Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 18:04:18 Player: Anting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (229) 1145 Value Destroyed (7216) 7216 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1593) 1593 TOTAL SCORE: 17374 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 134 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -146 Cogmind --------- Core Integrity 866/1000 Matter 248/300 Energy 0/150 System Corruption 0% Temperature Hot (272) Movement Flying (17) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster (fused) > --- UTILITY (8) ------ Medium Storage Unit Weapon Mount Improved Reaction Control System Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Quantum Reactor Cooled VTOL Module Enhanced Optical Array Advanced Hacking Suite Long-range Proton Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Experimental Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Cooled VTOL Module Enhanced Optical Array Weapon Mount Improved Reaction Control System Tri-rail Accelerator Heavy Rocket Launcher [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 Utility 6 | . . . 1 1 . . 2 . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 10 . 23 18 12 15 14 1 11 1 . . . 13 . 5 . 2 3 1 10 Power 17 | 1 1 . 3 2 2 2 1 . . . . . . 1 . . . 1 . . 3 Engine 12 | 1 1 . 3 1 1 2 1 . . . . . . 1 . . . . . . 1 Core 5 | . . . . 1 1 . . . . . . . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 4 . 10 8 4 9 4 . 2 . . . . 3 . 1 . 1 . . 2 Treads 30 | . 2 . 9 7 4 8 . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 1 . 1 4 . 2 . . . . 3 . 1 . 1 . . 2 Utility 53 | 2 2 . 5 4 2 2 7 . 7 1 . . . 9 . 4 . . 3 1 4 Device 13 | 1 1 . 3 . . 1 1 . . 1 . . . 1 . 1 . . 1 . 2 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 . . Hackware 22 | . . . . . . . 2 . 7 . . . . 8 . 3 . . 1 . 1 Protection 10 | . . . 1 3 2 1 1 . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 . 5 4 4 2 2 1 2 . . . . . . . . . . . 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 . 3 2 2 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 5 2 . . 1 . . . . . . 1 . . . . 1 . . Parts Lost 25 | . 3 . 2 1 10 3 . . . . . . . 2 . . . . . . 4 Power 5 | . . . 1 1 2 1 . . . . . . . . . . . . . . . Propulsion 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . Utility 8 | . 1 . 1 . 2 . . . . . . . . 2 . . . . . . 2 Weapon 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 2 . 1 1 7 1 . . . . . . . 1 . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 14 14 19 18 18 9 10 9 8 8 10 10 9 10 9 9 8 9 9 8 Power . | . 1 1 . . 1 1 . . . . . . . . . . . . 1 1 1 Propulsion 4 | 1 3 3 3 7 6 6 1 1 1 2 1 2 2 2 3 3 4 3 3 3 1 Utility 5 | . 4 6 5 7 7 7 4 6 4 3 3 5 5 4 5 3 2 2 2 3 3 Weapon 3 | . 1 4 4 5 4 3 4 2 3 2 2 3 3 2 2 2 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 3 3 3 1 2 . 2 1 . . . . . . . . . 1 1 5 Power 4 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 Utility 9 | . . 3 . . 1 . . 2 1 . . . . . . . . . . . 2 Weapon 7 | . 2 . 1 2 . 1 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 98 91 87 99 100 91 92 91 92 91 90 86 92 93 93 92 93 90 Engine 7 | . 14 14 10 5 4 5 7 7 7 7 7 7 7 6 6 6 6 6 6 6 . Treads 19 | . 5 28 32 35 31 35 . . . . . . . . . . . . . . . Leg 1 | . 22 . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 29 30 29 30 30 30 30 26 26 26 26 26 26 26 29 Device 10 | . 13 14 19 7 . 5 9 15 14 17 17 15 15 10 6 11 13 13 12 12 11 Storage 8 | . 14 14 11 9 9 9 7 7 7 4 4 7 7 6 6 6 6 6 6 6 5 Processor 5 | . . . . 5 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 Hackware 7 | . . . . . . . 14 15 15 15 15 15 15 25 26 26 26 26 26 26 21 Protection 4 | . . . 1 13 14 4 4 . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 28 19 15 12 16 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 2 1 5 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 7 6 4 4 7 6 5 6 6 5 5 6 6 4 Peak Build Rating 98 | 7 11 13 24 31 32 39 49 50 55 57 57 55 55 79 77 82 82 85 91 84 98 Average Rating 38 | 4 8 11 16 26 28 34 45 48 49 54 53 55 54 73 77 78 81 82 82 82 93 On Entrance 48 | . 7 11 13 18 29 23 39 47 48 55 55 55 55 55 77 77 82 82 83 83 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 32 32 56 69 72 65 24 30 22 28 22 22 22 23 21 23 23 23 23 23 43 Greatest Support 112 | 20 40 40 60 83 83 112 24 24 24 23 23 23 23 31 23 31 23 31 23 23 44 Greatest Overweight (x) 2 | . 2 . 1 1 1 1 1 1 . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 6 14 15 15 20 20 20 10 10 10 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 15 15 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 3 10 14 15 19 18 18 9 9 9 8 8 10 10 9 10 9 9 9 9 10 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 15 15 20 20 16 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 34% | Mutant 29% | Scavenger-Mutant 21% | Hacker-Scout 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Assassin | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 6227 | 241 505 90 1019 846 1069 1028 262 20 188 180 184 . 10 175 . 60 . 162 30 56 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8198 | 27 873 81 1755 1283 1316 1423 182 . 238 154 133 . . 336 . 80 . 59 . . 258 Parts 447 | 8 42 7 107 71 61 62 15 . 23 4 3 . . 24 . 8 . 2 . . 10 Haulers Intercepted 17 | . 2 . 6 6 . 3 . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 7 . 1 2 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . 6 . 10 . Prevented 8 | . . . . . . . . . . 4 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 137 | . 11 6 30 21 34 18 . . 7 3 2 . . 1 . . . . . . 4 Melee 7 | . . . . 2 2 2 . . . . . . . 1 . . . . . . . Guns 98 | . 11 6 29 16 22 14 . . . . . . . . . . . . . . . Cannons 4 | . . . . 1 . . . . . 2 1 . . . . . . . . . . AOE 19 | . . . . 2 6 . . . 7 . . . . . . . . . . . 4 Classes Destroyed 20 | 1 5 1 4 1 6 . . . . . . . . 1 . . . 1 . . . Worker 13 | . . . 6 1 . 1 1 . 2 . . . . 2 . . . . . . . Builder 10 | . . . 1 2 . 1 2 . . . . . . 3 . 1 . . . . . Tunneler 5 | 2 1 . 1 . . . . . 1 . . . . . . . . . . . . Hauler 17 | . 2 . 6 6 . 3 . . . . . . . . . . . . . . . Recycler 10 | . 2 . 1 . . 5 1 . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operator 7 | . 1 . 1 1 . . . . 2 . . . . . . 1 . . . . 1 Watcher 28 | . 3 . 4 4 2 4 1 . 2 . . . . 4 . 1 . . . . 3 Swarmer 36 | . . 6 3 5 5 5 . . 7 1 . . . . . . . . . . 4 Cutter 2 | . . . . . 2 . . . . . . . . . . . . . . . . Grunt 57 | . 11 . 17 12 8 7 . . . 1 1 . . . . . . . . . . Brawler 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Protector 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Sentry 25 | . . . 8 3 10 3 . . . 1 . . . . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Programmer 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 3 5 4 5 7 2 . 5 2 2 . . 2 . 1 . . . . 7 Combat Bots Only 5 | . 5 3 5 3 5 5 . . 4 2 2 . . 1 . . . . . . 4 Max Kills in Single Turn 7 | 1 1 2 2 3 2 2 1 . 4 1 1 . . 1 . 1 . 1 . . 7 Gunslinging 1 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . . . 4 . . . . . . . . . . . 4 Melee 1 | . . . . 1 1 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 595 | . 62 16 78 80 221 72 9 . 6 1 1 . 1 8 . . 6 . . 2 32 Missed 157 | . 9 4 19 21 66 18 5 . 2 . 1 . 1 3 . . 5 . . 1 2 Hits 438 | . 53 12 59 59 155 54 4 . 4 1 . . . 5 . . 1 . . 1 30 Melee 9 | . . . 1 . 1 7 . . . . . . . . . . . . . . . Projectile 429 | . 53 12 58 59 154 47 4 . 4 1 . . . 5 . . 1 . . 1 30 AOE 7 | . . . . . 7 . . . . . . . . . . . . . . . . Critical Strikes 26 | . . . 2 3 10 6 . . . . . . . 1 . . . . . . 4 Damage Taken 6551 | . 688 102 610 782 2409 872 32 . 128 16 . . . 92 . 23 5 . . 13 779 Core 886 | . 136 10 80 55 278 118 6 . 31 . . . . 38 . . . . . . 134 Absorbed by Shields 244 | . . . 144 84 16 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 219 | . . . 22 109 . 70 . 2 16 . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 41 80 . . 18 . . . . . . 94 . . . . . . 95 . Volleys Fired 558 | 2 77 5 81 80 117 94 5 . 5 24 51 . . 4 . . 2 6 . . 5 Largest 2 | 2 2 2 2 2 2 2 1 . 1 1 1 . . 1 . . 1 1 . . 1 Hottest 136 | 60 80 46 46 136 65 65 65 . 81 81 81 . . 65 . . 65 65 . . 60 Shots Fired 938 | 4 153 10 163 158 210 138 5 . 5 24 51 . . 4 . . 2 6 . . 5 Gun 793 | 4 153 10 163 150 195 118 . . . . . . . . . . . . . . . Cannon 128 | . . . . 6 5 18 5 . 2 24 51 . . 4 . . 2 6 . . 5 Launcher 17 | . . . . 2 10 2 . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 715 | 2 72 10 163 150 195 118 . . . . . . . . . . . . . . 5 Thermal 181 | 2 81 . . 6 5 18 5 . . 14 38 . . 4 . . 2 6 . . . Explosive 17 | . . . . 2 10 2 . . 3 . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . 2 10 13 . . . . . . . . . . Robot Hit Streak 21 | 3 14 4 13 21 20 17 . . 4 6 5 . . . . . . . . . 7 Robot Miss Streak 7 | 1 4 1 6 4 4 7 . . . 1 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 1 2 5 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 632 | 3 108 6 128 110 133 89 7 . 9 7 7 . . 13 . 4 . 2 . . 6 Core Hits 326 | 2 44 6 86 57 56 40 3 . 12 3 2 . . 2 . 3 . 1 . . 9 Critical Kills 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 1 . 2 3 5 1 . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . 4 3 7 3 . . . . . . . . . . . . . . . Destroy 7 | . 1 . 1 1 3 1 . . . . . . . . . . . . . . . Smash 11 | . . . 3 2 4 2 . . . . . . . . . . . . . . . Melee Attacks 315 | . . . 11 13 53 16 27 . 35 30 12 . 9 58 . 13 3 7 5 13 10 Impact 93 | . . . 11 13 53 16 . . . . . . . . . . . . . . . Slashing 221 | . . . . . . . 26 . 35 30 12 . 9 58 . 13 3 7 5 13 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . 2 1 . 5 6 . 4 . . . . 7 . 2 . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17412 | 49 1324 74 2466 2481 3889 2174 423 . 1292 255 255 . . 1137 . 364 . 247 . . 982 Guns 8365 | 49 1298 72 2013 1705 1961 1267 . . . . . . . . . . . . . . . Cannons 882 | . . . . 82 110 . . . 35 255 202 . . . . . . . . . 198 Explosions 2777 | . . . . 270 1296 . . . 594 . 53 . . . . . . . . . 564 Melee 5136 | . . . 365 354 498 865 423 . 663 . . . . 1137 . 364 . 247 . . 220 Ramming 252 | . 26 2 88 70 24 42 . . . . . . . . . . . . . . . Kinetic 7928 | 25 687 72 2013 1705 1961 1267 . . . . . . . . . . . . . . 198 Thermal 1426 | 24 611 . . 82 110 . . . . . 53 . . . . . . . . . 546 Explosive 2160 | . . . . 270 1296 . . . 594 . . . . . . . . . . . . Electromagnetic 510 | . . . . . . . . . 35 255 202 . . . . . . . . . 18 Impact 2082 | . . . 365 354 498 865 . . . . . . . . . . . . . . . Slashing 3054 | . . . . . . . 423 . 663 . . . . 1137 . 364 . 247 . . 220 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . 6 6 . . . . . . . . 7 7 7 7 7 . . Average Corruption 4 | . . . 1 . 5 6 . . . . . . . . 7 7 7 7 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . 17 . 22 99 . . . . . . . . 1 10 2 15 . . . Message Errors 41 | . . . 3 . 7 25 . . . . . . . . . 4 . 2 . . . Matter Fused 39 | . . . 4 . 6 23 . . . . . . . . . 1 . 5 . . . Heat Flow Errors 25 | . . . 2 . 3 16 . . . . . . . . . 1 1 2 . . . Energy Discharges 20 | . . . 4 . 2 11 . . . . . . . . . 2 . 1 . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Fused 5 | . . . 2 . . 1 . . . . . . . . . . . 2 . . . Data Loss (minor) 20 | . . . 1 . 2 13 . . . . . . . . . 1 1 2 . . . Data Loss (major) 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . Misfires 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1988 | . . . 192 178 240 136 118 . 146 . . . . 572 . 96 . 45 . . 265 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Explosions 232 | . . . . 37 17 . . . 49 . . . . . . . . . . . 129 Melee 1755 | . . . 192 141 223 136 118 . 97 . . . . 572 . 96 . 45 . . 135 Knockbacks 6 | . 1 . . 2 . 1 . . . . . . . . . . . . . . 2 Impact 4 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 61 . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . Rammed 25 | . 1 2 11 6 2 3 . . . . . . . . . . . . . . . Targets Rammed 32 | . 4 2 12 7 2 5 . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . Highest Temperature 272 | . 76 . 178 252 236 251 185 . 64 119 126 . . 31 . 98 138 272 . . 245 Average Temperature 51 | . 30 . 53 47 67 57 49 . 36 35 40 . . 9 . 50 61 97 . . 30 Received Heat Transfer 1861 | . 384 . 211 339 567 297 9 . . . . . . 54 . . . . . . . Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 2 4 2 . . . 1 1 . . . . . . . . . . Combat Hostiles 9 | . . . 1 . 4 2 . . . 1 1 . . . . . . . . . . Parts Fried 16 | . . . 3 2 6 2 . . . 3 . . . . . . . . . . . Impact Corruptions 26 | . . . 4 6 10 6 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2121 | 50 1375 . . 148 148 . . . . . 50 . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . . . 1 1 5 3 . . . . . . . 2 . . . . . . 2 Low Security (%) 47 | 100 100 100 24 88 2 . 100 100 100 . . . . 78 100 100 . . . . . Level 1 26 | . . . 75 11 16 25 . . . . . . . 11 . . . . . . 75 Level 2 16 | . . . . . 12 69 . . . . . . . 9 . . . . . . 24 Level 3 4 | . . . . . 28 5 . . . . . . . . . . . . . . . Level 4 2 | . . . . . 22 . . . . . . . . . . . . . . . . Level 5 2 | . . . . . 18 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1869 | 10 101 70 379 288 1869 910 182 25 156 . . . . 451 16 11 . . . . 497 Initial 910 | . . 24 24 143 187 910 182 25 . . . . . 450 16 4 . . . . 484 Average 315 | 1 30 11 256 96 1014 446 113 5 69 . . . . 138 12 1 . . . . 332 Influence Increases 7858 | 10 436 155 982 757 1782 610 250 . 499 195 230 . . 1016 . 28 30 . . 75 803 Destroy 0b10 Robot/C 2820 | . 220 120 600 420 680 340 . . 140 60 40 . . 120 . . . . . . 80 Destroy 0b10 Robot/NC 470 | 10 45 . 100 70 15 75 25 . 35 . . . . 55 . 15 . . . . 25 Destroy Leader 576 | . 80 20 180 100 20 84 2 . 24 . 10 . . 38 . 2 . . . . 16 Allied During Kill 26 | . . . . . 5 . . . . . . . . 21 . . . . . . . Successful Hack 259 | . 15 . 8 69 21 16 24 . 82 . . . . 18 . 6 . . . . . Select Force Hacks 150 | . 60 . 60 30 . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . 15 15 . . . . . . . . . . . . . . . 75 Anti-Garrison Action 700 | . . . . . 700 . . . . . . . . . . . . . . . . Destroy Structure 457 | . 1 . 4 23 191 35 19 . 53 . . . . 44 . 5 . . . . 82 Advance Influence 900 | . . . . . . . . . . . . . . 450 . . . . . . 450 Partial Spotted 195 | . . . 15 . . . 15 . 45 . . . . 45 . . . . . . 75 Lose Combat Pursuer 1200 | . 15 15 15 30 135 60 165 . 120 135 180 . . 225 . . 30 . . 75 . Influence Decreases 7371 | 10 372 157 705 807 202 2077 580 72 467 166 291 . . 969 41 33 11 20 . 20 371 Entered New Map 1687 | . . 40 38 196 102 959 220 47 . 13 13 . . . 31 2 1 4 . . 21 Time Decay 4372 | 10 362 117 657 601 . 728 350 25 383 153 278 . . 461 10 31 10 16 . 20 160 Lost Part 220 | . 10 . 10 10 100 30 . . . . . . . 20 . . . . . . 40 Lost Ally 91 | . . . . . . 60 10 . 11 . . . . 10 . . . . . . . Purge Threat 1001 | . . . . . . 300 . . 73 . . . . 478 . . . . . . 150 Squads Dispatched 44 | . 4 . 6 3 . 2 6 . 9 . . . . 12 . . . . . . 2 Investigation 26 | . 3 . 3 1 . 1 4 . 6 . . . . 7 . . . . . . 1 Extermination 7 | . . . . . . . 2 . 2 . . . . 3 . . . . . . . Reinforcement 10 | . 1 . 3 2 . . . . 1 . . . . 2 . . . . . . 1 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 17 | . 1 . 4 2 . 4 1 . 1 . . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 19 7 46 31 41 29 15 . 21 1 6 . 6 26 6 7 1 . . 7 12 Peak Tracking Total 7 | . 3 3 6 4 6 5 6 . 6 3 3 . 4 7 6 5 3 . . 5 6 Tactical Retreats 46 | . 1 1 1 2 6 3 5 . 4 6 8 . . 7 . . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 27 | . 1 . 4 3 11 2 2 . 2 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . 6 . . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 13 | . . . . 1 7 . . . . . . . . . . . . . . . 5 Max in Single Turn 5 | . . . . 1 1 . . . . . . . . . . . . . . . 5 Garrison Access 8 | . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 Garrison Relay 6 | . . . . . 6 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 116 | . 7 1 10 13 3 5 13 . 23 1 . 4 . 23 . 7 1 . 1 . 4 Terminals 65 | . 5 . 6 9 3 3 9 . 12 . . . . 15 . 2 . . . . 1 Fabricators 18 | . . . . . . . 3 . 6 . . . . 6 . 2 . . . . 1 Repair Stations 5 | . . . 1 1 . 1 . . 2 . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 1 . . . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 1 . 2 . . . . 2 . 1 . . . . 2 Total Hacks 347 | . 17 1 26 41 3 15 25 . 74 1 . 32 . 73 . 19 1 . 6 . 13 Successful 242 | . 9 1 12 23 2 9 16 . 44 1 . 32 . 58 . 17 1 . 6 . 11 Failed 102 | . 8 . 14 17 1 5 9 . 30 . . . . 14 . 2 . . . . 2 Catastrophic 19 | . 1 . 5 3 . 3 3 . 2 . . . . 2 . . . . . . . Database Lockouts 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . Manual 161 | . 17 . 19 25 . 3 17 . 27 . . . . 40 . 9 . . . . 4 Terminals 178 | . 14 . 17 35 3 8 18 . 31 . . . . 45 . 4 . . . . 3 Fabricators 77 | . . . . . . . 6 . 32 . . . . 26 . 6 . . . . 7 Repair Stations 12 | . . . 3 2 . 4 . . 3 . . . . . . . . . . . . Recycling Units 14 | . 3 . 2 1 . . . . . . . . . . . 8 . . . . . Scanalyzers 13 | . . . 4 2 . 3 . . 4 . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . . 1 . 4 . . . . 2 . 1 . . . . 3 Terminal Hacks 101 | . 1 1 . 10 2 3 7 . 11 1 . 32 . 22 . 2 1 . 6 . 2 Record 11 | . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 25 | . 1 . . 1 . . 1 . 2 . . 12 . 2 . . . . 6 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 11 | . . . . 2 . . 1 . 2 . . 3 . 3 . . . . . . . Open Door 4 | . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . Unreport Threat 9 | . . . . . . 2 . . 2 . . . . 4 . . . . . . 1 Locate Traps 5 | . . . . 1 . . 1 . 1 . . . . 2 . . . . . . . Disarm Traps 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 7 | . . . . 3 . . . . 1 . . . . 3 . . . . . . . Fabricator Hacks 46 | . . . . . . . 4 . 17 . . . . 14 . 5 . . . . 6 Network Status 5 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 Load Schematic 25 | . . . . . . . 2 . 10 . . . . 9 . 2 . . . . 2 Build 16 | . . . . . . . 1 . 6 . . . . 4 . 2 . . . . 3 Repair Station Hacks 9 | . . . 2 2 . 3 . . 2 . . . . . . . . . . . . Scan Component 5 | . . . 1 1 . 2 . . 1 . . . . . . . . . . . . Repair 4 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzer 7 | . . . 3 . . 2 . . 2 . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . . 1 . 2 . . . . 2 . 1 . . . . 2 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 2 Unauthorized Hacks 67 | . 7 . 7 10 . 1 4 . 10 . . . . 20 . 7 . . . . 1 Terminals 35 | . 5 . 5 9 . 1 2 . 5 . . . . 8 . . . . . . . Assimilate 4 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . Botnet 10 | . . . . 2 . 1 1 . 3 . . . . 3 . . . . . . . Operators 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Skim 19 | . 5 . 5 6 . . . . 1 . . . . 2 . . . . . . . Fabricators 21 | . . . . . . . 2 . 5 . . . . 12 . 1 . . . . 1 Prioritize 5 | . . . . . . . . . . . . . . 3 . 1 . . . . 1 Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recompile 12 | . . . . . . . 2 . 5 . . . . 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 1 . . . . . . . . . . . 6 . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reject 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mask 2 | . . . . . . . . . . . . . . . . 2 . . . . . Tunnel 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . Used 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Hacking Detections 86 | . 5 . 8 10 2 3 10 . 22 . . . . 18 . 5 . . . . 3 Full Trace Events 6 | . . . . 1 . . 1 . 1 . . . . 2 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . 1 . . . 1 . 3 . . 12 . 2 . . . . 20 . . Parts Built 19 | . . . . . . . 2 . 7 . . . . 4 . 2 . . . . 4 Authchips 13 | . . . . . . . . . 6 . . . . 4 . 2 . . . . 1 Time 1227 | . . . . . . . 95 . 508 . . . . 357 . 134 . . . . 133 Total Part Build Rating 105 | . . . . . . . 10 . 34 . . . . 21 . 11 . . . . 29 Part Studies Acquired 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . Time 144 | . . . 32 32 . 61 . . 19 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 23 . . . . . . . . . . . . . . . . Machine Destruction 23 | . . . . . 23 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 30 | . . . . . 4 . 1 20 1 . . . . 4 . . . . . . . Largest Group 20 | . . . . . 3 3 1 20 1 . . . . 3 . . . . . . . Highest-Rated Group 506 | . . . . . 30 30 10 506 26 . . . . 100 . . . . . . . Highest-Rated Ally 37 | . . . . . 25 10 10 35 26 . . . . 37 . . . . . . . Initial Warlord ECA Mod 10 | . . . . . . 10 9 9 9 9 9 9 8 8 8 8 8 8 8 7 7 Total Orders 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . STAY 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 4 . . . 6 . . . . 27 . . . . . . . Total Damage 739 | . . . . . 53 . . . 40 . . . . 646 . . . . . . . Kills 9 | . . . . . 1 . . . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 16099 | 22 1292 505 3440 1092 . 1987 784 158 1099 767 1064 24 566 1252 29 227 127 426 688 262 288 Sensors 7736 | . . . 1 . . . 774 158 1087 766 1064 24 566 1250 29 226 127 426 688 262 288 Structural 4623 | . . . . . . . 267 158 995 765 1064 24 566 619 . 165 . . . . . Seismic 8347 | 22 1292 505 3439 1092 . 1987 10 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . . 1 . 3 . . . 3 1 2 2 . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 21553 | 90 1337 510 3478 2463 2318 3553 785 158 1099 769 1064 24 566 1252 29 227 127 426 688 262 328 Spaces Moved 18638 | 60 571 295 1395 1108 1001 593 1015 283 1894 1399 1406 90 620 2428 108 644 417 713 1287 613 698 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads 4541 | . 149 295 1395 1108 1001 593 . . . . . . . . . . . . . . . Legs 477 | 55 422 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 13615 | . . . . . . . 1015 283 1894 1399 1406 90 620 2428 108 644 417 713 1287 613 698 Fastest Speed 17 | 50 120 160 160 160 160 160 26 26 26 26 26 26 26 17 27 17 26 17 26 26 17 Average Speed 63 | 114 181 160 160 160 173 167 26 27 26 26 26 26 26 26 27 26 26 25 26 26 22 Slowest Speed 260 | 120 260 160 240 240 250 250 109 106 26 102 26 26 26 27 27 27 26 26 26 26 23 Overloaded Moves 139 | . . . . . . . . . . . . . . 29 . 20 . 3 . . 87 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . 6 . 11 . . . . 9 . 1 . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 84 60 91 70 89 53 35 90 45 83 92 70 71 58 87 14 57 71 81 67 16 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 15 | . 3 . 3 4 . . . . . 1 . 1 1 . . . . . 2 . . Known Exits Taken 13 | . . 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . 2 3 . 2 . . . . 1 2 . . Spaces Dug 257 | . . . 4 4 24 40 18 . 42 31 19 . 5 38 . 5 3 5 . 12 7 Terrain Destroyed 499 | . . . 4 24 142 51 19 . 64 38 33 . 5 39 . 5 4 7 . 12 52 Melee 184 | . . . 4 4 16 . 17 . 26 30 12 . 5 38 . 5 3 5 . 12 7 Projectile 48 | . . . . . . 18 2 . . 8 14 . . 1 . . 1 2 . . 2 AOE 267 | . . . . 20 126 33 . . 38 . 7 . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 26870 | 74 715 323 2448 1663 1330 3018 1480 361 2417 1720 2028 89 1006 2897 107 672 427 934 1631 690 840 Wait 6762 | . 30 15 877 385 64 2264 396 73 445 243 525 . 376 381 . 1 2 198 322 57 108 Move 18555 | 59 570 294 1394 1108 999 592 1003 282 1872 1398 1405 89 619 2410 107 640 416 712 1286 612 688 Hop 30 | . . . . . . . 6 . 10 . . . . 9 . 1 . . . . 4 Pick Up 114 | 6 15 2 14 13 1 11 4 2 14 5 6 . . 9 . 2 . 1 3 1 5 Fast Attach 98 | 6 4 1 13 14 3 9 4 . 4 6 6 . 1 4 . 5 1 3 6 3 5 Attach 72 | 1 3 . 5 2 4 4 11 . 12 4 5 . . 9 . 2 1 2 . . 7 Detach 24 | . . . 3 . . 2 3 . 2 4 5 . . 1 . . 1 1 . . 2 Swap 99 | . 3 . 18 17 20 11 7 2 6 . 6 . . 5 . 3 . . . . 1 Drop 148 | . 9 4 20 24 5 10 14 2 12 6 7 . 1 7 . 4 1 4 9 4 5 Fire 558 | 2 77 5 81 80 117 94 5 . 5 24 51 . . 4 . . 2 6 . . 5 Melee 315 | . . . 11 13 53 16 27 . 35 30 12 . 9 58 . 13 3 7 5 13 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 2 12 7 2 5 . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 10 . . . . . . . . . . 1 . . . . . Rewire 52 | . . . . . 52 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Learned Storage stockpile data 766 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Learned 4 Recycling zone layouts 930 | -10/Materials | Identified exit to Materials 978 | -10/Materials | Identified exit to Subcaves 1016 | -10/Materials | Learned 4 Recycling zone layouts 1062 | -10/Materials | Learned Storage emergency access door positions 1117 | -10/Materials | Learned Storage trap positions 1237 | -10/Materials | Core integrity fell below 50% 1428 | -10/Materials | Entered Mines 1435 | -10/Mines | Build established: Scavenger-Mutant 1568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1590 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1594 | -10/Mines | Found Prototype Device 1777 | -10/Mines | Found the Drone Emporium 1793 | -10/Mines | Found Prototype Device 1912 | -10/Mines | Discovered exit to Materials (range 5) 1938 | -10/Mines | Entered Materials 1938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -9/Materials | Identified Decoy Drone Bay 1943 | -9/Materials | Identified Exp. Sensor Array 2794 | -9/Materials | Repaired Shield Generator 2814 | -9/Materials | Discovered new exit (range 16) 2919 | -9/Materials | Identified exit to Materials 2938 | -9/Materials | Identified exit to Mines 3004 | -9/Materials | Loaded intel: 2 repair station locations 5416 | -9/Materials | Entered another Materials area 5416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6366 | -8/Materials | Central database locked down 6860 | -8/Materials | Discovered new exit (range 7) 6915 | -8/Materials | Build established: Mutant 6993 | -8/Materials | Learned location of Zion (-6) 7080 | -8/Materials | Learned location of Storage (-7) 7129 | -8/Materials | Learned 8 Factory zone layouts 7141 | -8/Materials | Learned Factory stockpile data 7165 | -8/Materials | Learned 4 Factory zone layouts 7693 | -8/Materials | Repaired Med. Armor Plating 7879 | -8/Materials | Identified exit to Garrison 7879 | -8/Materials | Entered Garrison 7880 | -8/Garrison | Identified exit to Materials 8013 | -8/Garrison | Triggered checkpoint 8033 | -8/Garrison | Garrison Relay disabled 8184 | -8/Garrison | Triggered checkpoint 8311 | -8/Garrison | Triggered checkpoint 8339 | -8/Garrison | Garrison Relay disabled 8459 | -8/Garrison | Triggered checkpoint 8683 | -8/Garrison | Triggered checkpoint 8709 | -8/Garrison | Garrison Relay disabled 8753 | -8/Garrison | Rescued a captive Derelict 8852 | -8/Garrison | Triggered checkpoint 8979 | -8/Garrison | Build established: Scavenger-Mutant 9299 | -8/Garrison | Garrison Relay disabled 9591 | -8/Garrison | Triggered checkpoint 9663 | -8/Garrison | Triggered checkpoint 9674 | -8/Garrison | Core integrity fell below 50% 9710 | -8/Garrison | Garrison Relay disabled 9728 | -8/Garrison | Lost 7 parts (1p3n2u1w) 9766 | -8/Garrison | Garrison Relay disabled 9942 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9980 | -8/Garrison | Build established: Mutant 10197 | -8/Garrison | Entered Materials 10197 | -8/Materials | Accompanied by 3 allies 10265 | -8/Materials | Lost 3 allies 10743 | -8/Materials | Discovered new exit (range 4) 11432 | -8/Materials | Repaired Broken Hvy. Missile Launcher 12039 | -8/Materials | Central database locked down 12115 | -8/Materials | Discovered new exit (range 11) 12197 | -8/Materials | First assault squad dispatched 12246 | -8/Materials | Core integrity fell below 20% 13750 | -8/Materials | Entered Factory 13750 | -7/Factory | Evolved 2 slots: Utility x2 13751 | -7/Factory | Identified exit to Storage 14059 | -7/Factory | Build established: Hacker-Sprinter 14232 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 14528 | -7/Factory | Discovered new exit (range 12) 14535 | -7/Factory | Manually triggered Chute Trap 14535 | -7/Factory | Sucked down chute 14535 | -7/Factory | Entered Waste 14536 | -7/Waste | Joined by Warlord forces that had cleared the area 14553 | -7/Waste | Build established: Hacker-Scout 14590 | -7/Waste | Discovered new exit (range 13) 14692 | -7/Waste | Identified exit to Factory 14693 | -7/Waste | Entered Factory 14693 | -7/Factory | Accompanied by 1 ally 14727 | -7/Factory | Discovered new exit (range 3) 14727 | -7/Factory | Identified exit to Lower Caves 14850 | -7/Factory | Fabricated Cld. VTOL Module? 15060 | -7/Factory | Discovered new exit (range 7) 15061 | -7/Factory | Identified exit to Factory 15149 | -7/Factory | Fabricated Cld. VTOL Module (x1) 15217 | -7/Factory | Fabricated Cld. VTOL Module (x1) 15407 | -7/Factory | Repaired Cesium-ion Thruster+ 15544 | -7/Factory | Fabricated Weapon Mount? 15653 | -7/Factory | Fabricated Adv. Hacking Suite? 15763 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 15792 | -7/Factory | Entered Lower Caves 15798 | -7/Lower Caves | Met a Warlord Commander 15799 | -7/Lower Caves | Learned location of Warlord (-5) 15800 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15932 | -7/Lower Caves | Spotted B-75 Beast 15991 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16555 | -7/Lower Caves | Discovered new exit (range 15) 16559 | -7/Lower Caves | Identified exit to Lower Caves 16561 | -7/Lower Caves | Entered another Lower Caves area 16566 | -7/Lower Caves | Discovered exit to Factory (range 11) 16602 | -7/Lower Caves | Learned Factory terminal intel 17095 | -7/Lower Caves | Spotted B-75 Beast 17593 | -7/Lower Caves | Discovered new exit (range 15) 17624 | -7/Lower Caves | Identified exit to Data Miner 17625 | -7/Lower Caves | Entered Data Miner 17625 | -7/Data Miner | Discovered new exit (range 6) 17630 | -7/Data Miner | Met Data Miner 17635 | -7/Data Miner | Learned location of Section 7 (-2) 17635 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17640 | -7/Data Miner | Received God Mode back door access code from Data Miner 17648 | -7/Data Miner | Identified exit to Proximity Caves 17649 | -7/Data Miner | Entered Proximity Caves 17670 | -6/Proximity Caves | Spotter reported a threat 17670 | -6/Proximity Caves | Spotter reported a threat 17675 | -6/Proximity Caves | Learned Factory trap positions 17893 | -6/Proximity Caves | Spotter reported a threat 17951 | -6/Proximity Caves | Learned location of 1 exit from Factory 18212 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18215 | -6/Proximity Caves | Entered Factory 18215 | -6/Factory | Evolved 2 slots: Utility x2 18216 | -6/Factory | Identified exit to Factory 18217 | -6/Factory | Loaded intel: 77 trap records 18218 | -6/Factory | Loaded intel: 26 terminal locations 18331 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18448 | -6/Factory | Hacking Suite fried by hacking feedback 18643 | -6/Factory | Discovered exit to Factory (range 16) 18659 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 18755 | -6/Factory | Discovered new exit (range 14) 18760 | -6/Factory | Identified exit to Lower Caves 19119 | -6/Factory | Central database locked down 19181 | -6/Factory | Build established: Hacker-Sprinter 19219 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 19237 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 19467 | -6/Factory | Manually triggered Chute Trap 19467 | -6/Factory | Sucked down chute 19467 | -6/Factory | Entered Waste 19472 | -6/Waste | Spotted C-40 Crusher 19475 | -6/Waste | Spotted C-40 Crusher 19477 | -6/Waste | Spotted C-40 Crusher 19482 | -6/Waste | EMP discharged 19487 | -6/Waste | Spotted C-40 Crusher 19489 | -6/Waste | Spotted C-40 Crusher 19489 | -6/Waste | Spotted C-40 Crusher 19494 | -6/Waste | Discovered new exit (range 11) 19496 | -6/Waste | Identified exit to Factory 19496 | -6/Waste | Entered Factory 19589 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 19613 | -6/Factory | Discovered exit to Factory (range 15) 19672 | -6/Factory | Unchained authorized (6S-H0T) 19692 | -6/Factory | Fabricated Tri-rail Accelerator? 19723 | -6/Factory | Entered Lower Caves 19772 | -6/Lower Caves | Learned Factory garrison access intel 19774 | -6/Lower Caves | Entered a destroyed Warlord outpost 19809 | -6/Lower Caves | Encountered a Warlord checkpoint 19814 | -6/Lower Caves | Learned 4 Factory zone layouts 19816 | -6/Lower Caves | Discovered new exit (range 6) 19817 | -6/Lower Caves | Identified exit to Lower Caves 19850 | -6/Lower Caves | Entered another Lower Caves area 19854 | -6/Lower Caves | Discovered exit to Factory (range 13) 20221 | -6/Lower Caves | Discovered new exit (range 7) 20223 | -6/Lower Caves | Identified exit to Zion 20226 | -6/Lower Caves | Learned Factory stockpile data 20276 | -6/Lower Caves | Entered Zion 20293 | -6/Zion | System corruption cleaned by Quarantine Array 20299 | -6/Zion | Discovered new exit (range 16) 20303 | -6/Zion | Identified exit to Proximity Caves 20349 | -6/Zion | Learned location of 1 exit from Factory 20364 | -6/Zion | Identified exit to Deep Caves 20390 | -6/Zion | Learned 4 Factory zone layouts 20472 | -6/Zion | Found Prototype Device 20472 | -6/Zion | Identified Phasing AFG 20964 | -6/Zion | Entered Proximity Caves 21004 | -5/Proximity Caves | Learned 8 Factory zone layouts 21065 | -5/Proximity Caves | Spotter reported a threat 21108 | -5/Proximity Caves | Encountered a Derelict sapper outpost 21172 | -5/Proximity Caves | Spotter reported a threat 21175 | -5/Proximity Caves | Spotter reported a threat 21224 | -5/Proximity Caves | Discovered exit to Factory (range 7) 21226 | -5/Proximity Caves | Entered Factory 21226 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21227 | -5/Factory | Identified exit to Upper Caves 21228 | -5/Factory | Identified exit to Factory 21231 | -5/Factory | Loaded intel: 3 garrison access locations 21317 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 21355 | -5/Factory | Fabricated Gravity Neutralizer? 21394 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 21403 | -5/Factory | Unchained authorized (6S-H0T) 21500 | -5/Factory | Discovered exit to Factory (range 15) 21554 | -5/Factory | Self-destructed Last Messages --------------- 21527_ Cld. Cesium-ion Thruster blasted off. 21528_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 21529_ Lgt. Fission Core blasted off. 21529_ Adv. Signal Interpreter blasted off. 21530_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 21530_ 6S-H0T knocked back. 21532_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 21532_ 6S-H0T knocked back. 21534_ Gravity Neutralizer destroyed. 21535_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 21535_ Tri-rail Accelerator destroyed. 21536_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 21541_ Acquired Lrn. Proton Cannon. 21542_ Acquired Imp. Medium Armor Plating. 21550_ K-01 Serf cleans the Recycling Unit. 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""" ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Evasion (%) 75 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 66 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Cld. Cesium-ion Thruster | -6/Factory | Hacked Tri-rail Accelerator | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Imp. Shock Absorption System | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Weapon Mount | x2 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Tri-rail Accelerator | x1 | -6/Factory | Authchip Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Gravity Neutralizer | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Shield Generator | 26% | -9/Materials Med. Armor Plating | 9% | -8/Materials Hvy. Missile Launcher | 17% | -8/Materials | Broken Cesium-ion Thruster | 36% | -7/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupJammingChip Manual? 0 Play Time 03:06:30 Cumulative 378.1 hours Start 2025.11.15 @ 21:18:29 End 2025.11.16 @ 18:04:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 24 Types 9/0/8/1/1/0/2/1/1/1 Lore% 83 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67c5a06c-19b7-4986-b6eb-660199bc323c