21 . . . . . . 211 Shots 7 | . . . . . . 4 . . . . . . . . . . . . . . . . 3 Rammed 17 | . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 11 Targets Rammed 19 | . . . . . . . . . . . . . . 2 . 2 . . . . 3 . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Temperature 264 | . 117 161 30 6 6 25 . . . . . 260 264 . 99 . . . . . 237 . 234 Average Temperature 79 | . 75 64 17 5 4 9 . . . . . 131 264 . 73 . . . . . 115 . 92 Received Heat Transfer 1392 | . 129 9 . 42 36 297 . . 9 . 18 21 . 30 48 18 51 . . . 90 54 540 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . 4 2 5 Total Turns 284 | . . . . . . . . . . . . . . . . . . . . . 158 47 79 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . 73 28 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 3 . . . . . . . . . . . . . . . . . 2 Heat Transferred 3303 | . 324 1147 . 444 592 . . . . . . . . . . . . . . . . . 796 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2248 | . 135 177 . 50 385 569 347 231 287 131 230 . . . . 290 . . . . 557 620 2248 Initial 360 | . . 52 . . . 154 258 169 112 100 91 . . . . 50 . . . . . 312 360 Average 389 | . 38 80 . 15 167 354 314 202 183 117 109 . . . . 162 . . . . 141 452 1162 Maximum Alert Level 5 | . . . . . 1 2 1 1 1 . 1 . . . . 1 . . . . 2 2 5 Low Security (%) 47 | 100 100 100 . 100 68 16 . 49 66 100 97 . . . . 65 . . . . 72 . . Level 1 21 | . . . . . 31 44 100 50 34 . 2 . . . . 34 . . . . 20 27 9 Level 2 16 | . . . . . . 38 . . . . . . . . . . . . . . 6 72 17 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 16 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . . . 2 6 . 1 1 . 1 . . . 1 1 . . . . 8 2 19 Investigation 5 | . . . . . . 2 . 1 1 . . . . . . . . . . . . 1 . Extermination 11 | . . . . . . . . . . . . . . . . 1 . . . . 5 . 5 Reinforcement 15 | . 4 . . . 1 3 . . . . . . . . . . . . . . 2 1 4 Assault 12 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 10 Garrison 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 20 | . 2 . . . 1 1 . . 1 . . . . . . 1 . . . . 2 5 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 5 5 . 2 14 30 5 2 11 5 8 8 1 13 13 10 4 . . . 38 38 105 Peak Tracking Total 13 | . 4 3 . 2 5 12 3 3 8 5 8 8 1 13 12 4 3 . . . 5 7 9 Tactical Retreats 22 | . . . . . . 4 . 1 3 . . . . . 1 2 2 . . . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 21 | . . 1 . . . 2 3 3 4 . . . . . . . . . . . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 1 . 10 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 23 | . 1 . . . . 4 . . . . . . . 1 . 2 . . 2 . 5 1 7 Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 28 | . . 1 . . 1 4 2 . . . . . 1 6 . . 2 1 4 . 2 1 3 Terminals 11 | . . . . . 1 4 1 . . . . . . . . . . 1 . . 1 . 3 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 62 | . . 1 . . 2 4 6 . . . . . 1 15 . . 7 1 17 . 3 2 3 Successful 49 | . . 1 . . 1 3 1 . . . . . 1 15 . . 7 1 17 . 2 . . Failed 13 | . . . . . 1 1 5 . . . . . . . . . . . . . 1 2 3 Catastrophic 5 | . . . . . . 1 1 . . . . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 2 1 3 . . . . . . . . . . . . . . . 1 Terminals 14 | . . . . . 2 4 3 . . . . . . . . . . 1 . . 1 . 3 Fabricators 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 46 | . . 1 . . 1 3 . . . . . . 1 15 . . 7 1 17 . . . . Record 21 | . . . . . . . . . . . . . . 9 . . 6 1 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . Open Door 8 | . . 1 . . . 3 . . . . . . 1 2 . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 1 1 . . . . . . . . . . . . . 2 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 234 | . . . . . . . . . . . . . . . . . . . . . 234 . . Time 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 26 | . . . . 5 . . 1 . . 20 . . . . . . . . . . . . . Largest Group 19 | . . . . 5 5 . . . . 19 18 7 . . . . . . . . . . . Highest-Rated Group 696 | . . . . 81 81 . . . . 696 646 224 . . . . . . . . . . . Highest-Rated Ally 50 | . . . . 31 31 . . . . 50 50 46 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 210 | . . . . . 72 . . . . 70 37 31 . . . . . . . . . . . Total Damage 4933 | . . . . . 927 . . . . 2518 791 697 . . . . . . . . . . . Kills 26 | . . . . . 13 . . . . 6 2 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . 1 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13331 | 63 356 402 668 613 385 621 293 254 250 200 187 336 339 392 353 354 154 319 188 318 3043 1172 2071 Spaces Moved 10337 | 41 191 203 440 435 265 401 396 483 463 247 184 340 476 702 427 564 278 404 171 171 1498 641 916 Core 19 | 9 . . . . . . . . . . . . . . . . . . . . . . 10 Treads 2515 | . . . . . . . . . . . . . . . . . . . . . 968 641 906 Legs 2601 | 32 191 203 440 435 265 263 . . . . . . . . . . . . 71 171 530 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3928 | . . . . . . 138 396 483 463 247 71 . . 357 427 564 278 404 100 . . . . Flight 1274 | . . . . . . . . . . . 113 340 476 345 . . . . . . . . . Fastest Speed 34 | 50 120 150 150 120 120 42 42 42 42 48 34 34 34 34 46 40 40 48 48 150 117 146 50 Average Speed 94 | 111 147 150 150 128 120 94 42 42 46 48 40 34 34 40 46 41 45 48 89 150 154 151 160 Slowest Speed 180 | 150 150 150 150 150 120 170 170 102 51 48 120 34 114 114 46 46 94 48 180 150 162 162 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 30 46 68 92 20 71 12 17 18 85 5 52 65 92 57 17 45 63 60 37 39 27 36 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 13 | . . . . . 1 . 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . . . 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . . . 2 1 . 2 . 1 2 . 1 . . . Spaces Dug 66 | . . . 7 . . 3 1 4 . . 3 2 . . 15 2 2 . . . 25 . 2 Terrain Destroyed 521 | . . . 7 . . 61 1 4 . . 3 2 . . 15 5 4 . 1 . 115 48 255 Melee 28 | . . . . . . 3 1 4 . . 3 2 . . 15 . . . . . . . . Projectile 200 | . . . . . . . . . . . . . . . . 5 4 . 1 . 115 48 27 AOE 293 | . . . 7 . . 58 . . . . . . . . . . . . . . . . 228 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 12923 | 55 229 257 443 470 311 575 512 523 495 328 285 556 644 813 552 648 291 528 196 233 2044 747 1188 Wait 1545 | 9 1 6 . 18 29 54 78 19 6 76 81 207 153 48 102 24 . 125 1 61 370 22 55 Move 10316 | 40 190 202 439 434 264 400 395 482 463 246 183 339 475 702 426 563 277 403 170 170 1497 640 916 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | . 9 3 . 2 3 10 6 1 4 2 2 1 2 8 . 5 . . 2 . 20 13 10 Fast Attach 132 | 6 4 6 . . 2 10 12 6 3 1 3 1 2 17 2 8 . . 8 . 11 9 21 Attach 62 | . . . . 2 2 5 . 1 4 . 3 1 1 4 1 3 2 . 2 1 9 4 17 Detach 13 | . . 1 . . . . 1 1 . . 1 1 . 6 . . . . . . 1 1 . Swap 43 | . 3 3 2 2 . 5 4 2 1 . . . 1 2 . . . . 1 . 6 3 8 Drop 175 | . 5 12 . 2 1 19 11 5 9 3 4 2 3 23 . 9 . . 8 1 31 11 16 Fire 386 | . 17 24 2 10 10 17 . . . . . . . . . 29 12 . 4 . 86 44 131 Melee 120 | . . . . . . 55 5 6 5 . 8 4 7 2 21 5 . . . . . . 2 Ram 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . . . . . . . 3 . 12 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Entered Mines 421 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 432 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 514 | -10/Mines | Found Prototype Device 514 | -10/Mines | Identified Exp. Sensor Array 539 | -10/Mines | Destroyed YI-UF0 546 | -10/Mines | Found Prototype Launcher 546 | -10/Mines | Identified YI-UF0's Doublenader 669 | -10/Mines | Build established: Scavenger-Mutant 814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 816 | -10/Mines | Discovered new exit (range 5) 822 | -10/Mines | Entered Exiles 858 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 962 | -10/Exiles | Met EX-DEC 1088 | -10/Exiles | Met EX-BIN 1472 | -10/Exiles | Discovered new exit (range 14) 1490 | -10/Exiles | Entered Mines 1558 | -9/Mines | Met a Derelict bent on vengeance 1654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1705 | -9/Mines | Core integrity fell below 50% 1745 | -9/Mines | Lost 3 parts (1p2w) 1753 | -9/Mines | Discovered new exit (range 8) 1799 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1814 | -9/Mines | Learned Materials security intel 2004 | -9/Mines | Learned Materials terminal intel 2017 | -9/Mines | Build established: Mutant 2078 | -9/Mines | Discovered new exit (range 9) 2103 | -9/Mines | Entered Materials 2103 | -8/Materials | Accompanied by 5 allies 2103 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2103 | -8/Materials | Discovered new exit (range 5) 2105 | -8/Materials | Loaded intel: 12 terminal locations 2108 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2185 | -8/Materials | Identified exit to Storage 2361 | -8/Materials | Discovered new exit (range 13) 2382 | -8/Materials | Garrison activated, responded to threat 2488 | -8/Materials | Entered Storage 2489 | -8/Storage | Identified exit to Recycling 2575 | -8/Storage | Build established: Scavenger-Mutant 2892 | -8/Storage | Core integrity fell below 50% 3064 | -8/Storage | Garrison activated, responded to threat 3080 | -8/Storage | Discovered new exit (range 15) 3106 | -8/Storage | Core integrity fell below 20% 3109 | -8/Storage | Entered Factory 3109 | -7/Factory | Evolved 2 slots: Utility x2 3346 | -7/Factory | Discovered new exit (range 17) 3358 | -7/Factory | Identified exit to Factory 3402 | -7/Factory | Entered another Factory area 3402 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3614 | -6/Factory | Discovered new exit (range 15) 3621 | -6/Factory | Identified exit to Factory 3656 | -6/Factory | Entered another Factory area 3656 | -5/Factory | Evolved 2 slots: Utility x2 3762 | -5/Factory | Build established: Hacker-Scout 3892 | -5/Factory | Found Prototype Processor 3892 | -5/Factory | Identified Exp. Signal Interpreter 3906 | -5/Factory | Sucked down chute 3906 | -5/Factory | Entered Waste 3907 | -5/Waste | Met a frightened Derelict 3910 | -5/Waste | Spotted C-40 Crusher 3922 | -5/Waste | Spotted C-40 Crusher 3927 | -5/Waste | Spotted C-40 Crusher 3927 | -5/Waste | Spotted C-40 Crusher 3951 | -5/Waste | Spotted C-40 Crusher 3952 | -5/Waste | Spotted C-40 Crusher 3964 | -5/Waste | Warlord forces began an assault 3970 | -5/Waste | Allies destroyed C-40 Crusher 3974 | -5/Waste | Allies destroyed C-40 Crusher 3976 | -5/Waste | Allies destroyed C-40 Crusher 3977 | -5/Waste | Allies destroyed C-40 Crusher 3983 | -5/Waste | Allies destroyed C-40 Crusher 4009 | -5/Waste | Found Damper Plating 4013 | -5/Waste | Found Damper Plating 4035 | -5/Waste | Found Prototype Device 4035 | -5/Waste | Identified Exp. Thermal Shield 4066 | -5/Waste | Discovered new exit (range 13) 4080 | -5/Waste | Identified exit to Factory 4106 | -5/Waste | Entered Factory 4106 | -5/Factory | Accompanied by 18 allies 4233 | -5/Factory | Discovered new exit (range 20) 4280 | -5/Factory | Garrison activated, responded to threat 4288 | -5/Factory | Identified exit to Upper Caves 4293 | -5/Factory | Entered Upper Caves 4293 | -5/Upper Caves | Accompanied by 7 allies 4352 | -5/Upper Caves | Encountered a Warlord checkpoint 4358 | -5/Upper Caves | Learned Factory trap positions 4625 | -5/Upper Caves | Discovered new exit (range 10) 4628 | -5/Upper Caves | Identified exit to Upper Caves 4629 | -5/Upper Caves | Entered another Upper Caves area 4917 | -5/Upper Caves | Build established: Scout 4957 | -5/Upper Caves | Discovered new exit (range 7) 4960 | -5/Upper Caves | Identified exit to Warlord 4964 | -5/Upper Caves | Learned Factory garrison access intel 4968 | -5/Upper Caves | Entered Warlord 4980 | -5/Warlord | System corruption cleaned by Quarantine Array 5033 | -5/Warlord | Visited the Vortex Lab 5054 | -5/Warlord | Warlord's base attacked by MAIN.C 5058 | -5/Warlord | Found Prototype Piercing Weapon 5058 | -5/Warlord | Identified Vortex Lance 5061 | -5/Warlord | Found Prototype Energy Gun 5061 | -5/Warlord | Identified Vortex Shotgun 5065 | -5/Warlord | Found Vortex Lance 5100 | -5/Warlord | Met Warlord 5115 | -5/Warlord | Found Prototype Reactor 5115 | -5/Warlord | Identified Vortex Chain Reactor 5127 | -5/Warlord | Found Prototype Device 5127 | -5/Warlord | Identified Exp. Focal Shield 5129 | -5/Warlord | Found Prototype Processor 5129 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5132 | -5/Warlord | Found Prototype Hackware 5214 | -5/Warlord | Learned Quarantine trap positions 5214 | -5/Warlord | Learned 4 Testing zone layouts 5214 | -5/Warlord | Learned 4 Testing zone layouts 5214 | -5/Warlord | Learned 4 Command zone layouts 5215 | -5/Warlord | Learned Factory recycling unit intel 5215 | -5/Warlord | Learned Factory fabricator intel 5215 | -5/Warlord | Learned Armory terminal intel 5215 | -5/Warlord | Learned Armory fabricator intel 5305 | -5/Warlord | Opened side exit 5352 | -5/Warlord | Discovered new exit (range 10) 5354 | -5/Warlord | Spotted Executioner 5360 | -5/Warlord | Entered Proximity Caves 5391 | -4/Proximity Caves | Lost 5 parts (1p4u) 5441 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5701 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5706 | -4/Proximity Caves | Discovered new exit (range 15) 5713 | -4/Proximity Caves | Entered Factory 5713 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5714 | -4/Factory | Loaded intel: 115 trap records 5715 | -4/Factory | Loaded intel: 6 fabricator locations 5716 | -4/Factory | Loaded intel: 6 recycling unit locations 5717 | -4/Factory | Loaded intel: 4 garrison access locations 5759 | -4/Factory | Discovered new exit (range 14) 6047 | -4/Factory | Identified exit to Upper Caves 6067 | -4/Factory | Entered Upper Caves 6093 | -4/Upper Caves | Identified Ghost Barrier 6108 | -4/Upper Caves | Learned Research stockpile data 6108 | -4/Upper Caves | Learned Research security intel 6108 | -4/Upper Caves | Learned Extension terminal intel 6130 | -4/Upper Caves | Learned 12 Research zone layouts 6132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6170 | -4/Upper Caves | Discovered new exit (range 8) 6220 | -4/Upper Caves | Identified exit to Upper Caves 6221 | -4/Upper Caves | Entered another Upper Caves area 6404 | -4/Upper Caves | Build established: Hacker-Mutant 6475 | -4/Upper Caves | Learned Research emergency access door positions 6535 | -4/Upper Caves | Discovered new exit (range 12) 6539 | -4/Upper Caves | Identified exit to Zhirov 6540 | -4/Upper Caves | Entered Zhirov 6540 | -4/Zhirov | Discovered new exit (range 3) 6549 | -4/Zhirov | Met Zhirov 6560 | -4/Zhirov | Learned location of Quarantine (-3) 6560 | -4/Zhirov | Learned location of Testing (-2) 6560 | -4/Zhirov | Learned location of Command (-1) 6563 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6571 | -4/Zhirov | Found Alien Artifact 6571 | -4/Zhirov | Identified Integrated Dissipator 6571 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6582 | -4/Zhirov | Found Alien Artifact 6726 | -4/Zhirov | Identified exit to Proximity Caves 6728 | -4/Zhirov | Entered Proximity Caves 6868 | -3/Proximity Caves | Build established: Skirmisher 6953 | -3/Proximity Caves | Discovered new exit (range 14) 7044 | -3/Proximity Caves | Identified exit to Research 7046 | -3/Proximity Caves | Entered Research 7046 | -3/Research | Evolved 2 slots: Utility x2 7047 | -3/Research | Identified exit to Armory 7048 | -3/Research | Identified exit to Research 7221 | -3/Research | Build established: Gunner 7863 | -3/Research | Crushed by falling debris 7957 | -3/Research | Found Hvy. Reflective Plating 8671 | -3/Research | Build established: Scavenger-Gunner 8926 | -3/Research | Fabricated Imp. Arc Thrower (x1) 9463 | -3/Research | Build established: Gunner 9651 | -3/Research | System corruption reached 10% 10046 | -3/Research | First assault squad dispatched 10075 | -3/Research | Discovered exit to Research (range 10) 10089 | -3/Research | Entered another Research area 10089 | -2/Research | Warlord forces began assault on 0b10 10089 | -2/Research | Evolved 2 slots: Propulsion x2 10199 | -2/Research | Research machine network offline 10377 | -2/Research | Borebot progress halted 10487 | -2/Research | Borebot progress halted 10641 | -2/Research | Spotted Striker 10643 | -2/Research | Spotted Striker 10651 | -2/Research | Destroyed Striker 10658 | -2/Research | Destroyed Striker 10693 | -2/Research | Destroyed 7 combat bots 10805 | -2/Research | Spotted Striker 10817 | -2/Research | Borebot progress halted 10818 | -2/Research | Destroyed Striker 10828 | -2/Research | Spotted Executioner 10836 | -2/Research | Destroyed Executioner 10880 | -2/Research | Lost 3 parts (1p2w) 10891 | -2/Research | Found Prototype Processor 10898 | -2/Research | Found Prototype Device 10898 | -2/Research | Identified Adv. Kinecellerator 11049 | -2/Research | Met up with Warlord 11089 | -2/Research | Warlord invited to help at Command 11137 | -2/Research | Build established: Scavenger-Gunner 11238 | -2/Research | Discovered new exit (range 6) 11258 | -2/Research | Identified exit to Access 11261 | -2/Research | Entered Access 11261 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11262 | -1/Access | Identified Exp. Targeting Computer 11502 | -1/Access | Identified Transdimensional Reconstructor 11502 | -1/Access | Warped through subspace 11601 | -1/Access | Destroyed 7 combat bots 12058 | -1/Access | First assault squad dispatched 12067 | -1/Access | System corruption reached 10% 12281 | -1/Access | Lost 4 parts (2u2w) 12686 | -1/Access | Lost 3 parts (1p1n1w) 12714 | -1/Access | System corruption reached 30% 12744 | -1/Access | Lost 3 parts (2u1w) 12880 | -1/Access | Found Launcher Loader 12964 | -1/Access | Found Exp. Thermal Shield 13191 | -1/Access | High security lockdown imminent 13246 | -1/Access | Destroyed 8 combat bots 13254 | -1/Access | Lost 10 parts (9u1w) 13271 | -1/Access | High security lockdown engaged 13289 | -1/Access | Spotted B-99 Colossus 13294 | -1/Access | Spotted B-99 Colossus 13321 | -1/Access | Core integrity fell below 50% 13326 | -1/Access | Core integrity fell below 20% 13332 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13322_ Slug penetrates B-99 Colossus. 13323_ U-05 Engineer builds a Wall. 13323_ Knocked back. 13323_ Penetrated by Slug. 13323_ Slug penetrates Sealed Heavy Doors. 13323_ Penetrated by Slug. 13323_ Slug penetrates Sealed Heavy Doors. 13325_ Self-destruct Interrupter emitting active interruption sequence. 13325_ Penetrated by Slug. 13325_ Slug penetrates Sealed Heavy Doors. 13325_ Penetrated by Slug. 13327_ Adv. Melee Analysis Suite destroyed. 13328_ System corrupted: Vortex Lance targeting data glitched. 13328_ U-05 Engineer builds a Wall. 13329_ Penetrated by Slug. 13329_ Slug penetrates Sealed Heavy Doors. 13330_ B-99 Colossus activates siege mode. 13330_ Slug penetrates Sealed Heavy Doors. 13332_ System corrupted: Heat flow error (+231). 13332_ Knocked back. 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""" # *# # ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 8 Additional Mass Support 18 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 12 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Arc Thrower | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledBiomechanicalSystem Manual? 0 Play Time 01:43:31 Cumulative 228.1 hours Start 2021.05.23 @ 18:10:25 End 2021.05.24 @ 14:27:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 279 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09e0bf4c-32a6-4bbd-a3b2-af6a46657b8e