Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 09:17:48 Player: Shin Result: Destroyed by as-38050 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (130) 130 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 565 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 139/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Walking (540) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Shock Bomb Launcher > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Wheel Heat Sink High-capacity Battery (250) Medium Matter Pod (0) Large Matter Pod (19) Sensor Array Signal Interpreter Terrain Scanner Seismic Detector Melee Analysis Suite Improved Light Armor Plating Tractor Beam Improved Trap Extractor (0/6) Field Laser Ion Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Wheel Heat Sink High-capacity Battery Medium Matter Pod Large Matter Pod Sensor Array Signal Interpreter Seismic Detector Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating Tractor Beam Improved Trap Extractor Field Laser Ion Cannon Assault Rifle Light Assault Rifle Shock Bomb Launcher Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 9 12 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | . 4 3 Treads 2 | . 2 . Leg 3 | . . 3 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 1 | . . 1 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | . 1 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 92 Engine 13 | . 14 12 Treads 4 | . 6 . Leg 17 | . 14 24 Wheel 4 | . 6 2 Device 3 | . . 11 Storage 14 | . 14 14 Processor 7 | . 9 2 Ballistic Gun 25 | . 27 22 Naked Turns . | . . . Heaviest Build 90 | 12 89 90 Greatest Support 39 | 20 20 39 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 8 16 25 Most Carried 25 | 6 17 25 Average Carried 14 | 6 10 23 Final Capacity 25 | 8 25 25 Final Carried 21 | 6 17 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 475 | 200 216 59 Remotely . | . . . Salvage Created 282 | . 216 66 Parts 16 | . 10 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 10 | . 3 7 Guns 3 | . 3 . AOE 7 | . . 7 Classes Destroyed 4 | . 2 2 Tunneler 2 | . . 2 Hauler 2 | . 2 . Grunt 3 | . 3 . Assembled 7 | . . 7 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 832 | . 120 712 Core 259 | . 44 215 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 27 9 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 65 | . 54 11 Gun 59 | . 54 5 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 59 | . 54 5 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 3 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 32 4 Core Hits 26 | . 10 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 966 | . 387 579 Guns 428 | . 387 41 Cannons . | . . . Explosions 538 | . . 538 Melee . | . . . Ramming . | . . . Kinetic 428 | . 387 41 Thermal . | . . . Explosive 538 | . . 538 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . . 57 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 86 | . 66 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 88 | . 88 43 Initial . | . . . Average 17 | . 25 2 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 14 25 Peak Tracking Total 13 | . 2 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 9 | . 8 1 Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1436 | 6 962 468 Spaces Moved 701 | 6 528 167 Core . | . . . Treads 1 | . 1 . Legs 477 | 6 327 144 Wheels 223 | . 200 23 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 200 Average Speed 175 | 120 151 251 Slowest Speed 480 | 120 480 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 64 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 845 | 5 637 203 Wait 56 | . 54 2 Move 697 | 5 527 165 Hop 1 | . . 1 Pick Up 29 | . 16 13 Fast Attach 1 | . 1 . Attach 12 | . 3 9 Detach . | . . . Swap 8 | . 5 3 Drop 5 | . 4 1 Fire 36 | . 27 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 7 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Repaired Assault Rifle 636 | -10/Materials | Discovered new exit (range 4) 658 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Entered Mines 981 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1189 | -10/Mines | Learned location of Zion (-6) 1397 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Core integrity fell below 50% 1434 | -10/Mines | Core integrity fell below 20% 1437 | -10/Mines | Destroyed by as-38050 with Assembled Rifle Last Messages --------------- 01419_ C-30 ARC bursts open, deploying its payload. 01419_ D-53 Grenadier unfolds itself. 01422_ Knocked back. 01422_ as-70569 destroyed. 01422_ as-14332 destroyed. 01424_ as-75987 destroyed. 01424_ as-52563 destroyed. 01424_ as-91597 destroyed. 01424_ as-86284 destroyed. 01425_ Grenade Launcher destroyed. 01426_ as-21933 destroyed. 01426_ S-10 Pest destroyed. 01428_ Ion Engine destroyed. 01429_ The unstable cave ceiling collapses. 01432_ Assault Rifle destroyed. 01432_ Lgt. Ion Engine destroyed. 01432_ S-10 Pest destroyed. 01434_ Adv. Weight Redist. System destroyed. 01434_ Carbon-fiber Leg destroyed. 01435_ as-49465 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ?????????#?## ????????????????????????????????? | | ????????? # #???????????????????????????????? | | ????????? ?????????????????????????###???? | | ?????????? ######?????????????????## #???? | | ???????????# #???????????????## ???? | | ???????????# a ##?????????????? ???? | | ???????????# #????########?? ????? | | ?????????????# a% # ????#""""""#?? ????? | | ???????????????# #????# #??# #???? | | ??????????????## ###??## ^*##??# ##??# | | ??????????????# # ##??# ###?# ### | | ?????????????## #?### ## ### # | | ?????????????# ### X ## #? | | ?????????????#### ## #?? | | ????????????????## d ## ##?? | | ?????????????????##d @ ## ### ##??? | | ??????????????????# % ## ##?# #???? | | ??????????????????# % ### ###??## #???? | | ??????????????????# ##?#####?????# ##??? | | ??????????????????## s# # ##????????????# ##?? | | ???????????????????## ### ###?????????????# #?? | | ????????????????????#"#?# #???????????????## #?? | | ?????????????????####%### ####?????????????## ##? | | ?????????? #???????????#### ## | | ?????????????????###########|#???????????# # | | ???????????????????????????# #???????????# # | | ???????????????????????????#!#???????????# # ## | | ???????????????????????????#!#???????????# # ##? | | ???????????????????????????# #???????????# # #?? | | ???????????????????????????# #???????????# # #?? | | ???????????????????????????# #???????????# # #?? | | ???????????????????????????# #???????????# # #?? | | ???????????????????????????# #???????????# # ?? | | ???????????????????????????# #???????????# # ?? | | ???????????????????????????# #???????????# ####?? | | ???????????????????????????# #???????##### ##### | | ???????????????????????????# #???????# | | ???????????????????????????# #???????# | | ???????????????????????????# #??????## | | ???????????????????????????# #??##### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 319 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoTiamatReactor Manual? 0 Play Time 00:14:38 Cumulative 86.3 hours Start 2023.03.03 @ 09:04:53 End 2023.03.03 @ 09:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89808e63-e483-44a0-ad36-d242fd602367