Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.06 @ 13:30:56 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (5096) 5096 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 12053 Bonus ------- High Alert Combat Kills 922 Aligned with FarCom 300 Cogmind --------- Core Integrity 833/1000 Matter 136/300 Energy 100/100 System Corruption 1% Temperature Cool (26) Movement Treading (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads Improved Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Utility Shielding > --- WEAPON (3) ------- Axe Axe > --- INVENTORY (20) --- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Aluminum Leg Large Matter Pod (112) Advanced Signal Interpreter Improved Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating System Backup Module Field Lobotomy Kit Axe Axe Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Melee Analysis Suite Improved Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Rocket Array Axe Axe > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Large Matter Pod Large Matter Pod Advanced Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating System Backup Module Missile Launcher Missile Launcher Field Lobotomy Kit Axe Axe Axe [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . 1 . . . Utility 5 | . . . . . . . 1 2 1 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 148 | 6 7 3 13 2 1 2 17 41 38 18 Power 15 | 1 . 1 . . . . 2 8 2 1 Engine 6 | 1 . 1 . . . . 1 2 . 1 Core 9 | . . . . . . . 1 6 2 . Reactor . | . . . . . . . . . . . Propulsion 52 | 2 2 2 6 . . . 9 15 7 9 Treads 8 | 2 . . . . . . . . . 6 Leg 44 | . 2 2 6 . . . 9 15 7 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 2 . . . . . 1 14 8 2 Device 6 | . . . . . . . . 4 1 1 Storage 4 | 1 2 . . . . . . 1 . . Processor 2 | . . . . . . . . 1 1 . Hackware 1 | . . . . . . . . . 1 . Protection 15 | . . . . . . . 1 8 5 1 Artifact . | . . . . . . . . . . . Weapon 53 | 2 3 . 7 2 1 2 5 4 21 6 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 16 | . . . . 1 . 1 1 1 8 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 10 | . 2 . 4 1 1 1 1 . . . Slashing Weapon 21 | . . . . . . . 3 3 13 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Parts Lost 31 | . 1 2 2 . . . 6 3 9 8 Power 4 | . . 1 . . . . 1 1 . 1 Propulsion 20 | . 1 1 1 . . . 5 1 6 5 Utility 2 | . . . . . . . . 1 1 . Weapon 5 | . . . 1 . . . . . 2 2 Highest Loss Streak 4 | . 1 1 2 . . . 4 2 4 2 Average Slot Usage (%) 97 | . 96 99 98 100 100 100 94 99 99 89 Engine 4 | . 14 14 11 11 11 11 4 2 . 1 Core 3 | . . . . . . . 4 4 6 3 Treads 2 | . 25 . . . . . . . . 8 Leg 35 | . 2 27 44 44 44 44 44 37 32 15 Device 1 | . . . . . . . . 2 2 4 Storage 17 | . 24 28 22 22 22 22 18 15 13 11 Processor 4 | . . . . . . . . 7 9 11 Protection 7 | . . . . . . . 5 12 12 10 Impact Weapon 6 | . 6 28 16 22 22 22 7 . . . Slashing Weapon 10 | . . . . . . . 10 14 19 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 11 75 75 75 75 75 75 76 86 93 105 Greatest Support 136 | 40 40 20 46 46 46 46 62 93 93 136 Greatest Overweight (x) 5 | . 3 3 1 1 1 1 1 1 1 5 Average Overweight (x) . | . . 3 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 14 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 18 20 18 20 20 20 20 Average Carried 17 | 2 11 19 18 18 18 18 17 19 17 16 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 18 18 18 18 20 19 14 19 Class Distribution -------------------- 79% | Hauler-Mutant 16% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2687 | 262 116 193 81 90 . 37 183 685 521 519 Remotely . | . . . . . . . . . . . Salvage Created 4938 | 93 125 206 119 67 . 45 736 1175 1608 764 Parts 239 | 1 3 8 6 9 . 3 29 63 85 32 Haulers Intercepted 4 | . . . . . . . 1 1 1 1 Recyclers Shooed 3 | . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 103 | . 5 3 3 3 . 3 14 19 34 19 Melee 41 | . . 2 1 . . . 10 16 8 4 Guns 4 | . 3 . 1 . . . . . . . AOE 51 | . . . . 3 . 3 1 3 26 15 Classes Destroyed 17 | 1 2 1 1 1 . . 3 2 3 3 Worker 7 | . . . . 2 . 1 . 1 3 . Builder 7 | . . . . . . . . . 7 . Tunneler 4 | . . 2 . . . . . 1 1 . Hauler 4 | . . . . . . . 1 1 1 1 Recycler 9 | 1 . 1 . . . . . 3 4 . Mechanic 2 | . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . 1 Watcher 6 | . . . . . . . 3 1 2 . Swarmer 29 | . 3 . . 3 . 3 3 6 7 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 49 | . 2 3 2 . . . 9 4 21 8 Brawler 2 | . . . . . . . . . 1 1 Duelist 3 | . . . 1 . . . . . 2 . Protector 1 | . . . . . . . . . . 1 Sentry 7 | . . . . . . . 2 3 1 1 Hunter 5 | . . . . . . . . 3 . 2 Programmer 6 | . . . . . . . . 3 2 1 Best Kill Streak 28 | 1 3 2 1 3 . 3 3 4 28 8 Combat Bots Only 16 | . 3 1 1 3 . 3 3 4 16 8 Max Kills in Single Turn 4 | 1 1 1 1 2 . 2 1 1 4 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 1 1 3 3 Melee 1 | . . 1 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 7051 | . 397 195 227 78 . 42 941 1873 1968 1330 Core 892 | . 66 65 29 . . . 139 193 233 167 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . 47 . . . 92 74 72 72 . Volleys Fired 66 | 2 10 . 7 2 . 2 1 5 18 19 Largest 2 | 2 2 . 2 1 . 1 1 1 1 1 Hottest 60 | 60 60 . 60 30 . 30 30 36 45 36 Shots Fired 85 | 4 20 . 14 2 . 2 1 5 18 19 Gun 38 | 4 20 . 14 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 47 | . . . . 2 . 2 1 5 18 19 Special . | . . . . . . . . . . . Kinetic 23 | 2 10 . 11 . . . . . . . Thermal 15 | 2 10 . 3 . . . . . . . Explosive 47 | . . . . 2 . 2 1 5 18 19 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 1 5 . 6 . . . . . 7 8 Robot Miss Streak 5 | 2 2 . 1 . . . . 1 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 235 | 1 21 16 14 3 . 1 47 72 39 21 Core Hits 269 | 2 5 4 5 4 . 4 18 32 144 51 Critical Hits 2 | . . . . . . . 1 1 . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Melee Attacks 339 | . 14 20 3 3 . 1 83 118 69 28 Impact 76 | . 14 20 3 3 . 1 35 . . . Slashing 263 | . . . . . . . 48 118 69 28 Piercing . | . . . . . . . . . . . Sneak Attacks 28 | . . 4 . 2 . 1 2 11 6 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 33 | . 2 2 . . . . 7 10 9 3 Damage Inflicted 15906 | 19 337 587 148 389 . 197 1564 3747 6094 2824 Guns 236 | 19 122 . 95 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 7612 | . . . . 201 . 112 63 384 4607 2245 Melee 8058 | . 215 587 53 188 . 85 1501 3363 1487 579 Ramming . | . . . . . . . . . . . Kinetic 116 | 7 46 . 63 . . . . . . . Thermal 348 | 12 76 . 32 . . . . . 196 32 Explosive 7384 | . . . . 201 . 112 63 384 4411 2213 Electromagnetic . | . . . . . . . . . . . Impact 1709 | . 215 587 53 188 . 85 581 . . . Slashing 6349 | . . . . . . . 920 3363 1487 579 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . . . . 5 1 1 Average Corruption 3 | . 2 3 . . . . . 3 1 1 Corruption Purged 5 | . . . . . . . . 5 . . Effects 41 | . 1 6 . . . . . 31 3 . Message Errors 7 | . . 2 . . . . . 5 . . Matter Fused 13 | . . 2 . . . . . 11 . . Heat Flow Errors 5 | . . 1 . . . . . 4 . . Energy Discharges 4 | . . . . . . . . 3 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 6 | . 1 1 . . . . . 3 1 . Data Loss (major) 1 | . . . . . . . . 1 . . Targeting Errors 4 | . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1248 | . 37 101 6 33 . 45 128 500 226 172 Projectiles . | . . . . . . . . . . . Explosions 195 | . . . . . . . . 76 55 64 Melee 1053 | . 37 101 6 33 . 45 128 424 171 108 Knockbacks 6 | . 2 1 1 . . 1 1 . . . Impact 6 | . 2 1 1 . . 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . 52 . 27 . . 280 45 Shots 18 | . . . . 2 . 2 . . 13 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | 40 40 243 14 . . . . 230 8 21 Average Temperature 58 | 20 18 128 10 . . . . 101 6 11 Received Heat Transfer 1899 | . 135 108 . . . . 414 462 498 282 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 18 | . 4 3 2 2 . 1 6 . . . Impact Corruptions 16 | . 2 4 1 1 . 2 6 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 525 | 25 175 . 75 . . . . . 200 50 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1381 | 5 118 100 84 100 . 99 254 304 1381 1234 Average Influence 261 | 1 63 61 50 56 . 93 147 131 564 813 Maximum Alert Level 4 | . . . . . . . 1 1 4 4 Low Security (%) 65 | 100 100 100 100 100 . 100 72 71 41 . Level 1 15 | . . . . . . . 27 28 4 . Level 2 3 | . . . . . . . . . 3 28 Level 3 9 | . . . . . . . . . 28 45 Level 4 6 | . . . . . . . . . 21 25 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 . 3 . . . 6 4 6 9 Investigation 2 | . . . . . . . 1 1 . . Extermination 5 | . . . . . . . . 3 1 1 Reinforcement 8 | . 1 . 3 . . . 1 . 1 2 Assault 6 | . . . . . . . 1 . 2 3 Garrison 8 | . . . . . . . 3 . 2 3 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . 2 . . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 13 3 8 5 . 3 28 32 41 27 Peak Tracking Total 12 | . 5 2 3 3 . 1 3 5 5 12 Tactical Retreats 9 | . 2 . . . . . 3 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 2 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 20 | . . . . . . 1 3 2 8 6 Max in Single Turn 5 | . . . . . . 1 1 1 5 5 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 22 | . . . 1 . 2 . 5 8 5 1 Terminals 10 | . . . 1 . . . 3 5 1 . Fabricators 3 | . . . . . . . . 1 2 . Repair Stations 4 | . . . . . . . . 1 2 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 55 | . . . 5 . 2 . 14 21 11 2 Successful 30 | . . . 4 . 2 . 7 10 7 . Failed 25 | . . . 1 . . . 7 11 4 2 Catastrophic 4 | . . . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . . . 4 . 1 . 9 10 2 . Terminals 31 | . . . 5 . . . 10 14 2 . Fabricators 9 | . . . . . . . . 3 6 . Repair Stations 7 | . . . . . . . . 2 3 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 10 | . . . 3 . 2 . 2 3 . . Record 2 | . . . . . 1 . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . 2 5 . Load Schematic 3 | . . . . . . . . 1 2 . Build 4 | . . . . . . . . 1 3 . Repair Station Hacks 4 | . . . . . . . . 2 2 . Scan Component 2 | . . . . . . . . 1 1 . Repair 2 | . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . . . 3 3 . . Terminals 7 | . . . 1 . . . 3 3 . . Botnet 7 | . . . 1 . . . 3 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . 1 . . . 5 7 4 1 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 6 | . . . . . . . . 2 4 . Matter 584 | . . . . . . . . 146 438 . Time 255 | . . . . . . . . 73 182 . Total Part Build Rating 18 | . . . . . . . . 6 12 . Parts Repaired 1 | . . . . . . . . . 1 . Time 70 | . . . . . . . . 32 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . 2 Machine Destruction 4 | . . . . . . . 2 . . 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7736 | 81 361 249 212 537 532 127 1515 2195 1166 761 Spaces Moved 3697 | 47 146 90 106 338 350 79 638 1114 505 284 Core 11 | 11 . . . . . . . . . . Treads 231 | 36 132 . . . . . . . . 63 Legs 3455 | . 14 90 106 338 350 79 638 1114 505 221 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 210 150 150 150 150 150 124 126 152 Average Speed 148 | 134 175 210 150 150 150 150 150 142 138 157 Slowest Speed 270 | 160 210 210 150 150 150 150 150 152 155 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 27 22 18 76 69 33 52 34 20 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 113 | . . . . 10 . 9 19 22 39 14 Terrain Destroyed 415 | . . . . 10 . 9 19 45 272 60 Melee 67 | . . . . . . . 16 15 25 11 Projectile . | . . . . . . . . . . . AOE 348 | . . . . 10 . 9 3 30 247 49 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 5306 | 58 210 116 142 359 362 83 1069 1542 831 534 Wait 979 | . 11 3 8 15 . . 316 239 212 175 Move 3687 | 46 145 89 105 337 349 78 637 1113 504 284 Hop . | . . . . . . . . . . . Pick Up 83 | 4 21 2 3 . 6 . 15 15 6 11 Fast Attach 27 | 6 1 1 . . . . 4 7 2 6 Attach 43 | . 2 1 7 . 1 . 7 8 13 4 Detach . | . . . . . . . . . . . Swap 78 | . 4 1 6 2 . 2 6 26 23 8 Drop 68 | . 5 2 4 . 6 . 11 30 3 7 Fire 66 | 2 10 . 7 2 . 2 1 5 18 19 Melee 275 | . 11 17 2 3 . 1 72 99 50 20 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 414 | -10/Materials | Discovered new exit (range 11) 443 | -10/Materials | Entered Mines 490 | -10/Mines | Learned Materials emergency access door positions 545 | -10/Mines | Excavation squad dispatched 545 | -10/Mines | A large section of the Mines collapsed 605 | -10/Mines | Build established: Hauler-Mutant 653 | -10/Mines | Core integrity fell below 50% 686 | -10/Mines | Discovered new exit (range 3) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Propulsion x2 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Identified exit to Storage 904 | -9/Materials | Entered Mines 1144 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1282 | -9/Mines | Discovered new exit (range 7) 1300 | -9/Mines | Discovered new exit (range 6) 1435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1435 | -9/Mines | Discovered new exit (range 5) 1441 | -9/Mines | Entered Exiles 1464 | -9/Exiles | Discovered new exit (range 15) 1482 | -9/Exiles | Met 8R-AWN 1504 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-DEC 1748 | -9/Exiles | Met EX-BIN 1769 | -9/Exiles | Aligned with FarCom system 1770 | -9/Exiles | Given EX-Vault access code 1806 | -9/Exiles | Opened EX-Vault 1816 | -9/Exiles | Found Field Lobotomy Kit 1821 | -9/Exiles | Found Potential Leg 1824 | -9/Exiles | Found Potential Leg 1857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1913 | -9/Exiles | Learned location of Zion (-6) 1956 | -9/Exiles | Discovered new exit (range 14) 1973 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1973 | -9/Exiles | Entered Mines 2094 | -8/Mines | Discovered new exit (range 4) 2100 | -8/Mines | Entered Materials 2100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -8/Materials | Garrison activated, responded to threat 2287 | -8/Materials | Lost 4 parts (4n) 3541 | -8/Materials | Discovered new exit (range 16) 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Utility x2 4488 | -7/Factory | Build established: Scavenger-Mutant 4657 | -7/Factory | Fabricated Axe (x2) 5505 | -7/Factory | Build established: Hauler-Mutant 5792 | -7/Factory | Discovered new exit (range 13) 5810 | -7/Factory | Entered another Factory area 5810 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5892 | -6/Factory | Fabricated Axe (x2) 5915 | -6/Factory | Found Prototype Launcher 5916 | -6/Factory | Identified Rocket Array 6337 | -6/Factory | Garrison activated, responded to threat 6356 | -6/Factory | Lost 4 parts (2n1u1w) 6409 | -6/Factory | Destroyed 16 combat bots 6479 | -6/Factory | Fabricated Axe (x2) 6510 | -6/Factory | First assault squad dispatched 6723 | -6/Factory | Local fabrication network quarantined 6876 | -6/Factory | Repaired Imp. Utility Shielding 6918 | -6/Factory | Discovered new exit (range 16) 6938 | -6/Factory | Garrison activated, responded to threat 6976 | -6/Factory | Entered another Factory area 6976 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6981 | -5/Factory | Destroyed 7 combat bots 7276 | -5/Factory | First assault squad dispatched 7446 | -5/Factory | Garrison activated, responded to threat 7540 | -5/Factory | Garrison activated, responded to threat 7566 | -5/Factory | Destroyed 8 combat bots 7737 | -5/Factory | Self-destructed Last Messages --------------- 07722_ G-50 Soldier unfolds itself. 07722_ E-15 Imp unfolds itself. 07724_ P-70 Sage destroyed. 07727_ Imp. Medium Armor Plating blown off. 07727_ Imp. Medium Treads blown off. 07727_ E-15 Imp destroyed. 07729_ C-30 ARC bursts open, deploying its payload. 07729_ G-67 Veteran unfolds itself. 07729_ G-50 Soldier unfolds itself. 07729_ E-15 Imp unfolds itself. 07732_ Dropped Lrg. Matter Pod. 07733_ Extracted 150 matter. 07733_ G-50 Soldier destroyed. 07733_ E-15 Imp destroyed. 07733_ G-50 Soldier destroyed. 07733_ Penetrated by Slug. 07735_ A-15 Conveyor destroyed. 07736_ Penetrated by Slug. 07737_ Missile Launcher destroyed. 07737_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????################# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# """"""" """"""" | | ???????????????????????????????????""""""" """"""" | | ????????????????????????????????????"""""" """"""" | | ?????????????????????????????????Y??"""""" """"""" | | ????????????????????????????????##########+####### | | ????????????????????????????????# ^ | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????????########## ^ | | ???????????????????????# # | | ???????????????????????# # #### ####### | | ???????????????????????# # #??# #?????? | | ??????????s????????????# # #??# #?????? | | ???????????s???????????# # #??#*#?????? | | ?????????s?s????????##?# g # #??# #?????? | | ????????????????????# # ! =g p ####+#####?? | | ?????????s???????????# == *g # #?? | | ??????????????????????# @![gb% # #?? | | ??????????????????????### %=]]# # #?? | | ????????????###+########## Yg%]= # #?? | | ????????????# # ]]] # #?? | | ????????????# ! ! / Y = # #?? | | ????????????# #^ = #?? | | ????????????# # k #?? | | ????????????# """ """ # !! # # | | ????????????# """ """ # ! k # #g # | | ??????????????? """ """ # ! % % % | | ???????????????? + | | ????????????????""" """ # | | ??????????????????? """ # | | ????????????????????""" # | | ????????????????????? # ## | | ??????????????????????#### """ # ?? | | ???????????????????????? """ #?""? | | ??????????????????????? """ #???? | | ???????????????????????? " ? #???? | | ?????????????????????????? ? #???? | | ????????????????????????????? ??] #???? | | ??????????????????????????????? % ? ??] ????? | | ???????????????????????????????????? ???? ????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 11 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Axe | x2 | -7/Factory Axe | x2 | -6/Factory Axe | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGravityTerrabomb Manual? 0 Play Time 00:41:17 Cumulative 510.1 hours Start 2020.05.06 @ 12:53:30 End 2020.05.06 @ 13:30:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 837 Rogue 837 Adventurer 0 Explorer 0 Win Type - Total 44 Types 29/1/5/7/2/0/0 Lore% 94 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32ef99f-1b19-4ae7-97af-7b6040e9fff7