Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 16:34:23 Player: KN-OKO Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4898) 4898 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 10639 Bonus ------- High Alert Combat Kills 666 Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 62/100 System Corruption 49% Temperature Cool (57) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- Wheel Thermal Shield Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Transmission Jammer Layered Medium Armor Plating Advanced Shield Generator System Shield > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Compact Wheel Compact Wheel Improved Cooling System Improved Coolant Injector Matter Compressor Improved Sensor Array Improved Terrain Scanner Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Thermal Shield Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . Utility 7 | . . 1 2 2 1 1 . . Weapon . | . . . . . . . . . Parts Attached 174 | 6 8 11 29 10 18 23 5 64 Power 18 | 1 1 1 2 1 2 3 . 7 Engine 7 | 1 1 1 1 . 1 2 . . Core 10 | . . . 1 1 1 1 . 6 Reactor 1 | . . . . . . . . 1 Propulsion 35 | 2 . 1 10 . 4 3 2 13 Treads 23 | 2 . 1 10 . 4 3 . 3 Leg 1 | . . . . . . . . 1 Wheel 11 | . . . . . . . 2 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 82 | 1 6 5 11 7 12 11 . 29 Device 47 | . 4 3 3 4 7 6 . 20 Storage 2 | 1 . 1 . . . . . . Processor 6 | . . . 3 1 . 1 . 1 Hackware 1 | . . . . 1 . . . . Protection 26 | . 2 1 5 1 5 4 . 8 Artifact . | . . . . . . . . . Weapon 39 | 2 1 4 6 2 . 6 3 15 Energy Gun 5 | . 1 3 1 . . . . . Energy Cannon 9 | . . . 2 1 . 3 . 3 Ballistic Gun 4 | 2 . . 2 . . . . . Ballistic Cannon 10 | . . . . . . 2 1 7 Launcher 8 | . . . . . . 1 2 5 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . 1 Parts Lost 56 | . . 1 5 . . 12 2 36 Power 12 | . . . 2 . . 2 . 8 Propulsion 18 | . . . 1 . . 3 2 12 Utility 19 | . . 1 2 . . 6 . 10 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 9 | . . 1 2 . . 7 1 9 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 98 99 100 100 95 93 90 Engine 5 | . 14 11 6 . 1 8 11 1 Core 2 | . . . 2 7 4 1 . 3 Treads 21 | . 28 32 26 23 26 22 12 9 Wheel 2 | . . . . . . . 3 8 Device 13 | . 7 11 9 13 19 12 17 15 Storage 7 | . 14 11 9 7 6 5 5 5 Processor 16 | . . . 18 17 20 20 23 19 Hackware 3 | . . . . 7 6 5 5 3 Protection 4 | . 6 9 8 6 . 3 . 2 Energy Gun 3 | . 8 13 11 . . . . . Energy Cannon 6 | . . . 3 14 13 9 5 4 Ballistic Gun 2 | . 19 6 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 5 Peak Build Rating 79 | 6 10 18 34 41 50 67 64 79 Average Rating 42 | 5 8 13 28 39 46 59 59 68 On Entrance 31 | . 6 8 17 34 41 50 65 58 Naked Turns . | . . . . . . . . . Heaviest Build 111 | 12 18 57 66 70 71 87 74 111 Greatest Support 96 | 40 40 60 68 68 96 96 82 55 Greatest Overweight (x) 7 | 2 . . 1 1 . . 4 7 Average Overweight (x) . | . . . . . . . 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 20 Most Carried 20 | 7 8 14 20 20 20 20 20 20 Average Carried 16 | 5 7 11 18 18 19 15 18 17 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 Final Carried 20 | 7 7 14 19 20 20 18 18 3 Class Distribution -------------------- 38% | Skirmisher 26% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 4208 | 335 166 214 322 300 360 325 553 1633 Remotely . | . . . . . . . . . Salvage Created 6226 | 177 318 214 1123 459 349 756 1093 1737 Parts 246 | 17 22 10 49 18 30 29 4 67 Haulers Intercepted 8 | . 1 . 4 1 1 . . 1 Recyclers Shooed 6 | . . . . 3 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 94 | . 8 4 18 3 4 10 7 40 Melee 1 | . . . 1 . . . . . Guns 24 | . 8 4 12 . . . . . Cannons 44 | . . . 3 2 4 8 . 27 AOE 20 | . . . . . . . 7 13 Classes Destroyed 16 | 2 3 2 1 2 1 1 2 2 Worker 3 | . . 1 . 1 . . . 1 Builder 5 | . . . . 1 . 1 . 3 Tunneler 7 | 5 1 1 . . . . . . Hauler 8 | . 1 . 4 1 1 . . 1 Recycler 11 | 1 . . 2 3 . 1 . 4 Mechanic 1 | . . . . . . . . 1 Watcher 2 | . . . . . 1 1 . . Swarmer 17 | . 3 . . . . . . 14 Cutter 1 | . . . . . . . 1 . Saboteur 1 | . . . . . . . . 1 Grunt 37 | . 5 2 11 . . 6 . 13 Brawler 4 | . . . . . . 2 . 2 Sentry 10 | . . 2 5 1 1 . . 1 Hunter 5 | . . . 2 . . 2 . 1 Programmer 13 | . . . . 2 3 . . 8 Compactor 6 | . . . . . . . 6 . Best Kill Streak 7 | 3 3 2 5 1 2 5 3 7 Combat Bots Only 7 | . 3 2 5 1 2 4 3 7 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 1 4 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 726 | . 29 26 125 25 18 155 1 347 Missed 193 | . 8 8 27 8 9 40 . 93 Damage Taken 9231 | . 225 248 1422 162 79 1899 363 4833 Core 1202 | . 13 14 157 6 5 203 51 753 Absorbed by Shields 553 | . . . . . . 179 . 374 Ignored by Resistances 142 | . . . . . . . . 142 Regen/Repaired (Parts) 14 | . . . 14 . . . . . Core Remaining (%) 93 | 100 94 96 71 99 99 . . . Volleys Fired 395 | 13 25 17 54 17 10 61 38 160 Largest 2 | 2 2 2 2 2 2 2 1 2 Hottest 165 | 40 85 112 150 150 150 165 90 155 Shots Fired 640 | 26 49 34 105 34 21 111 40 220 Gun 192 | 26 49 34 83 . . . . . Cannon 393 | . . . 22 34 21 110 2 204 Launcher 55 | . . . . . . 1 38 16 Special . | . . . . . . . . . Kinetic 193 | 26 32 10 3 . . 15 . 107 Thermal 392 | . 17 24 102 34 21 95 2 97 Explosive 53 | . . . . . . . 38 15 Electromagnetic 2 | . . . . . . 1 . 1 Robot Hit Streak 19 | 5 17 8 19 14 5 8 5 11 Robot Miss Streak 6 | 2 2 4 3 3 2 3 3 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 405 | 17 36 22 98 27 11 62 21 111 Core Hits 204 | 6 16 8 38 8 8 23 17 80 Critical Kills 5 | . 1 1 . 1 . 1 . 1 Critical Parts Destroyed 4 | . 1 . 2 1 . . . . Critical Strikes 30 | . 2 2 7 2 . 2 . 15 Burn 6 | . . 1 5 . . . . . Meltdown 3 | . . . . 1 . 1 . 1 Destroy 2 | . 2 . . . . . . . Blast 15 | . . . . . . 1 . 14 Smash 4 | . . 1 2 1 . . . . Melee Attacks 33 | . . 3 26 4 . . . . Impact 33 | . . 3 26 4 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 2 2 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16390 | 222 522 461 2202 819 293 1835 3485 6551 Guns 2222 | 222 522 314 1164 . . . . . Cannons 7769 | . . . 450 667 293 1800 33 4526 Explosions 5503 | . . . . . . 26 3452 2025 Melee 774 | . . 129 519 126 . . . . Ramming 122 | . . 18 69 26 . 9 . . Kinetic 3286 | 222 294 55 15 . . 294 . 2406 Thermal 7325 | . 228 259 1599 667 293 1506 33 2740 Explosive 4745 | . . . . . . . 3452 1293 Electromagnetic 138 | . . . . . . 26 . 112 Impact 774 | . . 129 519 126 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 49 | . . . . . 1 . 27 49 Average Corruption 24 | . . . . . 1 . 13 33 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . . 4 . 15 101 Message Errors 15 | . . . . . 1 . 4 10 Matter Fused 33 | . . . . . . . 2 31 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 15 | . . . . . . . 3 12 Parts Rejected 3 | . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 14 | . . . . . 2 . 1 11 Data Loss (major) 4 | . . . . . . . 2 2 Misfires 7 | . . . . . 1 . 2 4 Alerts 2 | . . . . . . . . 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 14 | . . . . . . . . 14 Overload Shots 1 | . . . . . . 1 . . Overflow Damage 625 | . . 21 97 87 . . 34 386 Projectiles 198 | . . . 10 37 . . . 151 Explosions 269 | . . . . . . . 34 235 Melee 158 | . . 21 87 50 . . . . Knockbacks 23 | . . 1 4 . . 5 . 13 Impact 4 | . . 1 3 . . . . . Kinetic 18 | . . . . . . 5 . 13 Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 605 | . . . . . . . 309 296 Shots 12 | . . . . . . . 7 5 Rammed 19 | . . 4 12 1 . 2 . . Targets Rammed 21 | . . 4 13 1 . 3 . . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . Highest Temperature 395 | . 146 202 380 207 135 313 72 395 Average Temperature 101 | . 48 80 101 75 36 122 38 120 Received Heat Transfer 1737 | . 99 102 603 24 . 469 . 440 Effects 7 | . . . 1 . . . . 6 Energy Bleed 3 | . . . . . . . . 3 Interference 3 | . . . 1 . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 3 | . . 1 2 . . . . . Impact Corruptions 6 | . . 1 3 2 . . . . Robots Melted 4 | . . . . 1 . 2 . 1 Combat Hostiles 3 | . . . . 1 . 2 . . Parts Melted 25 | . 1 1 7 5 . 3 . 8 Heat Transferred 11428 | . 518 666 3441 925 407 2159 37 3275 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 1200 | 30 219 223 372 234 93 263 301 1200 Initial 210 | . 19 46 14 168 2 . 22 210 Average 235 | 13 82 110 121 119 41 119 212 666 Maximum Alert Level 4 | . 1 1 1 1 . 1 1 4 Low Security (%) 64 | 100 97 95 74 91 100 73 30 . Level 1 14 | . 2 4 25 8 . 26 69 7 Level 2 13 | . . . . . . . . 56 Level 3 6 | . . . . . . . . 27 Level 4 1 | . . . . . . . . 7 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 1 1 1 4 2 . 12 Investigation . | . . . . . . . . . Extermination 9 | . . . . 1 3 . . 5 Reinforcement 6 | . 1 1 1 . . 2 . 1 Assault 3 | . . . . . . . . 3 Garrison 4 | . . . . . 1 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 8 | . 3 . 1 . . 4 . . Communications Jammed 13 | . . . . . . . . 13 Distress Signals 13 | . . . . . . . . 13 Times Spotted 140 | . 14 10 27 3 6 19 8 53 Peak Tracking Total 6 | . 4 3 5 1 3 6 2 5 Tactical Retreats 7 | . 1 1 . . . 4 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 2 | . . . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 25 | . . . 2 . . . . 23 Max in Single Turn 4 | . . . 1 . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 23 | . 2 2 4 4 5 1 . 5 Terminals 16 | . 2 2 3 1 4 . . 4 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units 2 | . . . . 1 . . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 55 | . 6 5 9 14 7 2 . 12 Successful 23 | . 2 2 6 7 2 . . 4 Failed 32 | . 4 3 3 7 5 2 . 8 Catastrophic 6 | . . . . . 2 . . 4 Database Lockouts . | . . . . . . . . . Manual 6 | . 1 3 1 . . . . 1 Terminals 43 | . 6 5 7 8 6 . . 11 Fabricators 1 | . . . . 1 . . . . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units 3 | . . . . 2 . . . 1 Scanalyzers 3 | . . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 16 | . 2 2 4 3 2 . . 3 Prototype ID Bank 5 | . 1 1 2 . 1 . . . Branch Access Points 4 | . . 1 1 1 . . . 1 Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 4 | . 1 . . 1 1 . . 1 Patrol Status 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 Report Inventory 2 | . . . . 1 . . . 1 Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 2 3 2 5 1 . 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 6671 | 194 526 523 1172 952 802 613 342 1547 Spaces Moved 3111 | 88 248 223 491 496 462 229 163 711 Core 9 | 9 . . . . . . . . Treads 2283 | 79 248 223 491 496 462 229 54 1 Legs . | . . . . . . . . . Wheels 819 | . . . . . . . 109 710 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 156 156 130 115 Average Speed 154 | 153 160 160 157 160 156 161 156 139 Slowest Speed 325 | 160 160 160 240 235 156 163 163 325 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 6 52 24 43 10 16 6 92 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 74 | . . 1 5 2 . 1 44 21 Terrain Destroyed 629 | . . 1 7 2 . 7 266 346 Melee 6 | . . 1 3 2 . . . . Projectile 78 | . . . 4 . . 7 1 66 AOE 545 | . . . . . . . 265 280 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 4286 | 118 327 350 745 613 535 357 210 1031 Wait 378 | 5 40 67 91 77 16 26 3 53 Move 3104 | 87 247 222 490 495 461 229 162 711 Hop . | . . . . . . . . . Pick Up 92 | 7 2 14 19 4 13 9 2 22 Fast Attach 36 | 6 2 2 6 1 . 7 1 11 Attach 53 | . 1 3 8 3 3 8 2 25 Detach 11 | . 1 2 3 2 . 1 . 2 Swap 85 | . 5 6 15 6 15 8 2 28 Drop 78 | . 4 10 20 3 17 5 . 19 Fire 395 | 13 25 17 54 17 10 61 38 160 Melee 33 | . . 3 26 4 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 21 | . . 4 13 1 . 3 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 7) 709 | -10/Materials | Discovered new exit (range 3) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Build established: Scavenger-Mutant 1181 | -9/Materials | Identified exit to Mines 1181 | -9/Materials | Identified exit to Storage 1195 | -9/Materials | Discovered new exit (range 10) 1244 | -9/Materials | Entered another Materials area 1244 | -8/Materials | Evolved 2 slots: Utility x2 2045 | -8/Materials | Repaired Imp. Terrain Scanner? 2159 | -8/Materials | Discovered new exit (range 20) 2416 | -8/Materials | Entered Factory 2416 | -7/Factory | Evolved 2 slots: Utility x2 2660 | -7/Factory | Identified exit to Lower Caves 2873 | -7/Factory | Discovered new exit (range 12) 3160 | -7/Factory | Identified exit to Factory 3368 | -7/Factory | Entered another Factory area 3368 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -6/Factory | Build established: Skirmisher 3553 | -6/Factory | Discovered new exit (range 15) 3611 | -6/Factory | Identified exit to Lower Caves 4150 | -6/Factory | Discovered new exit (range 5) 4156 | -6/Factory | Identified exit to Factory 4164 | -6/Factory | Garrison activated, responded to threat 4170 | -6/Factory | Entered another Factory area 4170 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4450 | -5/Factory | Lost 7 parts (1p3n2u1w) 4783 | -5/Factory | Sucked down chute 4783 | -5/Factory | Entered Waste 4798 | -5/Waste | EMP discharged 4808 | -5/Waste | Spotted C-40 Crusher 4815 | -5/Waste | Destroyed C-40 Crusher 4827 | -5/Waste | Spotted C-40 Crusher 4847 | -5/Waste | Destroyed C-40 Crusher 4854 | -5/Waste | Spotted C-40 Crusher 4861 | -5/Waste | Destroyed C-40 Crusher 4881 | -5/Waste | Spotted C-40 Crusher 4894 | -5/Waste | Destroyed C-40 Crusher 4898 | -5/Waste | EMP discharged 4898 | -5/Waste | System corruption reached 10% 4911 | -5/Waste | Spotted C-40 Crusher 4918 | -5/Waste | Spotted C-40 Crusher 4930 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4989 | -5/Waste | Destroyed C-40 Crusher 4998 | -5/Waste | EMP discharged 5028 | -5/Waste | Destroyed C-40 Crusher 5098 | -5/Waste | EMP discharged 5107 | -5/Waste | Discovered new exit (range 12) 5123 | -5/Waste | Identified exit to Factory 5125 | -5/Waste | Entered Factory 5404 | -5/Factory | Found Prototype Launcher 5425 | -5/Factory | First assault squad dispatched 5537 | -5/Factory | Build established: Scavenger-Skirmisher 5620 | -5/Factory | Identified Mni. Smartbomb Launcher 5643 | -5/Factory | Garrison activated, responded to threat 5672 | -5/Factory | Destroyed 7 combat bots 5822 | -5/Factory | Identified exit to Upper Caves 6084 | -5/Factory | System corruption reached 30% 6111 | -5/Factory | Core integrity fell below 50% 6146 | -5/Factory | Lost 4 parts (2n2u) 6408 | -5/Factory | Lost 8 parts (1p2n3u2w) 6594 | -5/Factory | Core integrity fell below 20% 6643 | -5/Factory | Lost 6 parts (1p4n1u) 6672 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06654_ Neutrino Core destroyed. 06655_ U-05 Engineer builds a Wall. 06656_ Slug penetrates Y-64 Sentinel. 06656_ Wheel destroyed. 06656_ Penetrated by Slug. 06657_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06659_ Slug penetrates Wall. 06660_ U-05 Engineer builds a Wall. 06662_ Penetrated by Slug. 06662_ System corrupted: Enh. Gauss Cannon jammed. 06665_ Penetrated by Slug. 06666_ M-28 Smith repairs Y-64 Sentinel. 06668_ System corrupted: Component data lost. 06668_ Penetrated by Slug. 06668_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06668_ Slug penetrates Y-64 Sentinel. 06668_ Y-64 Sentinel Wave Gun blasted off. 06669_ U-05 Engineer builds a Wall. 06670_ Y-64 Sentinel destroyed. 06671_ Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ## !!] ##????????????????????????????????? | | ## !]] #?????????????????????????????????? | | ## ! ##????????????????????????????????? | | "# #?????????????????????????????????? | | ## """ #?????????????????????????????????? | | ## """"" #?????????????????????????????????? | | ## """"" #?????????????????????????????????? | | ## ##????????????????????????????????? | | ## ##?#??????????????????????????????? | | ## ! ##?#?????#????????????????????????? | | ## ###???????????????????????????????? | | ####+##################?#?###########???????????? | | ?? ##??????????? | | ? ? ##??????????? | | ? ###?????????? | | ? #???????????? | | ?? ##??????????? | | ? ? ##?##???????? | | ??? ##?#?#??#???? | | #####+#################u###### #?#??#??????? | | " ## # #?####?#????? | | ## """" """" ## """"""" % # #??###??????? | | ?# """" """" ## """""""u%u# ##?##???????? | | ## """" """" ## """" " =m# #?#?????????? | | ?# """" """" ## """" u =p/ ###??#?#????? | | ?# """" """" ## @ p # ### ? ????? | | ?# """" """" ## %# ###?? ????? | | ?# """" """" ################ #?#? ? ?????? | | ?# #?# ? ?? ? # ###? ? ??#??? | | ?# #?? ? ?? ?? #% T#??? ????#?? | | + #?? ?? ? ! *+%=% ##??????#??? | | ?# ### ? ! %%# ##?#??+?#???? | | ###############?#? #% % ##?# ? ???? | | ???? ???##?##??# """ ?+ ###?? ??#??? | | ???? ??#???#??# """ " " ?# ? ? ??????? | | ?????? ? #???#??# "" ""? # ###??? ????? | | ????? ????#??#?? "S """" # # ##?? ?????? | | ??? ?? ? #????##? "" """" ?# ###########??#????? | | ? ???? ???#?#???? "" ?? # #? ?? ? ??#??????? | | ????#?#?#?#??#??# ???# #???????"?????????? | | ??? ??????????#??#### ?##?##?# ##? ?????????????? | | ??????????#??? ??#??????????## ##???? ??????????? | | ?????????? ??????????????##??# ???#??????????????? | | ??????????? ????????????????? ? ????????????????? | | ?? ?????????? ??????????????##???#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 1200 Resistance: TH 20 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilResetPrototype Manual? 0 Play Time 01:01:36 Cumulative 445.5 hours Start 2024.10.21 @ 19:02:36 End 2024.10.22 @ 16:34:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 40 Types 34/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbaa2123-1758-4eec-baf2-781c08e8c76a