Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 16:27:57 Player: ASLeshiy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (444) 444 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2144 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 121/125 System Corruption 2% Temperature Cool (27) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit 0b10 Alert Chip Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Terrain Scanner Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 6 19 4 . 9 Power 6 | 1 2 1 . 2 Engine 6 | 1 2 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 7 1 . 2 Treads . | . . . . . Leg 8 | . 7 1 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 12 | 1 8 . . 3 Device 6 | . 4 . . 2 Storage 5 | 1 3 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 2 . 2 Energy Gun 6 | 2 1 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 6 | . 2 3 . 1 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 4 | . 2 1 . 1 Highest Loss Streak 3 | . 1 3 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 95 100 97 Engine 13 | . 14 12 14 14 Leg 22 | . 21 26 28 13 Wheel 2 | . 6 . . . Flight 2 | . . . . 13 Device 1 | . 1 . . 6 Storage 12 | . 14 14 14 7 Processor 12 | . 11 14 14 14 Energy Gun 25 | . 25 23 28 19 Ballistic Gun 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 21 | 13 21 21 19 19 Greatest Support 26 | 26 26 20 20 20 Greatest Overweight (x) 5 | . 2 1 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 7 Most Carried 10 | 6 10 10 8 10 Average Carried 7 | 3 8 7 7 6 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 7 8 5 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 713 | 230 211 163 . 109 Remotely . | . . . . . Salvage Created 643 | . 518 51 . 74 Parts 46 | . 39 . . 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 11 7 . 3 Guns 12 | . 8 1 . 3 AOE 9 | . 3 6 . . Classes Destroyed 6 | . 5 1 . . Worker 2 | . 1 . . 1 Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 . . 3 Grunt 8 | . 8 . . . Assembled 7 | . . 7 . . Best Kill Streak 7 | . 5 7 . 3 Combat Bots Only 7 | . 3 7 . 3 Max Kills in Single Turn 4 | . 2 4 . 1 Gunslinging . | . . . . . Exploded 4 | . 1 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 116 | . 58 33 . 25 Missed 36 | . 19 10 . 7 Damage Taken 1103 | . 531 415 . 157 Core 267 | . 136 90 . 41 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 5 | . 5 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 73 | . 48 6 . 19 Largest 2 | . 2 2 . 2 Hottest 105 | . 105 70 . 60 Shots Fired 108 | . 79 7 . 22 Gun 101 | . 75 4 . 22 Cannon . | . . . . . Launcher 7 | . 4 3 . . Special . | . . . . . Kinetic 8 | . . . . 8 Thermal 53 | . 35 4 . 14 Explosive 7 | . 4 3 . . Electromagnetic 40 | . 40 . . . Robot Hit Streak 13 | . 13 6 . 7 Robot Miss Streak 5 | . 5 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 57 | . 43 3 . 11 Core Hits 48 | . 29 14 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1323 | . 898 306 . 119 Guns 755 | . 602 34 . 119 Cannons . | . . . . . Explosions 568 | . 296 272 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 31 | . . . . 31 Thermal 516 | . 394 34 . 88 Explosive 384 | . 112 272 . . Electromagnetic 392 | . 392 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 10 2 10 3 Message Errors 9 | . 3 . 3 3 Matter Fused 4 | . 1 . 3 . Heat Flow Errors 5 | . 3 . 2 . Energy Discharges 3 | . 1 1 1 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . 60 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 724 | . 724 3 262 24 Average Temperature 135 | . 147 2 114 9 Received Heat Transfer 216 | . 201 . . 15 Effects 14 | . 13 . 1 . Shutdowns 3 | . 3 . . . Interference 2 | . 1 . 1 . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Damage (major) 4 | . 4 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 973 | . 698 75 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 256 | . 256 85 . 75 Initial 73 | . . 73 . . Average 69 | . 86 59 . 38 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 94 100 . 100 Level 1 3 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 19 12 . 6 Peak Tracking Total 13 | . 3 13 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 14 | . 9 . 5 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 66 | . 16 . 50 . Successful 59 | . 9 . 50 . Failed 7 | . 7 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 57 | . 7 . 50 . Record 51 | . 2 . 49 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 18 | . 18 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 83 | . . . . 83 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2563 | 60 1072 104 920 407 Spaces Moved 2038 | 42 737 64 764 431 Core 2 | 1 . . . 1 Treads . | . . . . . Legs 1414 | . 537 64 764 49 Wheels 241 | 41 200 . . . Hover . | . . . . . Flight 381 | . . . . 381 Fastest Speed 37 | 50 90 120 120 37 Average Speed 101 | 87 113 127 120 47 Slowest Speed 300 | 90 260 190 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 97 22 93 68 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 50 | . 35 15 . . Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 35 15 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2413 | 62 893 79 767 612 Wait 233 | 9 74 6 1 143 Move 2032 | 41 736 63 763 429 Hop 1 | . . . . 1 Pick Up 19 | 6 8 . 2 3 Fast Attach 13 | 6 3 . . 4 Attach 9 | . 5 3 . 1 Detach 5 | . 3 . . 2 Swap 16 | . 11 1 . 4 Drop 12 | . 5 . 1 6 Fire 73 | . 48 6 . 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Repaired Corrupted Signal Interpreter 272 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Identified exit to Materials 331 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered exit to Materials (range 14) 774 | -10/Materials | Discovered exit to Materials (range 14) 938 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Identified exit to Mines 1107 | -10/Materials | Core integrity fell below 50% 1133 | -10/Materials | Entered Mines 1138 | -10/Mines | Assembled infested the area 1147 | -10/Mines | Met a Derelict bent on vengeance 1155 | -10/Mines | Core integrity fell below 20% 1172 | -10/Mines | Met 8R-AWN 1177 | -10/Mines | Destroyed 7 combat bots 1189 | -10/Mines | Lost 3 parts (1p1n1w) 1231 | -10/Mines | Discovered new exit (range 5) 1235 | -10/Mines | Identified exit to Exiles 1237 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Discovered new exit (range 15) 1271 | -10/Exiles | Identified exit to Mines 1295 | -10/Exiles | Welcomed by 8R-AWN 1319 | -10/Exiles | Met EX-HEX 1354 | -10/Exiles | Met EX-BIN 1391 | -10/Exiles | Aligned with FarCom system 1392 | -10/Exiles | Given EX-Vault access code 1398 | -10/Exiles | Build established: Scavenger-Mutant 1456 | -10/Exiles | Opened EX-Vault 1462 | -10/Exiles | Found Prototype Device 1465 | -10/Exiles | Identified Supersonic Drone Bay 1473 | -10/Exiles | Found 0b10 Alert Chip 1499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1534 | -10/Exiles | Met EX-DEC 1551 | -10/Exiles | Learned location of Zion (-6) 1591 | -10/Exiles | Discovered exit to Mines (range 14) 1800 | -10/Exiles | Visited The Gauntlet 2025 | -10/Exiles | Learned about 8R-AWN's background 2157 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2157 | -10/Exiles | Entered Mines 2445 | -9/Mines | Learned location of 1 exit from Proximity Caves 2564 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02412_ Found Weight Redist. System. 02412_ Found Shield Generator. 02412_ Found Cooling System. 02412_ Found 21 Matter. 02413_ Acquired 21 matter. 02413_ Dropped Terrain Scanner. 02414_ Acquired Weight Redist. System. 02426_ K-01 Serf collects debris. 02433_ K-01 Serf destroyed. 02435_ K-01 Serf collects debris. 02437_ Acquired 28 matter. 02438_ K-01 Serf collects debris. 02445_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 02466_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 02519_ &TFQ#/PWLQKUJCFEKQLHDI>YMAZCWZ 02559_ D7-KNJ(g) destroyed. 02562_ RUMWP1:#OGDO 5MJ2KLSYOS9VGYOGXI Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????? ???????????? | | ????????????????? ??????####?? | | ?????????????????# ????## ##? | | ????????????????## ?????# #? | | ???????????????## ????## #? | | ??????????????## #?#### #? | | ?????????????## ### #? | | ?????????????# g k## ## | | ????????????## g ### | | ???????????## g ##?# | | ??????????## """ #??# | | ?????????## """ #?## | | ?????????# """ #?# | | ?????????# [ """ ##?# | | ?????##### !%! t ##?## | | ?????# @ #### | | ?????# z ## | | ?????# ###### ### | | ?##### #????# #?### | | ?# #????# #???## #### | | ?# #####????# #????########??# | | ?# ##??????# #??????????????# | | ?# #??????# ##??????????????# | | ?# ##?????## ###?????????####### | | ?# ##?????####???????????# | | ?# #####????????????????# ##### | | ?# ##???????????????# #???# | | ?# #???????????????# ##??# | | ?# #??????###??????# ##?# | | ?# ##????### #????## ### | | ?## ###????## #??## | | ??# ##??????# ### | | ?## #???????# ####### | | ?# ###?????# ##?????? | | ?# ##????## ##???#### | | ?## #?????###### ##??## | | ??## #?????????## #### | | ???## #?????????### | | ????# #???????????## ### | | ????## #????????????# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Challenges ------------ None Game ------ Seed ImprovedFluxNeutralizer Manual? 0 Play Time 01:11:50 Cumulative 6.7 hours Start 2024.04.13 @ 21:17:31 End 2024.04.27 @ 16:27:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 64x51 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9fd649cb-4c54-4677-afcc-ddca9f54f004