Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 20:01:09 Player: Sudoku Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (37) 185 Value Destroyed (868) 868 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (3557) 3557 TOTAL SCORE: 11230 Bonus ------- Follower Combat Kills 57 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 79/100 System Corruption 13% Temperature Cool (11) Movement Flying (40) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Impulse Thruster Advanced Core Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer Force Field Antimissile System Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Compact HERF Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Impulse Thruster Impulse Thruster Array Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Core Analyzer Advanced Core Analyzer Improved Remote Datajack Plasma Cutter [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . 1 . 1 1 . . 1 . . . . Utility 8 | . . 1 . . 2 1 1 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 6 1 7 11 13 12 8 6 2 2 11 3 . 8 24 Power 13 | 1 1 1 1 2 2 . 2 . . 1 . . . 2 Engine 9 | 1 1 1 1 1 1 . 1 . . 1 . . . 1 Core 3 | . . . . 1 1 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 32 | 2 . 4 3 4 3 2 1 . . 2 . . 3 8 Treads 13 | . . 3 3 . 1 . 1 . . . . . 3 2 Leg 4 | 2 . 1 . 1 . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . 3 Hover 4 | . . . . . 1 . . . . 1 . . . 2 Flight 8 | . . . . 3 1 2 . . . 1 . . . 1 Utility 48 | 1 . 2 3 4 5 4 1 2 2 5 3 . 5 11 Device 32 | . . . 1 2 5 2 1 1 2 3 2 . 4 9 Storage 9 | 1 . 2 1 1 . . . 1 . 1 . . 1 1 Processor 4 | . . . 1 . . 1 . . . . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 2 | . . . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 . . 4 3 2 2 2 . . 3 . . . 3 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . 1 . . . . . . . . . 1 Ballistic Gun 8 | 2 . . 4 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . . . 1 . . . . Special Weapon 6 | . . . . . 1 2 2 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 8 | . . . . 1 1 . 1 . . 1 . . 1 3 Parts Lost 68 | . 1 . 8 8 3 1 . 4 . 20 . 1 1 21 Power 9 | . 1 . . 1 2 . . . . 3 . . . 2 Propulsion 21 | . . . 3 3 . . . 1 . 6 . . . 8 Utility 22 | . . . 1 1 . . . 2 . 7 . 1 1 9 Weapon 16 | . . . 4 3 1 1 . 1 . 4 . . . 2 Highest Loss Streak 18 | . 1 . 2 4 2 1 . 3 . 18 . 1 1 17 Average Slot Usage (%) 77 | . 83 96 93 78 84 92 86 90 88 61 22 28 42 72 Engine 5 | . 12 11 11 7 7 6 6 5 5 3 . . . 1 Core 1 | . . . . 3 3 . . 5 5 3 . . . . Treads 11 | . . 23 29 4 4 6 8 11 11 3 . . 7 11 Leg 2 | . 28 9 . 5 7 . . . . . . . . . Flight 7 | . . . . 18 8 25 23 18 17 11 . . . . Device 15 | . . . 1 11 28 25 23 24 25 19 6 12 17 18 Storage 8 | . 14 29 20 1 . . . 3 5 2 5 5 6 11 Processor 6 | . . . 10 9 7 6 5 5 2 . 5 5 4 6 Hackware 1 | . . . . . . . . . . 4 5 5 4 4 Protection 1 | . . . . 3 . 5 5 5 5 2 . . . . Ballistic Gun 5 | . 28 22 18 10 . . . . . . . . . . Special Weapon 2 | . . . . . 3 11 8 6 5 2 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 66 | 9 11 17 20 22 25 21 32 31 33 34 9 9 29 66 Greatest Support 165 | 20 20 66 66 35 35 23 35 35 40 40 12 12 95 165 Greatest Overweight (x) 10 | . . . . 1 . 6 1 2 . 1 2 2 3 10 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 12 | 6 6 6 6 6 4 4 4 4 4 4 4 4 8 12 Average Capacity 5 | 5 6 6 6 4 4 4 4 4 4 4 4 4 5 10 Most Carried 12 | 6 6 6 6 5 4 4 4 4 4 4 2 1 7 12 Average Carried 4 | 5 5 5 5 3 3 3 3 3 4 3 . 1 3 8 Final Capacity 8 | 6 6 6 6 4 4 4 4 4 4 4 4 4 8 4 Final Carried 7 | 6 6 6 6 3 4 4 4 4 4 1 1 1 7 2 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 1685 | 284 51 . 615 . 129 86 . 32 39 15 55 . . 379 Remotely 38 | . . . . . . . . . . . . . . 38 Salvage Created 1634 | 142 135 . 850 . . . . . . 15 . . . 492 Parts 97 | 5 12 . 59 . . . . . . 1 . . . 20 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . 1 Retrieved Matter 3 | . . . . . . . . . . . . . . 3 Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 24 | . 3 . 21 . . . . . . . . . . . Guns 24 | . 3 . 21 . . . . . . . . . . . Classes Destroyed 9 | 3 2 . 4 . . . . . . . . . . . Worker 5 | 2 . . 1 . . . . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . 3 Watcher 3 | . 1 . 1 . . . . . . . . . . 1 Swarmer 8 | . . . 8 . . . . . . . . . . . Grunt 6 | . 3 . 3 . . . . . . . . . . . Brawler 3 | . . . 3 . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . Best Kill Streak 4 | 2 2 . 4 . . . . . . 1 . . . 3 Combat Bots Only 4 | . 2 . 4 . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . 1 . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Damage Taken 10602 | . 256 . 1685 963 93 75 . 413 . 2328 . 77 1189 3523 Core 2752 | . 62 . 196 249 . 15 . 12 . 858 . 50 158 1152 Absorbed by Shields 350 | . . . . . . . . . . 53 . . 13 284 Core Remaining (%) 74 | 100 75 . 51 54 100 98 . . 98 . . 21 . . Volleys Fired 151 | 12 23 2 91 7 1 1 . . . 10 . . . 4 Largest 2 | 2 2 2 2 2 1 1 . . . 1 . . . 2 Hottest 114 | 40 40 40 46 63 20 30 . . . 60 . . . 114 Shots Fired 267 | 24 46 4 165 8 1 1 . . . 11 . . . 7 Gun 245 | 24 46 4 165 6 . . . . . . . . . . Cannon 12 | . . . . 2 . . . . . 5 . . . 5 Launcher 4 | . . . . . . . . . . 4 . . . . Special 6 | . . . . . 1 1 . . . 2 . . . 2 Kinetic 250 | 24 46 4 165 6 . . . . . 5 . . . . Thermal 3 | . . . . . 1 . . . . . . . . 2 Explosive 4 | . . . . . . . . . . 4 . . . . Electromagnetic 7 | . . . . 2 . . . . . . . . . 5 Robot Hit Streak 21 | 4 7 2 21 1 2 . . . . 3 . . . 5 Robot Miss Streak 5 | 3 3 1 3 5 . 1 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 180 | 12 30 3 124 1 1 . . . . 4 . . . 5 Core Hits 77 | 8 10 1 45 1 1 . . . . 3 . . . 8 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2181 | 100 234 21 1350 61 11 . . . . 154 . . 4 246 Guns 1719 | 100 234 21 1350 14 . . . . . . . . . . Cannons 384 | . . . . 47 . . . . . 137 . . . 200 Explosions 17 | . . . . . . . . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 50 | . . . . . . . . . . . . . 4 46 Kinetic 1856 | 100 234 21 1350 14 . . . . . 137 . . . . Thermal 11 | . . . . . 11 . . . . . . . . . Explosive 17 | . . . . . . . . . . 17 . . . . Electromagnetic 247 | . . . . 47 . . . . . . . . . 200 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 10 10 10 . 13 Average Corruption 7 | . . . . . . . . . . 4 10 10 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 7 14 . . 12 Message Errors 7 | . . . . . . . . . . 2 3 . . 2 Matter Fused 8 | . . . . . . . . . . 1 4 . . 3 Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 1 2 . . 3 Misfires 2 | . . . . . . . . . . 1 . . . 1 Alerts 2 | . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . 1 . . 1 Targeting Errors 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . . 1 . . . . Projectiles 1 | . . . . . . . . . . 1 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . 2 . . 1 5 Targets Rammed 8 | . . . . . . . . . . 2 . . 1 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 317 | . 25 . 15 33 . 9 . 1 . 12 215 . . 317 Average Temperature 29 | . 10 . 7 12 . 9 . 1 . 8 121 . . 175 Received Heat Transfer 1368 | . 147 . 390 297 21 9 . 63 . 169 . 9 27 236 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Peak Influence 400 | 20 80 33 212 147 195 400 137 . . 101 . . 50 89 Average Influence 65 | 10 50 33 93 115 76 93 137 . . 48 . . 29 16 Maximum Alert Level 2 | . . . 1 . . 2 . . . . . . . . Low Security (%) 95 | 100 100 100 92 100 100 75 100 . . 100 . . 100 100 Level 1 3 | . . . 7 . . 16 . . . . . . . . Level 2 . | . . . . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 4 . 1 1 . . . . . . 1 4 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . 1 . 1 . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 8 | . . 1 . 1 1 . . . . 5 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 182 | . 5 1 28 20 10 6 . 24 . 61 . 1 4 22 Peak Tracking Total 16 | . 3 2 6 12 5 4 . 6 . 16 . 1 3 10 Tactical Retreats 29 | . . . 1 4 3 2 . 7 . 8 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 6 | . . . 1 . . 1 . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 2 | . . . . 1 . . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 31 | . . . 11 5 5 4 . . 1 2 . . 1 2 Terminals 21 | . . . 10 3 2 2 . . . 1 . . 1 2 Fabricators 3 | . . . . . 1 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 78 | . . . 26 16 13 11 . . 1 4 . . 2 5 Successful 45 | . . . 12 13 5 7 . . 1 3 . . 2 2 Failed 33 | . . . 14 3 8 4 . . . 1 . . . 3 Catastrophic 7 | . . . 4 . 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . . . 12 4 5 3 . . . 3 . . 1 5 Terminals 51 | . . . 23 7 5 6 . . . 3 . . 2 5 Fabricators 7 | . . . . . 2 5 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers 13 | . . . . 7 5 . . . . 1 . . . . Garrison Access 3 | . . . 3 . . . . . . . . . . . Terminal Hacks 18 | . . . 6 4 1 3 . . 1 1 . . 1 1 Open Door 3 | . . . 2 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . . 1 . . . . . . . 1 Locate Traps 4 | . . . 1 1 1 1 . . . . . . . . Zone Layout 5 | . . . 1 2 . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 6 2 . . . . . . . . . Insert Component 4 | . . . . 3 1 . . . . . . . . . Analyze 4 | . . . . 3 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . . 6 3 2 2 . . . 2 . . 1 1 Terminals 11 | . . . 6 1 . 1 . . . 1 . . 1 1 Track 11 | . . . 6 1 . 1 . . . 1 . . 1 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . Haulers 2 | . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . 1 . . . . Researchers 3 | . . . . 1 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 9 5 5 4 . . . 2 . . 1 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Total Allies 6 | . . . . . . . . . . . . . . 6 Largest Group 6 | . . . . . . . . . . . . . . 6 Highest-Rated Group 87 | . . . . . . . . . . . . . . 87 Highest-Rated Ally 15 | . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . 19 Total Damage 462 | . . . . . . . . . . . . . . 462 Kills 2 | . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 5424 | 244 188 75 1112 251 485 540 95 481 127 410 429 15 165 807 Spaces Moved 4322 | 144 93 37 533 354 484 405 133 355 169 590 400 21 140 464 Core 751 | 2 . . . . . 2 . 1 . 210 400 21 92 23 Treads 741 | . . 27 533 . . . . . . . . . 48 133 Legs 378 | 142 93 10 . 5 128 . . . . . . . . . Wheels 263 | . . . . . . . . . . . . . . 263 Hover 36 | . . . . . . . . . . . . . . 36 Flight 2153 | . . . . 349 356 403 133 354 169 380 . . . 9 Fastest Speed 32 | 50 120 120 145 47 50 52 52 69 72 32 50 50 50 40 Average Speed 89 | 119 120 138 148 53 83 54 62 70 72 57 105 69 98 124 Slowest Speed 550 | 120 120 145 160 134 130 350 128 150 72 109 150 150 200 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . 19 . 5 . 2 . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 8 23 4 79 45 18 20 6 56 26 21 67 20 7 38 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 1 . 1 . . . Spaces Dug 61 | . . . . . . . . . . 61 . . . . Terrain Destroyed 62 | . . . . . . . . . . 62 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . . . AOE 61 | . . . . . . . . . . 61 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Total 5590 | 197 133 59 710 388 563 720 143 582 174 641 408 20 167 685 Wait 850 | 23 13 . 62 21 49 299 . 222 2 11 3 . 5 140 Move 4244 | 143 92 36 532 315 483 394 132 350 168 577 399 20 139 464 Hop 32 | . . . . 19 . 5 . 2 . 6 . . . . Pick Up 95 | 12 2 6 6 6 10 4 2 3 . 3 3 . 14 24 Fast Attach 49 | 1 1 4 5 6 6 6 5 2 2 7 . . . 4 Attach 59 | 5 . 1 3 8 6 1 1 . . 4 3 . 8 19 Detach 2 | . . . . 1 1 . . . . . . . . . Swap 8 | . . 2 3 . . 1 . . . . . . . 2 Drop 61 | 1 2 8 8 5 7 9 3 3 2 5 . . . 8 Fire 151 | 12 23 2 91 7 1 1 . . . 10 . . . 4 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . 1 . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 1 2 Escape Stasis 32 | . . . . . . . . . . 17 . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 6) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 477 | -9/Materials | Discovered new exit (range 16) 508 | -9/Materials | Entered Storage 1136 | -9/Storage | Garrison activated, responded to threat 1597 | -9/Storage | Discovered new exit (range 15) 1619 | -9/Storage | Identified exit to Materials 1620 | -9/Storage | Entered Materials 1620 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1853 | -8/Materials | Discovered new exit (range 16) 1864 | -8/Materials | Lost 4 parts (1p1n2w) 1869 | -8/Materials | Identified exit to Factory 1871 | -8/Materials | Entered Factory 1871 | -7/Factory | Evolved 2 slots: Utility x2 2354 | -7/Factory | Discovered new exit (range 4) 2355 | -7/Factory | Identified exit to Factory 2356 | -7/Factory | Entered another Factory area 2356 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -6/Factory | Local fabrication network quarantined 2830 | -6/Factory | Fabricated Deuterium Engine? 2885 | -6/Factory | Discovered new exit (range 12) 2896 | -6/Factory | Entered another Factory area 2896 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2987 | -5/Factory | Discovered new exit (range 5) 2991 | -5/Factory | Entered Upper Caves 2999 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3038 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3135 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3420 | -5/Upper Caves | Discovered new exit (range 12) 3472 | -5/Upper Caves | Entered another Upper Caves area 3532 | -5/Upper Caves | Discovered new exit (range 5) 3599 | -5/Upper Caves | Entered Factory 3599 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3737 | -4/Factory | Spotted B-86 Titan 3908 | -4/Factory | Core integrity fell below 50% 3924 | -4/Factory | Lost 18 parts (3p6n6u3w) 3949 | -4/Factory | System corruption reached 10% 4008 | -4/Factory | Discovered new exit (range 3) 4009 | -4/Factory | Entered Upper Caves 4010 | -4/Upper Caves | Encountered a Warlord checkpoint 4206 | -4/Upper Caves | Learned Research interactive machine intel 4342 | -4/Upper Caves | Spotted B-86 Titan 4370 | -4/Upper Caves | Discovered new exit (range 20) 4438 | -4/Upper Caves | Entered another Upper Caves area 4444 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4447 | -4/Upper Caves | Discovered new exit (range 15) 4453 | -4/Upper Caves | Entered Research 4453 | -3/Research | Evolved 2 slots: Utility x2 4454 | -3/Research | Loaded intel: 39 interactive machine locations 4607 | -3/Research | Discovered new exit (range 7) 4618 | -3/Research | Entered Quarantine 4839 | -3/Quarantine | Found Alien Artifact 4840 | -3/Quarantine | Identified Core Reset Matrix 4840 | -3/Quarantine | Used Core Reset Matrix 4844 | -3/Quarantine | Detected hypermatrix surge 4844 | -3/Quarantine | Sensed 15 artifacts in vicinity 5031 | -3/Quarantine | Found Unknown Device 5039 | -3/Quarantine | Identified Antimissile System 5206 | -3/Quarantine | Build established: Scavenger-Mutant 5337 | -3/Quarantine | Scanned by Researcher 5351 | -3/Quarantine | System corruption reached 10% 5378 | -3/Quarantine | Core integrity fell below 50% 5386 | -3/Quarantine | Emitted hypermatrix ping 5388 | -3/Quarantine | Core integrity fell below 20% 5391 | -3/Quarantine | Assembled emerged from beneath the floor 5417 | -3/Quarantine | Lost 17 parts (2p6n7u2w) 5425 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05393_ Slug penetrates Wall. 05393_ Held in stasis. 05393_ C-55 Analyst is analyzing... [Achievement: The More The Merrier] 05395_ C-55 Analyst system corrupted by crushing effect. 05395_ C-55 Analyst knocked back. 05395_ Unknown Ballistic Gun severed. 05396_ C-55 Analyst system terminally corrupted. 05396_ Slug penetrates Wall. 05396_ H-77 Assassin destroyed. 05396_ Slug penetrates as-76903. 05396_ Slug penetrates Wall. 05396_ U-05 Engineer destroyed. 05420_ Slug penetrates Wall. 05420_ Penetrated by Slug. 05420_ Med. Storage Unit destroyed. 05421_ Identified Impulse Thruster Array. 05422_ Slug penetrates H-77 Assassin. 05423_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????? ??? ???????????????????? | | ?????????????????????? ??? ???????????????????? | | ?????????????????????? ??# ? ??????????????? | | ?????????????????????? ??# """ #?????????????? | | ?????????????????????? ??# "]" #?????????????? | | ?????????????????????? ?## """"" #?????????????? | | ?????????????????????? ? ## """"" #?????????????? | | ?????????????????????# ? ## ??????????????? | | ?????????#+########### ?# ????????????????? | | ?????????# # ## ?# ??????????????????? | | ###??????# #] ] [ ## ??#+#???????????????????? | | #??????# # ## ???# #######?????????????? | | #??????# # ## #???# # #?????????????? | | " ######## ##+##+##### #???# # "" #?????????????? | | " / !%=% %[!=%% = #???# # """ #?????????????? | | " ########### %[!%= %=#???#|# S" #?????????????? | | #?????????# g=*% ! #####*# """ #?????????????? | | ###?????????# %[%!!%!Y=h!!!" """ #?????????????? | | #??????????# ="" ! *| # #?????????????? | | ######????## """ #######?????????????? | | u""" #???????????????????? | | ######### ! ##"#######?????????????? | | #???????# @# #?????????????? | | ##???????# + #?????????????? | | ?????????################## #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????##########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 100 Energy Generation 36 Energy Capacity 835 Matter Stores 450 Matter Capacity 600 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 4 Jamming Range 12 Power Amplification 20 Additional Mass Support 18 Armor Coverage 150 Resistance: TH 25 Resistance: EX 25 Point Defense Rating 240 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- 10k Club Alien Roots Alien Tech Respectable Loadout The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed AnalysisBiomechanicalCycler Manual? 0 Play Time 03:03:20 Cumulative 56.1 hours Start 2020.08.16 @ 05:38:46 End 2020.08.16 @ 20:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5729b7b7-d34d-40b6-93cd-d9c175621cb6