Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:46:28 Player: Krzychu Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2005) 2005 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-55) -55 TOTAL SCORE: 3550 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 50 Friendly Fire -118 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 241/250 System Corruption 0% Temperature Cool (19) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Terrain Scan Processor Hardened Light Armor Plating Remote Shield Small Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Heat Sink Disposable Heat Sink Weight Redist. System Signal Interpreter Hardened Light Armor Plating Hacking Suite Recalibrator Beam Rifle Heavy Assault Rifle Rocket Launcher Datajack Maul [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 83 | 5 23 22 33 Power 9 | 1 1 4 3 Engine 9 | 1 1 4 3 Core . | . . . . Reactor . | . . . . Propulsion 29 | 2 7 9 11 Treads 5 | . . 4 1 Leg 23 | 2 7 4 10 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 2 3 6 Device 2 | . . 1 1 Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 5 | . 2 . 3 Artifact . | . . . . Weapon 33 | 1 13 6 13 Energy Gun 6 | . 1 . 5 Energy Cannon 1 | . . 1 . Ballistic Gun 16 | 1 9 2 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 4 | . 3 1 . Unidentified Prototypes 5 | . . 4 1 Parts Lost 23 | . 2 7 14 Power 4 | . 1 1 2 Propulsion 8 | . . 3 5 Utility 5 | . . 1 4 Weapon 6 | . 1 2 3 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 86 94 Engine 10 | . 10 10 10 Treads 8 | . . 12 7 Leg 22 | . 27 19 23 Device 2 | . . 3 2 Storage 11 | . 14 11 9 Processor 2 | . . 4 . Hackware 1 | . . . 4 Protection 2 | . 9 . 2 Energy Gun 2 | . 6 . 3 Energy Cannon 3 | . . 3 4 Ballistic Gun 18 | . 21 16 18 Launcher 1 | . . . 4 Impact Weapon 1 | . . 3 . Peak Build Rating 25 | 5 7 21 25 Average Rating 12 | 4 6 12 19 On Entrance 7 | . 5 6 19 Naked Turns . | . . . . Heaviest Build 40 | 10 15 38 40 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 12 | . 2 2 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 13 13 Most Carried 15 | 2 8 15 15 Average Carried 9 | 1 5 10 12 Final Capacity 15 | 8 8 15 10 Final Carried 15 | 2 8 15 9 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 22% | Gunner 7% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1727 | 239 382 499 607 Remotely . | . . . . Salvage Created 2975 | . 705 1085 1185 Parts 160 | . 38 64 58 Haulers Intercepted 5 | . 1 2 2 Recyclers Shooed 8 | . 5 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 55 | . 13 24 18 Melee 5 | . . 1 4 Guns 33 | . 13 8 12 Cannons 8 | . . 8 . AOE 2 | . . . 2 Classes Destroyed 13 | . 6 3 4 Worker 5 | . 2 2 1 Tunneler 1 | . . 1 . Hauler 5 | . 1 2 2 Recycler 5 | . 1 1 3 Mechanic 2 | . . . 2 Operator 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 13 | . 3 7 3 Grunt 28 | . 10 9 9 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 10 | . . 7 3 Thug 1 | . . . 1 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 309 | . 72 115 122 Missed 75 | . 23 23 29 Damage Taken 2897 | . 601 1037 1259 Core 568 | . 161 210 197 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . 27 . . Regen/Repaired (Parts) 133 | . . . 133 Core Remaining (%) 67 | 100 35 . . Volleys Fired 159 | . 63 40 56 Largest 3 | . 2 3 3 Hottest 114 | . 60 114 114 Shots Fired 375 | . 126 100 149 Gun 319 | . 126 80 113 Cannon 49 | . . 20 29 Launcher 7 | . . . 7 Special . | . . . . Kinetic 263 | . 100 80 83 Thermal 79 | . . 20 59 Explosive 7 | . . . 7 Electromagnetic 26 | . 26 . . Robot Hit Streak 24 | . 10 24 11 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 279 | . 87 88 104 Core Hits 115 | . 37 31 47 Critical Kills . | . . . . Critical Parts Destroyed 5 | . . 5 . Critical Strikes 7 | . . 6 1 Smash 6 | . . 6 . Sever 1 | . . . 1 Melee Attacks 51 | . 3 33 15 Impact 32 | . . 32 . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks 4 | . 1 3 . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 5044 | . 1034 1970 2040 Guns 2792 | . 1032 619 1141 Cannons 682 | . . 350 332 Explosions 236 | . . . 236 Melee 1306 | . . 1001 305 Ramming 28 | . 2 . 26 Kinetic 2276 | . 723 619 934 Thermal 889 | . . 350 539 Explosive 236 | . . . 236 Electromagnetic 309 | . 309 . . Impact 1001 | . . 1001 . Slashing 305 | . . . 305 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 236 | . . 236 . Projectiles . | . . . . Explosions . | . . . . Melee 236 | . . 236 . Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 391 | . 87 251 391 Average Temperature 85 | . 28 84 100 Received Heat Transfer 1287 | . 342 306 639 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 10 | . 1 9 . Combat Hostiles 7 | . . 7 . Parts Fried 9 | . . 9 . Impact Corruptions 13 | . . 13 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1642 | . . 629 1013 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 433 | . 433 390 390 Initial 142 | . . 142 137 Average 238 | . 305 178 285 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 35 | 100 8 65 10 Level 1 61 | . 80 34 89 Level 2 2 | . 10 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 9 | . 2 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 23 35 35 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 7 | . 4 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 6 4 2 Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 20 12 9 Successful 28 | . 12 7 9 Failed 13 | . 8 5 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 8 | . 7 1 . Terminals 26 | . 14 12 . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 10 | . 6 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 7 7 . Record 1 | . 1 . . Emergency Access Points 3 | . 1 2 . Alert Level 2 | . 1 1 . Locate Traps 3 | . 2 1 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Investigation Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 9 | . 5 . 4 Process 2 | . 2 . . Report Inventory 4 | . 2 . 2 Retrieve Components 3 | . 1 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 95 | . . . 95 Parts Recycled . | . . . . Recycled Matter 12 | . 12 . . Retrieved Matter . | . . . . Retrieved Components 29 | . 9 . 20 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 2 1 . Non-combat 2 | . 1 1 . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 2 1 . parse_system 1 | . 1 . . find_recycling 2 | . 1 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 214 | . . . 214 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4530 | 52 1041 2026 1411 Spaces Moved 2343 | 41 605 934 763 Core 12 | 8 3 . 1 Treads 499 | . . 349 150 Legs 1832 | 33 602 585 612 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 133 | 106 120 140 135 Slowest Speed 650 | 120 150 260 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 70 64 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . . . 64 Melee . | . . . . Projectile . | . . . . AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3345 | 47 795 1500 1003 Wait 607 | . 71 440 96 Move 2340 | 40 604 933 763 Hop . | . . . . Pick Up 55 | 2 19 16 18 Fast Attach 47 | 5 7 13 22 Attach 16 | . 5 5 6 Detach 7 | . 1 3 3 Swap 20 | . 11 4 5 Drop 41 | . 9 13 19 Fire 159 | . 63 40 56 Melee 49 | . 3 33 13 Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 13) 838 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Core integrity fell below 50% 1091 | -10/Materials | Discovered new exit (range 4) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1402 | -9/Materials | Build established: Scavenger-Mutant 1861 | -9/Materials | Lost 3 parts (1p1n1u) 2293 | -9/Materials | Core integrity fell below 50% 2518 | -9/Materials | Discovered new exit (range 6) 2637 | -9/Materials | Build established: Gunner 2854 | -9/Materials | Discovered new exit (range 15) 3017 | -9/Materials | Discovered new exit (range 11) 3120 | -9/Materials | Entered Storage 3450 | -9/Storage | Met a pair of Derelict thieves 3694 | -9/Storage | Core integrity fell below 20% 3740 | -9/Storage | Lost 8 parts (1p3n1u3w) 4001 | -9/Storage | Repaired Broken Rocket Launcher? 4308 | -9/Storage | Lost 4 parts (2n2u) 4477 | -9/Storage | Repaired Imp. Assault Rifle? 4531 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Datajack Wheel Faulty Imp. Medium Laser Lgt. Treads Aluminum Leg Hover Unit 04459_ Acquired Med. Storage Unit. 04463_ Acquired Imp. Medium Laser. 04466_ Acquired Lgt. Angular Momentum Engine. 04469_ Acquired Aluminum Leg. 04476_ Acquired Remote Shield. 04477_ >> REPAIR: Completed Imp. Assault Rifle? 04485_ R-06 Scavenger inserts Hcp. Matter Pod into recycling unit. 04508_ Acquired 20 matter. 04526_ C-30 ARC bursts open, deploying its payload. 04526_ S-10 Pest unfolds itself. 04527_ S-10 Pest destroyed. 04531_ M-13 Machinist destroyed. 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