Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 01:44:15 Player: Udabudha Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1472) 1472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3707 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 33/160 System Corruption 0% Temperature Critical (831) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Heavy Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (8) ---- Light Nuclear Core ECM Suite Beam Rifle Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core ECM Suite Improved Heavy Armor Plating Beam Rifle Particle Gun Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 59 | 6 1 29 15 8 Power 10 | 1 . 5 2 2 Engine 7 | 1 . 5 1 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 23 | 2 . 14 7 . Treads . | . . . . . Leg 21 | 2 . 12 7 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 2 2 Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 19 | 2 . 9 4 4 Energy Gun 11 | 2 . 4 4 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . . 15 7 8 Power 5 | . . 3 . 2 Propulsion 12 | . . 5 4 3 Utility 3 | . . 2 . 1 Weapon 10 | . . 5 3 2 Highest Loss Streak 7 | . . 7 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 97 81 81 76 Engine 7 | . 14 10 6 . Core 2 | . . . 2 7 Leg 25 | . 28 23 29 23 Wheel 2 | . . 6 . . Device 6 | . 11 4 10 2 Storage 10 | . 14 11 9 9 Protection 3 | . . 4 . 7 Energy Gun 12 | . 28 8 17 8 Energy Cannon 3 | . . . . 17 Ballistic Gun 6 | . . 11 6 . Launcher 1 | . . 2 . . Peak Build Rating 35 | 6 7 16 20 35 Average Rating 15 | 3 6 10 17 29 On Entrance 9 | . 6 7 16 20 Naked Turns . | . . . . . Heaviest Build 55 | 12 13 21 24 55 Greatest Support 52 | 20 20 52 52 33 Greatest Overweight (x) 18 | . . 5 1 18 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 4 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 61% | Mutant 19% | Scavenger-Gunner 11% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 971 | 66 140 449 261 55 Remotely . | . . . . . Salvage Created 1541 | . 90 660 411 380 Parts 89 | . 1 43 20 25 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 2 18 8 7 Guns 24 | . 2 10 8 4 Cannons 2 | . . . . 2 AOE 6 | . . 6 . . Classes Destroyed 10 | . 1 6 2 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 21 | . 2 12 5 2 Duelist 1 | . . 1 . . Sentry 8 | . . 2 2 4 Hunter 1 | . . . 1 . Behemoth 1 | . . . . 1 Best Kill Streak 6 | . 2 6 3 3 Combat Bots Only 6 | . 2 6 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 331 | . 14 149 89 79 Missed 91 | . 4 44 25 18 Damage Taken 4175 | . 136 1546 1085 1408 Core 948 | . 38 315 163 432 Absorbed by Shields 19 | . . . . 19 Regen/Repaired (Parts) 89 | . . . 89 . Core Remaining (%) 68 | 100 84 21 . . Volleys Fired 102 | . 8 51 25 18 Largest 3 | . 2 2 3 3 Hottest 270 | . 100 112 195 270 Shots Fired 228 | . 16 98 70 44 Gun 202 | . 16 91 70 25 Cannon 19 | . . . . 19 Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 54 | . . 34 20 . Thermal 164 | . 16 54 50 44 Explosive 7 | . . 7 . . Electromagnetic 3 | . . 3 . . Robot Hit Streak 13 | . 4 10 8 13 Robot Miss Streak 5 | . 2 3 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 153 | . 10 70 45 28 Core Hits 78 | . 5 38 24 11 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 3 2 1 Burn 8 | . 3 3 2 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2935 | . 127 1445 773 590 Guns 1959 | . 127 876 665 291 Cannons 299 | . . . . 299 Explosions 673 | . . 565 108 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 503 | . . 271 232 . Thermal 1718 | . 127 568 433 590 Explosive 673 | . . 565 108 . Electromagnetic 37 | . . 37 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Matter Fused 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 60 | . . 29 31 . Projectiles . | . . . . . Explosions 60 | . . 29 31 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 400 | . . 194 206 . Shots 7 | . . 5 2 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 912 | . 385 520 111 912 Average Temperature 232 | . 195 191 29 438 Received Heat Transfer 1551 | . 93 609 414 435 Effects 49 | . 2 9 . 38 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . 2 . 1 Interference 7 | . . 1 . 6 Matter Decay 5 | . . 1 . 4 Short Circuit 5 | . 1 1 . 3 Damage (minor) 7 | . 1 . . 6 Damage (major) 12 | . . 4 . 8 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Melted 13 | . 2 4 1 6 Heat Transferred 4580 | . 592 1702 1184 1102 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 379 | . 51 379 338 243 Initial 138 | . . 21 72 138 Average 170 | . 17 184 210 190 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 62 | 100 100 53 47 81 Level 1 37 | . . 46 52 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 7 2 . Investigation 7 | . . 5 2 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . . 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 2 25 20 11 Peak Tracking Total 9 | . 2 6 9 6 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . 3 2 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 1 6 4 . Terminals 7 | . 1 5 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 5 28 10 . Successful 22 | . 1 12 9 . Failed 20 | . 4 15 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 5 | . 4 . 1 . Terminals 33 | . 5 25 3 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 5 | . . 3 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 1 10 3 . Record 7 | . . 7 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Assault Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 6 3 . Full Trace Events 9 | . 1 6 2 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1909 | 62 178 819 496 354 Spaces Moved 979 | 39 125 410 281 124 Core 7 | 4 . 2 . 1 Treads . | . . . . . Legs 947 | 35 125 383 281 123 Wheels 25 | . . 25 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 120 120 Average Speed 144 | 112 120 145 128 213 Slowest Speed 950 | 120 120 300 190 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 26 29 22 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 64 27 . Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . 64 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1273 | 57 137 536 361 182 Wait 51 | 1 1 15 22 12 Move 975 | 38 124 409 280 124 Hop . | . . . . . Pick Up 53 | 12 3 18 14 6 Fast Attach 14 | . . 9 1 4 Attach 38 | 6 1 17 10 4 Detach 2 | . . 2 . . Swap 7 | . . 3 4 . Drop 25 | . . 10 5 10 Fire 102 | . 8 51 25 18 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Build established: Mutant 418 | -9/Materials | Lost 3 parts (1p2n) 562 | -9/Materials | Core integrity fell below 50% 590 | -9/Materials | Lost 7 parts (1p2n1u3w) 944 | -9/Materials | Lost 3 parts (1u2w) 1020 | -9/Materials | Central database locked down 1039 | -9/Materials | Discovered new exit (range 15) 1060 | -9/Materials | Entered another Materials area 1060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1280 | -8/Materials | Lost 3 parts (1n2w) 1350 | -8/Materials | Repaired Aluminum Leg? 1543 | -8/Materials | Build established: Scavenger-Gunner 1553 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Entered Garrison 1846 | -8/Garrison | Spotted B-75 Beast 1878 | -8/Garrison | Core integrity fell below 50% 1887 | -8/Garrison | Destroyed B-75 Beast 1898 | -8/Garrison | Core integrity fell below 20% 1911 | -8/Garrison | Core destroyed Last Messages --------------- Overheating: Matter decay (-34). Overheating: Hvy. Plasma Cannon damaged (-83). Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-104). Overheating: Core damaged (-82). Overheating: Sml. Storage Unit damaged (-27). Overheating: Hvy. Plasma Cannon damaged (-32). Overheating: Lgt. Nuclear Core damaged (-18). Overheating: Hvy. Plasma Cannon damaged (-36). Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-28). Hvy. Plasma Cannon destroyed. Overheating: Hvy. Plasma Cannon damaged (-22). Overheating: Hvy. Plasma Cannon damaged (-6). Overheating: Sml. Storage Unit damaged (-34). Overheating: Lgt. Nuclear Core damaged (-6). Hvy. Plasma Cannon broken. Overheating: Short circuit. Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-82). 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireExpertBank Manual? 0 Play Time 00:24:38 Cumulative 13.2 hours Start 2025.03.02 @ 17:29:03 End 2025.03.03 @ 01:44:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1546c45-a306-4a18-bbfd-9fc7d0e91781