Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 17:53:20 Player: blorx Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (194) 970 Value Destroyed (7188) 7188 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1380) 1380 TOTAL SCORE: 17718 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 580 Entered DSFs 500 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1450 Matter 135/300 Energy 63/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Point Defense System Advanced Component Analysis Suite Quantum Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Cloaking Device Graphene Brace Force Field Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon KE Penetrator Hardcell Cannon > --- INVENTORY -------- Advanced Heavy Siege Treads Compact Wheel Compact Wheel Advanced Point Defense System Advanced Component Analysis Suite HERF Cannon Remote Datajack [Rating: 135] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion VSS Leg Treads Heavy Treads Leg VSS Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Improved Proton Missile Launcher Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 Utility 9 | . . . 1 1 . . . 1 . . . . 1 . 2 . . 2 1 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 222 | 9 15 9 6 16 39 3 2 14 13 . . 16 12 8 19 14 5 7 15 Power 33 | 1 2 2 1 3 7 . 1 1 4 . . 3 2 . 2 2 . . 2 Engine 10 | 1 2 2 1 1 1 . . 1 1 . . . . . . . . . . Core 20 | . . . . 2 6 . 1 . 3 . . 3 2 . 2 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 62 | 3 5 3 3 4 13 . . 4 4 . . 3 4 . 7 2 2 . 5 Treads 6 | . . . . . . . . . 1 . . . . . . 2 2 . 1 Leg 43 | 1 5 3 3 4 12 . . 4 3 . . 3 4 . . . . . 1 Wheel 6 | 2 . . . . . . . . . . . . . . 2 . . . 2 Hover 4 | . . . . . 1 . . . . . . . . . 2 . . . 1 Flight 3 | . . . . . . . . . . . . . . . 3 . . . . Utility 65 | 3 3 1 1 6 8 1 1 5 2 . . 4 3 5 4 6 3 5 4 Device 35 | 2 1 1 . 3 5 . . 3 1 . . 2 2 1 4 . 3 3 4 Storage 5 | 1 1 . . 1 . . . . 1 . . . . . . . . 1 . Processor 6 | . 1 . . 1 2 . . . . . . 1 1 . . . . . . Hackware 2 | . . . . . . . . . . . . 1 . . . . . 1 . Protection 17 | . . . 1 1 1 1 1 2 . . . . . 4 . 6 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 5 3 1 3 11 2 . 4 3 . . 6 3 3 6 4 . 2 4 Energy Gun 17 | 1 4 1 . . 3 1 . . . . . . 2 . 1 2 . 1 1 Energy Cannon 11 | . . . . . 2 . . 1 1 . . 1 . 2 2 . . . 2 Ballistic Gun 7 | 1 . . . 1 1 . . 1 . . . . . . 2 . . 1 . Ballistic Cannon 11 | . . . . . 3 . . 1 1 . . 3 . . . 2 . . 1 Launcher 6 | . . . . 2 . . . 1 . . . 2 . 1 . . . . . Special Weapon 3 | . . 1 . . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . 1 1 . . 1 . . . 1 . . . 1 . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 3 . . . . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Lost 94 | . 2 1 . 7 8 . . 5 6 . . 17 . 3 24 . . . 21 Power 13 | . . . . . 3 . . . 3 . . 3 . . 2 . . . 2 Propulsion 32 | . 1 . . 2 4 . . 2 1 . . 6 . . 9 . . . 7 Utility 21 | . 1 . . 1 . . . 1 2 . . 2 . . 5 . . . 9 Weapon 28 | . . 1 . 4 1 . . 2 . . . 6 . 3 8 . . . 3 Highest Loss Streak 16 | . 1 1 . 3 3 . . 4 5 . . 7 . 3 16 . . . 15 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Backups 11 | 4 9 9 9 9 13 13 13 13 13 13 14 13 14 14 11 4 4 7 7 Power . | . 2 1 1 1 . . . . . . . . . 1 . . . . . Propulsion 1 | 3 2 2 1 1 . 2 2 1 . . . . . . . . 1 2 2 Utility 6 | . 3 4 3 4 5 6 7 8 9 9 10 8 9 9 8 3 3 3 3 Weapon 2 | . 1 2 3 2 5 4 3 3 2 2 3 3 4 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 6 1 3 2 4 . . 4 1 3 . 3 . 1 4 2 1 1 3 Power 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . 2 . . . 1 . . . 1 . . . . . . . . . . Utility 26 | . 2 1 2 1 2 . . 3 . 3 . 2 . 1 4 1 1 1 2 Weapon 5 | . 2 . . . 1 . . 1 . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 99 99 96 85 99 94 97 93 99 100 70 88 93 89 61 68 69 65 Engine 3 | . 14 14 11 4 . . . 3 1 . . . . . . 3 . . . Core 7 | . . . . 4 10 15 15 8 7 13 13 9 9 11 8 5 5 4 2 Treads 1 | . . . . . . . . . 3 6 6 . . . . 5 10 9 6 Leg 19 | . 16 28 33 26 22 30 30 32 28 26 26 11 23 29 17 . . . . Wheel 1 | . 11 . . . . . . . . . . . . . 3 . . . . Device 10 | . 8 12 11 13 12 8 4 15 7 6 6 6 10 6 14 7 8 9 13 Storage 7 | . 14 14 11 9 7 7 7 6 11 13 13 6 5 5 4 . . 3 3 Processor 7 | . 5 1 . 3 6 7 7 6 6 6 6 12 11 11 10 10 10 9 8 Hackware 1 | . . . . . . . . . . . . 4 5 5 4 . . 3 3 Protection 4 | . . . 10 9 2 5 9 3 6 6 6 . . 3 4 8 6 4 2 Energy Gun 6 | . 14 24 15 9 5 13 7 3 . . . . 8 6 4 9 10 7 3 Energy Cannon 1 | . . . . . . . . . 9 12 13 1 . 2 2 . . . 3 Ballistic Gun 1 | . . . . 4 3 1 2 4 1 . . . . . . . . 2 3 Ballistic Cannon 3 | . . . . . 6 . . 1 4 5 6 6 . . . 5 10 5 3 Launcher 3 | . . . . 6 . 5 7 7 . . . 5 5 6 7 . . . . Slashing Weapon 1 | . 12 2 . . 1 . . . 1 . . . 4 . . . . . . Peak Build Rating 135 | 10 10 12 19 32 54 54 51 67 69 69 69 73 80 82 95 103 105 122 135 Average Rating 56 | 6 9 11 16 26 42 52 49 62 64 68 69 52 72 75 81 82 104 118 117 On Entrance 53 | . 8 10 11 17 24 53 49 51 57 69 69 69 50 79 80 45 103 100 121 Avg Prop Armor Cover (%) 4 | . . . . . 5 . . 2 4 4 4 5 . . 7 1 . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 21 22 24 44 53 57 62 62 68 68 66 66 63 76 84 99 99 104 114 Greatest Support 140 | 26 26 26 45 52 66 56 65 72 88 76 76 76 84 76 76 140 140 140 140 Greatest Overweight (x) 6 | . 1 1 . 1 3 1 1 1 . . . 2 1 . 6 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 Average Capacity 12 | 7 9 10 10 10 15 15 15 15 15 15 15 14 15 15 14 5 5 9 9 Most Carried 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 Average Carried 11 | 5 9 9 9 9 13 14 14 14 14 14 15 14 14 14 11 4 4 8 8 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 5 Final Carried 15 | 8 10 10 9 9 15 15 13 15 15 15 15 14 15 15 5 5 5 10 4 Class Distribution -------------------- 22% | Mutant 14% | Gunner 10% | Scavenger-Mutant 10% | Derelict-Tank 8% | Derelict-Mutant 7% | Scavenger-Gunner 7% | Skirmisher 5% | Tank 5% | Derelict-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Skirmisher | -5/DSF Derelict-Skirmisher | -4/Factory Derelict-Tank | -4/Waste Derelict-Tank | -4/Factory Derelict-Tank | -3/Research Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Matter Collected 6813 | 295 170 190 293 471 1079 279 236 502 715 85 . 646 402 254 461 205 56 347 127 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7737 | 87 449 204 442 742 1180 292 111 538 392 258 . 437 152 631 569 61 . 898 294 Parts 370 | 8 36 8 22 56 40 21 5 29 25 5 . 17 4 27 21 3 . 34 9 Haulers Intercepted 5 | . 2 . . 1 . . . . . . . . 1 . . . . 1 . Recyclers Shooed 11 | 1 . 1 1 . 1 . . . . . . . . . 4 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 21 12 . 20 . . 14 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Combat Hostiles Destroyed 146 | . 8 5 10 19 21 13 3 12 11 . . 13 . 9 9 . . 9 4 Melee 33 | . 7 2 7 6 5 . . . 2 . . . . . . . . 4 . Guns 38 | . 1 3 2 4 5 6 1 3 3 . . . . . 6 . . 3 1 Cannons 34 | . . . . . 5 1 . 3 6 . . 13 . . 1 . . 2 3 AOE 36 | . . . . 9 6 6 2 6 . . . . . 6 1 . . . . Classes Destroyed 15 | 2 4 . 1 4 2 . . . . . . 1 . 1 . . . . . Worker 13 | 1 1 . 2 1 3 . . 2 . . . . . . 2 . . 1 . Builder 4 | . . . . 2 1 . . . . . . . . . . . . 1 . Tunneler 8 | 3 . . . 1 1 . . 3 . . . . . . . . . . . Hauler 5 | . 2 . . 1 . . . . . . . . 1 . . . . 1 . Recycler 9 | . . . . 1 3 . . 1 . . . . . . 1 . . 3 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . 3 . . 1 1 . . 1 . . . . 1 . . . . 1 . Swarmer 43 | . 3 . 2 9 . 10 . 3 7 . . 2 . . 4 . . 3 . Grunt 59 | . 5 5 4 7 13 . 3 4 . . . 5 . 8 2 . . 1 2 Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . 1 Sentry 8 | . . . 4 2 1 . . . . . . 1 . . . . . . . Hunter 16 | . . . . . 3 2 . 2 4 . . 4 . . 1 . . . . Programmer 15 | . . . . . 3 1 . 3 . . . . . . 2 . . 5 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 4 2 5 6 7 4 2 6 4 . . 3 1 4 4 . . 6 3 Combat Bots Only 7 | . 2 2 4 5 7 4 2 4 4 . . 3 . 4 4 . . 4 3 Max Kills in Single Turn 4 | 1 1 1 1 4 4 3 1 4 2 . . 1 1 2 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 4 2 1 2 . . . . . 2 1 . . . . Melee 1 | . 1 1 1 1 1 . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Hostile Shots Fired 1560 | . 45 23 49 83 203 47 31 100 105 . . 188 . 31 276 . 1 92 286 Missed 438 | . 11 6 12 25 49 14 14 35 21 . . 55 . 12 93 . . 17 74 Hits 1122 | . 34 17 37 58 154 33 17 65 84 . . 133 . 19 183 . 1 75 212 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 1120 | . 34 17 37 58 154 33 17 65 84 . . 133 . 19 183 . 1 75 210 Critical Strikes 63 | . . . 1 5 8 . 3 3 . . . 4 . 1 16 . 1 3 18 Actively Blocked 18 | . . . . 2 . . . . . . . . . . . . . 1 15 Part Disruptions 2 | . . . . . . . . 1 . . . . . . 1 . . . . Damage Taken 19760 | . 444 303 430 1103 2025 494 293 1154 1351 . . 2136 . 793 3308 . 33 1215 4678 Core 4050 | . 71 45 107 209 383 60 58 156 168 . . 142 . 38 1138 . . 25 1450 Absorbed by Shields 296 | . . . . . . . . . . . . . . . 210 . 33 25 28 Redirected to Shielding 119 | . . . 10 8 . . . . . . . 101 . . . . . . . Ignored by Resistances 507 | . . . . . . . . . . . . . . . . . . 507 . Regen/Repaired (Parts) 329 | . 17 . . 30 . . . . . . . . . . 83 199 . . . Core Remaining (%) 61 | 100 . 53 73 62 . . 28 . . . . 45 . 96 . . 1 98 . Volleys Fired 472 | 14 20 8 29 38 74 16 18 54 23 . . 46 4 16 50 1 3 30 28 Largest 4 | 2 1 2 2 3 3 3 3 3 3 . . 3 2 4 3 4 2 4 4 Hottest 302 | 60 56 165 165 221 120 117 84 145 142 . . 212 150 204 251 236 156 248 302 Shots Fired 900 | 19 20 15 47 62 174 31 22 97 45 . . 90 8 37 57 4 6 100 66 Gun 508 | 19 20 14 36 45 98 20 14 50 17 . . . 8 15 49 2 6 71 24 Cannon 303 | . . . . . 71 4 . 24 28 . . 90 . 6 7 2 . 29 42 Launcher 68 | . . . . 12 3 7 6 23 . . . . . 16 1 . . . . Special 21 | . . 1 11 5 2 . 2 . . . . . . . . . . . . Kinetic 380 | 5 . . . 20 108 5 2 40 39 . . 65 . . 11 2 . 49 34 Thermal 401 | 14 6 14 47 30 61 11 12 34 5 . . 13 8 21 38 2 6 51 28 Explosive 44 | . . . . 12 3 7 6 16 . . . . . . . . . . . Electromagnetic 73 | . 14 1 . . 2 8 . 7 1 . . 12 . 16 8 . . . 4 Robot Hit Streak 21 | 4 3 5 4 5 10 11 19 11 13 . . 11 2 12 8 1 3 5 21 Robot Miss Streak 9 | 2 5 2 4 3 4 2 3 3 3 . . 9 3 3 5 1 2 6 4 Penetration Max 1 | . . . . . 1 . . 1 . . . . . . 1 . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 560 | 11 20 15 25 37 90 18 13 64 35 11 . 69 5 20 38 1 3 48 37 Core Hits 375 | 6 14 8 9 35 39 17 10 43 24 6 . 71 2 30 18 1 1 29 12 Critical Kills 5 | . . . . . . . . . 3 . . . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . . . . 2 2 . . . . . 2 . . 3 . Critical Strikes 33 | . 1 1 3 1 6 . . 3 7 . . . . . 4 . . 5 2 Burn 6 | . 1 1 1 . . . . 1 . . . . . . 2 . . . . Destroy 12 | . . . . . . . . 2 5 . . . . . . . . 5 . Blast 3 | . . . . . 1 . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . . 2 . . . . Sever 7 | . . . . . 5 . . . 2 . . . . . . . . . . Impale 3 | . . . 2 1 . . . . . . . . . . . . . . . Melee Attacks 138 | . 20 9 21 22 22 . . . 9 11 . 4 4 . 16 . . . . Impact 16 | . . . . . . . . . . . . . . . 16 . . . . Slashing 79 | . 20 9 . . 22 . . . 9 11 . 4 4 . . . . . . Piercing 43 | . . . 21 22 . . . . . . . . . . . . . . . Sneak Attacks 19 | . 3 . 3 4 6 . . . . . . . 1 . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21704 | 114 458 289 656 1856 3626 957 465 2572 791 1104 . 1647 163 1657 1782 22 69 1853 1623 Guns 5711 | 114 117 133 165 338 939 266 204 744 54 . . . 65 233 720 22 69 1132 396 Cannons 4861 | . . . . . 667 25 . 453 401 . . 1543 . 97 78 . . 387 1210 Explosions 5931 | . . . . 989 710 666 261 1375 . . . . . 1327 423 . . 180 . Melee 5003 | . 341 142 491 529 1297 . . . 336 1104 . 104 98 . 561 . . . . Ramming 198 | . . 14 . . 13 . . . . . . . . . . . . 154 17 Kinetic 5142 | 24 . . . 176 1043 . 18 611 348 . . 1179 . . 238 . . 832 673 Thermal 5476 | 90 43 121 165 162 630 266 186 586 107 . . 176 65 504 783 22 69 687 814 Explosive 3645 | . . . . 989 643 622 261 1130 . . . . . . . . . . . Electromagnetic 2240 | . 74 12 . . . 69 . 245 . . . 188 . 1153 200 . . 180 119 Impact 561 | . . . . . . . . . . . . . . . 561 . . . . Slashing 3422 | . 341 142 . . 1297 . . . 336 1104 . 104 98 . . . . . . Piercing 1020 | . . . 491 529 . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 11 2 1 1 1 1 1 1 4 . . 8 6 6 . 19 Average Corruption 2 | . . . . 11 1 1 1 1 1 1 1 1 . . 4 6 6 . 10 Corruption Purged 7 | . . . . . 2 . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . 1 3 5 3 10 4 3 2 22 . . 14 21 13 . 6 Message Errors 29 | . . . . . 1 2 1 3 1 . . 4 . . 4 10 3 . . Matter Fused 23 | . . . . 1 . 1 1 . 1 1 1 9 . . 3 3 1 . 1 Heat Flow Errors 8 | . . . . . . . . 1 1 1 . 1 . . 2 1 . . 1 Energy Discharges 14 | . . . . . . . 1 3 1 . . 3 . . 1 2 2 . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . 2 . 2 . 1 1 1 . . 2 4 5 . 1 Data Loss (major) 6 | . . . . . 1 . . . . . . 2 . . 2 1 . . . Alerts 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . 2 . . . . . . . . . . . . . Overflow Damage 1234 | . . . 36 83 242 17 . 53 1 441 . 41 . 16 240 . . 16 48 Projectiles 114 | . . . . . 34 . . 19 1 . . 8 . 1 . . . 3 48 Explosions 202 | . . . . 43 44 17 . 34 . . . . . 15 36 . . 13 . Melee 918 | . . . 36 40 164 . . . . 441 . 33 . . 204 . . . . Knockbacks 61 | . . . . . 6 . . 3 8 . . 25 . . 3 . . 7 9 Impact 5 | . . . . . . . . . . . . . . . 3 . . 1 1 Kinetic 53 | . . . . . 6 . . 3 8 . . 24 . . . . . 6 6 Secondary 3 | . . . . . . . . . . . . 1 . . . . . . 2 Self-Inflicted Damage 394 | . . . . 68 114 14 29 126 . . . . . 6 24 . . 5 8 Shots 16 | . . . . 4 2 1 1 4 . . . . . 1 1 . . 2 . Rammed 19 | . . . . . . . . . . . . . . . . . . 16 3 Targets Rammed 27 | . . 4 . . 2 . . . . . . . . . . . . 18 3 Kicked 6 | . . 4 . . 2 . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 635 | 40 48 198 498 343 445 252 68 214 192 118 . 528 297 414 635 201 364 408 250 Average Temperature 114 | 22 12 85 114 96 84 85 22 65 58 64 . 160 149 139 196 95 198 143 115 Received Heat Transfer 2349 | . 72 168 153 306 459 6 108 180 . . . 270 . 81 351 . . 42 153 Effects 58 | . . . 8 2 2 . . 3 . . . 13 . 4 14 . 3 6 3 Shutdowns 16 | . . . 2 . 2 . . . . . . 5 . 1 5 . 1 . . Energy Bleed 15 | . . . 3 2 . . . . . . . 3 . . 3 . 1 3 . Interference 14 | . . . 3 . . . . 3 . . . 3 . . . . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . . . 2 . . 1 . Damage (minor) 5 | . . . . . . . . . . . . 2 . . 3 . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 3 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 3 1 . . . . Parts Fried 14 | . . . . . . . . . . . . . . 7 7 . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 5 . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 1 1 . 4 . . . . . . 2 . . 3 . . 2 1 Heat Transferred 8685 | 200 185 370 481 407 1086 446 370 1036 148 . . 222 124 783 1088 37 111 851 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Maximum Alert Level 2 | . . . . 2 2 . . 1 . . . . . 1 1 . 1 1 . Low Security (%) 87 | 100 100 100 100 46 72 . . 99 . . . . 100 74 90 100 85 77 100 Level 1 9 | . . . . 11 27 . . . . . . . . 25 9 . 14 22 . Level 2 3 | . . . . 41 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . Peak Influence 565 | 5 112 63 142 565 416 . . 202 . . . . 15 378 316 108 229 249 103 Initial 216 | . 3 8 . 45 216 . . 6 . . . . . 8 198 108 . 115 87 Average 96 | 1 29 8 27 307 169 . . 83 . . . . . 128 80 16 111 168 30 Influence Increases 6760 | 20 295 174 471 869 860 320 120 658 260 . . 425 42 393 634 2 533 516 168 Destroy 0b10 Robot/C 3300 | . 160 120 260 380 420 260 60 240 220 . . 260 . 180 180 . 220 260 80 Destroy 0b10 Robot/NC 255 | 20 30 . 15 40 45 . . 35 . . . . 10 . 15 . 10 35 . Destroy Leader 640 | . 50 30 62 84 112 30 . 62 40 . . 30 4 10 30 . 32 54 10 Allied During Kill 285 | . . 23 10 . . . . . . . . . . . . . 217 35 . Successful Hack 234 | . 25 . 22 46 54 . . 13 . . . . 11 . 12 . . 15 36 Disable Machine 435 | . . . . 60 90 . . 120 . . . . 15 . 90 . 30 30 . Destroy Structure 516 | . . 1 12 124 94 . . 83 . . . . 2 8 112 2 24 12 42 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1080 | . 15 . 90 135 45 30 60 105 . . . 135 . 195 195 . . 75 . Influence Decreases 6760 | 15 278 196 362 502 920 497 348 574 355 . . 425 30 27 702 312 312 582 323 Entered New Map 1142 | . 2 14 . 64 260 155 46 5 36 . . . . 4 180 202 . 106 68 Time Decay 4384 | 15 266 152 154 368 580 342 302 519 259 . . 275 30 . 328 110 172 386 126 Lost Part 723 | . 10 10 . 70 80 . . 50 60 . . 150 . 23 194 . . . 76 Lost Ally 274 | . . 20 24 . . . . . . . . . . . . . 140 90 . Purge Threat 237 | . . . 184 . . . . . . . . . . . . . . . 53 Squads Dispatched 43 | . 4 . 2 2 11 . 1 8 . . . . . 1 4 . 4 4 2 Investigation 14 | . 3 . 1 1 5 . . 1 . . . . . . 1 . 1 1 . Extermination 12 | . . . . . 3 . . 2 . . . . . . 2 . 1 3 1 Reinforcement 13 | . 1 . 1 1 3 . . 2 . . . . . 1 1 . 2 . 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Distress Signals 13 | . . . 3 2 3 . . . . . . . . . . . . 4 1 Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 293 | . 17 6 24 30 40 21 13 26 9 . . 22 2 14 26 . 5 21 17 Peak Tracking Total 15 | . 3 2 6 7 6 5 9 5 3 . . 9 1 5 15 . 3 7 11 Tactical Retreats 47 | . 1 . 3 5 6 4 2 7 . . . 7 . 5 3 . . 4 . ECM-based Alert Blocks 19 | . . . . . 8 . 3 8 . . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Traps Triggered 20 | . 6 . . 1 2 . . . . . . . . 6 2 . . 1 2 Indirectly 5 | . . . . . . . . . . . . . . 5 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Machines Disabled 31 | . . . . 4 6 . 1 8 . . . 1 1 . 6 . 2 2 . Max in Single Turn 3 | . . . . 1 2 . 1 1 . . . 1 1 . 3 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Machines Accessed 67 | . 9 . 6 9 13 1 . 7 2 1 4 1 3 . 3 . 3 3 2 Terminals 37 | . 6 . 5 5 7 . . 3 . . . 1 3 . 2 . 1 3 1 Fabricators 5 | . . . . . 4 . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . . 1 . . Scanalyzers 9 | . . . 1 2 2 . . 2 . . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 200 | . 19 . 18 38 34 1 . 22 4 1 28 5 7 . 7 . 5 6 5 Successful 117 | . 8 . 12 24 14 1 . 12 4 1 28 5 2 . 2 . . 1 3 Failed 82 | . 11 . 6 13 20 . . 10 . . . . 5 . 5 . 5 5 2 Catastrophic 21 | . 3 . 2 1 5 . . 2 . . . . 4 . 2 . . 2 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 71 | . 8 . 14 10 14 . . 7 . . . 1 6 . 4 . 2 5 . Terminals 98 | . 14 . 15 18 17 . . 8 . . . 5 7 . 4 . 2 6 2 Fabricators 12 | . . . . . 10 . . 2 . . . . . . . . . . . Repair Stations 9 | . 2 . . 4 . . . . . . . . . . 3 . . . . Recycling Units 12 | . 3 . . . . . . 8 . . . . . . . . 1 . . Scanalyzers 35 | . . . 3 16 7 . . 4 . . . . . . . . 2 . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 5 . 9 7 4 1 . 3 4 1 28 5 2 . . . . 1 1 Record 23 | . 1 . . . 1 . . 1 3 . 11 5 . . . . . 1 . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . . . 1 . . 1 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 1 1 . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 7 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 3 . . . . . . . . . . . . . . Build 4 | . . . . . 4 . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 4 . . . . . . . . . . 2 . . . . Scan Component 4 | . 1 . . 2 . . . . . . . . . . 1 . . . . Repair 4 | . 1 . . 2 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 8 | . 1 . . . . . . 7 . . . . . . . . . . . Recycle Component 3 | . . . . . . . . 3 . . . . . . . . . . . Process 3 | . . . . . . . . 3 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 3 13 3 . . 2 . . . . . . . . . . 2 Insert Component 9 | . . . 1 5 2 . . 1 . . . . . . . . . . . Analyze 9 | . . . 1 6 1 . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . 1 2 . . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 . 5 8 12 . . 5 . . . 1 2 . 2 . 3 3 2 Full Trace Events 14 | . 3 . 1 1 5 . . 1 . . . . . . 1 . 1 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 5 1 . . 1 . . 8 . . . . . . . . Parts Built 6 | . . . . . 6 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 261 | . . . . . 261 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . 22 . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 2 . . . . . . . . . . . . . . 2 Parts Repaired 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . Time 133 | . 26 . . 82 . . . . . . . . . . 25 . . . . Parts Recycled 3 | . . . . . . . . 3 . . . . . . . . . . . Recycled Matter 30 | . . . . . . . . 30 . . . . . . . . . . . Retrieved Matter 30 | . . . . . . . . 30 . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 5 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 5 1 . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Total Allies 25 | . . 4 . . . . 1 . . . . . . . . 20 . . . Largest Group 20 | . . 4 2 . . . 1 1 . . . . . . . 20 20 6 . Highest-Rated Group 739 | . . 71 24 . . . 30 30 . . . . . . . 739 738 256 . Highest-Rated Ally 50 | . . 31 16 . . . 30 30 . . . . . . . 50 50 46 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 9 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . 18 25 . . . . . . . . . . . . . 68 26 . Total Damage 2717 | . . 267 241 . . . . . . . . . . . . . 1642 567 . Kills 25 | . . 1 4 . . . . . . . . . . . . . 15 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Active Infowar (turns) 14126 | 60 1229 693 . 470 1734 162 9 1539 950 730 106 1998 475 314 980 754 502 918 503 Optics 6384 | . . . . . . . . . . . . 1952 474 314 980 754 502 918 490 Sensors 3226 | . 425 . . . . . . . . . . . 399 231 504 . 336 918 413 IFF 694 | . . . . . . . . 694 . . . . . . . . . . . Terrain 3794 | 42 . 638 . 470 704 . . 75 911 694 106 154 . . . . . . . Traps 3681 | . . . . . 1030 162 . 1425 39 36 . . 391 138 460 . . . . Seismic 317 | 18 299 . . . . . . . . . . . . . . . . . . T.N.C. 560 | . 505 55 . . . . . . . . . . . . . . . . . Cloaking 383 | . . . . . . . . . . . . . . . . . . . 383 Jamming 1091 | . . . . . . . . . . . . . 46 . 879 . 166 . . ECM 513 | . . . . . 184 36 9 284 . . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Turns Passed 16987 | 115 1250 949 490 848 1789 765 679 1617 1157 730 106 2028 475 314 980 754 502 918 521 Spaces Moved 10297 | 70 897 581 228 587 1025 505 581 1057 822 554 89 923 303 201 451 517 269 400 237 Core 79 | 3 . . . . 1 . . . . . . . . . 42 . . . 33 Treads 1125 | . . . . . . . . . . . . . . . . 272 269 400 184 Legs 7917 | . 441 581 228 587 905 505 581 1057 822 554 89 923 303 201 140 . . . . Wheels 740 | 67 456 . . . . . . . . . . . . . 198 . . . 19 Hover 120 | . . . . . 119 . . . . . . . . . . . . . 1 Flight 316 | . . . . . . . . . . . . . . . 71 245 . . . Fastest Speed 35 | 50 90 120 105 95 75 88 88 84 84 120 120 120 95 95 35 40 160 160 50 Average Speed 124 | 89 111 140 119 104 116 139 98 90 111 120 120 194 107 95 119 136 160 160 142 Slowest Speed 435 | 100 190 190 120 187 200 173 173 177 120 120 120 260 190 95 435 240 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 93 27 45 28 68 38 20 80 84 74 74 5 92 13 97 9 9 6 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . 1 . . . 5 . . 2 . . 4 . . . . . . . Spaces Dug 73 | . . 1 11 25 9 . 21 1 1 . . 1 1 . . . . 1 1 Terrain Destroyed 601 | . . 1 11 150 103 81 56 85 6 . . 10 1 4 72 1 . 7 13 Melee 2 | . . . . . . . . . . . . 1 1 . . . . . . Projectile 76 | . . 1 11 5 19 . . 3 6 . . 9 . . 1 1 . 7 13 AOE 522 | . . . . 145 84 81 56 81 . . . . . 4 71 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Was Fac Res Res Total 13397 | 100 1087 680 354 737 1432 534 666 1628 1005 599 88 1090 436 287 806 566 334 598 370 Wait 1817 | . 108 48 50 45 197 5 53 467 109 18 . 62 98 31 247 19 51 133 76 Move 10275 | 69 896 580 227 585 1024 504 580 1056 821 553 88 922 302 200 448 516 268 399 237 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . Pick Up 155 | 7 11 7 5 9 31 1 1 16 11 4 . 18 7 8 7 2 2 8 . Fast Attach 82 | 8 1 . . 1 12 . . 3 6 2 . 8 5 2 10 12 2 2 8 Attach 77 | . 2 2 2 6 12 . 1 5 7 1 . 9 5 5 12 . . 2 6 Detach 21 | 1 . . . . 5 . . 2 2 1 . 2 1 1 3 2 . . 1 Swap 158 | 1 14 12 12 19 24 5 9 13 6 1 . 8 5 8 4 2 4 5 6 Drop 161 | . 15 10 8 11 29 2 4 12 11 6 . 11 5 7 8 12 4 1 5 Fire 472 | 14 20 8 29 38 74 16 18 54 23 . . 46 4 16 50 1 3 30 28 Melee 138 | . 20 9 21 22 22 . . . 9 11 . 4 4 . 16 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 6 | . . 4 . . 2 . . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . . . . 18 . Escape Stasis 7 | . . . . 1 . . . . . . . . . 6 . . . . . Rewire 5 | . . . . . . 1 . . . 1 . . . 3 . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 7) 905 | -10/Materials | Discovered new exit (range 6) 1007 | -10/Materials | Discovered new exit (range 4) 1022 | -10/Materials | Identified exit to Mines 1149 | -10/Materials | Build established: Scavenger-Mutant 1171 | -10/Materials | Repaired Mining Claw 1366 | -10/Materials | Entered Mines 1586 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1737 | -10/Mines | Received a Mining Laser from a helpful Derelict 1772 | -10/Mines | Learned Materials stockpile data 1784 | -10/Mines | Discovered new exit (range 8) 1797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1822 | -10/Mines | Learned 2 Materials zone layouts 2054 | -10/Mines | Found DCF Scrap (14 items) 2087 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2315 | -10/Mines | Entered Materials 2315 | -9/Materials | Accompanied by 2 allies 2315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -9/Materials | Identified exit to Materials 2316 | -9/Materials | Identified exit to Mines 2805 | -9/Materials | Entered another Materials area 2805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2834 | -8/Materials | Build established: Mutant 2993 | -8/Materials | Repaired Mak. Spear 3065 | -8/Materials | Central database locked down 3239 | -8/Materials | Lost 3 parts (1n2w) 3267 | -8/Materials | Discovered new exit (range 16) 3637 | -8/Materials | Crushed by falling debris 3638 | -8/Materials | System corruption reached 10% 3653 | -8/Materials | Entered Factory 3653 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3668 | -7/Factory | Lost 3 parts (1n1u1w) 4171 | -7/Factory | Build established: Gunner 4192 | -7/Factory | Fabricated VSS Leg (x2) 4620 | -7/Factory | Fabricated Imp. Aluminum Leg? 4680 | -7/Factory | Lost 3 parts (1p1n1w) 4903 | -7/Factory | Fabricated Mic. Fission Core (x2) 5028 | -7/Factory | Destroyed 7 combat bots 5286 | -7/Factory | Discovered new exit (range 4) 5437 | -7/Factory | Core integrity fell below 50% 5442 | -7/Factory | Entered Lower Caves 5457 | -7/Lower Caves | Encountered a Warlord checkpoint 5643 | -7/Lower Caves | Learned Factory emergency access door positions 5769 | -7/Lower Caves | Ambushed by research squad 6191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6198 | -7/Lower Caves | Discovered new exit (range 5) 6207 | -7/Lower Caves | Entered another Lower Caves area 6284 | -7/Lower Caves | Discovered new exit (range 15) 6317 | -7/Lower Caves | Encountered a Warlord checkpoint 6390 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6483 | -7/Lower Caves | Build established: Mutant 6886 | -7/Lower Caves | Entered Factory 6886 | -6/Factory | Accompanied by 1 ally 6886 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6908 | -6/Factory | Build established: Tank 7379 | -6/Factory | Garrison activated, responded to threat 7591 | -6/Factory | Discovered new exit (range 6) 7874 | -6/Factory | Build established: Skirmisher 8337 | -6/Factory | Lost 4 parts (1n1u2w) 8503 | -6/Factory | Entered Lower Caves 8802 | -6/Lower Caves | Lost 5 parts (2p1n2u) 9260 | -6/Lower Caves | Entered an active Warlord outpost 9269 | -6/Lower Caves | Learned Factory stockpile data 9269 | -6/Lower Caves | Learned Factory garrison access intel 9523 | -6/Lower Caves | Build established: Scavenger-Gunner 9599 | -6/Lower Caves | Discovered new exit (range 5) 9660 | -6/Lower Caves | Entered another Lower Caves area 9672 | -6/Lower Caves | Encountered a Warlord checkpoint 10268 | -6/Lower Caves | Discovered new exit (range 15) 10390 | -6/Lower Caves | Entered Data Miner 10390 | -6/Data Miner | Discovered new exit (range 6) 10413 | -6/Data Miner | Met Data Miner 10447 | -6/Data Miner | Learned location of Section 7 (-2) 10447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10468 | -6/Data Miner | Received God Mode back door access code from Data Miner 10496 | -6/Data Miner | Entered Proximity Caves 10535 | -5/Proximity Caves | Found DCF Scrap (16 items) 10646 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10729 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 10760 | -5/Proximity Caves | Core integrity fell below 50% 10795 | -5/Proximity Caves | Lost 7 parts (1p3n3w) 11053 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 11053 | -5/Proximity Caves | Learned Factory emergency access door positions 11053 | -5/Proximity Caves | Learned Factory stockpile data 11157 | -5/Proximity Caves | Build established: Derelict-Mutant 11476 | -5/Proximity Caves | Build established: Derelict-Gunner 11733 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 11839 | -5/Proximity Caves | Learned Factory emergency access door positions 12001 | -5/Proximity Caves | Discovered new exit (range 15) 12171 | -5/Proximity Caves | Build established: Derelict-Mutant 12524 | -5/Proximity Caves | Entered Factory 12524 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12527 | -5/Factory | Loaded intel: 4 garrison access locations 12899 | -5/Factory | Build established: Derelict-Assassin 12990 | -5/Factory | Identified exit to DSF 12999 | -5/Factory | Entered DSF 13040 | -5/DSF | Additional patrols routed to DSF 13093 | -5/DSF | Lost 3 parts (3w) 13280 | -5/DSF | Sterilization system engaged 13299 | -5/DSF | Discovered new exit (range 14) 13300 | -5/DSF | Ambient heat levels rising (+10) 13312 | -5/DSF | Identified exit to Factory 13313 | -5/DSF | Entered Factory 13313 | -4/Factory | Evolved 2 slots: Utility x2 13314 | -4/Factory | Identified exit to Research 13374 | -4/Factory | Build established: Derelict-Skirmisher 13865 | -4/Factory | Lost 7 parts (1p2n2u2w) 14070 | -4/Factory | Repaired Beamcaster 14223 | -4/Factory | Core integrity fell below 50% 14245 | -4/Factory | Core integrity fell below 20% 14293 | -4/Factory | Sucked down chute 14293 | -4/Factory | Entered Waste 14294 | -4/Waste | Joined by Warlord forces that had cleared the area 14297 | -4/Waste | Lost 16 parts (1p7n3u5w) 14456 | -4/Waste | Discovered new exit (range 10) 14508 | -4/Waste | Build established: Mutant 14663 | -4/Waste | Found Damper Plating 14877 | -4/Waste | Build established: Derelict-Tank 15005 | -4/Waste | Found Damper Plating 15028 | -4/Waste | Identified exit to Factory 15047 | -4/Waste | Entered Factory 15047 | -4/Factory | Accompanied by 20 allies 15268 | -4/Factory | Lost 13 allies 15461 | -4/Factory | Discovered exit to Research (range 13) 15549 | -4/Factory | Entered Research 15549 | -3/Research | Accompanied by 6 allies 15549 | -3/Research | Evolved 2 slots: Utility x2 15649 | -3/Research | Lost 6 allies 16119 | -3/Research | Discovered new exit (range 13) 16154 | -3/Research | Identified exit to Research 16467 | -3/Research | Entered another Research area 16467 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16511 | -2/Research | Watched by a mysterious "MATRIX" hacker 16932 | -2/Research | System corruption reached 10% 16936 | -2/Research | Lost 5 parts (2n2u1w) 16966 | -2/Research | Core integrity fell below 50% 16984 | -2/Research | Core integrity fell below 20% 16988 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Acquired Phase Shifter. Adv. Hacking Suite destroyed. Penetrated by Slug. Lrn. Sensor Array destroyed. Phase Shifter destroyed. Penetrated by Slug. Slammed into K-01 Serf. K-01 Serf knocked back. Acquired 5 matter. Slammed into U-05 Engineer. W-44 Eye sends out distress signal. Slug penetrates Wall. Terminal disabled. K-01 Serf collects debris. P-80 Master resets U-05 Engineer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ?? #?????????? !!!??????????????????????????????? | | #?????????? !! ??????????????????????????????? | | #?????????? !! ??????????????????????????????? | | #?????????? ???????????????????????????????? | | #?????????? ???????????????????????????????? | | #???#+####? ???????????????????????????????? | | #####???# ?? ????????????????#??????????????? | | ????????# #???#+#??????????????? #??????????????? | | ######### #???# #??##########??? #??????????????? | | #???# #??# #?? #??????????????? | | #####%#### #? #??????????????? | | !!=%*[*! hh kk #? ##?????????????? | | #####+####p uw sk # #?????????????? | | ##"#### #?#!|[%==# s s # #?????????????? | | ##??# #?# !=!! # s"@" Y +???????????? | | #???# #?#!!%* # """s # ###???????????? | | #???# #?#! % # #? #?????????????? | | #???# #?#! # p #??####?????????????? | | #???# #?# ##########???????????????????? | | #???# #?########????????????????????????????? | | #???# #?????????????????????????????????????? | | ###???# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ?????" #?????????????????????????????????????? | | ?????" #?????????????????????????????????????? | | ?????" #?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ! ?????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 1825 Resistance: EM 90 Power Shielding 66 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Mak. Spear | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ VSS Leg | x2 | -7/Factory Imp. Aluminum Leg | x2 | -7/Factory Mic. Fission Core | x2 | -7/Factory | Preloaded Repaired ---------- Mining Claw | 57% | -10/Materials Mak. Spear | 25% | -8/Materials Beamcaster | 7% | -4/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hvy. Treads | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Dramatic Entrance Fancy Inventory Hey, That's Mine! Hot Goods Leap Before You Look More Dakka Please Oops Plot Armor Prolific Hacker Respectable Loadout Sprinter The Oracle Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ScanAssemblyFocus Manual? 0 Play Time 05:25:14 Cumulative 16.8 hours Start 2026.07.02 @ 20:21:56 End 2026.07.04 @ 17:53:20 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc13a54e-cb5f-47d5-86ba-65437bb61e0f