Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.14 @ 17:52:14 // AFD2020/Player2 Player: BFG Shutdown #2 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (368) 368 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 1886 Bonus ------- Follower Combat Kills 153 Aligned with FarCom 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 212/265 System Corruption 0% Temperature Warm (106) Movement Treading (260) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Firepult > --- INVENTORY (10) --- High-capacity Storage Unit Modified TNC Army-in-a-Box (30/30) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- High-capacity Storage Unit Modified TNC Army-in-a-Box [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Firepult Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 12 3 6 2 1 Power 3 | 2 . 1 . . Engine 3 | 2 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . 2 . . Treads 3 | 1 . 2 . . Leg 3 | 3 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 2 1 2 . Device 2 | 1 1 . . . Storage 5 | 2 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 3 1 2 . 1 Energy Gun 4 | 3 . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 98 | . 100 98 100 89 Engine 14 | . 14 14 14 14 Treads 15 | . . 8 28 24 Leg 12 | . 28 19 . . Device 5 | . 14 8 . . Storage 14 | . 14 14 14 14 Protection 7 | . . 4 14 12 Energy Gun 6 | . 17 8 . . Launcher 21 | . 10 19 28 19 Naked Turns . | . . . . . Heaviest Build 57 | 15 19 27 57 42 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 Average Capacity 9 | 5 9 10 11 10 Most Carried 18 | 7 6 10 18 10 Average Carried 7 | 1 4 7 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 5 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 693 | 481 85 97 20 10 Remotely . | . . . . . Salvage Created 523 | 235 62 94 . 132 Parts 34 | 21 4 5 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 26 | . 3 5 . 18 Cannons 2 | . . . . 2 AOE 24 | . 3 5 . 16 Classes Destroyed 6 | 3 2 . . 1 Worker 3 | 2 . 1 . . Tunneler 8 | 8 . . . . Recycler 1 | 1 . . . . Swarmer 4 | . 1 3 . . Grunt 6 | . 2 2 . 2 Assembled 16 | . . . . 16 Best Kill Streak 14 | 5 1 3 . 14 Combat Bots Only 14 | . 1 3 . 14 Max Kills in Single Turn 3 | 1 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 738 | . 75 82 . 581 Core 155 | . 7 17 . 131 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | 48 6 5 . 9 Largest 2 | 1 1 2 . 2 Hottest 250 | 50 30 63 . 250 Shots Fired 71 | 48 6 6 . 11 Gun 50 | 48 . 2 . . Cannon 3 | . . . . 3 Launcher 18 | . 6 4 . 8 Special . | . . . . . Kinetic . | . . . . . Thermal 51 | 48 . . . 3 Explosive 18 | . 6 4 . 8 Electromagnetic 2 | . . 2 . . Robot Hit Streak 14 | 14 . 1 . 2 Robot Miss Streak 4 | 4 1 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | 39 . 1 . 4 Core Hits 63 | 11 4 12 . 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 6 . . . . Burn 6 | 6 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2643 | 475 299 481 . 1388 Guns 485 | 475 . 10 . . Cannons 76 | . . . . 76 Explosions 2008 | . 299 397 . 1312 Melee . | . . . . . Ramming 74 | . . 74 . . Kinetic . | . . . . . Thermal 738 | 475 . 53 . 210 Explosive 1821 | . 299 344 . 1178 Electromagnetic 10 | . . 10 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 92 | . 9 . . 83 Projectiles . | . . . . . Explosions 92 | . 9 . . 83 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 245 | . . 52 . 193 Shots 10 | . . 2 . 8 Rammed . | . . . . . Targets Rammed 10 | . . 10 . . Kicked 10 | . . 10 . . Crushed . | . . . . . Highest Temperature 401 | . 4 3 . 401 Average Temperature 139 | . 4 2 . 150 Received Heat Transfer 50 | . 24 . . 26 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 4 . . . . Heat Transferred 2870 | 1850 . 100 . 920 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 346 | 55 346 221 . 102 Initial 134 | . 35 134 . . Average 95 | 36 171 97 . 85 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 89 | 100 50 96 . 100 Level 1 10 | . 49 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 8 5 . 23 Peak Tracking Total 10 | . 3 3 . 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 . 2 . Successful 3 | . 1 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 61 | . 59 61 61 61 Highest-Rated Ally 61 | . 59 61 61 61 Total Orders . | . . . . . Ally Attacks 27 | . 9 3 . 15 Total Damage 437 | . 176 . . 261 Kills 9 | . 5 . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2323 | 362 283 837 695 146 Spaces Moved 1303 | 124 160 591 381 47 Core 11 | 11 . . . . Treads 650 | 80 . 142 381 47 Legs 642 | 33 160 449 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 141 | 139 120 130 165 172 Slowest Speed 360 | 160 120 200 260 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 26 86 70 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 51 | . 19 4 . 28 Terrain Destroyed 162 | . 35 25 . 102 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 158 | . 35 25 . 98 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1715 | 261 247 653 452 102 Wait 259 | 69 68 30 49 43 Move 1299 | 123 159 590 380 47 Hop . | . . . . . Pick Up 24 | 6 4 6 8 . Fast Attach 13 | 9 . 4 . . Attach 3 | 1 1 . . 1 Detach 3 | 2 . 1 . . Swap 8 | 2 2 2 2 . Drop 28 | 1 7 5 13 2 Fire 68 | 48 6 5 . 9 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . 10 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 363 | -11/Scrapyard | Entered Materials 390 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Entered Mines 646 | -10/Mines | Accompanied by 1 ally 922 | -10/Mines | Learned Materials emergency access door positions 939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 939 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Discovered new exit (range 15) 1051 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1483 | -10/Mines | Entered Exiles 1483 | -10/Exiles | Accompanied by 1 ally 1522 | -10/Exiles | Met 8R-AWN 1546 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-DEC 1637 | -10/Exiles | Learned location of Zion (-6) 1829 | -10/Exiles | Met EX-BIN 1846 | -10/Exiles | Aligned with FarCom system 1848 | -10/Exiles | Given EX-Vault access code 1885 | -10/Exiles | Opened EX-Vault 1897 | -10/Exiles | Found Modified TNC 1904 | -10/Exiles | Found Firepult 1918 | -10/Exiles | Found Army-in-a-Box 2000 | -10/Exiles | Exiles lab attacked by MAIN.C 2127 | -10/Exiles | Discovered new exit (range 10) 2178 | -10/Exiles | Stole three prototypes: Modified TNC, Army-in-a-Box, Firepult 2178 | -10/Exiles | Entered Mines 2178 | -9/Mines | Accompanied by 1 ally 2180 | -9/Mines | Met a Derelict bent on vengeance 2229 | -9/Mines | Assembled infested the area 2276 | -9/Mines | Core integrity fell below 50% 2289 | -9/Mines | Core integrity fell below 20% 2312 | -9/Mines | Destroyed 14 combat bots 2324 | -9/Mines | Core destroyed Last Messages --------------- 02295_ 11 Matter crushed. 02295_ U-05 Engineer lays Concrete. 02296_ The unstable cave ceiling collapses. 02296_ U-05 Engineer builds a Wall. 02300_ The unstable cave ceiling collapses. 02300_ U-05 Engineer builds a Wall. 02303_ The unstable cave ceiling collapses. 02304_ U-05 Engineer builds a Wall. 02308_ The unstable cave ceiling collapses. 02309_ U-05 Engineer builds a Wall. 02309_ Dropped Lgt. Armor Plating. 02313_ U-05 Engineer lays Concrete. 02314_ The unstable cave ceiling collapses. 02314_ U-05 Engineer lays Concrete. 02316_ U-05 Engineer builds a Wall. 02318_ The unstable cave ceiling collapses. 02320_ U-05 Engineer lays Concrete. 02321_ U-05 Engineer builds a Wall. 02323_ as-93323 destroyed. 02323_ as-70788 destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????###?????????????????????? | | ??????????????????## ##????????????????????? | | ?????????????????## #????????????????????? | | ????????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ##????????????????????? | | ????????????????## ##????????????????????? | | ??????????????#??## #####????????????????? | | ??????????????# ??# # #????????????????? | | ??????????????# ### ##????????????????? | | ??????????????# % #????????????????? | | ??????????????### ###*[% ##????????????????? | | ????????????????# #?# = ##?????????????????? | | ????????????????# #?######?????????????????? | | ????????????????# #????#####???????????????? | | ????????????????# ###### ##??????????????? | | ????????????????# # ##?????????????? | | ????????????????#### # ######????????? | | ?????????????????# # ##= # #????????? | | ?????????????????# # uu !@ ??? | | ?????????????????# # ## #??????? | | ?????????????????# @ # ; ???? | | ????????????????# # a % % #???? | | ????????????????##### # # # #???? | | ????????????????????# ## ## "#??????? | | ????????????????????# #### # ## ?????? | | ????????????????????# #??## ##????????? | | ????????????????????# #????#######?????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????#?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | . 9 2 . . Parts Lost . | . . . . . Damage Taken 373 | . 30 . . 343 Core 95 | . 10 . . 85 Player 2/Cogmind (%) 38 | . 58 . . 39 Absorbed by Shields . | . . . . . Damage Inflicted 437 | . 176 . . 261 Player 2/Cogmind (%) 14 | . 37 . . 15 Combat Hostiles Destroyed 9 | . 5 . . 4 Player 2/Cogmind (%) 25 | . 62 . . 18 Game ------ Seed TacticalWardroneRouter Manual? 0 Play Time 00:17:03 Cumulative 1965.4 hours Start 2021.07.14 @ 17:34:39 End 2021.07.14 @ 17:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2590 Rogue 2582 Adventurer 0 Explorer 8 Win Type - Total 216 Types 42/28/83/3/3/5/49/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84cfad70-5ce0-43b9-b50e-7a78b1e8bef6