Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 06:21:27 Player: LameThyst Result: Destroyed by JS-VE8(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (32) 160 Value Destroyed (676) 676 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 5327 Bonus ------- Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Machine Analyzer Launcher Guidance Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Phasing AFG Heavy Assault Rifle Field Lobotomy Kit (3) Enhanced Flamer Makeshift Spear Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Launcher Guidance Computer Makeshift Medium Armor Plating > --- WEAPON ----------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Phasing AFG Heavy Assault Rifle Field Lobotomy Kit Enhanced Flamer Makeshift Spear [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Makeshift Medium Armor Plating Weapon Hammer Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 1 . . . Utility 2 | . . . . . . 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 59 | 8 13 10 1 1 . 1 3 4 . 18 Power 8 | 2 2 1 . . . . . 1 . 2 Engine 7 | 2 1 1 . . . . . 1 . 2 Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 4 2 . . . . . 1 . 8 Treads . | . . . . . . . . . . . Leg 11 | 2 . . . . . . . 1 . 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . 4 2 . . . . . . . . Utility 17 | 2 2 4 1 . . 1 2 . . 5 Device 8 | 1 1 3 . . . . 1 . . 2 Storage 1 | 1 . . . . . . . . . . Processor 5 | . . . 1 . . 1 1 . . 2 Hackware . | . . . . . . . . . . . Protection 3 | . 1 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 2 5 3 . 1 . . 1 2 . 3 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 4 2 . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 1 . . 3 Parts Lost 21 | . 1 . . . . 3 . 9 . 8 Power 2 | . . . . . . . . 1 . 1 Propulsion 10 | . . . . . . 1 . 4 . 5 Utility 4 | . . . . . . 1 . 2 . 1 Weapon 5 | . 1 . . . . 1 . 2 . 1 Highest Loss Streak 6 | . 1 . . . . 3 . 6 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 5 4 5 4 5 4 4 4 4 4 Power . | . . . . . . . . . . . Propulsion . | . 1 . . . . . . . . . Utility 1 | . . 2 3 3 3 2 1 2 2 1 Weapon 1 | . 3 2 2 1 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . 5 2 . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon 5 | . 3 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 96 99 100 94 100 69 56 50 15 46 Engine 6 | . 8 11 11 11 11 4 . 6 . 2 Leg 6 | . 16 . . . . . . 5 . 11 Flight 16 | . 10 43 44 44 44 30 23 . . . Device 9 | . 14 17 15 11 11 12 9 14 . . Storage 1 | . 8 . . . . . . . . . Processor 9 | . . . 6 11 11 9 7 7 7 19 Protection 1 | . 2 4 . . . . 3 . . 2 Energy Gun 1 | . 2 8 . . . . . . . . Ballistic Gun 8 | . 19 11 11 4 11 4 3 6 7 2 Impact Weapon 5 | . 4 2 11 11 11 9 7 6 . . Piercing Weapon 1 | . . . . . . . . . . 6 Peak Build Rating 51 | 7 12 19 16 24 17 20 23 20 6 51 Average Rating 16 | 5 8 17 16 15 17 15 17 15 6 25 On Entrance 11 | . 7 10 16 16 17 17 12 20 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 14 15 21 15 19 14 15 10 13 3 26 Greatest Support 97 | 20 20 22 16 16 16 16 12 10 3 97 Greatest Overweight (x) 4 | . 3 1 . 1 . . . 4 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 5 4 5 4 5 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 4 4 5 Class Distribution -------------------- 33% | Mutant 21% | Sprinter 16% | Scout 16% | Assassin 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Sprinter | -8/Materials Scout | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1315 | 284 335 157 . . 105 100 . 109 . 225 Remotely . | . . . . . . . . . . . Salvage Created 949 | 89 376 189 . . . 88 . 182 . 25 Parts 56 | 6 20 15 . . . 4 . 8 . 3 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 24 | . 9 9 . . . 1 . 5 . . Melee 2 | . . . . . . . . 2 . . Guns 17 | . 8 9 . . . . . . . . AOE 2 | . . . . . . . . 2 . . Classes Destroyed 10 | 2 5 1 . . . . . 1 . 1 Tunneler 2 | 1 1 . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Swarmer 15 | . 4 8 . . . . . 3 . . Grunt 7 | . 5 . . . . 1 . 1 . . Duelist 1 | . . . . . . . . 1 . . Sentry 1 | . . 1 . . . . . . . . Zionite 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 2 3 4 . . . 2 . 2 . 1 Combat Bots Only 4 | . 2 4 . . . 1 . 3 . . Max Kills in Single Turn 2 | 1 1 2 . . . 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 351 | . 65 50 . . 4 20 . 66 11 135 Missed 125 | . 13 17 . . 4 3 . 16 5 67 Hits 226 | . 52 33 . . . 17 . 50 6 68 Melee 31 | . . . . . . . . 5 . 26 Projectile 195 | . 52 33 . . . 17 . 45 6 42 Critical Strikes 12 | . . 2 . . . 1 . 3 . 6 Damage Taken 3548 | . 519 304 . . 8 268 . 898 55 1496 Core 878 | . 69 70 . . . 34 . 332 29 344 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 313 | . . 43 . . . . . . . 270 Core Remaining (%) 86 | 100 72 . . . 82 93 . . . . Volleys Fired 106 | 4 58 25 . . 3 9 . 5 . 2 Largest 2 | 2 2 2 . . 1 1 . 1 . 1 Hottest 76 | 70 40 76 . . 23 23 . 33 . . Shots Fired 158 | 8 81 50 . . 3 9 . 5 . 2 Gun 154 | 8 81 50 . . 3 9 . 3 . . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . Special 2 | . . . . . . . . . . 2 Kinetic 125 | 4 81 25 . . 3 9 . 3 . . Thermal 29 | 4 . 25 . . . . . . . . Explosive 2 | . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 5 13 8 . . 5 6 . 11 . 13 Robot Miss Streak 5 | 2 5 5 . . 2 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 119 | 5 50 30 2 . 1 9 . 15 . 7 Core Hits 44 | 3 16 12 . . 1 2 . 9 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 . . . . Critical Strikes 7 | . 2 2 . . . 1 . . . 2 Burn 1 | . . 1 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Smash 3 | . 2 . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 46 | . 5 2 3 . . 8 1 15 . 12 Impact 34 | . 5 2 3 . . 8 1 15 . . Slashing 7 | . . . . . . . . . . 7 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 6 | . 3 . 1 . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2331 | 49 788 375 52 . 29 230 . 629 . 179 Guns 1214 | 49 588 375 . . 29 112 . 61 . . Cannons . | . . . . . . . . . . . Explosions 277 | . . . . . . . . 277 . . Melee 834 | . 200 . 52 . . 118 . 286 . 178 Ramming 6 | . . . . . . . . 5 . 1 Kinetic 961 | 12 588 159 . . 29 112 . 61 . . Thermal 253 | 37 . 216 . . . . . . . . Explosive 277 | . . . . . . . . 277 . . Electromagnetic . | . . . . . . . . . . . Impact 656 | . 200 . 52 . . 118 . 286 . . Slashing 109 | . . . . . . . . . . 109 Piercing 69 | . . . . . . . . . . 69 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 261 | . 133 . 14 . . 32 . 82 . . Projectiles . | . . . . . . . . . . . Explosions 24 | . . . . . . . . 24 . . Melee 237 | . 133 . 14 . . 32 . 58 . . Knockbacks 5 | . 2 . . . . . . 3 . . Impact 5 | . 2 . . . . . . 3 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . 77 . . Shots 2 | . . . . . . . . 2 . . Rammed 3 | . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | 40 2 272 . . . 16 . 18 . 13 Average Temperature 79 | 19 2 103 . . . 7 . 10 . 13 Received Heat Transfer 849 | . 171 54 . . . 171 . 297 21 135 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . 3 . . . . 1 . 2 . . Combat Hostiles 4 | . 1 . . . . 1 . 2 . . Parts Fried 8 | . 4 . . . . 3 . 1 . . Impact Corruptions 14 | . 6 . 1 . . 1 . 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 740 | 111 . 629 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 155 | 10 108 155 45 . 119 96 29 . . . Initial 45 | . . 44 45 . . . 29 . . . Average 43 | 1 50 90 29 . 24 54 19 . . . Influence Increases 1083 | 10 335 260 . . 119 186 15 158 . . Destroy 0b10 Robot/C 640 | . 180 180 . . 80 100 . 100 . . Destroy 0b10 Robot/NC 40 | 10 20 . . . . 5 . 5 . . Destroy Leader 124 | . 32 30 . . 10 32 . 20 . . Allied During Kill 34 | . . . . . 14 17 . 3 . . Successful Hack 16 | . 12 4 . . . . . . . . Disable Machine 60 | . . 30 . . 15 . 15 . . . Destroy Structure 4 | . 1 1 . . . 2 . . . . Partial Spotted 30 | . . 15 . . . 15 . . . . Lose Combat Pursuer 135 | . 90 . . . . 15 . 30 . . Influence Decreases 1083 | 10 228 251 111 5 119 120 77 126 36 . Entered New Map 187 | . . 63 71 5 . . 37 3 8 . Time Decay 714 | 10 218 130 40 . 119 70 40 59 28 . Lost Part 70 | . 10 . . . . 30 . 30 . . Lost Ally 54 | . . . . . . 20 . 34 . . Purge Threat 58 | . . 58 . . . . . . . . Squads Dispatched 4 | . 1 1 . . . 2 . . . . Investigation 2 | . . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 2 | . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 21 14 . 1 4 5 . 6 5 51 Peak Tracking Total 16 | . 5 5 . 1 4 4 . 4 5 16 Tactical Retreats 12 | . 3 . . . . 1 . 1 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 4 | . . 2 . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 10 | . 3 4 . 2 . 1 . . . . Terminals 7 | . 3 3 . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 10 9 . 2 . 3 . . . . Successful 13 | . 5 6 . 2 . . . . . . Failed 11 | . 5 3 . . . 3 . . . . Catastrophic 3 | . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 9 5 . 1 . 3 . . . 4 Terminals 20 | . 10 7 . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 1 2 . 2 . . . . . . Record 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 4 2 . . . . . . . . Terminals 6 | . 4 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . . Skim 5 | . 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 3 . . . 1 . . . . Full Trace Events 2 | . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 32 | . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total Allies 5 | . . . 3 . . . . . . 2 Largest Group 3 | . . . 3 3 3 3 2 . . 2 Highest-Rated Group 149 | . . . 40 40 40 40 24 . . 149 Highest-Rated Ally 77 | . . . 16 16 16 16 16 . . 77 Total Orders . | . . . . . . . . . . . Ally Attacks 112 | . . . . . 10 20 . 1 . 81 Total Damage 2663 | . . . . . 117 222 . . . 2324 Kills 40 | . . . . . 4 4 . . . 32 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3398 | 25 463 163 81 294 591 145 82 692 . 862 Sensors 1609 | . . 163 81 . 589 56 32 688 . . Structural 1258 | . . 12 31 294 2 145 82 692 . . Seismic 488 | 25 463 . . . . . . . . . Machine Analysis 862 | . . . . . . . . . . 862 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 4178 | 115 595 284 81 294 591 145 82 741 215 1035 Spaces Moved 4430 | 77 404 312 133 735 404 169 114 420 345 1317 Core 1495 | 2 . . . . . . . 88 345 1060 Treads . | . . . . . . . . . . . Legs 877 | 75 216 . . . . . . 329 . 257 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2058 | . 188 312 133 735 404 169 114 3 . . Fastest Speed 26 | 50 32 26 26 26 26 26 29 32 50 50 Average Speed 60 | 118 81 26 26 27 26 26 29 162 50 67 Slowest Speed 280 | 120 280 106 26 106 26 29 29 250 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 5 53 38 40 63 58 21 3 62 46 85 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . 1 . . 1 . 3 Spaces Dug 2 | . . 1 . . . 1 . . . . Terrain Destroyed 16 | . . 1 . . . 1 . 14 . . Melee 2 | . . 1 . . . 1 . . . . Projectile . | . . . . . . . . . . . AOE 14 | . . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total 5686 | 90 581 461 172 827 885 244 159 444 386 1437 Wait 938 | . 70 88 36 84 478 55 21 . 42 64 Move 4416 | 76 399 311 132 734 403 168 113 419 344 1317 Hop 2 | . 2 . . . . . . . . . Pick Up 28 | 2 12 7 . 2 . 1 . . . 4 Fast Attach 38 | 7 6 3 . 1 . . 3 2 . 16 Attach 13 | . 2 3 . . . 1 1 1 . 5 Detach 11 | . 1 1 . . . . 2 . . 7 Swap 31 | 1 9 13 1 3 1 1 . 1 . 1 Drop 36 | . 17 8 . 3 . 1 . . . 7 Fire 106 | 4 58 25 . . 3 9 . 5 . 2 Melee 46 | . 5 2 3 . . 8 1 15 . 12 Ram 3 | . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 420 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Build established: Sprinter 846 | -9/Materials | Repaired Med. Armor Plating 992 | -9/Materials | Discovered new exit (range 13) 995 | -9/Materials | Entered Mines 1007 | -9/Mines | Learned 2 Materials zone layouts 1021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1023 | -9/Mines | Discovered new exit (range 12) 1027 | -9/Mines | Identified exit to Materials 1038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1038 | -9/Mines | Discovered new exit (range 5) 1039 | -9/Mines | Identified exit to Exiles 1076 | -9/Mines | Entered Exiles 1076 | -9/Exiles | Accompanied by 3 allies 1085 | -9/Exiles | Met 8R-AWN 1089 | -9/Exiles | Met EX-HEX 1099 | -9/Exiles | Met EX-DEC 1101 | -9/Exiles | Learned location of Zion (-7) 1109 | -9/Exiles | Discovered new exit (range 14) 1189 | -9/Exiles | Met EX-BIN 1193 | -9/Exiles | Aligned with FarCom system 1193 | -9/Exiles | Given EX-Vault access code 1200 | -9/Exiles | Opened EX-Vault 1202 | -9/Exiles | Found Field Lobotomy Kit 1209 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1213 | -9/Exiles | Exiles lab attacked by MAIN.C 1345 | -9/Exiles | Identified exit to Mines 1370 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1370 | -9/Exiles | Entered Mines 1370 | -8/Mines | Accompanied by 3 allies 1678 | -8/Mines | Build established: Scout 1914 | -8/Mines | Discovered exit to Materials (range 15) 1961 | -8/Mines | Entered Materials 1961 | -8/Materials | Accompanied by 3 allies 1961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2046 | -8/Materials | Discovered new exit (range 11) 2049 | -8/Materials | Identified exit to Factory 2060 | -8/Materials | Lost 3 parts (1n1u1w) 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Accompanied by 2 allies 2106 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -7/Factory | Discovered new exit (range 15) 2165 | -7/Factory | Identified exit to Lower Caves 2188 | -7/Factory | Entered Lower Caves 2188 | -7/Lower Caves | Accompanied by 2 allies 2237 | -7/Lower Caves | Lost 3 parts (3n) 2505 | -7/Lower Caves | Build established: Assassin 2911 | -7/Lower Caves | Discovered new exit (range 11) 2916 | -7/Lower Caves | Identified exit to Lower Caves 2917 | -7/Lower Caves | Encountered a Warlord checkpoint 2919 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 2929 | -7/Lower Caves | Entered another Lower Caves area 2992 | -7/Lower Caves | Learned Factory trap positions 3138 | -7/Lower Caves | Discovered new exit (range 13) 3143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3143 | -7/Lower Caves | Core integrity fell below 50% 3143 | -7/Lower Caves | Identified exit to Zion 3144 | -7/Lower Caves | Entered Zion 3169 | -7/Zion | Visited the Megawrench Repair Shop 3172 | -7/Zion | Megawrench repaired 5 parts 3194 | -7/Zion | Build established: Mutant 3213 | -7/Zion | Discovered new exit (range 16) 3329 | -7/Zion | Learned location of 1 exit from Lower Caves 3431 | -7/Zion | Given the Hacking Drone Bay 3432 | -7/Zion | Found Prototype Device 3433 | -7/Zion | Identified Hacking Drone Bay 3455 | -7/Zion | Found CR-A16's Pointy Stick 3472 | -7/Zion | Found Prototype Device 3472 | -7/Zion | Identified Phasing AFG 3734 | -7/Zion | Assimilated U7-VDU(B) with FLK Orb 3735 | -7/Zion | Attacked by Zionites 3736 | -7/Zion | Assimilated ZF-03E(B) with FLK Orb 4016 | -7/Zion | Allies destroyed Imprinter 4020 | -7/Zion | Extracted access codes from Imprinter's data core 4063 | -7/Zion | Build established: Scavenger-Mutant 4158 | -7/Zion | Lost 4 parts (3n1u) 4161 | -7/Zion | Opened final containment barrier to the Deep Caves 4168 | -7/Zion | Core integrity fell below 20% 4179 | -7/Zion | Destroyed by JS-VE8(z) with Makeshift Shrapnel Gun Last Messages --------------- Containment barrier disabled. You'd better know what you're doing. 04161_ Connecting with Deep Containment System... 04161_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\99PT Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 04168_ Titanium Leg destroyed. 04169_ Mak. Medium Armor Plating severed. 04171_ F-cell Engine destroyed. 04174_ AG-A1N(z) Mak. Leg severed. 04174_ Mak. Sword destroyed. 04176_ Dropped Imp. Titanium Leg. 04177_ Slammed into AG-A1N(z). 04177_ Destabilizing: Core damaged (-28). 04178_ Slammed into AG-A1N(z). 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""""" " | | ?????????????????????# """ " | | ??????????????????""""""""#"" " | | ??????????????????###""#""""" """"" " | | ????????????????????#####"""" """"" "" | | ????????????????????????###"""""""""" "" | | ??????????????????????????##"#""" """ "" | | ???????????????????????????###"" "" """ | | ???????????????????????????#""" """# | | ???????????????????????????#"" """" | | ???????????????????????????##" """ | | ????????????????????????????#"" "" | | ????????????????????????????##" "" | | ????????????????????????????#"" "" | | ??????????????????????????#""" "" " | | ??????????????????????????##"" """ "" " | | ???????????????????????????#"" """ """"" | | ???????????????????????????#"""""""" """" | | ???????????????????????????###""""""" "" | | ?????????????????????????????######"" | | ?????????????????????????????????##"" | | ??????????????????????????????####""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 64% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSkeletonRay Manual? 0 Play Time 00:53:46 Cumulative 102.9 hours Start 2025.07.27 @ 05:30:39 End 2025.07.27 @ 06:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 374b08ca-c2e7-47a8-97fb-3b3d992abbfa