Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 12:55:04 Player: Maelyn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2253) 2253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6528 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit High-capacity Battery Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fusion Compressor Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite ECM Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Battery Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Arc Projector > --- INVENTORY -------- Light Deuterium Engine Armored Treads Gravmag System Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite Microactuators ECM Suite Hardened Medium Armor Plating Missile Launcher [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . . 1 . . . 1 2 2 Weapon . | . . . . . . . . . . Parts Attached 87 | 7 4 . 17 9 . . 30 8 12 Power 12 | 1 1 . 2 2 . . 3 1 2 Engine 8 | 1 1 . 1 2 . . 2 . 1 Core 4 | . . . 1 . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . 6 3 . . 15 . 3 Treads 14 | 2 . . 6 . . . 5 . 1 Leg 9 | . . . . 3 . . 6 . . Wheel . | . . . . . . . . . . Hover 6 | . . . . . . . 4 . 2 Flight . | . . . . . . . . . . Utility 25 | 2 1 . 5 2 . . 6 4 5 Device 14 | 1 . . 4 1 . . 2 3 3 Storage 5 | 1 1 . 1 1 . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . 3 . 2 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 . 4 2 . . 6 3 2 Energy Gun 10 | 2 2 . . 1 . . 2 2 1 Energy Cannon 5 | . . . 4 . . . . 1 . Ballistic Gun 3 | . . . . 1 . . 2 . . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 34 | . 2 . 2 9 . 1 4 . 16 Power 6 | . . . 1 2 . . 1 . 2 Propulsion 10 | . . . . 3 . 1 2 . 4 Utility 9 | . . . 1 1 . . 1 . 6 Weapon 9 | . 2 . . 3 . . . . 4 Highest Loss Streak 15 | . 2 . 1 7 . 1 1 . 15 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 11 | 3 11 15 14 10 14 14 13 9 9 Power 1 | . 3 4 1 . . . . 1 1 Propulsion 1 | 1 3 4 4 1 1 1 . 1 1 Utility 5 | . 3 6 4 4 7 7 7 5 5 Weapon 3 | 1 1 1 4 4 6 6 4 1 . Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 3 . 5 . . . 5 5 7 Power 4 | . . . 3 . . . . . 1 Propulsion 4 | . 2 . . . . . . 2 . Utility 11 | . 1 . 1 . . . 2 2 5 Weapon 6 | . . . 1 . . . 3 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 97 91 100 90 94 99 89 Engine 6 | . 14 14 8 8 11 11 4 . . Core 3 | . . . 1 1 . . 4 7 5 Treads 12 | . 28 28 32 4 . . 14 . . Leg 8 | . . . . 27 33 24 15 . . Hover 8 | . . . . . . . 2 30 20 Device 12 | . 14 14 11 5 11 11 9 14 19 Storage 16 | . 14 14 20 22 22 22 18 15 13 Processor 2 | . . . . . . . . 6 6 Protection 4 | . . . . . . . 7 7 12 Energy Gun 11 | . 27 28 6 9 11 11 6 6 9 Energy Cannon 4 | . . . 15 11 11 11 1 2 . Ballistic Cannon 2 | . . . . . . . 5 5 . Peak Build Rating 57 | 7 11 11 21 20 17 17 32 45 57 Average Rating 26 | 4 9 11 15 16 17 15 23 41 51 On Entrance 17 | . 7 11 11 20 17 17 15 32 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 15 34 34 39 39 35 35 45 39 47 Greatest Support 80 | 40 40 40 66 66 39 39 80 36 38 Greatest Overweight (x) 5 | . . . . 1 . 1 4 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 14 10 10 Most Carried 15 | 6 15 15 15 15 14 14 15 10 10 Average Carried 12 | 4 11 15 14 10 14 14 13 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 Final Carried 15 | 5 15 15 15 14 14 14 10 10 6 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1402 | 146 169 . 195 101 . . 564 78 149 Remotely . | . . . . . . . . . . Salvage Created 2786 | 103 366 . 863 230 . 63 998 78 85 Parts 171 | 9 25 . 54 19 . 5 49 6 4 Haulers Intercepted 3 | . . . 1 . . . 2 . . Recyclers Shooed 3 | . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 10 . 22 11 . 4 20 1 1 Guns 37 | . 10 . 7 3 . 3 13 1 . Cannons 29 | . . . 15 8 . 1 5 . . AOE 1 | . . . . . . . . . 1 Classes Destroyed 13 | 2 4 . 3 . . . 3 1 . Worker 2 | . . . . . . . 1 1 . Builder 1 | . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . . 1 . . . 2 . . Recycler 2 | 1 . . . . . . 1 . . Operator 2 | . 1 . 1 . . . . . . Watcher 6 | . 2 . 1 . . . 2 . 1 Swarmer 29 | . 4 . 5 9 . 4 7 . . Grunt 22 | . 6 . 11 . . . 5 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 12 | . . . 5 2 . . 5 . . Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 7 | 3 5 . 4 5 . 4 7 2 1 Combat Bots Only 5 | . 3 . 4 5 . 4 5 1 1 Max Kills in Single Turn 2 | 1 1 . 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 797 | . 35 . 157 144 . 8 153 5 295 Missed 229 | . 13 . 42 29 . 3 42 2 98 Hits 568 | . 22 . 115 115 . 5 111 3 197 Melee 10 | . . . 4 . . . 3 . 3 Projectile 558 | . 22 . 111 115 . 5 108 3 194 AOE 1 | . . . . . . . . . 1 Critical Strikes 14 | . . . 2 1 . 1 5 . 5 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 6959 | . 248 . 1331 957 . 44 1567 64 2748 Core 1513 | . 46 . 230 147 . 10 222 . 858 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . 106 Core Remaining (%) 68 | 100 . 81 . . . 3 59 100 . Volleys Fired 246 | 4 32 . 60 25 . 5 88 5 27 Largest 2 | 2 2 . 2 2 . 2 2 2 2 Hottest 136 | 80 130 . 136 136 . 124 124 118 105 Shots Fired 452 | 8 57 . 110 45 . 10 176 10 36 Gun 301 | 8 57 . 28 25 . 5 141 5 32 Cannon 147 | . . . 82 20 . 5 35 5 . Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 96 | . . . . 12 . . 84 . . Thermal 257 | . 12 . 110 33 . 10 92 . . Explosive 4 | . . . . . . . . . 4 Electromagnetic 95 | 8 45 . . . . . . 10 32 Robot Hit Streak 15 | 6 5 . 9 5 . 4 15 3 5 Robot Miss Streak 12 | . 6 . 12 2 . 3 5 2 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 4 | . 1 . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 260 | 6 37 . 65 25 . 4 98 5 20 Core Hits 157 | 3 29 . 57 11 . 4 40 4 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 9 | . 2 . . . . 1 6 . . Burn 4 | . . . . . . 1 3 . . Destroy 2 | . . . . . . . 2 . . Blast 1 | . . . . . . . 1 . . Corrupt 2 | . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4697 | 81 528 . 1283 457 . 63 1938 74 273 Guns 2861 | 81 528 . 329 191 . 43 1567 16 106 Cannons 1588 | . . . 946 266 . 20 346 10 . Explosions 203 | . . . . . . . . 48 155 Melee . | . . . . . . . . . . Ramming 45 | . . . 8 . . . 25 . 12 Kinetic 1030 | . . . . 61 . . 969 . . Thermal 2871 | . 145 . 1275 396 . 63 944 48 . Explosive 155 | . . . . . . . . . 155 Electromagnetic 596 | 81 383 . . . . . . 26 106 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 1 4 Average Corruption 1 | . 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 8 2 . . . . . 2 8 Message Errors 6 | . 4 1 . . . . . . 1 Matter Fused 5 | . 1 1 . . . . . 1 2 Heat Flow Errors 1 | . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . 1 . . . . . . . 1 Misfires 2 | . 1 . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . 2 . . . 4 . 7 Projectiles 6 | . . . 2 . . . 4 . . Explosions 7 | . . . . . . . . . 7 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 19 | . . . . . . . . 18 1 Shots 1 | . . . . . . . . 1 . Rammed 6 | . . . 1 . . . . . 5 Targets Rammed 8 | . . . 1 . . . 2 . 5 Kicked 1 | . . . . . . . 1 . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 272 | 36 272 . 246 219 . 120 132 83 . Average Temperature 70 | 16 88 . 90 72 . 62 26 38 . Received Heat Transfer 1626 | . 105 . 435 36 . . 504 . 546 Effects 4 | . 1 . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | 1 2 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 12 | . . . 3 2 . 2 5 . . Heat Transferred 5529 | . 175 . 2085 814 . 222 2183 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . . 1 . . Low Security (%) 89 | 100 100 100 91 50 . 100 73 100 100 Level 1 10 | . . . 8 50 . . 26 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 282 | 10 98 3 272 267 . 80 282 85 70 Initial 102 | . . 3 . 102 . . . 85 . Average 62 | 1 29 . 89 200 . 22 120 12 15 Influence Increases 2393 | 15 310 . 621 315 . 90 604 57 381 Destroy 0b10 Robot/C 1380 | . 200 . 440 220 . 80 400 20 20 Destroy 0b10 Robot/NC 90 | 15 15 . 15 . . . 35 5 5 Destroy Leader 318 | . 44 . 104 20 . 10 118 10 12 Successful Hack 6 | . 6 . . . . . . . . Disable Machine 75 | . 30 . 15 . . . . 15 15 Destroy Structure 29 | . . . 2 . . . 6 7 14 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 480 | . 15 . 45 75 . . 45 . 300 Influence Decreases 2379 | 15 302 8 357 422 157 90 415 246 367 Entered New Map 428 | . . 5 . 162 157 . . 104 . Time Decay 1668 | 15 282 3 340 170 . 80 385 142 251 Lost Part 283 | . 20 . 17 90 . 10 30 . 116 Squads Dispatched 10 | . 2 . 2 . . . 1 2 3 Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . . . . . 2 2 Reinforcement 5 | . 1 . 2 . . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . 3 1 4 . . . 1 . . Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 139 | . 16 . 31 15 . 4 36 3 34 Peak Tracking Total 10 | . 4 . 7 7 . 4 7 1 10 Tactical Retreats 15 | . 1 . 2 2 . . 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 2 . . . . . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 2 . 2 . . . . 1 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 2 | . 1 . . . . . . 1 . Terminals 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . 2 . . . . . . 1 . Successful 2 | . 1 . . . . . . 1 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 5 | . 4 . . . . . . 1 . Terminals 3 | . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 1 . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 3093 | 5 958 120 33 . . . . 912 1065 Sensors 1977 | . . . . . . . . 912 1065 Seismic 1116 | 5 958 120 33 . . . . . . Jamming 1012 | . . . . . . . . . 1012 ECM 12 | . . . . . . . . . 12 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6442 | 120 958 120 789 342 395 287 1435 924 1072 Spaces Moved 4515 | 58 526 76 361 211 330 156 788 1131 878 Core 11 | 1 . . . . . . . . 10 Treads 1320 | 57 526 76 361 4 . . 282 . 14 Legs 1056 | . . . . 207 330 156 363 . . Wheels . | . . . . . . . . . . Hover 2128 | . . . . . . . 143 1131 854 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 120 120 120 48 48 52 Average Speed 121 | 158 160 160 160 121 120 175 139 78 109 Slowest Speed 340 | 160 160 160 160 240 120 190 340 108 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 74 39 35 41 62 54 47 23 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 25 | . . . . . . . 1 11 13 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 24 | . . . . . . . . 11 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5013 | 76 588 75 466 251 329 160 953 1163 952 Wait 18 | . 9 . . . . . . . 9 Move 4506 | 57 525 75 360 210 329 155 787 1130 878 Hop . | . . . . . . . . . . Pick Up 66 | 8 14 . 9 6 . . 12 8 9 Fast Attach 35 | 4 . . 5 1 . . 21 3 1 Attach 27 | 3 2 . 2 8 . . 2 2 8 Detach 2 | . . . . . . . 2 . . Swap 37 | . 2 . 12 1 . . 13 3 6 Drop 68 | . 4 . 17 . . . 26 12 9 Fire 246 | 4 32 . 60 25 . 5 88 5 27 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . . 1 . . Crush 6 | . . . 1 . . . 1 . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Entered Mines 1149 | -10/Mines | Assembled infested the area 1154 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1169 | -10/Mines | Learned Materials stockpile data 1177 | -10/Mines | Discovered new exit (range 10) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Discovered new exit (range 11) 1827 | -9/Materials | Discovered new exit (range 7) 1904 | -9/Materials | Core integrity fell below 50% 1988 | -9/Materials | Entered Mines 2033 | -9/Mines | Core integrity fell below 20% 2063 | -9/Mines | Lost 7 parts (1p3n3w) 2101 | -9/Mines | Discovered new exit (range 13) 2323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -9/Mines | Discovered new exit (range 5) 2330 | -9/Mines | Entered Exiles 2330 | -9/Exiles | Found Exiles lab abandoned 2571 | -9/Exiles | Discovered new exit (range 14) 2715 | -9/Exiles | Discovered new exit (range 10) 2725 | -9/Exiles | Entered Mines 2999 | -8/Mines | Discovered new exit (range 5) 3012 | -8/Mines | Entered Materials 3012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -8/Materials | Build established: Scavenger-Mutant 4411 | -8/Materials | Discovered new exit (range 11) 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Utility x2 4475 | -7/Factory | Discovered new exit (range 8) 4482 | -7/Factory | Identified exit to Lower Caves 4633 | -7/Factory | Build established: Mutant 5188 | -7/Factory | Discovered new exit (range 4) 5196 | -7/Factory | Identified exit to Storage 5362 | -7/Factory | Discovered new exit (range 8) 5365 | -7/Factory | Identified exit to Factory 5371 | -7/Factory | Entered another Factory area 5371 | -6/Factory | Evolved 2 slots: Utility x2 6397 | -6/Factory | Core integrity fell below 50% 6438 | -6/Factory | Core integrity fell below 20% 6443 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06392_ Slammed into S-27 Virus. 06392_ Lgt. Deuterium Engine destroyed. 06392_ U-05 Engineer lays Concrete. 06397_ Slammed into U-05 Engineer. 06407_ Imp. Medium Armor Plating destroyed. 06414_ System corrupted: Matter fused (-8). 06421_ S-27 Virus destroyed. 06421_ Arm. Treads destroyed. 06432_ S-27 Virus IFF system glitched. 06434_ S-27 Virus misfires. 06435_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06436_ Adv. Sensor Array destroyed. 06437_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06439_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 06439_ S-27 Virus destroyed. 06440_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #?? ???????????????? | | ???????????????????????? #?? ?????????????? | | ???????????????????????? #? ?????????????? | | ????????????????????????# #? #?????????????? | | ??????????############### #? #?? ??????????? | | ??????????# # ## #? ??????????? | | ??????????# """ """ """ # # ??????????? | | ??????????# """ """ """ + + ????????????? | | ??????????# """ """ """ # #?????????????? | | ??????????# # #?????????????? | | ??????????# ! # #?????????????? | | ????????########+##+##### ####??????????? | | ????????# # ##### * ???????? | | ????????# / =%[ ???????? | | ????????# ############g## ???????? | | ????????# ## lg#??????? ???????? | | ????????# ## """""" Y#????????????????????? | | ????????# ## """"""gs#????????????????????? | | ????????######### """""" #????????????????????? | | ????????????????# """""" #???? #??????????????? | | ????????????????# @ #??? #??????????????? | | ????????????????# R ps ### ###????????????? | | ????????????????#########/### #????????????? | | ????????????????###### R #????????????? | | ??????????####### != #????????????? | | ??????? == u +????????????? | | ??????????####### #????????????? | | ????????????????# #????????????? | | ????????????????# ## #????????????? | | ????????????????# #? #######????????????? | | ????????????????# !! """ #??#??????????????????? | | ????????????????# !! """ #?????????????????????? | | ????????????????# ! """ #?????????????????????? | | ????????????????#! #? ???????????????????? | | ????????????????# !#? ???????????????????? | | ????????????????# ######### #??????????????????? | | ????????????????# #??? # #??????????????????? | | ????????????????# #??? # #??????????????????? | | ????????????????# #???? ? #??????????????????? | | ????????????????# #???? ? #??????????????????? | | ????????????????# ######+## #??????????????????? | | ????????????????# !! #??????????????????? | | ????????????????# ! #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# !!! #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed FortressShadePod Manual? 0 Play Time 01:05:19 Cumulative 32.0 hours Start 2026.04.10 @ 11:49:44 End 2026.04.10 @ 12:55:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b14fe5d5-5c54-4c76-9d1e-1a335101b14d