Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 17:46:22 Player: Anonymous Bosch Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (186) 930 Value Destroyed (5227) 5227 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (10203) 10203 TOTAL SCORE: 25860 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 7543 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 310 Friendly Fire -447 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 23/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Makeshift System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Force Field Transdimensional Reconstructor Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Transmission Jammer Layered Heavy Armor Plating Improved Powered Armor Advanced System Shield > --- WEAPON ----------- Neutron Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Powered Armor Graphene Brace Advanced Thermal Shield Transdimensional Reconstructor Heavy Dispersion Rifle Heavy Dispersion Rifle HERF Cannon HERF Cannon Neutron Cannon Heavy Mass Driver Long-range Missile Launcher Nanosword [Rating: 160] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Centrium Heavy Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Nanosword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . 6 . . . . . . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Utility 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 7 11 19 8 11 8 3 . 1 . 3 22 3 5 2 . 15 . . 2 3 21 4 3 7 1 Power 20 | 1 1 1 3 2 . 2 . . . . 3 . 1 . . 2 . . . . 1 1 1 1 . Engine 10 | 1 . 1 3 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . Core 5 | . 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Propulsion 38 | 2 1 4 3 2 4 . . 1 . . 2 . 3 . . 6 . . . 2 4 1 2 1 . Treads 31 | 2 . 1 1 1 4 . . 1 . . 2 . 3 . . 6 . . . 2 4 1 2 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 4 3 . 4 3 . . . . 1 8 2 . . . 5 . . 2 . 13 2 . 3 1 Device 17 | 1 1 1 . . 1 . . . . . 3 1 . . . 3 . . . . 4 1 . 1 . Storage 11 | 1 2 . . 1 . . . . . . 1 . . . . 1 . . 1 . 3 . . 1 . Processor 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 21 | . 1 2 . 2 2 . . . . 1 3 1 . . . 1 . . 1 . 5 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 5 11 2 3 1 1 . . . 2 9 1 1 2 . 2 . . . 1 3 . . 2 . Energy Gun 11 | . 1 6 . . 1 . . . . . 2 . 1 . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . 1 2 . . 1 . 2 . . . 1 1 . . 1 . Ballistic Gun 13 | 1 2 3 1 1 . . . . . . 4 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . 2 1 1 . . . . . . 1 . . . . . . . . . . 2 . . . . Special Weapon 3 | 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . 4 . 1 . . . . 6 1 . 1 . 1 . . 3 . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 45 | . . 8 . . 1 . . . . 3 5 3 1 . . . . . . . 5 1 3 15 . Power 7 | . . 1 . . 1 . . . . . 1 1 . . . . . . . . . 1 . 2 . Propulsion 17 | . . 4 . . . . . . . . 1 . 1 . . . . . . . 3 . 2 6 . Utility 14 | . . 1 . . . . . . . 2 3 1 . . . . . . . . 2 . . 5 . Weapon 7 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . Highest Loss Streak 12 | . . 2 . . 1 . . . . 2 2 3 1 . . . . . . . 2 1 2 12 . To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Average Backups 17 | 6 13 22 19 21 8 4 4 4 4 4 17 18 19 18 19 18 18 18 17 18 20 22 24 24 3 Power . | . 1 . 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 1 . Propulsion 2 | 3 1 2 1 3 2 1 1 1 1 1 1 3 3 3 4 3 3 3 3 3 3 1 2 1 . Utility 6 | . 3 7 8 9 3 2 2 1 2 1 2 4 5 5 6 6 6 7 7 6 8 10 11 11 2 Weapon 7 | 1 7 12 7 7 2 1 1 1 1 2 12 10 9 8 8 8 7 7 6 6 6 9 7 7 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | 2 5 3 5 10 9 1 . 1 . 1 12 . 4 2 . 6 1 . 2 1 2 2 1 6 1 Power 8 | . . . 2 1 1 . . . . . . . 1 . . 2 . . . . . . . 1 . Propulsion 14 | 2 2 . 1 1 2 . . . . . 1 . 1 . . 1 . . . . 1 . . 2 . Utility 17 | . 1 1 1 5 2 . . . . 1 . . . . . 3 . . 2 . . . . 1 . Weapon 35 | . 2 2 1 3 4 1 . 1 . . 11 . 1 2 . . 1 . . 1 1 2 1 1 . Tool/Special 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Average Slot Usage (%) 71 | . 100 99 100 67 61 70 70 70 70 60 60 52 61 66 66 69 70 70 69 68 65 68 73 71 6 Engine 4 | . 8 5 14 5 5 10 10 10 10 7 3 . 4 6 6 1 . . . . . . . . . Core 2 | . 5 8 . 1 1 . . . . . . . . . . 3 5 5 5 5 . . . . . Treads 21 | . 25 13 14 13 10 20 20 20 20 15 19 20 23 26 26 29 29 29 29 27 23 26 28 30 . Wheel 2 | . 2 13 14 7 5 . . . . . . . . . . . . . . . . . . . . Device 6 | . 12 3 4 3 5 2 3 2 5 6 5 6 6 6 6 9 10 11 10 11 9 8 10 9 . Storage 6 | . 14 14 14 7 1 2 1 2 . . 7 6 6 6 6 5 5 5 5 5 5 5 7 4 . Protection 7 | . 1 9 9 3 8 15 15 15 15 14 6 6 6 6 6 6 5 5 5 5 6 6 5 4 . Energy Gun 1 | . . 4 4 . 2 5 5 5 5 . . . . . . . . . . . . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . 1 2 2 3 . 6 4 5 5 5 5 4 5 1 2 . Ballistic Gun 4 | . 27 12 23 6 2 5 5 5 5 1 3 3 1 . . . . . . . . . . . . Launcher 1 | . . 11 . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . 6 5 5 5 5 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . Peak Build Rating 160 | 8 12 26 26 97 139 140 140 141 141 141 125 127 129 123 119 139 134 134 136 137 160 152 151 148 16 Average Rating 107 | 6 9 16 24 88 116 138 139 138 140 101 118 123 124 121 117 132 133 134 133 132 146 149 143 144 9 On Entrance 103 | . 8 12 22 22 97 139 137 140 141 141 104 120 127 122 117 119 134 134 134 132 137 150 150 146 4 Avg Prop Armor Cover (%) 8 | . 11 10 10 11 3 . . . . . . 7 3 . . . . . . . 3 . . 4 . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . 6 8 Heaviest Build 195 | 12 94 97 97 156 148 139 139 139 137 137 131 127 132 133 133 146 146 143 144 142 195 193 186 184 7 Greatest Support 200 | 40 40 20 20 28 148 148 148 154 154 154 128 128 126 96 96 126 126 126 126 148 200 182 182 166 3 Greatest Overweight (x) 12 | . 9 9 8 12 5 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) 1 | . 1 6 6 10 2 . . . . . . . 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Average Capacity 19 | 7 15 25 25 25 10 5 5 5 5 5 19 20 20 20 20 20 20 20 20 20 22 25 25 24 5 Most Carried 25 | 8 21 25 25 25 25 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Average Carried 18 | 6 13 24 24 22 9 5 5 4 5 4 18 18 19 19 20 19 20 20 19 19 21 23 24 24 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 Final Carried 25 | 8 21 24 25 25 5 5 5 5 5 5 20 19 20 20 20 20 20 20 20 20 20 24 25 5 4 Class Distribution -------------------- 49% | Mutant 39% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 19713 | 339 521 670 659 502 687 550 47 824 . 1427 2445 158 1421 117 172 1567 906 336 50 972 3387 335 1047 567 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7953 | 206 545 461 1219 18 360 72 95 177 . 516 973 94 201 . 32 409 278 38 108 65 1673 . 238 168 7 Parts 368 | 19 40 45 54 2 1 3 2 2 . 26 52 4 4 . 2 29 10 1 2 3 49 . 7 11 . Haulers Intercepted 6 | . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Recyclers Shooed 27 | . 1 . 13 . . . . . . . 3 . 1 . . 2 . . . . 7 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . 11 . . . . 2 2 . 27 . 9 23 . 6 . 18 4 2 31 . 10 24 . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 5 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 107 | . 10 23 4 . 2 . 1 . . 16 16 4 2 . 1 3 2 1 . 1 14 . 3 3 1 Melee 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Guns 30 | . 10 6 4 . . . . . . 1 3 1 2 . . . . . . . . . 2 . 1 Cannons 23 | . . . . . 1 . 1 . . 6 . . . . 1 1 2 1 . 1 6 . . 3 . AOE 49 | . . 17 . . 1 . . . . 8 13 3 . . . . . . . . 7 . . . . Classes Destroyed 22 | 2 7 2 . . 1 . 1 . . 1 2 . . . . . 2 . . . 1 . 1 1 1 Worker 20 | . 2 . . 1 . . . . . . 9 . . . . 5 . . . . 3 . . . . Builder 12 | . 2 . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . Tunneler 10 | 7 . . . . . . . . . . . . . . . 3 . . . . . . . . . Hauler 6 | . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Recycler 26 | 1 . . 13 . . 1 . . . . 4 . . . . . . . . . 7 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 37 | . 6 7 . . . . . . . 9 2 4 2 . 1 2 . 1 . . 3 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 25 | . 4 . . . . . . . . 5 4 . . . . 1 . . . . 6 . 3 2 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 6 | . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 . . 2 3 . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . . 1 3 . . . . . . . . . 2 . . . . Compactor 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . . . Packrat 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 4 8 4 5 1 1 1 1 . . 5 16 3 2 . 1 5 2 1 . 1 7 . 2 3 1 Combat Bots Only 13 | . 7 4 1 . 1 . 1 . . 5 13 3 2 . 1 2 2 1 . 1 5 . 2 3 1 Max Kills in Single Turn 4 | 1 2 3 1 1 1 1 1 1 . 4 4 3 1 . 1 1 1 1 . 1 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 . . . . 4 4 3 . . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1084 | . 54 76 14 45 3 9 2 28 . 88 150 5 34 . 1 71 29 2 . 22 221 15 65 133 17 Missed 331 | . 13 32 6 20 . 4 1 10 . 21 44 . 7 . . 18 8 . . 9 72 6 11 44 5 Hits 753 | . 41 44 8 25 3 5 1 18 . 67 106 5 27 . 1 53 21 2 . 13 149 9 54 89 12 Melee 10 | . . . . . 3 . . . . 1 . . . . . 1 1 . . . . . 1 3 . Projectile 743 | . 41 44 8 25 . 5 1 18 . 66 106 5 27 . 1 52 20 2 . 13 149 9 53 86 12 AOE 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . 3 . Critical Strikes 39 | . . 3 . . 3 . . . . 1 8 1 1 . . . 1 . . 1 8 1 4 5 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Damage Taken 17535 | . 452 839 118 207 133 302 81 175 . 1328 2766 82 592 . 58 960 364 98 . 210 4337 238 797 3146 252 Core 2205 | . 76 79 15 41 22 12 2 6 . 193 221 . 126 . 12 172 6 10 . 55 293 34 102 476 252 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . . . . . . . . 78 . . Ignored by Resistances 800 | . . . . . . . . . . . . . . . . 208 31 . . . 6 . 253 302 . Regen/Repaired (Parts) 3172 | . . . . 97 12 120 . 31 . 266 1052 . 66 . . 37 93 29 . 35 563 23 636 112 . Core Remaining (%) 64 | 100 . . 32 . . . . . . 60 . . . . 57 . . . . 75 . . . . . Volleys Fired 834 | 23 51 77 55 1 23 1 4 7 . 41 89 10 54 . 8 84 21 12 2 26 180 16 25 14 10 Largest 3 | 2 2 2 2 1 1 2 3 3 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 148 | 120 40 100 84 23 40 108 148 148 . 65 90 90 90 . 90 98 98 98 98 98 98 90 94 88 94 Shots Fired 956 | 24 102 104 79 1 23 2 6 15 . 42 89 12 55 . 8 84 21 12 2 26 181 18 26 14 10 Gun 388 | 23 102 60 79 1 . 2 5 14 . 5 38 7 29 . . . . . . . . . 13 . 10 Cannon 488 | . . . . . 13 . 1 1 . 30 43 4 26 . 8 84 21 12 2 26 172 18 13 14 . Launcher 73 | . . 38 . . 10 . . . . 7 8 1 . . . . . . . . 9 . . . . Special 7 | 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 320 | 23 102 24 33 1 13 1 2 8 . 28 38 7 29 . . . . . . . . . . 11 . Thermal 557 | 1 . 42 46 . . 1 4 7 . 7 43 4 26 . 8 84 21 12 2 26 169 18 26 . 10 Explosive 73 | . . 38 . . 10 . . . . 7 8 1 . . . . . . . . 9 . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Robot Hit Streak 18 | 9 7 14 14 6 10 5 6 11 . 14 18 8 9 . 1 10 6 4 2 3 15 . 11 2 1 Robot Miss Streak 4 | 2 4 1 3 . 2 . 2 2 . 3 2 . 2 . 4 2 1 2 . 3 4 2 1 3 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 468 | 19 62 42 54 1 15 2 6 12 . 24 52 6 18 . 2 39 12 5 2 5 68 . 15 6 1 Core Hits 334 | 9 29 48 19 1 7 2 3 8 . 28 75 4 6 . 2 17 11 2 1 1 49 . 7 4 1 Critical Kills 9 | . . . . . . . . . . 2 . . 1 . . 1 . . . . 1 . 1 3 . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 2 . Critical Strikes 22 | . . 2 3 . . . . . . 5 1 1 1 . . 1 . . . . 1 . 2 5 . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . Destroy 12 | . . 2 . . . . . . . . 1 1 1 . . . . . . . . . 2 5 . Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . 1 . 6 . . . . . . 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . 1 . 6 . . . . . . 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21124 | 252 795 2642 994 12 819 51 114 254 . 1472 4415 391 420 . 64 1632 436 167 67 164 5111 . 569 253 30 Guns 4541 | 252 795 541 994 12 . 51 91 225 . 101 701 127 344 . . . . . . . . . 277 . 30 Cannons 6650 | . . . . . 253 . 23 29 . 512 727 . 76 . 64 1172 436 167 67 164 2475 . 232 253 . Explosions 9274 | . . 2101 . . 566 . . . . 859 2934 264 . . . . . . . . 2550 . . . . Melee 501 | . . . . . . . . . . . . . . . . 441 . . . . . . 60 . . Ramming 158 | . . . . . . . . . . . 53 . . . . 19 . . . . 86 . . . . Kinetic 4027 | 252 795 319 399 12 253 19 38 120 . 480 701 127 344 . . . . . . . . . . 168 . Thermal 8140 | . . 222 595 . . 32 76 134 . 133 1124 . 76 . 64 1172 436 167 67 164 3139 . 509 . 30 Explosive 8147 | . . 2101 . . 566 . . . . 859 2537 264 . . . . . . . . 1820 . . . . Electromagnetic 151 | . . . . . . . . . . . . . . . . . . . . . 66 . . 85 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 501 | . . . . . . . . . . . . . . . . 441 . . . . . . 60 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 1 7 7 7 7 . 1 . . . . 2 3 5 11 11 Average Corruption 3 | . . . . . . . 1 1 1 1 2 7 7 7 . 1 . . . . 1 2 4 7 11 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . . . . . . . 1 7 1 13 27 59 70 5 . 2 . . . . 19 21 20 6 12 Message Errors 64 | . . . . . . . . . . 5 8 19 13 1 . 1 . . . . 2 5 5 2 3 Matter Fused 61 | . . . . . . . 1 2 . 2 9 10 14 2 . 1 . . . . 7 4 4 2 3 Heat Flow Errors 21 | . . . . . . . . 1 . 1 3 6 5 . . . . . . . 1 2 . 1 1 Energy Discharges 39 | . . . . . . . . 3 . . 2 9 16 1 . . . . . . 1 2 4 . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 41 | . . . . . . . . . . 4 2 7 11 1 . . . . . . 6 4 3 1 2 Data Loss (major) 12 | . . . . . . . . . 1 . 1 1 6 . . . . . . . . 2 1 . . Misfires 12 | . . . . . . . . . . 1 1 3 2 . . . . . . . 1 2 1 . 1 Alerts 6 | . . . . . . . . 1 . . . 2 1 . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 887 | . . 27 . . . . . . . 68 29 60 . . . 255 . 8 19 . 414 . . 7 . Projectiles 207 | . . . . . . . . . . . 16 . . . . 25 . 8 19 . 132 . . 7 . Explosions 450 | . . 27 . . . . . . . 68 13 60 . . . . . . . . 282 . . . . Melee 230 | . . . . . . . . . . . . . . . . 230 . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 591 | . . 146 . . . . . . . 12 62 . . . . . . . . . 371 . . . . Shots 16 | . . 7 . . . . . . . 1 3 . . . . . . . . . 5 . . . . Rammed 13 | . . . . . . . . . . . 3 . . . . . . . . . 10 . . . . Targets Rammed 15 | . . . . . . . . . . . 3 . . . . 1 . . . . 11 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Highest Temperature 350 | 20 9 1 350 . . 12 81 237 . 102 304 240 139 . 80 40 230 322 6 . 110 158 16 276 210 Average Temperature 55 | 10 3 1 121 . . 9 44 67 . 77 85 99 28 . 30 12 73 121 4 . 10 23 4 123 92 Received Heat Transfer 3180 | . 192 90 27 36 . 48 . 51 . 270 495 . 180 . . 312 72 . . . 536 18 164 595 94 Effects 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Melted 16 | . . . 2 . . . . . . 6 . . . . . 3 . . . . 5 . . . . Heat Transferred 8647 | . . 275 1517 . . 75 175 300 . 185 500 . . . 100 1800 650 250 100 250 2100 . 333 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 4 | . . . . 2 . 4 . . . . 3 . . . . 3 . . . . 4 . . . . Low Security (%) 62 | 100 100 . 100 76 100 56 . . . . 29 . . . . 43 . . . . 50 . . . . Level 1 9 | . . . . 11 . . . . . . 34 . . . . 2 . . . . 8 . . . . Level 2 12 | . . . . 11 . . . . . . 12 . . . . 25 . . . . 19 . . . . Level 3 12 | . . . . . . 39 . . . . 23 . . . . 28 . . . . 6 . . . . Level 4 3 | . . . . . . 2 . . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1533 | 10 152 . 88 501 21 1258 . . . . 908 . . . . 1013 . . . . 1533 . . . . Initial 501 | . . . 33 501 . . . . . . 72 . . . . . . . . . 28 . . . . Average 280 | 1 45 . 29 153 . 413 . . . . 382 . . . . 430 . . . . 428 . . . . Influence Increases 12632 | 40 339 230 394 761 51 1599 65 170 . 630 1913 183 431 . 106 1552 198 119 12 453 2637 143 328 228 50 Destroy 0b10 Robot/C 5720 | . 200 160 80 120 . 500 20 100 . 460 800 140 300 . 60 580 120 80 . 300 1140 120 220 220 . Destroy 0b10 Robot/NC 625 | 40 45 . 65 15 . 50 5 . . . 165 . . . . 75 10 . 10 5 130 . . 5 5 Destroy Leader 940 | . 48 10 . 54 . 92 10 10 . 50 178 20 30 . 10 108 30 10 . 20 230 10 20 . . Allied During Kill 2084 | . . . . 38 . 601 30 60 . 90 198 23 71 . 21 203 38 29 2 128 448 13 88 3 . Successful Hack 146 | . 30 . 9 33 . 16 . . . . 22 . . . . 16 . . . . 20 . . . . Select Force Hacks 240 | . . . 240 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . . . . . . 90 . . . . 105 . . . . 15 . . . . 225 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 792 | . 1 . . 1 51 100 . . . . 115 . . . . 110 . . . . 414 . . . . Advance Influence 500 | . . . . 500 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 285 | . 15 60 . . . . . . . 30 15 . 30 . 15 45 . . . . 30 . . . 45 Active Sensor Use 700 | . . . . . . . . . . . 300 . . . . 400 . . . . . . . . . Influence Decreases 12607 | 40 296 204 459 765 51 341 894 542 57 514 1162 932 492 57 106 627 919 323 12 408 1185 977 621 598 25 Entered New Map 2564 | . . 22 36 3 . . 466 82 57 . 44 322 23 57 . . 343 40 . . 17 555 127 370 . Time Decay 7890 | 40 296 152 423 614 49 221 428 427 . 373 638 580 379 . 106 387 556 263 12 368 661 392 404 96 25 Search Patrol Dispatched 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . . . Lost Part 266 | . . 30 . . . . . . . 20 50 30 10 . . . . . . . 50 10 30 36 . Lost Ally 1487 | . . . . 48 2 120 . 33 . 121 280 . 80 . . 240 20 20 . 40 307 20 60 96 . Purge Threat 300 | . . . . . . . . . . . 150 . . . . . . . . . 150 . . . . Squads Dispatched 61 | . 1 . . 4 . 8 . . . 1 19 . 1 . . 12 . . . 1 13 . 1 . . Investigation 13 | . . . . . . 1 . . . . 6 . . . . 4 . . . . 2 . . . . Extermination 16 | . . . . 3 . 1 . . . . 4 . . . . 3 . . . . 5 . . . . Reinforcement 19 | . 1 . . 1 . 2 . . . . 9 . . . . 3 . . . . 3 . . . . Assault 12 | . . . . . . 3 . . . 1 . . 1 . . 2 . . . 1 3 . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Construction Impeded 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 10 | . 1 . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . 3 . Communications Jammed 86 | . . . . . . . . . . . . . . . . . . . . . 86 . . . . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . 82 . . . . Times Spotted 469 | . 21 25 3 17 6 21 1 5 . 35 58 4 20 . 4 54 11 4 . 15 85 6 16 45 13 Peak Tracking Total 17 | . 6 5 1 2 3 6 1 4 . 10 15 4 9 . 4 12 4 4 . 5 10 1 5 17 10 Tactical Retreats 12 | . 1 2 . . . . . . . 1 1 . 2 . 1 2 . . . . 1 . . . 1 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 8 | . . 1 . 4 . 1 . . . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 33 | . . 1 . . . 7 . . . . 7 . 1 . . 1 . . . . 15 1 . . . Max in Single Turn 5 | . . 1 . . . . . . . . 1 . . . . 1 . . . . 5 1 . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 82 | . 7 3 15 5 . 5 . . 4 . 13 . 1 . . 7 2 . 9 . 6 2 1 2 . Terminals 26 | . 6 . 6 3 . 1 . . . . 5 . . . . 2 1 . . . 2 . . . . Fabricators 7 | . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Recycling Units 18 | . 1 . 9 . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 243 | . 20 12 41 12 . 9 . . 28 . 27 . 1 . . 18 2 . 48 . 19 2 1 3 . Successful 170 | . 13 12 21 4 . 3 . . 28 . 13 . 1 . . 10 2 . 48 . 9 2 1 3 . Failed 72 | . 7 . 20 8 . 6 . . . . 14 . . . . 7 . . . . 10 . . . . Catastrophic 18 | . . . 4 2 . 1 . . . . 5 . . . . 3 . . . . 3 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 65 | . 17 . 22 10 . . . . . . 9 . . . . 3 . . . . 4 . . . . Terminals 66 | . 19 . 15 9 . 1 . . . . 12 . . . . 3 1 . . . 6 . . . . Fabricators 11 | . . . . 2 . 3 . . . . 3 . . . . 1 . . . . 2 . . . . Repair Stations 10 | . . . . . . . . . . . 5 . . . . 2 . . . . 3 . . . . Recycling Units 43 | . 1 . 26 . . 5 . . . . 6 . . . . 3 . . . . 2 . . . . Scanalyzers 16 | . . . . 1 . . . . . . . . . . . 9 . . . . 6 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 112 | . 5 12 3 1 . 1 . . 28 . 4 . 1 . . . 2 . 48 . 1 2 1 3 . Record 61 | . . 9 . . . . . . 11 . 1 . . . . . 1 . 36 . . 1 . 2 . Part Schematic 14 | . . . 1 . . . . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . Scan Component 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Repair 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Recycling Unit Hacks 12 | . 1 . 5 . . 2 . . . . 2 . . . . 2 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 9 | . 1 . 5 . . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . . 1 . . . . . . . . . . . 5 . . . . 3 . . . . Insert Component 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 7 . 13 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . Terminals 16 | . 7 . 5 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Botnet 6 | . 2 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 11 4 . 5 . . . . 10 . . . . 4 . . . . 6 . . . . Full Trace Events 5 | . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 . . . . . 9 . . . . 15 . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Time 119 | . . . . . . . . . . . 100 . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . Retrieved Matter 175 | . . . . . . . . . . . . . . . . 175 . . . . . . . . . Retrieved Components 29 | . 1 . 24 . . . . . . . 4 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 4 . . . . 3 . . . . . . . . . 3 . . . . Programmers 10 | . . . . . . 4 . . . . 3 . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 2 . . 2 . . . . . . 1 . . 1 5 . Allies Hacked 10 | . . . . 1 . . . . . . 2 . . . . 1 . . . . 4 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 30 | . . . . . 18 . . . . 2 . . 2 . . . . . . 1 . . 1 6 . Largest Group 18 | . . . . . 18 18 10 7 5 5 . . 2 . . . . . . 1 . . 1 5 . Highest-Rated Group 444 | . . . . . 444 444 301 213 150 150 . . 60 . . . . . . 48 . . 30 286 . Highest-Rated Ally 68 | . . . . . 35 35 35 35 35 35 . . 30 . . . . . . 48 . . 30 68 . Total Orders 30 | . . . . . 1 . . . 2 . . 2 . . 2 16 2 . . . . . 1 4 . STAY 14 | . . . . . 1 . . . 1 . . 1 . . 1 7 1 . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 13 | . . . . . . . . . 1 . . 1 . . 1 8 1 . . . . . . 1 . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 1385 | . . . . 54 92 156 . 23 . 43 195 11 96 . 14 155 46 19 . 83 297 13 32 56 . Total Damage 37798 | . . . . 1276 2407 4752 . 683 . 759 5385 119 2121 . 306 4135 939 437 . 1905 8828 381 1302 2063 . Kills 255 | . . . . 8 4 38 . 5 . 7 41 3 14 . 2 31 7 3 . 15 53 6 8 10 . Allies Corrupted 12 | . . . . . . . . . . 2 1 . 1 . . 1 . . . . 3 . 1 3 . Allies Melted 6 | . . . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . 1 . Borg Created 93 | . . . . 6 . 5 . 4 . 9 13 . 9 . . 11 6 . . 3 17 2 7 1 . Largest Collective 6 | . . . . 4 . 4 . 4 . 5 5 . 5 . . 6 5 . . 6 5 1 5 1 . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 17862 | 152 1106 939 382 2070 439 . . . . . 689 1181 . 224 492 . 1622 664 412 1566 2656 936 971 1361 . Optics 233 | . . . . . . . . . . . 233 . . . . . . . . . . . . . . Sensors 11394 | . . . . . . . . . . . 456 1181 . 224 492 . 1622 664 412 1566 1795 650 971 1361 . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seismic 3824 | 152 1106 939 382 1001 244 . . . . . . . . . . . . . . . . . . . . Machine Analysis 2506 | . . . . 2067 439 . . . . . . . . . . . . . . . . . . . . Jamming 3150 | . . . . . . . . . . . . . . . . . . . . . 2281 869 . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 2 1 . 1 . 1 2 2 . . 2 . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 38641 | 248 1182 4148 1266 2070 1054 899 1040 1557 134 1353 2268 1785 2184 2873 800 2812 1633 664 412 1575 3100 936 971 1426 251 Spaces Moved 17347 | 105 585 1858 584 777 502 536 628 915 80 694 938 715 820 1168 322 1070 717 288 185 719 1312 508 413 603 305 Core 330 | 13 . . . . . . . . . . . . . . . . . . . . . . . 12 305 Treads 13452 | 92 482 . 2 . 257 536 628 915 80 694 938 715 820 1168 322 1070 717 288 185 719 1312 508 413 591 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3565 | . 103 1858 582 777 245 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 175 130 156 156 156 160 160 160 160 240 242 242 212 212 212 212 162 156 160 160 50 50 Average Speed 194 | 146 167 185 188 250 186 156 156 156 160 160 182 236 241 242 242 220 212 212 212 200 174 170 196 209 50 Slowest Speed 480 | 160 215 215 480 270 400 156 156 160 160 160 240 240 243 242 242 244 212 212 212 212 229 200 214 216 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . 7 . . . . 4 . . . . 1 . . 3 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 61 | 5 75 83 94 20 97 17 85 88 68 78 23 64 80 87 52 29 88 51 63 92 32 67 49 82 32 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 22 | . 1 1 11 . . . 1 . 1 . . . 2 2 . . . . 3 . . . . . . Known Exits Taken 10 | . . 1 1 . . 1 . 1 . . 1 . 1 . 1 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 . . . . . 1 . 1 1 . 1 . 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 34 | . . 9 . . . . 2 3 . 3 . 1 5 2 . . 3 . . 3 . 2 1 . . Spaces Dug 210 | . . 32 . . . . . . . 14 14 2 7 . 1 28 2 2 . 11 83 8 3 1 2 Terrain Destroyed 724 | . . 148 . . 52 . . . . 98 64 17 30 . 6 47 7 6 . 21 193 14 11 1 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 283 | . . . . . 2 . . . . 5 21 4 30 . 6 47 7 6 . 21 100 14 11 . 9 AOE 440 | . . 148 . . 50 . . . . 93 43 13 . . . . . . . . 93 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 21018 | 174 693 2439 680 894 597 587 682 1013 85 870 1365 794 950 1213 335 1415 793 330 204 823 1864 553 524 749 392 Wait 1882 | 22 6 434 6 37 37 37 50 78 4 94 212 61 26 29 5 190 41 31 4 43 259 6 51 49 70 Move 17321 | 104 584 1857 583 777 501 535 627 914 79 693 937 714 817 1167 321 1069 716 287 184 718 1312 507 412 601 305 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 213 | 16 23 17 10 20 11 1 . 2 . 6 41 2 8 5 . 10 1 . 3 2 15 10 7 3 . Fast Attach 53 | 1 2 . 1 5 6 3 . . . 3 6 . 3 . . 5 . . 4 1 10 . 1 2 . Attach 75 | 6 . 11 . 3 5 . . . . 1 12 2 2 . . 2 . . . . 12 5 4 6 4 Detach 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 3 Swap 189 | . 12 31 10 6 3 1 1 3 2 11 22 4 6 6 1 15 6 . 1 8 25 3 6 6 . Drop 185 | 2 15 12 15 21 9 4 . 3 . 4 24 1 7 5 . 21 1 . 6 6 15 3 3 8 . Fire 834 | 23 51 77 55 1 23 1 4 7 . 41 89 10 54 . 8 84 21 12 2 26 180 16 25 14 10 Melee 9 | . . . . . . . . . . . . . . 1 . 6 . . . . . . 1 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . 3 . . . . 1 . . . . 10 . . . . Escape Stasis 17 | . . . . 16 . . . . . . . . . . . . . . . . . . . 1 . Rewire 110 | . . . . 2 . . . . . 7 2 . 17 . . . . . . 16 3 . 6 57 . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous 106 | . . . . 6 . 5 . 6 . 10 16 . 9 . . 12 7 . . 3 21 2 8 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Learned location of Mines (-9) 978 | -10/Materials | Learned 2 Storage zone layouts 997 | -10/Materials | Destroyed 7 combat bots 1019 | -10/Materials | Learned 2 Storage zone layouts 1042 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Learned Storage emergency access door positions 1087 | -10/Materials | Learned location of 2 exits from Subcaves 1098 | -10/Materials | Identified exit to Materials 1117 | -10/Materials | Learned Storage trap positions 1145 | -10/Materials | Loaded intel: 2 recycling unit locations 1431 | -10/Materials | Entered Subcaves 1432 | -10/Subcaves | Approached by a straggling Scientist 1432 | -10/Subcaves | Identified exit to Materials 1432 | -10/Subcaves | Identified exit to Recycling 2125 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2742 | -10/Subcaves | Learned location of Zion (-6) 2918 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2938 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3389 | -10/Subcaves | Disturbed a concealed Subdweller 3636 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3649 | -10/Subcaves | Core integrity fell below 50% 3790 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3847 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4554 | -10/Subcaves | Visited 4L-MR0's lab 4566 | -10/Subcaves | Found Prototype Special Melee Weapon 4589 | -10/Subcaves | Found Tower Shield 4918 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4919 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5186 | -10/Subcaves | Discovered exit to Materials (range 12) 5579 | -10/Subcaves | Entered Recycling 6323 | -9/Recycling | Build established: Scavenger-Mutant 6395 | -9/Recycling | Scanned before Scraplab entrance 6441 | -9/Recycling | Identified exit to Factory 6481 | -9/Recycling | Learned location of 3 exits from Materials 6534 | -9/Recycling | Learned Storage stockpile data 6543 | -9/Recycling | Identified exit to Scraptown 6544 | -9/Recycling | Learned Storage emergency access door positions 6549 | -9/Recycling | Learned Storage non-interactive machine intel 6770 | -9/Recycling | Build established: Mutant 6845 | -9/Recycling | Entered Factory 6845 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x1, Weapon x4 6846 | -7/Factory | Identified 1B-0RG's Assimilator 7097 | -7/Factory | Build established: Scavenger-Mutant 7208 | -7/Factory | Assimilating Guardian 4a into Collective. 7239 | -7/Factory | Assimilating Hacker 4a into Collective. 7245 | -7/Factory | Search patrols dispatched 7450 | -7/Factory | Assimilating Hacker 4b into Collective. 8556 | -7/Factory | Assimilating Machinist 4a into Collective. 8642 | -7/Factory | Assimilating Fighter 4a into Collective. 8651 | -7/Factory | Assimilating Trooper 4a into Collective. 8678 | -7/Factory | Lost 3 allies 8803 | -7/Factory | Identified exit to Lower Caves 8819 | -7/Factory | Build established: Mutant 8915 | -7/Factory | Sucked down chute 8915 | -7/Factory | Entered Waste 8935 | -7/Waste | 3 allies followed down the chute 8976 | -7/Waste | Spotted C-40 Crusher 8988 | -7/Waste | Allies destroyed C-40 Crusher 8997 | -7/Waste | Spotted C-40 Crusher 9001 | -7/Waste | Spotted C-40 Crusher 9055 | -7/Waste | Allies destroyed C-40 Crusher 9067 | -7/Waste | Destroyed C-40 Crusher 9125 | -7/Waste | Spotted C-40 Crusher 9179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9186 | -7/Waste | Spotted C-40 Crusher 9231 | -7/Waste | Spotted C-40 Crusher 9263 | -7/Waste | Warlord forces began an assault 9271 | -7/Waste | Allies destroyed C-40 Crusher 9276 | -7/Waste | Destroyed C-40 Crusher 9277 | -7/Waste | Allies destroyed C-40 Crusher 9365 | -7/Waste | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 9650 | -7/Waste | Build established: Tank 9841 | -7/Waste | Discovered new exit (range 15) 9969 | -7/Waste | Entered Factory 9969 | -7/Factory | Accompanied by 18 allies 10223 | -7/Factory | Assimilating Engineer 4a into Collective. 10282 | -7/Factory | Assimilating Scavenger 4a into Collective. 10323 | -7/Factory | Assimilating Excavator 4a into Collective. 10475 | -7/Factory | P-60 Hacker assimilated allied G6-MJ5(s) 10489 | -7/Factory | Assimilating Guardian 4b into Collective. 10521 | -7/Factory | Lost 3 allies 10769 | -7/Factory | First assault squad dispatched 10804 | -7/Factory | Assimilating Engineer 4b into Collective. 10868 | -7/Factory | Entered Lower Caves 10868 | -7/Lower Caves | Accompanied by 12 allies 11563 | -7/Lower Caves | Lost 4 allies 11732 | -7/Lower Caves | Discovered new exit (range 9) 11733 | -7/Lower Caves | Learned 8 Factory zone layouts 11908 | -7/Lower Caves | Entered another Lower Caves area 11908 | -7/Lower Caves | Accompanied by 8 allies 11965 | -7/Lower Caves | Discovered new exit (range 11) 12030 | -7/Lower Caves | Encountered a Warlord checkpoint 12079 | -7/Lower Caves | Assimilating YK-P91(S) into Collective. 12241 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12318 | -7/Lower Caves | Assimilating 1O-QKJ(S) into Collective. 12556 | -7/Lower Caves | Assimilating 13-WUK(S) into Collective. 13200 | -7/Lower Caves | Identified exit to Data Miner 13253 | -7/Lower Caves | Lost 3 allies 13350 | -7/Lower Caves | Assimilating BM-TOT(S) into Collective. 13465 | -7/Lower Caves | Entered Data Miner 13465 | -7/Data Miner | Accompanied by 9 allies 13465 | -7/Data Miner | Discovered new exit (range 6) 13499 | -7/Data Miner | Met Data Miner 13526 | -7/Data Miner | Learned location of Section 7 (-2) 13526 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13550 | -7/Data Miner | Received God Mode back door access code from Data Miner 13599 | -7/Data Miner | Entered Proximity Caves 13599 | -6/Proximity Caves | Accompanied by 9 allies 13606 | -6/Proximity Caves | Assimilating Virus 5a into Collective. 13748 | -6/Proximity Caves | Lost 6 allies 13909 | -6/Proximity Caves | Build established: Mutant 14111 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14220 | -6/Proximity Caves | Lost 4 allies 14242 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14245 | -6/Proximity Caves | Assimilating Gladiator 5a into Collective. 14256 | -6/Proximity Caves | Assimilating Soldier 5a into Collective. 14273 | -6/Proximity Caves | Assimilating Sentinel 5a into Collective. 14277 | -6/Proximity Caves | Ambushed by research squad 14284 | -6/Proximity Caves | Assimilating Fighter 5a into Collective. 14312 | -6/Proximity Caves | Assimilating Veteran 5a into Collective. 14323 | -6/Proximity Caves | Assimilating Slayer 5a into Collective. 14355 | -6/Proximity Caves | Lost 5 allies 14421 | -6/Proximity Caves | Assimilating Fighter 5b into Collective. 14620 | -6/Proximity Caves | Spotted B-75 Beast 14633 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 14701 | -6/Proximity Caves | Learned Factory terminal intel 14773 | -6/Proximity Caves | Discovered new exit (range 6) 14952 | -6/Proximity Caves | Entered Factory 14952 | -6/Factory | Accompanied by 3 allies 14952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14953 | -6/Factory | Identified exit to Factory 14954 | -6/Factory | Loaded intel: 27 terminal locations 15196 | -6/Factory | Assimilating Soldier 5c into Collective. 15354 | -6/Factory | Repaired Med. Treads 15411 | -6/Factory | Repaired Hvy. Treads 15519 | -6/Factory | Assimilating Soldier 5d into Collective. 15597 | -6/Factory | Cargo convoy interrupted 15644 | -6/Factory | Lost 5 allies 15656 | -6/Factory | Destroyed 13 combat bots 15657 | -6/Factory | Found Prototype Protection 15678 | -6/Factory | Assimilating Conveyor 5a into Collective. 15758 | -6/Factory | Assimilating Shepherd 5a into Collective. 15767 | -6/Factory | Assimilating Soldier 5e into Collective. 15860 | -6/Factory | Assimilating Shepherd 5b into Collective. 15992 | -6/Factory | Assimilating Soldier 5f into Collective. 16202 | -6/Factory | Assimilating Conveyor 5b into Collective. 16402 | -6/Factory | Identified exit to Lower Caves 16402 | -6/Factory | Identified exit to Extension 16452 | -6/Factory | Assimilating Soldier 5g into Collective. 16499 | -6/Factory | Assimilating Soldier 5h into Collective. 16535 | -6/Factory | Discovered exit to Factory (range 29) 16579 | -6/Factory | Assimilating Slayer 5b into Collective. 16614 | -6/Factory | Lost 5 allies 16635 | -6/Factory | Assimilating Shepherd 5c into Collective. 16788 | -6/Factory | Assimilating Conveyor 5c into Collective. 16994 | -6/Factory | Build established: Scavenger-Mutant 17220 | -6/Factory | Entered Lower Caves 17220 | -6/Lower Caves | Accompanied by 2 allies 17258 | -6/Lower Caves | Lost 3 parts (1p1u1w) 17302 | -6/Lower Caves | Identified Centrium Heavy Armor Plating 17452 | -6/Lower Caves | Learned Factory security intel 17523 | -6/Lower Caves | Build established: Mutant 18968 | -6/Lower Caves | Discovered new exit (range 14) 19005 | -6/Lower Caves | Entered another Lower Caves area 19005 | -6/Lower Caves | Accompanied by 2 allies 19015 | -6/Lower Caves | Assimilating 2C-ZDN(f) into Collective. 19153 | -6/Lower Caves | Encountered a Warlord checkpoint 19186 | -6/Lower Caves | Assimilating 6L-2UR(M) into Collective. 19968 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19993 | -6/Lower Caves | Assimilating Soldier 5i into Collective. 20002 | -6/Lower Caves | Assimilating Soldier 5j into Collective. 20005 | -6/Lower Caves | Assimilating Sentinel 5b into Collective. 20010 | -6/Lower Caves | Assimilating Soldier 5k into Collective. 20021 | -6/Lower Caves | Assimilating Gladiator 5b into Collective. 20052 | -6/Lower Caves | Lost 4 allies 20183 | -6/Lower Caves | Assimilating Fighter 5c into Collective. 20222 | -6/Lower Caves | Assimilating Fighter 5d into Collective. 20760 | -6/Lower Caves | Discovered new exit (range 5) 20768 | -6/Lower Caves | Identified exit to Zion 21189 | -6/Lower Caves | Entered Zion 21189 | -6/Zion | Accompanied by 4 allies 21374 | -6/Zion | System corruption cleaned by Quarantine Array 21838 | -6/Zion | Received a hallucinogenic algorithm 21889 | -6/Zion | Learned location of Warlord (-4) 22058 | -6/Zion | Learned Factory stockpile data 22368 | -6/Zion | Learned location of 1 exit from Factory 22740 | -6/Zion | Found CR-A16's Pointy Stick 23366 | -6/Zion | Met Imprinter 23840 | -6/Zion | Found Prototype Special Weapon 23841 | -6/Zion | Identified RU-N14's Throwing Claymores 23924 | -6/Zion | Discovered new exit (range 14) 24062 | -6/Zion | Entered Proximity Caves 24062 | -5/Proximity Caves | Accompanied by 4 allies 24692 | -5/Proximity Caves | Discovered exit to Factory (range 16) 24862 | -5/Proximity Caves | Entered Factory 24862 | -5/Factory | Accompanied by 4 allies 24862 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24863 | -5/Factory | Identified exit to Upper Caves 25171 | -5/Factory | Build established: Scavenger-Mutant 25624 | -5/Factory | Central database locked down 25645 | -5/Factory | Assimilating Sage 6a into Collective. 26228 | -5/Factory | Assimilating Veteran 6a into Collective. 26333 | -5/Factory | Assimilating Soldier 6a into Collective. 26367 | -5/Factory | Lost 3 allies 26408 | -5/Factory | Assimilating Conveyor 6a into Collective. 26958 | -5/Factory | Assimilating Slayer 6a into Collective. 26963 | -5/Factory | Assimilating Slayer 6b into Collective. 27087 | -5/Factory | Assimilating Sentinel 6a into Collective. 27228 | -5/Factory | Assimilating Sage 6b into Collective. 27262 | -5/Factory | First assault squad dispatched 27592 | -5/Factory | Assimilating Beamer 6a into Collective. 27649 | -5/Factory | Assimilating Fighter 6a into Collective. 27652 | -5/Factory | Assimilating Fighter 6b into Collective. 27662 | -5/Factory | Incoming assault squad redirected 27674 | -5/Factory | Entered Upper Caves 27688 | -5/Upper Caves | Lost 7 allies 27708 | -5/Upper Caves | Assimilating OD-MBT(S) into Collective. 27738 | -5/Upper Caves | Assimilating VX-O7I(S) into Collective. 27798 | -5/Upper Caves | Assimilating 8N-LWX(S) into Collective. 27908 | -5/Upper Caves | Ambushed by wild Derelicts 27922 | -5/Upper Caves | Assimilating BU-UCS(l) into Collective. 28262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28591 | -5/Upper Caves | Assimilating Soldier 6b into Collective. 28600 | -5/Upper Caves | Discovered new exit (range 17) 28600 | -5/Upper Caves | Assimilating Soldier 6c into Collective. 29307 | -5/Upper Caves | Entered another Upper Caves area 29307 | -5/Upper Caves | Accompanied by 5 allies 29867 | -5/Upper Caves | Discovered new exit (range 9) 29971 | -5/Upper Caves | Entered Zhirov 29971 | -5/Zhirov | Accompanied by 4 allies 29971 | -5/Zhirov | Discovered new exit (range 4) 30010 | -5/Zhirov | Met Zhirov 30094 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30135 | -5/Zhirov | Found Alien Artifact 30135 | -5/Zhirov | Identified Integrated Dissipator 30135 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30300 | -5/Zhirov | Found Alien Artifact 30383 | -5/Zhirov | Entered Proximity Caves 30383 | -4/Proximity Caves | Accompanied by 4 allies 30388 | -4/Proximity Caves | Assimilating WL-IZ4(S) into Collective. 30844 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 31105 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 31214 | -4/Proximity Caves | Assimilating Swordsman 7a into Collective. 31258 | -4/Proximity Caves | Identified exit to Factory 31662 | -4/Proximity Caves | Found DCF Scrap (13 items) 31958 | -4/Proximity Caves | Entered Factory 31958 | -4/Factory | Accompanied by 4 allies 31958 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31959 | -4/Factory | Identified exit to Upper Caves 32075 | -4/Factory | Assimilating Veteran 7a into Collective. 32261 | -4/Factory | Assimilating Serf 7a into Collective. 32301 | -4/Factory | Found Imp. Powered Armor 32305 | -4/Factory | Found Imp. Powered Armor 32537 | -4/Factory | Discovered new exit (range 5) 32661 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 33035 | -4/Factory | Assimilating Serf 7b into Collective. 33395 | -4/Factory | Assimilating Sage 7a into Collective. 33747 | -4/Factory | Build established: Mutant 33889 | -4/Factory | Assimilating Veteran 7b into Collective. 34244 | -4/Factory | Unchained authorized (GL-D0S) 34245 | -4/Factory | Repaired Arm. Treads+ 34259 | -4/Factory | Assimilating Veteran 7c into Collective. 34348 | -4/Factory | Assimilating Assassin 7b into Collective. 34455 | -4/Factory | Assimilating Assassin 7c into Collective. 34458 | -4/Factory | First assault squad dispatched 34488 | -4/Factory | Incoming assault squad redirected 34550 | -4/Factory | Assimilating Engineer 7a into Collective. 34561 | -4/Factory | Assimilating Swordsman 7b into Collective. 34593 | -4/Factory | Assimilating Engineer 7b into Collective. 34600 | -4/Factory | Lost 4 allies 34614 | -4/Factory | Assimilating Assassin 7d into Collective. 34623 | -4/Factory | Assimilating Assassin 7e into Collective. 34724 | -4/Factory | Incoming assault squad redirected 34727 | -4/Factory | Cargo convoy interrupted 34788 | -4/Factory | Assimilating Veteran 7d into Collective. 34793 | -4/Factory | Assimilating Veteran 7e into Collective. 34916 | -4/Factory | Assimilating Disruptor 7a into Collective. 34925 | -4/Factory | Assimilating Machinist 7a into Collective. 34947 | -4/Factory | Lost 3 allies 35026 | -4/Factory | Incoming assault squad redirected 35058 | -4/Factory | Entered Upper Caves 35058 | -4/Upper Caves | Assimilating S3-7SL(S) into Collective. 35063 | -4/Upper Caves | Spotted B-86 Titan 35097 | -4/Upper Caves | Assimilating Sage 7b into Collective. 35176 | -4/Upper Caves | Learned Research garrison access intel 35312 | -4/Upper Caves | Found Alien Artifact 35314 | -4/Upper Caves | Identified Dimensional Node Initializer 35314 | -4/Upper Caves | Initialized slip node 35335 | -4/Upper Caves | Build established: Scavenger-Mutant 35783 | -4/Upper Caves | Discovered new exit (range 16) 35798 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35994 | -4/Upper Caves | Entered another Upper Caves area 35994 | -4/Upper Caves | Accompanied by 1 ally 35996 | -4/Upper Caves | Discovered new exit (range 12) 35996 | -4/Upper Caves | Assimilating MA-2RX(k) into Collective. 36138 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36151 | -4/Upper Caves | Assimilating Assassin 7f into Collective. 36159 | -4/Upper Caves | Assimilating Assassin 7g into Collective. 36356 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36359 | -4/Upper Caves | Assimilating Swordsman 7c into Collective. 36364 | -4/Upper Caves | Assimilating Swordsman 7d into Collective. 36368 | -4/Upper Caves | Assimilating Swordsman 7e into Collective. 36539 | -4/Upper Caves | Assimilating Artificer 7a into Collective. 36898 | -4/Upper Caves | Discovered new exit (range 13) 36965 | -4/Upper Caves | Entered Warlord 36965 | -4/Warlord | Accompanied by 6 allies 37067 | -4/Warlord | System corruption cleaned by Quarantine Array 37437 | -4/Warlord | Visited the Vortex Lab 37446 | -4/Warlord | Warlord's base attacked by MAIN.C 37460 | -4/Warlord | Found Prototype Energy Gun 37796 | -4/Warlord | Warlord forces counterattacked 37808 | -4/Warlord | Met Warlord 38121 | -4/Warlord | Warlord base infiltrated, sounded retreat 38122 | -4/Warlord | Enhanced Grunt warped into view 38122 | -4/Warlord | Enhanced Grunt warped into view 38122 | -4/Warlord | Enhanced Grunt warped into view 38122 | -4/Warlord | Enhanced Demolisher warped into view 38122 | -4/Warlord | Enhanced Demolisher warped into view 38122 | -4/Warlord | Enhanced Demolisher warped into view 38246 | -4/Warlord | Spotted Striker 38250 | -4/Warlord | Spotted Executioner 38311 | -4/Warlord | Spotted Striker 38326 | -4/Warlord | Crushed by falling debris 38327 | -4/Warlord | Crushed by falling debris 38328 | -4/Warlord | Core integrity fell below 50% 38328 | -4/Warlord | System corruption reached 10% 38343 | -4/Warlord | Spotted Executioner 38355 | -4/Warlord | Spotted B-86 Titan 38358 | -4/Warlord | Lost 3 parts (1p2u) 38361 | -4/Warlord | Spotted B-90 Cyclops 38363 | -4/Warlord | Assimilating Swordsman 7f into Collective. 38364 | -4/Warlord | Spotted Striker 38368 | -4/Warlord | Spotted Executioner 38382 | -4/Warlord | Discovered new exit (range 15) 38385 | -4/Warlord | Released all parts (4) 38391 | -4/Warlord | Entered Proximity Caves 38399 | -3/Proximity Caves | Lost 24 allies 38416 | -3/Proximity Caves | Lost 12 parts (1p6n3u2w) 38491 | -3/Proximity Caves | Spotted B-86 Titan 38606 | -3/Proximity Caves | Core integrity fell below 20% 38636 | -3/Proximity Caves | Spotter reported a threat 38642 | -3/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 38453_ >PCPZLU|L 5BED:2HYT8RK5VFX>RUX3 38600_ System corrupted: Heat flow error (+273). 38618_ System corrupted: Matter fused (-6). 38620_ Critical hit (Burn: +50). 38636_ ALERT: Unidentified potential threat approaching Complex 0b10. 38641_ SHM6RBBHV LSWMHX EE#/C4QHVMN=TB3CJEXCP Q Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ??????? #??? ????????????????????????????? | | ???????? #??# ????????????????????????????? | | ????????? ??# ?????????????????????????????? | | ????????? ?# ?????????????????????????????? | | ?????????? ## ??????????????????????????????? | | ##????????? ??????###?????????????????????? | | ######????? ???##### ##????????????????????? | | # ##???? ??## #????????????????????? | | # ##???? #??# # #????????????????????? | | #????? #??# #?????????????????????? | | # ##????# #??## ####???????????????????? | | # #????# #???## # ##??????????????????? | | # ####????# #?#### #??????????????????? | | #??????# ### #??????????????????? | | #?????## ## # # #??????????????????? | | ### ###?### ## # ######?????????????? | | ??## ### # ##### # " #?????????????? | | ???# # ##???# ## ######?????????????? | | ???# # ##????# ####??????????????????? | | ??## # # #####??##?#@ ##??##????????????????? | | ### # # ##??????# ## ### #????????????????? | | # #???????# #????????????????? | | # ## #??????## #????????????????? | | ### # # #??????## #????????????????? | | ### ##?# #####???????# ##;##; ???????????????? | | ??# #??# #???????????# #?##??##??????????????? | | ??# #??# ???????????# #?????????????????????? | | ??# #??# ????????? #?????????????????????? | | ??# #??###?#???????? ?????????????????????? | | ?? ??????????????# ### ?????????????????????? | | ?? ??????????????##?? ?????????????????????? | | ? %##?????????????????? ?????????????????????? | | ? % ???????????????????? B?????????????????????? | | ?? ??????????????????? B?????????????????????? | | ??? ??????????????????? ????????????????????? | | ??? ??????????????????? ????????????????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 25 Energy Capacity 815 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 2450 Resistance: TH 30 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Wheel | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Antigrav System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -6/Zion | Archive S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Treads | 10% | -6/Factory Hvy. Treads | 41% | -6/Factory Arm. Treads | 48% | -4/Factory Studied --------- Arm. Treads | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Hvy. Treads | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Be The Sidekick I, Locutus Release The Drones! Challenges ------------ None Game ------ Seed DecoyGyrokineticSpoofer Manual? 0 Play Time 06:11:32 Cumulative 88.0 hours Start 2026.02.16 @ 14:16:18 End 2026.02.22 @ 17:46:22 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a46ca57f-242c-4d5c-abf6-5bafd41e95e5