Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 19:30:13 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2135) 2135 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 5269 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 589/700 Matter 192/300 Energy 80/100 System Corruption 3% Temperature Cool (66) Movement Treading (260) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Improved Treads Armored Huge Wheel > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Improved Treads Armored Treads Wheel Wheel Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array ECM Suite Hardened Medium Armor Plating Advanced Beam Cannon Gauss Rifle Gauss Rifle Flak Cannon Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Treads Armored Treads Wheel Wheel Large Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array ECM Suite Hardened Medium Armor Plating Advanced Beam Cannon Gauss Rifle Gauss Rifle Flak Cannon Rocket Launcher Heavy Flail [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 68 | 1 14 . 24 15 14 Power 7 | . 3 . 3 1 . Engine 6 | . 2 . 3 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 19 | . 5 . 6 5 3 Treads 9 | . 2 . 3 3 1 Leg . | . . . . . . Wheel 10 | . 3 . 3 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 4 . 8 5 7 Device 18 | 1 2 . 7 2 6 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 . 1 3 . Artifact . | . . . . . . Weapon 17 | . 2 . 7 4 4 Energy Gun 4 | . . . 2 1 1 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 5 | . 1 . 2 1 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 3 . 1 3 5 Power 3 | . 1 . . 1 1 Propulsion 2 | . . . . . 2 Utility 2 | . 1 . . 1 . Weapon 5 | . 1 . 1 1 2 Highest Loss Streak 5 | . 1 . 1 2 5 Average Slot Usage (%) 96 | . 94 100 99 98 91 Engine 6 | . 5 . 5 9 6 Core 3 | . 3 14 5 . . Treads 12 | . 10 14 11 17 15 Leg 1 | . 4 . . . . Wheel 16 | . 11 14 22 18 14 Device 11 | . 11 . 11 10 14 Storage 11 | . 14 14 11 9 7 Processor 1 | . . . . . 6 Protection 8 | . 2 14 10 15 7 Energy Gun 4 | . . . 5 10 7 Energy Cannon 3 | . 3 14 6 . . Ballistic Gun 11 | . 24 14 8 3 . Ballistic Cannon 1 | . . . . 4 4 Naked Turns . | . . . . . . Heaviest Build 73 | 11 52 51 61 72 73 Greatest Support 38 | 20 20 10 26 20 38 Greatest Overweight (x) 5 | . 5 5 3 3 3 Average Overweight (x) 2 | . 2 5 1 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 17 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 Average Carried 17 | 6 13 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 18 Class Distribution -------------------- 81% | Mutant 6% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1554 | 242 368 . 421 281 242 Remotely 330 | . . . 176 . 154 Salvage Created 2587 | 96 648 . 1020 626 197 Parts 158 | 4 44 . 61 39 10 Haulers Intercepted 8 | . 1 . 6 . 1 Recyclers Shooed 3 | 1 . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 10 . 18 19 4 Guns 32 | . 10 . 9 10 3 Cannons 17 | . . . 9 7 1 AOE 2 | . . . . 2 . Classes Destroyed 14 | 2 6 . 3 2 1 Worker 6 | . 1 . 2 2 1 Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 8 | . 1 . 6 . 1 Recycler 3 | 1 1 . . 1 . Mechanic 1 | . 1 . . . . Operator 3 | . 1 . 1 1 . Watcher 5 | . 2 . 2 1 . Swarmer 8 | . . . 3 5 . Grunt 31 | . 10 . 10 11 . Brawler 1 | . . . 1 . . Sentry 8 | . . . 4 2 2 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 5 . 6 8 2 Combat Bots Only 6 | . 3 . 6 5 1 Max Kills in Single Turn 2 | 1 1 . 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2756 | . 339 . 543 1018 856 Core 331 | . 71 . 67 82 111 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 71 83 85 . Volleys Fired 227 | 16 71 . 58 60 22 Largest 2 | 2 2 . 2 2 2 Hottest 130 | 40 88 . 130 130 109 Shots Fired 448 | 32 142 . 114 118 42 Gun 368 | 32 135 . 75 89 37 Cannon 78 | . 7 . 39 27 5 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 299 | 32 135 . 52 60 20 Thermal 147 | . 7 . 62 56 22 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 25 | 8 11 . 25 15 12 Robot Miss Streak 7 | 2 3 . 7 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 342 | 22 95 . 84 103 38 Core Hits 261 | 6 39 . 55 122 39 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks 9 | . . . 7 . 2 Impact 9 | . . . 7 . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5161 | 175 778 . 1475 1975 758 Guns 3404 | 175 738 . 812 1051 628 Cannons 1337 | . 40 . 663 504 130 Explosions 420 | . . . . 420 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2671 | 175 738 . 538 793 427 Thermal 2070 | . 40 . 937 762 331 Explosive 420 | . . . . 420 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Effects 10 | . . . 6 . 4 Message Errors 3 | . . . 3 . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . 1 . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . 3 12 . Projectiles 3 | . . . 3 . . Explosions 12 | . . . . 12 . Melee . | . . . . . . Knockbacks 18 | . . . . 14 4 Impact . | . . . . . . Kinetic 17 | . . . . 13 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 80 | . . . . 80 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . 120 . 195 27 234 Average Temperature 62 | . 36 . 65 11 85 Received Heat Transfer 969 | . 186 . 198 423 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2923 | . 74 . 1509 940 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 623 | 15 174 22 372 623 320 Initial 267 | . 9 22 8 111 267 Average 172 | 6 71 22 176 359 241 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 64 | 100 100 100 59 28 28 Level 1 27 | . . . 40 22 71 Level 2 7 | . . . . 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . 2 5 4 Investigation 4 | . 2 . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 2 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 19 2 28 39 13 Peak Tracking Total 7 | . 3 2 6 7 5 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . 4 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 16 | . 8 . 3 3 2 Terminals 13 | . 6 . 3 2 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 44 | . 20 . 11 9 4 Successful 19 | . 10 . 5 3 1 Failed 23 | . 9 . 5 6 3 Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . 1 . 1 . . Manual 28 | . 14 . 9 2 3 Terminals 37 | . 16 . 11 6 4 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 9 | . 5 . 3 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . 3 . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 2 2 1 Terminals 8 | . 3 . 2 2 1 Track 1 | . 1 . . . . Botnet 7 | . 2 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 3 3 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3389 | 79 1059 149 1010 536 556 Spaces Moved 1947 | 29 579 94 637 238 370 Core . | . . . . . . Treads . | . . . . . . Legs 101 | 29 72 . . . . Wheels 1846 | . 507 94 637 238 370 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 155 105 125 105 Average Speed 121 | 120 132 155 110 125 111 Slowest Speed 155 | 120 155 155 125 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 84 29 55 36 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 15 | . . . 3 10 2 Terrain Destroyed 45 | . . . 3 40 2 Melee 5 | . . . 3 . 2 Projectile . | . . . . . . AOE 40 | . . . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2571 | 47 762 99 831 361 471 Wait 220 | 1 66 2 70 33 48 Move 1942 | 28 578 93 636 237 370 Hop . | . . . . . . Pick Up 52 | 1 20 2 15 7 7 Fast Attach 14 | 1 8 . 3 1 1 Attach 15 | . 2 . 5 5 3 Detach 3 | . 1 . 1 1 . Swap 39 | . 4 . 16 9 10 Drop 50 | . 12 2 20 8 8 Fire 227 | 16 71 . 58 60 22 Melee 9 | . . . 7 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 481 | -10/Materials | Central database locked down 504 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Repaired Lgt. Treads 663 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 5) 1139 | -10/Materials | Entered Mines 1218 | -10/Mines | Discovered new exit (range 15) 1288 | -10/Mines | Entered Materials 1288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Central database locked down 1565 | -9/Materials | Discovered new exit (range 6) 2032 | -9/Materials | Discovered new exit (range 5) 2298 | -9/Materials | Entered another Materials area 2298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2543 | -8/Materials | Garrison activated, responded to threat 2828 | -8/Materials | Discovered new exit (range 6) 2834 | -8/Materials | Entered Factory 2834 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -7/Factory | Garrison activated, responded to threat 3390 | -7/Factory | Self-destructed Last Messages --------------- 03376_ O-24 Administrator locks terminal. 03376_ R-06 Scavenger collects Imp. Light Armor Plating. 03377_ K-01 Serf collects debris. 03380_ R-06 Scavenger collects Lgt. Treads. 03380_ Slug penetrates Y-54 Guardian. 03381_ K-01 Serf collects debris. 03381_ Wheel destroyed. 03383_ K-01 Serf collects debris. 03383_ R-06 Scavenger collects Imp. Heat Sink. 03383_ Y-54 Guardian calls for garrison reinforcements. 03383_ ALERT: Activating Garrison Access F001. 03383_ Slug penetrates Y-54 Guardian. 03384_ Gauss Rifle destroyed. 03384_ Cld. Ion Engine destroyed. 03385_ K-01 Serf collects debris. 03386_ Y-54 Guardian destroyed. 03387_ Acquired 45 matter. 03387_ K-01 Serf collects debris. 03389_ K-01 Serf sends out distress signal. 03390_ R-06 Scavenger collects Lgt. Treads. 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