Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 17:17:18 Player: spruce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (120) 600 Value Destroyed (4507) 4507 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 12163 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Friendly Fire -335 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 98/100 System Corruption 68% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Powered Armor Authchip [Power] Enhanced Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Target Analyzer Hardened Medium Armor Plating Powered Armor Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Gauss Rifle > --- INVENTORY -------- Fission Core Armored Wheel Armored Wheel 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Particle Charger Layered Medium Armor Plating Authchip [Power] Beamcaster Advanced EMP Blaster Improved Proton Missile Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 3 . 2 . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 6 1 8 . 3 14 36 16 5 8 . 18 16 11 3 11 7 2 2 10 11 2 Power 18 | 1 . 2 . . 2 2 . . 2 . 3 1 . . 1 1 . . 2 1 . Engine 10 | 1 . 2 . . 2 2 . . . . 1 1 . . . . . . . 1 . Core 8 | . . . . . . . . . 2 . 2 . . . 1 1 . . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 3 . 2 2 3 4 . . . 4 3 5 1 2 1 . 2 1 3 . Treads 10 | . . . . . . . . . . . . 2 2 1 2 1 . . . 2 . Leg 17 | . . 1 . 2 2 3 1 . . . 3 1 3 . . . . . 1 . . Wheel 9 | 2 . 2 . . . . 3 . . . . . . . . . . 2 . . . Hover 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 1 1 . . 4 13 8 3 2 . 4 5 2 1 6 3 2 . 4 3 2 Device 30 | . . 1 . . 2 8 2 1 . . 2 2 2 . 4 3 . . 1 1 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . . . 1 1 1 . 1 . . 1 . . . . 1 . 3 2 1 Hackware 4 | . . . . . . 1 1 . . . . 2 . . . . . . . . . Protection 16 | . . . . . 1 2 4 2 1 . 2 . . 1 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . 2 . 1 6 18 4 2 4 . 7 7 4 1 2 2 . . 3 4 . Energy Gun 24 | 2 . 1 . . 3 2 2 1 . . 3 3 2 . 2 1 . . 1 1 . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Ballistic Gun 23 | . . 1 . . 1 9 1 . 3 . 2 3 1 . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 2 4 1 . 1 . 1 . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . 2 . 1 . . 1 1 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 6 . . . . 2 . . . 1 . . . . . . Corrupted Parts 7 | . . . . . . . 1 . . . 1 . 2 . . . . . . 3 . System Corruption 54 | . . . . . . . 3 . . . 5 . 18 . . . . . . 28 . Parts Lost 77 | . 2 3 . 1 2 6 4 . 2 . 17 2 5 1 . . . 5 1 22 4 Power 9 | . 1 . . . 1 . . . 1 . 2 . 1 . . . . 1 . 2 . Propulsion 24 | . 1 2 . . . 3 2 . . . 5 1 2 . . . . 3 . 3 2 Utility 27 | . . . . 1 . 3 2 . . . 5 . . 1 . . . . 1 13 1 Weapon 17 | . . 1 . . 1 . . . 1 . 5 1 2 . . . . 1 . 4 1 Highest Loss Streak 18 | . 2 3 . 1 2 4 3 . 2 . 9 1 3 1 . . . 5 1 18 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 70 90 100 90 84 93 93 98 99 100 75 85 96 91 88 99 96 73 69 68 20 Engine 4 | . 5 9 14 14 9 9 7 7 2 . . 5 4 . . . . . . . . Core 1 | . . . . . . . . . 4 7 5 . . . 1 6 5 3 4 3 . Treads 5 | . . . . . . . . . . . . 11 15 6 8 24 23 11 . . 4 Leg 11 | . . 9 14 19 26 22 12 . . . 8 9 9 20 17 1 . . 2 2 . Wheel 4 | . 19 14 14 8 . . 5 23 23 23 1 . . . . . . 2 5 3 . Device 9 | . . 13 14 11 14 17 15 7 7 7 4 7 12 12 5 6 11 7 6 6 1 Storage 7 | . 16 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . Processor 15 | . . . . . 4 9 9 15 20 23 23 20 20 20 20 20 23 23 33 33 2 Hackware 6 | . . . . . . 1 6 7 7 7 . 10 13 13 12 6 5 5 3 . . Protection 3 | . . . . . 2 7 11 13 9 7 7 . . . 2 12 7 5 . . . Energy Gun 7 | . 28 20 14 11 8 1 2 14 4 . 8 5 9 6 6 6 5 2 1 2 . Ballistic Gun 4 | . . 7 14 7 6 13 11 . 7 7 2 5 1 . . 2 5 2 . . . Slashing Weapon 1 | . . . . 2 1 1 . . . . 2 . . 4 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 28 30 30 30 35 44 53 55 55 43 52 39 45 34 65 60 63 63 47 49 3 Greatest Support 101 | 26 26 20 10 26 36 40 42 42 42 42 43 46 68 35 78 101 101 101 12 28 3 Greatest Overweight (x) 12 | . 2 2 2 2 . 2 5 1 1 1 12 2 2 1 1 . . 2 3 4 . Average Overweight (x) . | . . 1 2 1 . . 1 1 . 1 . . 1 . . . . . 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 1 6 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 5 Average Carried 13 | . 1 6 9 14 13 14 14 14 14 15 13 13 14 13 14 14 14 14 11 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 6 8 14 15 15 15 15 15 15 15 12 15 14 15 14 15 15 13 13 5 5 Class Distribution -------------------- 81% | Scavenger-Mutant 10% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Matter Collected 3291 | 212 38 96 . 29 217 584 529 75 146 . 240 266 199 60 128 147 37 . 90 153 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5151 | . 104 383 . 138 353 777 556 222 338 . 442 187 390 14 . 384 199 . 129 535 . Parts 233 | . 6 9 . 13 21 44 27 6 15 . 12 13 15 1 . 13 8 . 3 27 . Haulers Intercepted 5 | . . . . . 1 3 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 1 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 9 . 6 . 7 . 1 14 . . . 11 . Prevented 41 | . . . . . . . . 6 10 . 4 . 4 . . . . . . 17 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 102 | . 2 6 . 3 9 14 15 3 8 . 10 3 6 . . 7 3 . 2 11 . Melee 8 | . . . . 1 . 3 . . . . 1 . . . . 3 . . . . . Guns 58 | . 2 5 . 2 4 10 10 1 5 . 6 2 3 . . 3 3 . . 2 . Cannons 4 | . . . . . . . . . . . . . . . . . . . 2 2 . AOE 26 | . . . . . 5 . 5 . 2 . 3 1 3 . . . . . . 7 . Classes Destroyed 18 | . 2 2 . 1 6 1 1 . 1 . . . 2 1 . 1 . . . . . Worker 9 | . . 2 . . . . 7 . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 3 1 . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . Drone 2 | . . . . . . 2 . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 2 2 . . . . 1 . . . . . . . . . Swarmer 24 | . . . . . 4 2 3 . 3 . 5 . . . . 2 . . . 5 . Grunt 44 | . 2 6 . 2 3 7 . 3 3 . 3 . 4 . . 3 3 . 2 3 . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . Sentry 11 | . . . . . 2 5 1 . . . 1 1 . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Programmer 4 | . . . . . . . . . 1 . 1 2 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assembled 11 | . . . . . . . 11 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 3 3 . 2 5 4 11 3 4 . 3 2 4 . . 4 3 . 1 5 . Combat Bots Only 11 | . 2 2 . 2 4 4 11 3 4 . 3 1 4 . . 4 3 . 1 5 . Max Kills in Single Turn 5 | . 2 1 . 1 3 1 5 1 1 . 2 1 2 1 . 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . 5 . 1 . 2 1 2 . . . . . . 2 . Melee 1 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Damage Taken 9980 | . 168 398 . 136 247 1060 1026 69 459 . 1912 924 585 66 . 275 133 289 305 1584 344 Core 2365 | . 30 101 . . 77 253 120 . 17 . 404 250 73 13 . 18 . 60 112 599 238 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . 101 . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 47 . 40 . . . . 22 . . . . 58 . . . . . Volleys Fired 374 | . 12 30 . 8 32 51 44 8 23 . 46 27 17 . . 17 6 . 21 32 . Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 . . 2 2 . 2 2 . Hottest 165 | . 90 115 . 85 130 90 120 120 120 . 122 121 121 . . 89 109 . 165 165 . Shots Fired 619 | . 22 60 . 12 49 94 78 18 33 . 70 52 29 1 . 27 12 . 23 39 . Gun 551 | . 22 60 . 12 44 90 77 18 28 . 65 52 25 1 . 27 12 . 2 16 . Cannon 31 | . . . . . . . . . . . . . . . . . . . 21 10 . Launcher 37 | . . . . . 5 4 1 . 5 . 5 . 4 . . . . . . 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 243 | . . 11 . 4 11 78 71 . 8 . 5 22 9 . . 10 6 . . 8 . Thermal 282 | . 22 49 . 8 33 12 . . . . 60 24 13 1 . 17 6 . 23 14 . Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . Electromagnetic 89 | . . . . . . 4 7 18 25 . 5 6 7 . . . . . . 17 . Robot Hit Streak 17 | . 5 15 . 2 8 8 17 6 3 . 8 8 6 . . 11 9 . 6 13 . Robot Miss Streak 8 | . 2 3 . 3 8 8 2 3 2 . 3 3 4 1 . 4 1 . 1 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 1 1 . . . . 1 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 425 | . 13 44 . 6 36 70 53 10 18 . 49 35 14 2 . 25 10 . 15 25 . Core Hits 256 | . 6 16 . 6 38 41 34 4 15 . 22 13 17 . . 10 8 . 4 22 . Critical Kills 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Strikes 22 | . . 1 . . . . . 1 . . 10 4 1 . . 4 . . . 1 . Burn 15 | . . 1 . . . . . . . . 10 1 1 . . 2 . . . . . Destroy 5 | . . . . . . . . . . . . 2 . . . 2 . . . 1 . Corrupt 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Melee Attacks 51 | . . . . 1 . 16 . 1 . . 9 1 . 5 1 5 . . . 4 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . 1 . 16 . 1 . . 9 1 . 5 1 5 . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . 4 8 Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12240 | . 162 559 . 107 851 1658 1834 270 463 . 1752 1004 779 168 . 595 248 . 505 1285 . Guns 6908 | . 162 559 . 72 415 975 1053 270 384 . 999 786 276 . . 435 248 . 57 217 . Cannons 797 | . . . . . . . . . . . . . . . . . . . 448 349 . Explosions 3633 | . . . . . 436 302 781 . 79 . 629 218 503 . . . . . . 685 . Melee 902 | . . . . 35 . 381 . . . . 124 . . 168 . 160 . . . 34 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2856 | . . 58 . 7 83 858 885 . 119 . 64 369 71 . . 135 112 . . 95 . Thermal 4376 | . 162 501 . 65 332 117 . . . . 1134 361 354 . . 300 136 . 505 409 . Explosive 1269 | . . . . . 436 . 615 . . . . 218 . . . . . . . . . Electromagnetic 2837 | . . . . . . 302 334 270 344 . 430 56 354 . . . . . . 747 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 868 | . . . . 35 . 381 . . . . 124 . . 168 . 160 . . . . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . 34 . Highest Corruption 68 | . . . . . . . 9 6 7 7 12 6 24 24 24 . . . . 68 68 Average Corruption 13 | . . . . . . . 7 4 6 7 10 4 10 24 24 . . . . 45 68 Corruption Purged 5 | . . . . . . . 3 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . . . . 8 11 17 1 26 18 27 23 2 . . . . 8 11 Message Errors 25 | . . . . . . . 1 2 4 . 3 4 2 4 . . . . . 2 3 Matter Fused 43 | . . . . . . . 3 3 8 . 7 4 9 5 . . . . . 2 2 Heat Flow Errors 15 | . . . . . . . . . . . 4 2 1 4 2 . . . . . 2 Energy Discharges 19 | . . . . . . . 1 2 2 . 4 3 4 2 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . 3 1 1 1 2 1 2 5 . . . . . 1 2 Data Loss (major) 9 | . . . . . . . . 1 . . 2 3 2 1 . . . . . . . Misfires 8 | . . . . . . . . 2 . . 1 . 3 1 . . . . . 1 . Alerts 7 | . . . . . . . . . 1 . 1 1 3 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . 1 . 1 . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 430 | . . . . . 11 50 69 . . . 51 88 . 107 . 23 . . 15 16 . Projectiles 21 | . . . . . . . . . . . . . . . . . . . 15 6 . Explosions 245 | . . . . . 11 24 69 . . . 43 88 . . . . . . . 10 . Melee 164 | . . . . . . 26 . . . . 8 . . 107 . 23 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 526 | . . . . . 37 10 21 . . . 21 424 . . . . . . . 13 . Shots 14 | . . . . . 1 2 1 . . . 1 7 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 152 156 . 32 36 78 7 180 225 . 587 161 84 276 133 1 17 . 424 48 147 Average Temperature 97 | . 55 46 . 14 16 34 6 79 122 . 159 24 32 109 66 1 12 . 166 24 69 Received Heat Transfer 2406 | . 99 267 . 42 81 432 192 36 99 . 303 60 84 . . 99 72 . 162 378 . Effects 6 | . . . . . . . . . . . 6 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 1 2 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 . 2 1 . . . . . . . . . . . . Parts Fried 9 | . . . . . . 1 . 1 3 . 1 . 1 . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Parts Melted 15 | . . 2 . . . . . . . . 7 . 2 . . 2 . . 1 1 . Heat Transferred 8138 | . 434 1348 . 148 522 145 . . . . 2444 666 470 . . 703 222 . 555 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Peak Influence 409 | . 55 96 . 85 361 409 409 . . . . 299 . . . . 85 29 50 . . Initial 98 | . . 21 . . 33 86 98 . . . . . . . . . . 29 . . . Average 128 | . 29 43 . 24 248 268 134 . . . . 96 . . . . 48 12 25 . . Maximum Alert Level 2 | . . . . . 1 2 2 . . . . 1 . . . . . . . . . Low Security (%) 71 | 100 100 100 . 100 32 22 63 . . . . 94 . . . . 100 100 100 . . Level 1 26 | . . . . . 67 71 31 . . . . 5 . . . . . . . . . Level 2 2 | . . . . . . 6 4 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 2 . . . . . 4 . . . . . . . . . Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . . . . . . Reinforcement 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Distress Signals 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 5 6 . 4 14 22 20 3 9 . 20 8 14 . . 8 3 6 2 19 10 Peak Tracking Total 10 | . 3 2 . 2 4 5 7 3 4 . 7 1 8 . . 4 3 6 2 5 10 Tactical Retreats 18 | . . . . 1 1 4 . . 1 . 6 . . . . 1 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Traps Triggered 9 | . . . . . 1 1 2 . . . . 1 . 1 . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Disabled 39 | . . . . . 2 1 20 . . . 4 10 1 . . . 1 . . . . Max in Single Turn 6 | . . . . . 1 1 6 . . . 2 6 1 . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Accessed 33 | . 2 . 4 . 2 7 2 2 . 4 . 6 . 1 . . 1 . 1 1 . Terminals 18 | . 1 . . . 2 6 2 1 . . . 4 . . . . . . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Total Hacks 135 | . 4 . 49 . 7 14 4 2 . 30 . 19 . 1 . . 3 . 1 1 . Successful 107 | . 2 . 49 . 2 6 2 2 . 30 . 11 . 1 . . . . 1 1 . Failed 27 | . 2 . . . 4 8 2 . . . . 8 . . . . 3 . . . . Catastrophic 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 14 | . 3 . . . 3 3 . . . . . 4 . . . . 1 . . . . Terminals 39 | . 3 . . . 7 13 4 1 . . . 9 . . . . . . 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 8 . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . Terminal Hacks 97 | . 1 . 49 . 2 5 2 2 . 30 . 3 . 1 . . . . 1 1 . Record 62 | . . . 49 . . . . 1 . 11 . . . . . . . . . 1 . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . . 3 . 1 . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 5 . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . 4 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . Terminals 2 | . . . . . . . . . . . . 2 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 5 1 . . . . 4 . . . . 1 . . 1 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 5 . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 11 . 1 . . 16 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Total Allies 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . Largest Group 3 | . . . . . . . . . . . 1 . 3 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . 56 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . 20 . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Robot Analysis Total 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 1 2 . 1 . 1 1 1 . . . . 2 1 Drone Launches 8 | . . . . . . 8 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . . . . . 8 9 14 . . Items 28 | . . . . . . . . . . . . . . . . . 8 9 11 . . Patrols 3 | . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Turns Passed 12289 | 62 161 933 508 247 433 1112 627 378 502 86 822 1138 908 549 2153 599 143 136 161 466 165 Spaces Moved 7321 | 51 128 669 459 156 260 487 291 316 419 80 390 600 383 271 1189 326 72 103 80 315 276 Core 386 | 13 . . . . . . . . . . 5 . . . . . . . . 92 276 Treads 661 | . . . . . . . . . . . . . 8 . 204 326 72 44 . 7 . Legs 3607 | . . 77 . 35 260 487 169 . . . 348 600 375 271 985 . . . . . . Wheels 2667 | 38 128 592 459 121 . . 122 316 419 80 37 . . . . . . 59 80 216 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 110 120 120 105 108 93 108 108 120 120 120 120 162 162 105 105 50 50 Average Speed 143 | 79 88 121 110 127 120 168 159 108 100 108 167 161 204 180 174 162 162 131 126 114 50 Slowest Speed 650 | 90 110 260 110 190 120 260 330 108 108 108 650 260 260 190 255 163 162 240 135 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 29 99 89 38 21 86 9 46 57 68 44 20 55 36 86 56 3 74 2 53 44 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 6 | . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 1 . . . 4 3 . 3 . 1 2 3 1 . . . 1 1 Spaces Dug 31 | . . . . . 10 2 . . . . 1 1 6 3 . . . . . . 8 Terrain Destroyed 195 | . . . . . 26 2 46 . . . 6 80 8 3 . . . . 8 8 8 Melee 15 | . . . . . . 2 . . . . 1 1 . 3 . . . . . . 8 Projectile 11 | . . . . . . . . . . . 1 . 2 . . . . . 8 . . AOE 169 | . . . . . 26 . 46 . . . 4 79 6 . . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Total 8451 | 69 153 727 462 193 330 665 399 335 465 79 472 713 479 323 1266 361 89 104 114 367 286 Wait 318 | 12 8 14 . 12 10 28 41 1 11 . 6 53 37 41 42 . . . . 2 . Move 7301 | 50 127 668 458 155 259 486 290 315 418 79 389 599 382 270 1188 325 72 102 79 314 276 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 1 5 5 4 7 10 18 3 2 2 . 4 11 1 3 9 1 5 . 4 4 . Fast Attach 100 | 6 1 4 . 2 4 17 11 2 4 . 7 8 7 1 7 5 1 . 6 5 2 Attach 41 | . . 3 . . 6 2 . 1 1 . 7 3 1 2 2 1 1 2 4 5 . Detach 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Swap 49 | . . 1 . 1 4 17 5 2 3 . 4 5 3 . 2 1 . . . 1 . Drop 90 | . . 2 . 7 5 29 5 3 3 . . 6 5 1 15 5 4 . . . . Fire 374 | . 12 30 . 8 32 51 44 8 23 . 46 27 17 . . 17 6 . 21 32 . Melee 51 | . . . . 1 . 16 . 1 . . 9 1 . 5 1 5 . . . 4 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . 26 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 245 | -10/Mines | Learned 8 Materials zone layouts 305 | -10/Mines | Build established: Mutant 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Lost 3 parts (2n1w) 591 | -10/Mines | Discovered new exit (range 15) 751 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 838 | -10/Mines | Core integrity fell below 50% 851 | -10/Mines | Build established: Scavenger-Mutant 981 | -10/Mines | Discovered new exit (range 6) 984 | -10/Mines | Learned location of Storage (-8) 1157 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Met 8R-AWN 1204 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-DEC 1288 | -10/Exiles | Visited The Gauntlet 1428 | -10/Exiles | Met EX-BIN 1596 | -10/Exiles | Learned location of Zion (-6) 1653 | -10/Exiles | Discovered new exit (range 12) 1665 | -10/Exiles | Entered Mines 1760 | -9/Mines | Discovered new exit (range 10) 1798 | -9/Mines | Discovered new exit (range 5) 1912 | -9/Mines | Entered Materials 1912 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1913 | -8/Materials | Identified exit to Storage 1914 | -8/Materials | Identified exit to Factory 2101 | -8/Materials | Central database locked down 2345 | -8/Materials | Entered Storage 2474 | -8/Storage | Lost 4 parts (2n2u) 2654 | -8/Storage | Discovered new exit (range 10) 3101 | -8/Storage | Used back door to open Recycling access 3200 | -8/Storage | Discovered exit to Factory (range 7) 3361 | -8/Storage | Core integrity fell below 50% 3457 | -8/Storage | Entered Factory 3457 | -7/Factory | Evolved 2 slots: Utility x2 3823 | -7/Factory | Assembled infested ambush trap array 3896 | -7/Factory | Destroyed 11 combat bots 3899 | -7/Factory | Lost 3 parts (1n2u) 4003 | -7/Factory | Identified exit to Lower Caves 4084 | -7/Factory | Entered Lower Caves 4384 | -7/Lower Caves | Identified exit to Lower Caves 4462 | -7/Lower Caves | Entered another Lower Caves area 4566 | -7/Lower Caves | Learned Factory security intel 4735 | -7/Lower Caves | Learned 8 Factory zone layouts 4959 | -7/Lower Caves | Discovered new exit (range 5) 4962 | -7/Lower Caves | Identified exit to Data Miner 4964 | -7/Lower Caves | Entered Data Miner 4964 | -7/Data Miner | Discovered new exit (range 6) 4985 | -7/Data Miner | Met Data Miner 5003 | -7/Data Miner | Learned location of Section 7 (-3) 5003 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5024 | -7/Data Miner | Received God Mode back door access code from Data Miner 5047 | -7/Data Miner | Identified exit to Proximity Caves 5050 | -7/Data Miner | Entered Proximity Caves 5090 | -6/Proximity Caves | Escorted by Enhanced Grunt 5105 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5191 | -6/Proximity Caves | Lost 9 parts (1p3n3u2w) 5235 | -6/Proximity Caves | System corruption reached 10% 5251 | -6/Proximity Caves | Found Prototype Device 5251 | -6/Proximity Caves | Identified Exp. Thermal Shield 5552 | -6/Proximity Caves | Spotted B-75 Beast 5577 | -6/Proximity Caves | Core integrity fell below 50% 5650 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 5682 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5815 | -6/Proximity Caves | Discovered new exit (range 8) 5842 | -6/Proximity Caves | Identified exit to Factory 5872 | -6/Proximity Caves | Entered Factory 5872 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5873 | -6/Factory | Identified exit to Lower Caves 6640 | -6/Factory | Discovered new exit (range 5) 6651 | -6/Factory | Identified exit to Factory 6805 | -6/Factory | Build established: Hacker-Mutant 7010 | -6/Factory | Entered Lower Caves 7011 | -6/Lower Caves | Identified exit to Lower Caves 7021 | -6/Lower Caves | Learned 4 Factory zone layouts 7085 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7385 | -6/Lower Caves | Build established: Scavenger-Mutant 7683 | -6/Lower Caves | System corruption reached 10% 7700 | -6/Lower Caves | Lost 3 parts (2n1w) 7901 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7918 | -6/Lower Caves | Entered another Lower Caves area 8110 | -6/Lower Caves | Learned 4 Factory zone layouts 8387 | -6/Lower Caves | Discovered new exit (range 8) 8423 | -6/Lower Caves | Identified exit to Zion 8467 | -6/Lower Caves | Entered Zion 8541 | -6/Zion | System corruption cleaned by Quarantine Array 8675 | -6/Zion | Found CR-A16's Pointy Stick 8745 | -6/Zion | Found Prototype Device 8745 | -6/Zion | Identified Bomb Factory No. 2 10488 | -6/Zion | Given the Hacking Drone Bay 10592 | -6/Zion | Discovered new exit (range 15) 10618 | -6/Zion | Identified exit to Proximity Caves 10620 | -6/Zion | Entered Proximity Caves 10783 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10932 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11219 | -5/Proximity Caves | Entered Factory 11219 | -5/Factory | Evolved 2 slots: Utility x2 11304 | -5/Factory | Found Unknown Protection 11304 | -5/Factory | Identified Powered Armor 11308 | -5/Factory | Found Powered Armor 11362 | -5/Factory | Sucked down chute 11362 | -5/Factory | Entered Waste 11367 | -5/Waste | Spotted C-40 Crusher 11398 | -5/Waste | Spotted C-40 Crusher 11411 | -5/Waste | Spotted C-40 Crusher 11414 | -5/Waste | Spotted C-40 Crusher 11421 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11422 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11425 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11439 | -5/Waste | Spotted C-40 Crusher 11442 | -5/Waste | Spotted C-40 Crusher 11449 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11474 | -5/Waste | Discovered new exit (range 20) 11480 | -5/Waste | Lost 5 parts (1p3n1w) 11497 | -5/Waste | Identified exit to Factory 11498 | -5/Waste | Entered Factory 11501 | -5/Factory | Identified exit to DSF 11533 | -5/Factory | Discovered new exit (range 8) 11542 | -5/Factory | Identified exit to Upper Caves 11659 | -5/Factory | Entered Upper Caves 11759 | -5/Upper Caves | Learned location of Warlord (-5) 11909 | -5/Upper Caves | Lost 3 parts (1n2u) 11982 | -5/Upper Caves | System corruption reached 10% 12027 | -5/Upper Caves | System corruption reached 30% 12060 | -5/Upper Caves | Core integrity fell below 50% 12105 | -5/Upper Caves | Lost 18 parts (2p2n10u4w) 12108 | -5/Upper Caves | Discovered new exit (range 15) 12120 | -5/Upper Caves | Learned location of Armory (-4) 12125 | -5/Upper Caves | Entered another Upper Caves area 12249 | -5/Upper Caves | Learned location of 1 exit from Factory 12254 | -5/Upper Caves | Build established: Mutant 12276 | -5/Upper Caves | Core integrity fell below 20% 12287 | -5/Upper Caves | Discovered new exit (range 6) 12290 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12214_ Acquired Unknown Processor. 12214_ Identified Core Analyzer. 12225_ System corrupted: Heat flow error (+123). 12227_ Acquired 3 matter. 12230_ Acquired 2 matter. 12233_ Acquired 4 matter. 12245_ Y8CJF NI|R#2EUDM3UTAG 12249_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 12253_ Acquired 4 matter. 12254_ Acquired 3 matter. 12254_ CP-Z98(k) breaks down the debris. 12255_ Acquired 3 matter. 12260_ System corrupted: Component data lost. 12276_ System corrupted: Matter fused (-10). 12277_ Med. Treads destroyed. 12277_ Weight Redist. System destroyed. 12280_ Mak. Hover Unit destroyed. 12287_ EXIT=FOUND 12288_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####?????####???????????????????? | | ???????????????## ###### ##??????????????????? | | ???????????????# sss s #######????????????? | | ???????????????# ss s < #????????????? | | ??????????????## ### s@ ????????? | | ????????##????# ##?## ######## $?????????? | | ???????## ##### ## ####??????????????????????? | | ???????# ## ## ##???????????????????????? | | ???????# ## #???????????????????????? | | ???????# #??????????????????????? | | ???????## #??????????????????????? | | ???####?## #?????????????????????? | | ??## ## ???????????????????? | | ??#= / ## # ?????????? ???????? | | ??#$ # ## ## ?????????# #????#?? | | ??# ## #? ??????#### ???? ## | | ??## * # #?????????# ?? | | ???## ## #????????? ?? | | ????#### ##? #????????? ?? | | ???????# ###??? #??????????# ?? | | ???????## #####??????????????????# #?##" | | ????????## #???????????????????????# ###" | | ????????## ##?????????????????????### " " | | ???????## ##???????????????######## " "" | | ???????# #???????????????? """"" | | ???????# #???????????????? """"" | | ???????# ##???????????????????# #?# " | | ???????# ###?#########??????????# #?## " | | ???????# #???# ##?????#?### #??# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 625 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Katana | -6/Factory | Scanalyzed Tesla Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CentriumBlastRay Manual? 0 Play Time 01:49:52 Cumulative 213.5 hours Start 2022.03.25 @ 18:04:35 End 2022.03.28 @ 17:17:18 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0 Lore% 89 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b084930a-12c8-4c8f-bb25-36fa3ce82f86