Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 18:10:19 Player: WeirdFoe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (5381) 5381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 13760 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 467 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Small Matter Pod Advanced Weight Redist. System Advanced Phase Shifter Improved Focal Shield Improved Force Field > --- WEAPON ----------- Advanced Plasma Cannon Heavy Battle Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Advanced Medium Treads Heavy Beamcaster [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Slots Evolved 12 | . . 2 . 2 . 2 2 . . 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . Utility 8 | . . 2 . 1 . 1 1 . . 2 . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 179 | 6 4 21 3 7 20 15 22 12 7 2 40 2 6 12 Power 20 | 1 1 1 . 1 1 . 2 1 1 . 9 . 2 . Engine 10 | 1 1 1 . 1 1 . 1 . 1 . 3 . . . Core 9 | . . . . . . . 1 1 . . 6 . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 42 | 2 . 6 . 1 8 3 4 2 2 . 8 1 2 3 Treads 34 | . . 6 . 1 8 3 4 2 2 . 3 1 2 2 Leg 5 | . . . . . . . . . . . 5 . . . Wheel 3 | 2 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | 2 1 7 . 2 4 5 7 5 . 2 8 . 1 5 Device 24 | 1 . 2 . 1 1 1 3 4 . 2 5 . 1 3 Storage 8 | 1 . 3 . . . . . . . . 3 . . 1 Processor 1 | . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 16 | . . 2 . 1 3 4 4 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 1 2 7 3 3 7 7 9 4 4 . 15 1 1 4 Energy Gun 18 | . . 5 1 . 5 1 . 3 . . 2 . . 1 Energy Cannon 3 | . . . . . . 1 . . . . 1 . . 1 Ballistic Gun 27 | 1 2 2 1 1 . 3 4 1 3 . 8 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 17 | . . . 1 2 2 2 5 . 1 . 4 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . . . Parts Lost 61 | . . 4 . . 1 4 4 1 2 . 34 . . 11 Power 8 | . . 1 . . . . . . . . 5 . . 2 Propulsion 15 | . . . . . . 1 2 1 1 . 9 . . 1 Utility 20 | . . 2 . . 1 1 2 . . . 9 . . 5 Weapon 18 | . . 1 . . . 2 . . 1 . 11 . . 3 Highest Loss Streak 10 | . . 3 . . 1 2 2 1 2 . 10 . . 10 Average Slot Usage (%) 89 | . 100 89 100 100 99 98 99 95 89 100 85 19 22 50 Engine 7 | . 14 10 11 18 18 15 12 . 1 5 2 . . . Core 4 | . . . . . . . . 13 11 5 6 . 1 4 Treads 14 | . . 16 22 18 18 15 19 15 9 17 8 4 4 8 Wheel 1 | . 28 3 . . . . . . . . . . . . Device 12 | . 14 11 . 9 9 12 6 15 13 23 23 10 11 16 Storage 19 | . 11 20 33 27 27 23 20 20 20 17 17 . . 3 Protection 8 | . . 3 11 9 8 7 19 10 13 11 2 . . . Energy Gun 7 | . . 14 18 6 11 6 4 10 . . 1 . . . Ballistic Gun 9 | . 28 7 3 8 2 8 14 8 15 17 11 . 1 4 Naked Turns 40 | . . . . . . . . . . . . . . 40 Heaviest Build 87 | 9 11 41 47 58 58 80 87 64 64 69 69 6 32 70 Greatest Support 149 | 32 32 40 40 42 42 42 60 60 68 68 68 30 140 149 Greatest Overweight (x) 18 | . . 1 1 1 1 1 1 1 3 1 18 . . . Average Overweight (x) . | . . . 1 1 1 1 . 1 1 1 . . . . Largest Inventory Capacity 16 | 6 6 16 16 16 16 16 16 16 16 16 16 4 4 4 Average Capacity 13 | 5 5 11 16 16 16 16 16 16 16 16 14 4 4 4 Most Carried 16 | 5 6 13 16 16 16 16 16 15 16 14 14 4 4 4 Average Carried 11 | 3 4 8 15 14 15 15 14 13 14 13 10 3 2 2 Final Capacity 16 | 6 4 16 16 16 16 16 16 16 16 16 4 4 4 4 Final Carried 16 | 5 4 13 16 16 16 16 13 15 15 13 4 3 1 . Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Tank 24% | Scavenger-Tank 10% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Matter Collected 3870 | 263 44 225 67 129 333 257 490 484 166 . 810 . 359 243 Remotely 128 | . . 128 . . . . . . . . . . . . Salvage Created 6417 | 123 66 518 352 292 1804 732 815 415 300 . 874 . . 126 Parts 299 | 7 12 33 14 14 84 20 41 22 10 . 36 . . 6 Haulers Intercepted 4 | . . . . 1 2 . 1 . . . . . . . Recyclers Shooed 11 | . . 1 . 1 5 1 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 18 10 . . . . . Prevented 5 | . . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Combat Hostiles Destroyed 112 | . 3 9 6 4 23 10 15 7 6 . 26 . . 3 Melee 1 | . . 1 . . . . . . . . . . . . Guns 64 | . 3 8 5 2 6 7 12 5 4 . 11 . . 1 Cannons 4 | . . . . . . 2 . . . . . . . 2 AOE 40 | . . . 1 2 14 1 3 2 2 . 15 . . . Classes Destroyed 13 | 2 2 6 . 2 . . 1 . . . . . . . Worker 7 | . . 1 . . 3 . 3 . . . . . . . Builder 6 | . 1 1 . . 2 . 1 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 4 | . . . . 1 2 . 1 . . . . . . . Recycler 8 | 1 . . 1 . 4 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 7 | . . 2 . 1 1 1 2 . . . . . . . Swarmer 25 | . 3 . . . 4 2 3 . . . 12 . . 1 Grunt 46 | . . 5 5 2 6 6 8 2 4 . 8 . . . Brawler 5 | . . 1 1 . 1 1 . . 1 . . . . . Duelist 9 | . . 1 . 1 2 . . 3 1 . 1 . . . Sentry 23 | . . 2 . 1 10 1 2 1 . . 4 . . 2 Programmer 4 | . . . . . . . 2 1 . . 1 . . . Best Kill Streak 12 | 2 3 9 4 4 10 4 12 3 3 . 11 . . 2 Combat Bots Only 11 | . 3 7 3 3 10 3 7 3 3 . 11 . . 1 Max Kills in Single Turn 7 | 1 1 1 1 2 4 2 7 2 3 . 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 3 1 3 1 2 . 2 . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Damage Taken 11754 | 2 122 823 164 282 1086 742 1872 596 104 . 3339 13 17 2592 Core 2153 | . 24 143 . 14 160 97 114 55 . . 387 . 17 1142 Absorbed by Shields 212 | . . . . . . . . . . . 89 . . 123 Core Remaining (%) 78 | 100 90 . 64 . 68 86 . . 80 . 61 . . . Volleys Fired 299 | 8 7 32 10 14 49 26 42 17 6 . 68 2 . 18 Largest 3 | 1 2 2 2 2 2 3 3 3 3 . 3 1 . 3 Hottest 188 | 20 40 101 120 84 101 153 97 96 86 . 149 40 . 188 Shots Fired 698 | 8 14 61 20 26 75 65 123 55 18 . 182 2 . 49 Gun 568 | 8 14 61 19 23 45 40 117 55 16 . 152 . . 18 Cannon 56 | . . . . . . 21 . . . . 4 . . 31 Launcher 72 | . . . 1 3 30 4 6 . 2 . 26 . . . Special 2 | . . . . . . . . . . . . 2 . . Kinetic 397 | 8 14 11 3 11 3 29 90 36 16 . 144 . . 32 Thermal 111 | . . 15 6 . 10 24 27 . . . 12 . . 17 Explosive 30 | . . . . . 1 . 3 . 2 . 24 . . . Electromagnetic 158 | . . 35 11 15 61 12 3 19 . . 2 . . . Robot Hit Streak 30 | 3 6 12 9 6 23 24 12 13 8 . 30 2 . 4 Robot Miss Streak 8 | 1 1 3 2 5 2 2 4 4 4 . 8 . . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 8 | . . 2 1 . 1 . 1 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 1 . . 1 . . . Shots Hit Robots 503 | 6 10 48 16 21 57 44 108 45 14 . 113 2 . 19 Core Hits 350 | 3 4 27 14 15 54 27 54 31 18 . 91 1 . 11 Critical Hits 2 | . . . . . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13638 | 56 111 844 395 418 2429 1264 3031 812 506 . 3228 8 . 536 Guns 6566 | 52 111 630 308 297 616 578 1519 577 244 . 1441 . . 193 Cannons 780 | . . . . . . 372 . . . . 98 . . 310 Explosions 6217 | . . 208 84 121 1789 314 1486 235 258 . 1689 . . 33 Melee . | . . . . . . . . . . . . . . . Ramming 75 | 4 . 6 3 . 24 . 26 . 4 . . 8 . . Kinetic 4086 | 52 111 50 54 125 42 420 1023 377 244 . 1248 . . 340 Thermal 3789 | . . 307 135 72 383 411 1792 235 . . 291 . . 163 Explosive 2076 | . . . . . 45 . 60 . 258 . 1680 . . 33 Electromagnetic 3612 | . . 481 203 221 1935 433 130 200 . . 9 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . 4 7 7 . 2 . . . Average Corruption 4 | . . . . . 1 . 2 6 7 . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 85 | . . . . . 2 . 9 58 11 . 5 . . . Message Errors 26 | . . . . . 2 . 3 16 3 . 2 . . . Matter Fused 15 | . . . . . . . 2 12 1 . . . . . Heat Flow Errors 15 | . . . . . . . . 15 . . . . . . Energy Discharges 4 | . . . . . . . . 1 2 . 1 . . . Data Loss (minor) 8 | . . . . . . . 1 5 2 . . . . . Misfires 5 | . . . . . . . . 5 . . . . . . Targeting Errors 10 | . . . . . . . 2 3 3 . 2 . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 481 | . . 16 . . 62 . 313 . 25 . 65 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 481 | . . 16 . . 62 . 313 . 25 . 65 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . 1 Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 726 | 2 . 85 24 42 143 . . 104 36 . 290 . . . Shots 25 | . . 2 2 1 8 . . 2 1 . 9 . . . Rammed 21 | 1 . 3 2 . 6 . 3 . 2 . . 4 . . Targets Rammed 21 | 1 . 3 2 . 6 . 3 . 2 . . 4 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 617 | . . 99 406 13 165 132 91 229 . . . . . 617 Average Temperature 90 | . . 23 172 6 44 30 20 93 . . . . . 243 Received Heat Transfer 2189 | . . 228 72 45 351 252 381 132 18 . 644 . . 66 Effects 17 | . . . . . . . . . . . . . . 17 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . Parts Fried 23 | . . 1 . 2 16 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 2 . 1 2 . 1 . . 2 . . . Heat Transferred 5236 | . . 609 235 100 733 824 1725 200 . . 560 . . 250 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 2 1 1 10 . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Peak Influence 823 | 10 96 329 272 278 823 631 818 . . 141 563 310 174 803 Initial 373 | . 6 40 127 105 117 373 223 . . 141 108 295 108 121 Average 335 | 4 34 196 201 207 511 497 392 . . 141 348 309 147 426 Maximum Alert Level 3 | . . 1 1 1 3 2 3 . . . 2 1 . 3 Low Security (%) 31 | 100 100 51 32 35 7 . 15 . . 100 26 . 100 21 Level 1 33 | . . 48 67 64 32 14 52 . . . 15 100 . 33 Level 2 25 | . . . . . 27 85 7 . . . 58 . . 34 Level 3 9 | . . . . . 33 . 23 . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . . 1 1 5 . . . . 1 . 4 Investigation . | . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . . . . . Reinforcement 9 | . 1 1 . . 1 1 1 . . . . 1 . 3 Assault 2 | . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Distress Signals 9 | . . 2 1 . 1 . 3 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 7 20 5 6 29 16 31 7 7 . 28 4 7 30 Peak Tracking Total 17 | . 3 6 3 4 11 4 7 3 3 . 9 6 6 17 Tactical Retreats 15 | . . 2 . . 1 2 3 . 1 . 4 . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Traps Triggered 6 | . . . . . 1 1 . . . . 2 1 . 1 Indirectly 1 | . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Machines Disabled 30 | . . . . 1 3 . 20 . . . . . . 6 Max in Single Turn 20 | . . . . 1 1 . 20 . . . . . . 5 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Machines Accessed 9 | . 1 . 1 2 1 1 . 1 . 1 . . . 1 Terminals 7 | . 1 . . 2 1 1 . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 13 | . 1 . 1 4 2 1 . 2 . 1 . . . 1 Successful 12 | . 1 . 1 4 1 1 . 2 . 1 . . . 1 Failed 1 | . . . . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . 2 2 1 . . . . . . . 1 Terminals 11 | . 1 . . 4 2 1 . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 10 | . 1 . 1 3 1 1 . 2 . . . . . 1 Record 4 | . . . . 2 . . . 2 . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . Disarm Traps 2 | . . . . . 1 . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 1 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . no_distress 2 | . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Total Allies 20 | . . . . . . . . . . . . . 20 . Largest Group 20 | . . . . . . . . . . . . . 20 11 Highest-Rated Group 742 | . . . . . . . . . . . . . 742 440 Highest-Rated Ally 50 | . . . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . . . . . . . 81 55 Total Damage 5897 | . . . . . . . . . . . . . 3998 1899 Kills 28 | . . . . . . . . . . . . . 14 14 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Turns Passed 6815 | 94 343 390 340 224 696 509 794 1751 245 28 684 56 186 475 Spaces Moved 3201 | 66 90 147 158 94 256 200 335 924 105 14 270 36 184 322 Core 327 | 2 . . . . . . . . . . 40 6 162 117 Treads 2589 | . . 116 158 94 256 200 335 924 105 14 131 30 22 204 Legs 99 | . . . . . . . . . . . 99 . . . Wheels 186 | 64 90 31 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 180 172 172 172 160 180 160 180 50 50 50 50 Average Speed 158 | 98 100 152 180 174 174 179 175 180 199 180 153 129 63 119 Slowest Speed 950 | 100 100 180 180 180 180 180 180 180 220 180 950 145 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 22 18 40 10 48 7 16 91 6 1 45 2 84 14 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . . 5 . . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . . . . Terrain Destroyed 262 | . . 10 6 3 52 . 37 16 23 . 61 . . 54 Melee . | . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . . 12 AOE 250 | . . 10 6 3 52 . 37 16 23 . 61 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Low Low Fac Gar Fac Was Fac Total 4320 | 85 329 250 195 126 420 293 443 972 124 16 395 44 256 372 Wait 483 | . 226 20 8 6 75 43 26 11 1 . 4 . 54 9 Move 3189 | 65 89 146 157 93 255 199 334 923 104 14 269 36 183 322 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | 5 1 15 9 3 2 3 4 4 1 . 1 . 5 4 Fast Attach 59 | 6 1 11 . . 2 5 5 1 3 . 13 1 3 8 Attach 47 | . 1 4 . 2 . 5 4 3 2 2 17 1 3 3 Detach 12 | . . . . . . 3 3 1 2 . 1 . 2 . Swap 73 | . 2 6 3 5 18 5 13 8 2 . 10 . . 1 Drop 78 | . 2 13 6 3 13 4 9 4 1 . 10 . 6 7 Fire 299 | 8 7 32 10 14 49 26 42 17 6 . 68 2 . 18 Melee . | . . . . . . . . . . . . . . . Ram 1 | 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . . 3 2 . 6 . 3 . 2 . . 4 . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 691 | -9/Materials | Lost 3 parts (1p1u1w) 701 | -9/Materials | Destroyed 7 combat bots 801 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Entered Mines 837 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 984 | -9/Mines | Build established: Scavenger-Mutant 1087 | -9/Mines | Discovered new exit (range 8) 1168 | -9/Mines | Entered Materials 1168 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1326 | -8/Materials | Discovered new exit (range 15) 1392 | -8/Materials | Entered Storage 1879 | -8/Storage | Destroyed 10 combat bots 2061 | -8/Storage | Discovered new exit (range 16) 2088 | -8/Storage | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2546 | -7/Factory | Discovered new exit (range 4) 2597 | -7/Factory | Entered another Factory area 2597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2872 | -6/Factory | Build established: Scavenger-Tank 3189 | -6/Factory | Destroyed 7 combat bots 3265 | -6/Factory | Spotted B-75 Beast 3297 | -6/Factory | First assault squad dispatched 3365 | -6/Factory | Discovered new exit (range 10) 3391 | -6/Factory | Entered Lower Caves 3406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3489 | -6/Lower Caves | Encountered a Warlord checkpoint 3616 | -6/Lower Caves | Learned Factory machine intel 3668 | -6/Lower Caves | Build established: Tank 5025 | -6/Lower Caves | Learned Factory garrison access intel 5099 | -6/Lower Caves | Discovered new exit (range 6) 5142 | -6/Lower Caves | Entered another Lower Caves area 5331 | -6/Lower Caves | Discovered new exit (range 5) 5387 | -6/Lower Caves | Entered Factory 5387 | -5/Factory | Evolved 2 slots: Utility x2 5388 | -5/Factory | Loaded intel: 251 machine locations 5389 | -5/Factory | Loaded intel: 4 garrison access locations 5415 | -5/Factory | Identified exit to Garrison 5415 | -5/Factory | Entered Garrison 5424 | -5/Garrison | Installed Relay Interface Framework 5478 | -5/Garrison | Triggered checkpoint 5568 | -5/Garrison | Triggered checkpoint 5619 | -5/Garrison | Triggered checkpoint 5639 | -5/Garrison | Triggered checkpoint 5664 | -5/Garrison | Destroyed 11 combat bots 5679 | -5/Garrison | Lost 10 parts (2p2n2u4w) 5802 | -5/Garrison | Lost 3 parts (2n1w) 5916 | -5/Garrison | Lost 8 parts (1p1n4u2w) 6092 | -5/Garrison | Discovered new exit (range 15) 6094 | -5/Garrison | Lost 10 parts (2p4n1u3w) 6099 | -5/Garrison | Entered Factory 6099 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6155 | -4/Factory | Sucked down chute 6155 | -4/Factory | Entered Waste 6156 | -4/Waste | Met a frightened Derelict 6175 | -4/Waste | Spotted C-40 Crusher 6188 | -4/Waste | Spotted C-40 Crusher 6192 | -4/Waste | Spotted C-40 Crusher 6192 | -4/Waste | Spotted C-40 Crusher 6197 | -4/Waste | Spotted C-40 Crusher 6198 | -4/Waste | Spotted C-40 Crusher 6206 | -4/Waste | Warlord forces began an assault 6236 | -4/Waste | Allies destroyed C-40 Crusher 6236 | -4/Waste | Allies destroyed C-40 Crusher 6240 | -4/Waste | Allies destroyed C-40 Crusher 6244 | -4/Waste | Allies destroyed C-40 Crusher 6256 | -4/Waste | Allies destroyed C-40 Crusher 6275 | -4/Waste | Discovered new exit (range 12) 6341 | -4/Waste | Entered Factory 6341 | -4/Factory | Accompanied by 11 allies 6669 | -4/Factory | Garrison activated, responded to threat 6760 | -4/Factory | Core integrity fell below 50% 6780 | -4/Factory | Core integrity fell below 20% 6782 | -4/Factory | Lost 10 parts (2p1n5u2w) 6816 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06757_ Slug penetrates Wall. 06757_ Penetrated by Slug. 06758_ Slug penetrates Wall. 06759_ Penetrated by Slug. 06760_ K-01 Serf collects debris. 06772_ Slug penetrates O-16 Technician. 06772_ O-16 Technician suffers critical hit. 06772_ O-16 Technician destroyed. 06772_ Slug penetrates Wall. 06772_ K-01 Serf collects debris. 06773_ Penetrated by Slug. 06775_ Slug penetrates Wall. 06775_ K-01 Serf collects debris. 06776_ Slug penetrates Wall. 06776_ Slug penetrates H-77 Assassin. 06778_ Penetrated by Slug. 06779_ Slug penetrates G-67 Veteran. 06779_ K-01 Serf collects debris. 06791_ Acquired Adv. Datajack. 06812_ Adv. Datajack destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? u?????????????????????? | | ??????????? "?????????????????????? | | ??????????? "?????????????????????? | | ??????????? "?????????????????????? | | ??????????? ""??????? ??????????? | | ??????????# """?????" ??????????? | | ??????????# """"???"" ??????????? | | ??????????# """"??""" ###???????? | | ??????????# ?? #???????? | | ??????????# """"??"" #???????? | | ??????????# """" """ #???????? | | ??????????# """" """ #???????? | | ??????????+ """" #???????? | | ??????????#@ """" ######+## | | ??????????# """" | | ??????????# """" | | ??????????#sss s "" | | ??????????#ss"""" """" "" | | ?????????## """" """" "" | | ?????????# s """" """" ###### "" | | ?????????# """" """" # # | | ?????????# """" """" # # "" | | ?????????# s"""" """" # + "" | | ?????????# """" """" # # "" | | ?????????# # # "" | | ?????????# # ?# | | ?????????# ########## !?+ | | ?????????# #????????# ??####+ | | ?????????# #????????# ???# | | ?????????# #????????##????# | | ?????????+ #??????????????# | | ?????????# #??????????????# " | | ?????????# #??????????????# S" | | ?????????# #??????????????# "" | | ?????????+ #??????????????#### | | ?????????####+####?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 34 Energy Capacity 1430 Matter Stores 350 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Loot Pinata Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed FissionPointyBuckler Manual? 0 Play Time 01:17:53 Cumulative 8.0 hours Start 2020.12.21 @ 14:01:12 End 2020.12.21 @ 18:10:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a17a4f1d-6861-4d57-bcf4-f426dab46b68