Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.01 @ 20:58:25 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (326) 1630 Value Destroyed (14246) 14246 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 24149 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 225 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/1300 Matter 630/800 Energy 410/410 System Corruption 9% Temperature Critical (552) Movement Walking (180) Ox1 Location -3/Testing Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Large Storage Unit Experimental Matter Compressor Improved Trap Scanner Experimental Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Improved Thermal Defense Suite Improved Hacking Suite System Mapper > --- WEAPON (4) ------- Nova Cannon Coil Gun KE Penetrator KE Penetrator > --- INVENTORY (15) --- Flexi-carbon Leg Matter Neutralizer Coil Gun Mass Driver Ionic Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Heavy Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Large Matter Pod Experimental Matter Compressor Improved Trap Scanner Advanced Targeting Computer Recoil Nullifier Improved Power Shielding Improved Powered Armor Improved Hacking Suite > --- WEAPON ----------- KE Penetrator Omega Cannon Ionic Axe > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Advanced Melee Analysis Suite Core Analyzer Dispersion Rifle Dispersion Rifle Advanced Plasma Rifle HERF Cannon Cooled Proton Cannon Matter Neutralizer Coil Gun Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon [Rating: 151] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Dispersion Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Impact Mace Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Slots Evolved 15 | . 1 2 2 2 2 2 . 2 2 . Power 3 | . . . 1 . . . . . 2 . Propulsion 2 | . . 2 . . . . . . . . Utility 8 | . 1 . . 1 2 2 . 2 . . Weapon 2 | . . . 1 1 . . . . . . Parts Attached 202 | 7 12 16 7 24 42 2 2 38 9 43 Power 25 | 1 1 5 1 5 4 . . 3 2 3 Engine 16 | 1 1 5 1 4 4 . . . . . Core 3 | . . . . 1 . . . 1 1 . Reactor 6 | . . . . . . . . 2 1 3 Propulsion 66 | 2 7 6 5 5 15 . 2 11 6 7 Treads . | . . . . . . . . . . . Leg 66 | 2 7 6 5 5 15 . 2 11 6 7 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 2 3 1 . 8 6 2 . 13 1 15 Device 23 | . . . . 4 4 2 . 7 . 6 Storage 10 | 1 1 1 . 3 1 . . 1 . 2 Processor 7 | 1 1 . . . 1 . . 2 . 2 Hackware 2 | . . . . . . . . . . 2 Protection 9 | . 1 . . 1 . . . 3 1 3 Artifact . | . . . . . . . . . . . Weapon 60 | 2 1 4 1 6 17 . . 11 . 18 Energy Gun 6 | . . . . . . . . 3 . 3 Energy Cannon 5 | . . . . . . . . 1 . 4 Ballistic Gun 34 | 2 1 4 1 6 14 . . . . 6 Ballistic Cannon 12 | . . . . . 2 . . 7 . 3 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . 3 1 . . 2 . 8 Parts Lost 53 | . 1 . 1 2 22 . . 17 . 10 Power 7 | . . . . . 3 . . 2 . 2 Propulsion 13 | . . . 1 1 5 . . 4 . 2 Utility 19 | . 1 . . 1 4 . . 7 . 6 Weapon 14 | . . . . . 10 . . 4 . . Highest Loss Streak 6 | . 1 . 1 1 6 . . 4 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 98 94 94 97 99 95 Engine 9 | . 12 9 16 13 11 11 11 2 . . Core 1 | . . . . . . . . 2 9 4 Reactor 2 | . . . . . . . . 4 9 11 Leg 25 | . 25 39 33 27 24 22 22 19 18 17 Device 8 | . . . . 1 8 27 27 22 18 14 Storage 11 | . 12 10 8 12 11 5 5 9 9 11 Processor 10 | . 12 10 8 7 12 11 11 14 13 6 Protection 6 | . 12 10 8 6 3 . . 3 3 6 Energy Gun 1 | . . . . . . . . 5 . 2 Ballistic Gun 17 | . 24 19 25 27 21 5 5 2 . 5 Ballistic Cannon 3 | . . . . . 2 11 11 10 18 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 186 | 18 29 95 106 117 123 124 124 155 175 186 Greatest Support 103 | 20 20 52 58 58 80 75 76 81 94 103 Greatest Overweight (x) 9 | 5 9 2 2 2 3 1 2 3 3 2 Average Overweight (x) 1 | . 1 . 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 10 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 14 19 25 25 25 25 25 25 25 20 Most Carried 25 | 5 12 15 17 25 25 10 11 25 25 25 Average Carried 19 | 2 9 14 12 23 22 9 10 17 24 17 Final Capacity 25 | 10 15 25 25 25 25 25 25 25 25 15 Final Carried 25 | 5 12 14 17 24 11 9 11 25 25 5 Class Distribution -------------------- 57% | Hacker-Gunner 21% | Hacker-Mutant 10% | Scavenger-Gunner 6% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Generator-Gunner | -3/Research Generator-Gunner | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Matter Collected 12125 | 200 541 1227 585 2322 3103 . 40 1577 484 2046 Remotely . | . . . . . . . . . . . Salvage Created 16312 | . 503 1638 888 2925 4268 . . 2286 681 3123 Parts 813 | . 42 97 51 164 172 . . 105 34 148 Haulers Intercepted 9 | . 1 4 . 2 1 . . . . 1 Recyclers Shooed 7 | . . . . . 6 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Combat Hostiles Destroyed 257 | . 11 26 11 57 56 . . 46 10 40 Guns 180 | . 11 26 11 57 42 . . 16 . 17 Cannons 72 | . . . . . 13 . . 27 10 22 AOE 4 | . . . . . 1 . . 3 . . Classes Destroyed 17 | . 4 5 3 2 2 . . . . 1 Worker 13 | . . 3 2 3 2 . . . . 3 Builder 9 | . . . 1 1 4 . . 3 . . Tunneler 1 | . . . 1 . . . . . . . Hauler 9 | . 1 4 . 2 1 . . . . 1 Recycler 16 | . . 3 3 . 9 . . 1 . . Operator 6 | . . 2 1 2 1 . . . . . Watcher 26 | . 3 4 4 4 4 . . 5 1 1 Swarmer 37 | . 4 4 2 9 6 . . 12 . . Grunt 127 | . 7 14 4 31 29 . . 20 . 22 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . 1 . 1 1 . . . . . Researcher 8 | . . . . . . . . . . 8 Sentry 25 | . . 7 2 2 5 . . 4 3 2 Specialist 3 | . . . . . 3 . . . . . Hunter 23 | . . . 3 6 7 . . . 5 2 Programmer 37 | . . . . 7 4 . . 10 2 14 Heavy 2 | . . . . . 2 . . . . . Best Kill Streak 16 | . 9 8 8 8 7 . . 14 2 16 Combat Bots Only 11 | . 8 4 2 7 7 . . 11 2 11 Max Kills in Single Turn 5 | . 2 2 2 2 5 . . 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Damage Taken 11891 | . 315 607 343 1232 3374 . 11 2324 335 3350 Core 2086 | . 19 71 43 70 341 . . 172 34 1336 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 338 | . 4 14 9 13 24 . . 102 79 93 Regen/Repaired (Parts) 1172 | . 78 176 . 390 365 . . . . 163 Core Remaining (%) 87 | 100 92 82 92 90 59 . 100 85 . . Volleys Fired 696 | . 43 100 46 135 178 . . 89 14 91 Largest 4 | . 2 2 3 4 4 . . 4 4 4 Hottest 325 | . 40 46 69 96 124 . . 281 244 325 Shots Fired 2304 | . 86 200 138 528 689 . . 305 56 302 Gun 1848 | . 86 200 138 528 600 . . 126 . 170 Cannon 456 | . . . . . 89 . . 179 56 132 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 2123 | . 86 200 138 528 689 . . 220 56 206 Thermal 179 | . . . . . . . . 83 . 96 Explosive . | . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . Robot Hit Streak 56 | . 56 38 38 27 39 . . 53 55 26 Robot Miss Streak 3 | . 2 2 2 3 3 . . 2 1 3 Penetration Max 1 | . . . . . 1 . . 1 . 1 Secondary Targets 24 | . 6 3 2 10 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 1690 | . 79 156 105 385 508 . . 213 34 210 Core Hits 713 | . 25 64 44 161 211 . . 105 14 89 Critical Kills 57 | . . . . . 1 . . 13 11 32 Critical Parts Destroyed 65 | . . 1 1 2 . . . 26 9 26 Critical Strikes 146 | . . 1 1 2 7 . . 50 27 58 Burn 2 | . . . . . . . . 2 . . Meltdown 2 | . . . . . . . . . . 2 Destroy 127 | . . 1 1 2 1 . . 39 27 56 Blast 15 | . . . . . 6 . . 9 . . Melee Attacks 4 | . . . . . 1 . . . . 3 Impact 1 | . . . . . 1 . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 32071 | . 819 2444 1452 5992 9021 . . 5942 630 5771 Guns 23225 | . 819 2372 1452 5974 6745 . . 2513 . 3350 Cannons 7810 | . . . . . 1858 . . 3120 524 2308 Explosions 893 | . . 72 . . 417 . . 298 106 . Melee 84 | . . . . . . . . . . 84 Ramming 59 | . . . . 18 1 . . 11 . 29 Kinetic 27050 | . 819 2372 1452 5974 8603 . . 3874 524 3432 Thermal 4412 | . . 72 . . 417 . . 1697 . 2226 Explosive 404 | . . . . . . . . 298 106 . Electromagnetic 62 | . . . . . . . . 62 . . Impact . | . . . . . . . . . . . Slashing 84 | . . . . . . . . . . 84 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 2 . 1 1 . . 1 1 9 Average Corruption 2 | . . 1 . 1 1 . . 1 1 4 Corruption Purged 2 | . . . . 1 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . 15 . 9 2 . . 8 2 38 Message Errors 21 | . . 7 . 2 2 . . 2 . 8 Matter Fused 17 | . . 3 . 1 . . . 2 1 10 Heat Flow Errors 6 | . . 2 . 1 . . . 2 . 1 Energy Discharges 6 | . . 2 . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 13 | . . 1 . 4 . . . 2 . 6 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . 2 Alerts 1 | . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 357 | . . . . . 128 . . 49 . 180 Projectiles 262 | . . . . . 33 . . 49 . 180 Explosions 95 | . . . . . 95 . . . . . Melee . | . . . . . . . . . . . Knockbacks 64 | . . . . . 21 . . 27 1 15 Impact . | . . . . . . . . . . . Kinetic 59 | . . . . . 18 . . 26 1 14 Secondary 5 | . . . . . 3 . . 1 . 1 Self-Inflicted Damage 111 | . . 39 . . 23 . . . 49 . Shots 3 | . . 1 . . 1 . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . . . 1 1 . . 1 . 2 Kicked 5 | . . . . 1 1 . . 1 . 2 Crushed . | . . . . . . . . . . . Highest Temperature 769 | . 21 263 118 345 19 . . 209 509 769 Average Temperature 131 | . 10 44 28 93 6 . . 108 109 249 Received Heat Transfer 3732 | . 252 396 108 519 975 . 9 694 36 743 Effects 151 | . . 1 . 8 . . . . 4 138 Shutdowns 64 | . . . . . . . . . 4 60 Energy Bleed 12 | . . 1 . 1 . . . . . 10 Interference 31 | . . . . 7 . . . . . 24 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 8 | . . . . . . . . . . 8 Damage (minor) 9 | . . . . . . . . . . 9 Damage (major) 20 | . . . . . . . . . . 20 Damage (core) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 13 | . . . . . . . . 2 . 11 Heat Transferred 6028 | . . 50 . . 300 . . 2775 . 2903 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Peak Influence 622 | . 232 355 363 355 465 59 31 265 430 622 Initial 181 | . . . 46 59 30 59 31 12 13 181 Average 135 | . 46 143 186 105 115 59 31 116 207 317 Maximum Alert Level 2 | . 1 1 1 1 2 . . 1 2 2 Low Security (%) 75 | 100 87 71 62 84 86 100 100 80 39 30 Level 1 20 | . 12 28 37 15 12 . . 20 52 34 Level 2 4 | . . . . . 1 . . . 8 35 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 87 | . 1 3 4 26 22 . 1 12 4 14 Investigation 34 | . 1 1 4 8 10 . . 4 3 3 Extermination 22 | . . . . 9 4 . . 5 1 3 Reinforcement 24 | . . 2 . 7 4 . 1 3 . 7 Assault 2 | . . . . . 1 . . . . 1 Garrison 5 | . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Distress Signals 17 | . 2 3 4 1 2 . . 2 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 329 | . 18 32 17 71 68 . 2 56 11 54 Peak Tracking Total 7 | . 6 4 3 5 6 . 2 7 2 7 Tactical Retreats 10 | . . . . 2 3 . . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Traps Triggered 8 | . . 3 . 3 . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . 6 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Machines Disabled 22 | . . 3 2 . 5 . . 4 1 7 Max in Single Turn 5 | . . 3 1 . 5 . . 1 1 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Machines Accessed 55 | . 8 8 5 10 13 1 . 3 3 4 Terminals 32 | . 7 6 4 4 5 1 . 1 1 3 Fabricators 3 | . . . . 1 2 . . . . . Repair Stations 12 | . 1 2 . 3 3 . . 1 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 1 1 3 . . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 207 | . 29 23 25 29 59 1 . 9 11 21 Successful 163 | . 25 20 20 24 47 1 . 5 4 17 Failed 44 | . 4 3 5 5 12 . . 4 7 4 Catastrophic 2 | . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 5 4 2 . 2 . . . . . Terminals 109 | . 26 17 20 10 16 1 . 2 3 14 Fabricators 5 | . . . . 2 3 . . . . . Repair Stations 50 | . 3 6 . 13 13 . . 4 4 7 Recycling Units . | . . . . . . . . . . . Scanalyzers 42 | . . . 5 3 27 . . 3 4 . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 69 | . 17 11 14 7 8 1 . . 1 10 Record 8 | . 3 2 . 2 1 . . . . . Part Schematic 2 | . . . . 1 1 . . . . . Robot Schematic 2 | . . . . 1 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . . . Open DSF 3 | . . . . 2 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 7 | . 1 2 2 . 1 . . . . 1 Repair Station Index 1 | . . . . . 1 . . . . . Locate Traps 6 | . 2 1 2 . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 4 | . . 2 1 . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . Surveillance Status 3 | . 2 1 . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 Assault Status 3 | . 2 . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 3 | . . . 1 . 1 . . . . 1 Zone Layout 10 | . 2 1 3 1 1 . . . 1 1 Protovariant Controls 1 | . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 2 2 . . . . . Load Schematic 2 | . . . . 1 1 . . . . . Build 2 | . . . . 1 1 . . . . . Repair Station Hacks 38 | . 3 6 . 11 8 . . 2 1 7 Scan Component 22 | . 2 3 . 6 4 . . 2 1 4 Repair 16 | . 1 3 . 5 4 . . . . 3 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 40 | . . . 5 3 27 . . 3 2 . Insert Component 21 | . . . 3 2 13 . . 2 1 . Analyze 19 | . . . 2 1 14 . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 11 | . 5 3 1 . 2 . . . . . Terminals 11 | . 5 3 1 . 2 . . . . . Track 6 | . 2 2 . . 2 . . . . . Botnet 5 | . 3 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 7 5 5 7 13 . . 3 3 4 Full Trace Events 32 | . 2 2 4 7 8 . . 3 3 3 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 1 . . . . 6 Robots Built 3 | . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . Part Schematics Acquired 33 | . . . 2 2 12 . . 1 . 16 Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 31 | . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 16 | . 1 3 . 5 4 . . . . 3 Time 535 | . 26 89 . 156 96 . . . . 168 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 16 | . . . 2 1 11 . . 1 1 . Part Schematics Acquired 15 | . . . 2 1 11 . . 1 . . Parts Damaged 2 | . . . . . 2 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Total Allies 6 | . . . . 6 . . . . . . Largest Group 6 | . . . . 6 1 . . . . . Highest-Rated Group 183 | . . . . 183 27 . . . . . Highest-Rated Ally 31 | . . . . 31 27 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . 35 . . . . . . Total Damage 756 | . . . . 756 . . . . . . Kills 7 | . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Turns Passed 16300 | 75 1594 1492 609 4375 3237 27 140 2500 399 1852 Spaces Moved 6446 | 59 689 746 215 1698 1256 14 68 891 151 659 Core 95 | 23 72 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6351 | 36 617 746 215 1698 1256 14 68 891 151 659 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 187 190 192 192 190 187 112 Average Speed 198 | 102 206 147 222 214 196 192 196 218 222 181 Slowest Speed 500 | 300 500 260 260 262 330 192 263 330 330 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 38 | 4 98 75 21 41 31 1 81 22 4 48 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . . . 6 . . 1 . . Terrain Destroyed 150 | . . 10 . . 47 . . 41 43 9 Melee 1 | . . . . . 1 . . . . . Projectile 57 | . . . . . 23 . . 25 . 9 AOE 92 | . . 10 . . 23 . . 16 43 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac DSF Fac Res Tes Total 8599 | 70 782 980 269 2224 1678 15 74 1229 181 1097 Wait 1090 | . 26 106 . 339 190 . 5 169 . 255 Move 6436 | 58 688 745 214 1697 1255 13 67 890 150 659 Hop . | . . . . . . . . . . . Pick Up 85 | 5 7 4 2 15 5 . . 30 2 15 Fast Attach 42 | 7 1 7 . 5 6 . . 6 . 10 Attach 74 | . 2 3 3 5 23 2 . 18 3 15 Detach 4 | . . . . . . . . 3 . 1 Swap 86 | . 9 6 4 14 13 . 2 14 6 18 Drop 68 | . 6 9 . 13 6 . . 9 6 19 Fire 696 | . 43 100 46 135 178 . . 89 14 91 Melee 4 | . . . . . 1 . . . . 3 Ram . | . . . . . . . . . . . Kick 5 | . . . . 1 1 . . 1 . 2 Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 139 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Destroyed 8 combat bots 315 | -10/Materials | Build established: Hacker-Mutant 626 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Discovered exit to Materials (range 9) 796 | -10/Materials | Discovered exit to Materials (range 14) 1003 | -10/Materials | Discovered exit to Materials (range 15) 1240 | -10/Materials | Repaired Assault Rifle 1670 | -10/Materials | Entered another Materials area 1670 | -9/Materials | Evolved 2 slots: Propulsion x2 1923 | -9/Materials | Identified exit to Mines 1923 | -9/Materials | Discovered exit to Mines (range 12) 2367 | -9/Materials | Identified exit to Materials 2367 | -9/Materials | Discovered exit to Materials (range 6) 2464 | -9/Materials | Repaired Autogun 2497 | -9/Materials | Repaired Autogun 2578 | -9/Materials | Repaired Cld. Ion Engine 3162 | -9/Materials | Entered another Materials area 3162 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3466 | -8/Materials | Build established: Hacker-Gunner 3713 | -8/Materials | Identified exit to Factory 3713 | -8/Materials | Discovered exit to Factory (range 8) 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5200 | -7/Factory | Destroyed 7 combat bots 5417 | -7/Factory | Identified exit to Lower Caves 5417 | -7/Factory | Discovered exit to Lower Caves (range 2) 5617 | -7/Factory | Repaired Autogun 5678 | -7/Factory | Repaired Enh. Autogun 5712 | -7/Factory | Repaired Autogun 5864 | -7/Factory | Repaired Carbon-fiber Leg 5878 | -7/Factory | Repaired Core Shielding 5986 | -7/Factory | Garrison activated, responded to threat 6646 | -7/Factory | Fabricated L-41 Fighter? 6656 | -7/Factory | Allied Derelicts emerged from ambush trap array 8024 | -7/Factory | Identified exit to Factory 8024 | -7/Factory | Discovered exit to Factory (range 12) 8146 | -7/Factory | Entered another Factory area 8146 | -6/Factory | Accompanied by 1 ally 8146 | -6/Factory | Evolved 2 slots: Utility x2 9022 | -6/Factory | Cargo convoy interrupted 9095 | -6/Factory | Repaired Autogun 9129 | -6/Factory | Repaired Autogun 9313 | -6/Factory | Lost 3 parts (1p2w) 9489 | -6/Factory | Repaired Autogun 9881 | -6/Factory | Repaired Autogun 10060 | -6/Factory | Identified exit to Lower Caves 10060 | -6/Factory | Discovered exit to Lower Caves (range 12) 10139 | -6/Factory | Crushed by falling debris 10183 | -6/Factory | Lost 3 parts (1p2n) 11062 | -6/Factory | Garrison activated, responded to threat 11080 | -6/Factory | Fabricated Autogun (x2) 11143 | -6/Factory | Lost 5 parts (1p1n3w) 11162 | -6/Factory | Destroyed 7 combat bots 11329 | -6/Factory | Lost 6 parts (2n2u2w) 11364 | -6/Factory | Identified exit to Factory 11364 | -6/Factory | Discovered exit to Factory (range 8) 11383 | -6/Factory | Entered another Factory area 11383 | -5/Factory | Evolved 2 slots: Utility x2 11407 | -5/Factory | Identified exit to DSF 11410 | -5/Factory | Entered DSF 11411 | -5/DSF | Joined Warlord attack on 0b10 via DSF 11433 | -5/DSF | Additional patrols routed to DSF 11521 | -5/DSF | Identified exit to Factory 11521 | -5/DSF | Discovered exit to Factory (range 16) 11550 | -5/DSF | Entered Factory 11550 | -4/Factory | Evolved 2 slots: Utility x2 12023 | -4/Factory | Destroyed 10 combat bots 12024 | -4/Factory | Lost 4 parts (1p1n2u) 12323 | -4/Factory | Build established: Scavenger-Gunner 12588 | -4/Factory | Lost 3 parts (1p1n1w) 12630 | -4/Factory | Destroyed 11 combat bots 13504 | -4/Factory | Build established: Hacker-Gunner 13630 | -4/Factory | Spotted B-86 Titan 14018 | -4/Factory | Found Imp. Powered Armor 14021 | -4/Factory | Found Imp. Powered Armor 14033 | -4/Factory | Identified exit to Research 14033 | -4/Factory | Discovered exit to Research (range 10) 14050 | -4/Factory | Entered Research 14050 | -3/Research | Evolved 2 slots: Power x2 14354 | -3/Research | Identified exit to Testing 14354 | -3/Research | Discovered exit to Testing (range 15) 14368 | -3/Research | Build established: Generator-Gunner 14449 | -3/Research | Entered Testing 14618 | -3/Testing | Repaired Imp. Power Shielding 14682 | -3/Testing | Repaired Antimatter Reactor 14751 | -3/Testing | Repaired Biometal Leg 14829 | -3/Testing | Scanned by Researcher 14859 | -3/Testing | Destroyed 11 combat bots 15052 | -3/Testing | Destroyed 8 combat bots 15327 | -3/Testing | Core integrity fell below 50% 15396 | -3/Testing | Protovariant out of control (PD-GO0GLT3O4X) 15396 | -3/Testing | Unleashed a protovariant (PD-GO0GLT3O4X) 15530 | -3/Testing | Found Prototype Ballistic Cannon 15538 | -3/Testing | Identified Omega Cannon 15836 | -3/Testing | Found Prototype Hackware 15836 | -3/Testing | Identified System Mapper 16116 | -3/Testing | Found Unknown Device 16118 | -3/Testing | Identified Launcher Loader 16270 | -3/Testing | Core integrity fell below 20% 16302 | -3/Testing | Core destroyed Last Messages --------------- 16294_ G-67 Veteran destroyed. 16294_ Slug penetrates Wall. 16296_ Power failure, Hvy. Antimatter Reactor shutdown. 16296_ Overheating: System interference. 16296_ Imp. Thermal Defense Suite temporarily disabled. 16297_ Power failure, Mni. Fusion Reactor shutdown. 16297_ Slug penetrates G-67 Veteran. 16297_ G-67 Veteran destroyed. 16298_ Power failure, Lgt. Antimatter Reactor shutdown. 16298_ Q4O=9%Q3LQR:BW>PBAO#EDF 16298_ Flexi-carbon Leg destroyed. 16299_ Biometal Leg broken. 16299_ Overheating: Short circuit. 16300_ Overheating: System interference. 16300_ Adv. Targeting Computer temporarily disabled. 16301_ Slug penetrates G-67 Veteran. 16301_ Slug penetrates Wall. 16301_ Slug penetrates G-67 Veteran. 16301_ Mni. Fusion Reactor destroyed. 16302_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | #???????????????????# # = """" #??????? | | #???????????????????# # """" #??????? | | #???????????????????#### # """" #??????? | | ### #??????????????????????# # """" #??????? | | ??# #????######????????????# # #??????? | | ??# #????#"! "#????????????# + ! #??????? | | ??# ####"" *"#????????????# # #??????? | | ###"#!##] ""#????????????# ######+#######???? | | %*%!!%##"" !"#????????????# # =!==! #???? | | [[=!!%#??#" ""#????????????# # ! !!] ###?? | | !!==%!#??# ##????????????# # =""" """ ""#?? | | """" *####+#"############### # """ """ ""#?? | | " # # """ """ T"#?? | | " """ + !% # ""#?? | | " " " # % + """ """ ""#?? | | " " " # *[ # """ """ ###?? | | #+##+############;;######## """ """ #???? | | # #????#[ ! #??# #???? | | # """ #????#[ !""" #??# #???? | | # """ #????# """ #??# #???? | | ####### """ #????# """ #??##############???? | | ??????# #????# gg #???????????????????? | | ??????# """ #????# """ #???????????????????? | | ??????# """ #????# """S"" #???????????????????? | | ??????# """ #????#["["" " #???????????????????? | | ??????# #????#=*%!@=g=#???????????????????? | | ??????##########????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 73 Energy Capacity 705 Matter Stores 950 Matter Capacity 950 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 400 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 52 Item Schematics ----------------- Assault Rifle | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Imp. Particle Charger | -7/Factory | Hacked Autogun | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Hvy. Deuterium Engine | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Hvy. Assault Rifle | -6/Factory | Scanalyzed Deuterium Engine | -6/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Exp. Energy Well | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Exp. Core Shielding | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked W-25 Informer | -6/Factory | Hacked E-15 Imp | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive R-10 Processor | -3/Testing | Archive S-43 Plague | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory Autogun | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevCooledWand Manual? 0 Play Time 02:05:51 Cumulative 1044.2 hours Start 2022.03.31 @ 17:04:24 End 2022.04.01 @ 20:58:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 767 Rogue 62 Adventurer 0 Explorer 705 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34ce4328-56cf-4a1a-b587-40adf3d368b9