Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 13:18:33 Player: Jamuson Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (428) 2140 Value Destroyed (18444) 18444 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6497) 6497 TOTAL SCORE: 33861 Bonus ------- High Alert Combat Kills 2131 Follower Combat Kills 284 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 328/340 System Corruption 8% Temperature Warm (120) Movement Treading (232) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Experimental Cooling System Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Hardened Heavy Armor Plating Improved Focal Shield Relay Coupler [Grunt] (32) > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Coil Gun Coil Gun > --- INVENTORY (15) --- Antimatter Reactor Improved Heavy Treads Improved Sensor Array Layered Medium Armor Plating Relay Coupler [Hunter] (18) Plasma Rifle Quantum Rifle Matter Neutralizer KE Penetrator Railgun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Target Analyzer Hardened Heavy Armor Plating Improved Focal Shield Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Quantum Rifle Quantum Rifle Coil Gun Coil Gun > --- INVENTORY -------- Antimatter Reactor Medium Treads Improved Heavy Treads Improved Sensor Array Layered Medium Armor Plating Relay Coupler [Hunter] Plasma Rifle Quantum Rifle Matter Neutralizer KE Penetrator Railgun Improved Remote Datajack [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . 2 . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 8 | . . 1 . . . . 1 . . 2 . 2 . 2 . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . Parts Attached 395 | . 12 15 10 5 37 10 48 10 37 4 19 11 57 74 17 29 Power 35 | . 2 2 1 . 2 1 5 1 4 . 3 1 6 6 1 . Engine 22 | . 2 2 1 . 2 1 5 1 4 . 3 . 1 . . . Core 5 | . . . . . . . . . . . . 1 4 . . . Reactor 8 | . . . . . . . . . . . . . 1 6 1 . Propulsion 97 | . 4 5 4 2 8 . 13 3 15 . 2 3 13 18 2 5 Treads 45 | . . 3 3 2 4 . 5 3 10 . 2 3 4 . 2 4 Leg 25 | . 2 . . . . . 2 . . . . . 9 12 . . Wheel 21 | . 2 2 1 . 4 . 6 . 5 . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . 2 . . Flight 4 | . . . . . . . . . . . . . . 4 . . Utility 103 | . 3 3 1 2 8 . 9 . 6 4 9 4 16 20 8 10 Device 30 | . . 2 . 1 2 . . . 1 2 2 . 3 10 1 6 Storage 11 | . 3 1 . . 1 . 1 . 2 . . . 1 2 . . Processor 10 | . . . . . . . . . . . . . 3 5 1 1 Hackware 20 | . . . . . . . 1 . 2 1 2 2 7 2 3 . Protection 32 | . . . 1 1 5 . 7 . 1 1 5 2 2 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 160 | . 3 5 4 1 19 9 21 6 12 . 5 3 22 30 6 14 Energy Gun 45 | . 3 4 4 . 4 . 4 . 4 . 2 1 8 6 . 5 Energy Cannon 8 | . . . . . 1 . . . . . 1 . 1 4 . 1 Ballistic Gun 87 | . . 1 . 1 12 6 14 5 5 . 2 1 9 19 5 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 2 3 3 1 2 . . . 2 1 . . Special Weapon 5 | . . . . . . . . . 1 . . 1 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 . 6 . . . . . . 6 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . . . 5 . . . Parts Lost 142 | . 3 5 5 3 7 1 22 5 4 . 7 3 36 31 4 6 Power 9 | . . . . . . 1 2 . . . 1 . 2 3 . . Propulsion 46 | . 2 2 2 1 3 . 9 2 2 . 1 2 11 8 . 1 Utility 33 | . . . . 1 2 . 4 1 . . 2 . 10 8 1 4 Weapon 54 | . 1 3 3 1 2 . 7 2 2 . 3 1 13 12 3 1 Highest Loss Streak 22 | . 2 3 3 3 3 1 5 3 1 . 6 3 22 13 3 4 To Critical Strikes 7 | . . 1 . . . . . . . . 1 1 1 2 . 1 Average Slot Usage (%) 89 | . 84 96 93 97 98 99 85 93 91 94 87 88 67 86 90 87 Engine 6 | . 14 11 9 9 8 8 6 7 7 6 5 2 1 1 . . Treads 11 | . . 15 15 26 11 18 11 12 9 26 25 22 5 . 6 10 Leg 4 | . 22 . . . . . 3 4 . . . . 5 15 8 . Wheel 6 | . 5 6 9 . 14 9 10 10 15 . . . . . . . Device 6 | . . 21 10 9 9 9 . . . 2 6 5 4 10 2 6 Storage 7 | . 14 11 9 9 9 9 7 7 7 6 6 5 3 2 5 5 Processor 3 | . . . . . . . . . . . . . 5 12 21 20 Hackware 7 | . . . . . . . 6 7 17 20 9 14 17 17 15 9 Protection 4 | . . . 7 8 7 9 6 11 3 4 5 8 1 . 4 7 Energy Gun 11 | . 22 30 31 29 12 . 1 4 8 13 11 7 5 4 . 2 Ballistic Gun 15 | . 4 . . 5 22 35 26 24 19 13 12 11 5 9 19 17 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 131 | 12 56 98 105 105 110 110 125 114 108 113 128 125 131 71 82 87 Greatest Support 140 | 20 20 40 68 65 63 40 73 26 112 112 112 112 101 90 140 140 Greatest Overweight (x) 33 | . 5 9 10 2 10 9 11 6 8 1 1 1 33 4 . 1 Average Overweight (x) 2 | . 1 2 8 1 5 8 5 5 2 . . . . . . . Largest Inventory Capacity 25 | . 20 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | . 16 21 25 25 25 25 25 25 25 25 25 25 16 10 15 15 Most Carried 25 | . 12 25 25 25 25 20 25 24 25 25 25 25 25 15 15 15 Average Carried 18 | . 9 14 24 23 24 17 22 23 24 24 23 24 13 9 14 14 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 Final Carried 25 | 6 10 25 23 25 21 17 22 23 25 25 25 23 5 15 15 12 Class Distribution -------------------- 30% | Tank 11% | Mutant 10% | Gunner 9% | Bothacker-Tank 9% | Bothacker-Gunner 7% | Scavenger-Tank 6% | Bothacker-Mutant 3% | Botlord-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Mutant | -5/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Bothacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Matter Collected 11473 | 200 161 174 111 74 1226 473 2258 438 1078 60 602 294 809 2027 627 861 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19248 | . 645 1253 846 544 2406 624 3576 534 1048 123 930 312 740 3281 982 1404 Parts 937 | . 40 86 45 39 123 33 165 30 59 5 37 6 32 140 44 53 Haulers Intercepted 18 | . 1 5 . . 4 . 3 . 2 . . . . 3 . . Recyclers Shooed 15 | . . 5 . . . . 3 . 1 . . . . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 342 | . 13 29 19 16 37 19 57 14 24 2 22 4 16 43 13 14 Melee 2 | . . . . . . . . . . . . . 1 1 . . Guns 308 | . 13 29 16 14 36 13 55 11 17 2 22 4 14 36 13 13 Cannons 5 | . . . . . . . . . . . . . . 4 . 1 AOE 26 | . . . 3 2 1 6 2 3 7 . . . 1 1 . . Classes Destroyed 19 | . 4 5 2 1 1 . 2 . . . . . 2 1 1 . Worker 21 | . 1 3 . . 2 . 5 . 7 . . . . 1 . 2 Builder 13 | . . 1 1 . 5 . 1 . . . . . . 3 . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 18 | . 1 5 . . 4 . 3 . 2 . . . . 3 . . Recycler 15 | . . 1 1 . 1 . 9 . . . . . . 1 . 2 Operator 4 | . . 1 . . 2 . . . . . . . . 1 . . Watcher 21 | . 3 5 2 . 4 . 2 . 1 . . . . 2 . 2 Swarmer 67 | . . 7 4 9 3 7 6 3 8 . 12 . 3 5 . . Cutter 4 | . . . . . . . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 150 | . 13 13 7 2 21 10 28 5 8 . 5 1 6 21 6 4 Brawler 6 | . . . . . 1 . 1 . . . 4 . . . . . Duelist 5 | . . . 2 . 1 1 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . Sentry 54 | . . 9 4 3 8 1 10 4 3 1 1 3 . 1 2 4 Specialist 2 | . . . . 1 . . . 1 . . . . . . . . Hunter 20 | . . . 2 1 3 . 2 . . 1 . . 2 6 2 1 Programmer 31 | . . . . . . . 9 1 5 . . . . 9 2 5 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 2 8 4 10 10 8 8 9 10 1 8 1 5 6 5 7 Combat Bots Only 10 | . 2 8 4 10 4 8 7 9 6 1 8 1 5 6 5 5 Max Kills in Single Turn 5 | . 1 2 3 2 2 4 3 2 5 1 2 1 1 2 1 3 Gunslinging 1 | . . . 1 1 1 1 1 . . . 1 . . 1 . 1 Exploded 3 | . . . 1 1 1 3 2 2 2 . . . 1 1 . . Melee 1 | . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Damage Taken 27719 | . 728 735 825 398 2497 621 4238 940 1348 175 1241 934 4552 5030 1417 2040 Core 3483 | . 127 128 78 46 376 21 382 70 241 22 72 52 703 958 34 173 Absorbed by Shields 265 | . . . . 16 . . . . . . . . . . . 249 Reduced by Siege Mode 153 | . . . . . . . . . . . . . . . 98 55 Regen/Repaired (Parts) 320 | . . . . . 213 . . . 107 . . . . . . . Core Remaining (%) 47 | 100 49 68 . . . 5 . . 1 . 88 . 24 . . . Volleys Fired 1035 | . 69 68 40 28 115 36 156 29 68 6 68 26 78 152 31 65 Largest 4 | . 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 248 | . 130 195 220 158 208 105 112 104 106 90 151 159 162 230 136 248 Shots Fired 2975 | . 120 180 116 73 392 123 513 99 205 24 196 73 159 403 107 192 Gun 2876 | . 120 180 116 73 377 119 510 97 190 24 190 70 152 362 106 190 Cannon 52 | . . . . . 13 . . . . . 6 . . 32 . 1 Launcher 19 | . . . . . 2 4 3 2 4 . . . 3 1 . . Special 28 | . . . . . . . . . 11 . . 3 4 8 1 1 Kinetic 1889 | . 56 3 . 8 274 119 456 73 117 12 95 44 84 313 106 129 Thermal 791 | . 64 164 78 5 13 . 54 24 73 12 101 26 59 56 . 62 Explosive 19 | . . . . . 2 4 3 2 4 . . . 3 1 . . Electromagnetic 248 | . . 13 38 60 103 . . . . . . . 9 25 . . Robot Hit Streak 33 | . 19 13 9 14 11 9 20 10 11 9 16 21 18 22 20 33 Robot Miss Streak 10 | . 7 8 10 4 5 3 7 7 9 1 2 4 6 5 4 4 Penetration Max 2 | . . . . . . . 1 . . . 1 1 1 2 1 1 Secondary Targets 57 | . 1 2 3 5 4 4 11 4 . . 4 1 3 5 4 6 Max Gunslinging Chain 2 | . 1 1 1 1 2 1 1 1 . . 1 1 1 1 1 2 Shots Hit Robots 2029 | . 91 148 92 48 225 74 346 73 136 18 117 58 113 264 76 150 Core Hits 1147 | . 59 182 95 33 98 40 191 46 70 6 45 17 47 124 34 60 Critical Kills 20 | . . . . . 1 . 4 1 1 . . . . 6 4 3 Critical Parts Destroyed 16 | . . . . . 1 . 1 . . . . . 1 5 2 6 Critical Strikes 57 | . . . . 1 4 . 7 1 3 . 3 2 4 11 7 14 Burn 14 | . . . . . . . 2 . 2 . 3 2 2 . . 3 Meltdown 1 | . . . . . . . . . . . . . . 1 . . Destroy 39 | . . . . . 3 . 5 1 1 . . . 1 10 7 11 Corrupt 3 | . . . . 1 1 . . . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 43063 | . 936 2130 1628 842 4420 1521 6446 1608 3505 314 2346 1316 2304 7888 1859 4000 Guns 38472 | . 932 2030 1289 674 4072 1160 6075 1364 2341 314 2346 1316 1980 6754 1859 3966 Cannons 1007 | . . . . . 125 . . . . . . . . 848 . 34 Explosions 3410 | . . 100 335 168 223 361 371 244 1164 . . . 196 248 . . Melee 104 | . . . . . . . . . . . . . 104 . . . Ramming 70 | . 4 . 4 . . . . . . . . . 24 38 . . Kinetic 25257 | . 328 39 . 28 2738 1160 5253 1001 1201 126 1131 871 940 5824 1859 2758 Thermal 11648 | . 604 1904 1132 197 223 . 822 363 1140 188 1215 445 880 1293 . 1242 Explosive 2664 | . . . . . 125 361 371 244 1164 . . . 196 203 . . Electromagnetic 3320 | . . 187 492 617 1334 . . . . . . . 160 530 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . . . 104 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 4 . . 4 . 7 7 10 . 13 . 6 4 5 8 Average Corruption 4 | . 2 2 . . 1 . 2 7 7 . 12 . 4 2 4 6 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 291 | . 4 16 . . 12 . 43 11 76 . 21 . 21 40 17 30 Message Errors 71 | . 1 4 . . 3 . 8 4 15 . 7 . 5 10 4 10 Matter Fused 76 | . . 4 . . 2 . 15 2 21 . 2 . 4 16 5 5 Heat Flow Errors 31 | . 3 3 . . 4 . 4 . 8 . 1 . 3 4 . 1 Energy Discharges 42 | . . 1 . . . . 4 2 11 . 4 . 4 6 4 6 Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 36 | . . 3 . . 1 . 5 1 11 . 2 . 4 1 3 5 Data Loss (major) 8 | . . . . . . . 3 1 2 . 1 . . . 1 . Misfires 7 | . . 1 . . . . 2 . 2 . 1 . 1 . . . Alerts 3 | . . . . . . . . . 1 . . . . 1 . 1 Weapon Failures 15 | . . . . . 2 . 2 1 4 . 2 . . 2 . 2 Overload Shots 3 | . . . . . . . . . . . 3 . . . . . Overflow Damage 193 | . . 97 . . . . . . 79 . . . 17 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 193 | . . 97 . . . . . . 79 . . . 17 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 617 | . 59 93 68 . 79 . 90 . 85 . . . 80 63 . . Shots 17 | . 1 2 2 . 2 . 5 . 1 . . . 3 1 . . Rammed 1 | . . . 1 . . . . . . . . . . . . . Targets Rammed 14 | . 1 . 1 . . . . . . . . . 8 4 . . Kicked 13 | . 1 . . . . . . . . . . . 8 4 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 416 249 342 159 397 15 441 240 245 63 222 54 529 417 242 409 Average Temperature 90 | . 98 61 99 56 106 4 94 89 54 29 26 23 111 95 73 125 Received Heat Transfer 6965 | . 399 252 288 81 1080 270 1200 303 318 18 129 144 1288 842 162 191 Effects 18 | . 1 . . . 4 . 5 . . . . . 2 3 1 2 Shutdowns 2 | . 1 . . . . . . . . . . . . 1 . . Energy Bleed 6 | . . . . . . . 3 . . . . . 1 . 1 1 Interference 5 | . . . . . 4 . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . 2 8 Total Turns 182 | . . . . . . . . . . . . . . . 43 139 Longest Duration 47 | . . . . . . . . . . . . . . . 23 47 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 2 4 7 . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 35 | . . 6 . . . . 2 . 6 1 2 1 8 3 . 6 Heat Transferred 19875 | . 1065 2330 1455 190 285 . 1739 703 2220 370 2471 1211 1651 1684 . 2501 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 2 1 . 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Peak Influence 959 | . 272 733 297 784 737 959 915 887 615 352 508 402 428 631 712 426 Initial 640 | . . 5 71 120 382 459 503 640 465 284 106 266 273 192 441 373 Average 371 | . 154 317 157 483 441 777 444 785 408 278 313 350 342 204 587 292 Maximum Alert Level 3 | . 1 3 1 3 3 3 3 3 2 1 2 2 2 2 3 2 Low Security (%) 24 | . 60 42 59 20 9 . 7 . . 22 33 . . 68 . 16 Level 1 36 | . 39 18 40 11 41 . 34 . 57 77 14 98 87 22 . 80 Level 2 29 | . . 36 . 65 33 18 46 35 42 . 51 1 12 9 88 3 Level 3 9 | . . 2 . 3 16 81 10 64 . . . . . . 11 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 1 7 . 9 . 19 . 7 . . 5 . 12 . 6 Investigation 13 | . 3 . 1 . 4 . 2 . 1 . . 1 . 1 . . Extermination 17 | . . . . . . . 6 . 4 . . . . 5 . 2 Reinforcement 23 | . . 1 2 . 4 . 5 . 2 . . 1 . 4 . 4 Assault 2 | . . . . . 1 . . . . . . . . 1 . . Garrison 14 | . . . 4 . . . 6 . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . 2 . 1 . . . . 1 . 3 Haulers Reinforced 5 | . . . . . . . 2 . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Distress Signals 14 | . 1 5 . . . . 3 . 1 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 504 | . 22 42 25 18 57 20 75 17 39 4 23 11 26 87 11 27 Peak Tracking Total 9 | . 4 9 5 7 7 6 6 6 5 1 7 3 8 8 4 9 Tactical Retreats 34 | . 1 3 . 4 1 1 5 1 . . 3 1 4 7 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Traps Triggered 36 | . 3 2 1 4 6 3 6 3 3 . 2 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Disabled 31 | . 2 4 1 2 1 1 3 2 2 . 2 . 2 7 2 . Max in Single Turn 3 | . 2 3 1 1 1 1 3 1 1 . 1 . 1 1 1 . Garrison Relay 9 | . . . . 1 . 1 . 1 . . 2 . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Machines Accessed 66 | . 9 10 3 . 13 . 7 . 9 3 . 2 . 8 . 2 Terminals 55 | . 8 10 2 . 10 . 6 . 8 2 . 1 . 7 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Total Hacks 201 | . 23 41 8 . 43 . 15 . 26 10 . 5 . 23 . 7 Successful 101 | . 18 16 5 . 18 . 7 . 11 5 . 2 . 14 . 5 Failed 99 | . 4 25 3 . 25 . 8 . 15 5 . 3 . 9 . 2 Catastrophic 16 | . . 1 1 . 7 . 2 . 3 . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 147 | . 14 27 8 . 29 . 13 . 21 9 . 4 . 18 . 4 Terminals 183 | . 21 41 7 . 38 . 14 . 24 9 . 4 . 21 . 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 4 . . . 2 . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . . 1 . 1 . 2 . . Terminal Hacks 42 | . 12 11 1 . 8 . 2 . 3 . . . . 5 . . Robot Analysis 7 | . 3 1 . . 1 . . . 1 . . . . 1 . . Prototype ID Bank 7 | . 3 1 . . 1 . . . 2 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 6 | . 1 1 1 . 1 . 1 . . . . . . 1 . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . Unreport Threat 7 | . 1 3 . . 2 . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . 2 . . . . . . . Scan Component 3 | . . . . . 2 . . . 1 . . . . . . . Repair 3 | . . . . . 2 . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . . 1 . 1 . 2 . . Unlock Access 6 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 43 | . 6 5 3 . 5 . 4 . 6 4 . 1 . 7 . 2 Terminals 42 | . 5 5 3 . 5 . 4 . 6 4 . 1 . 7 . 2 Assimilate 4 | . . . . . . . . . 1 1 . . . 2 . . Botnet 30 | . 4 4 2 . 4 . 4 . 4 2 . 1 . 4 . 1 Operators 8 | . 1 1 1 . 1 . . . 1 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 10 3 . 13 . 7 . 9 2 . 2 . 8 . 2 Full Trace Events 7 | . . . . . 3 . 1 . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . . . . . . . Time 146 | . . . . . 76 . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . . . . . . 18 Retrieved Matter 18 | . . . . . . . . . . . . . . . . 18 Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . 1 . 1 . 1 . . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked 14 | . . . . . . . . . 5 . . 1 2 4 1 1 Non-combat 5 | . . . . . . . . . 5 . . . . . . . Combat 9 | . . . . . . . . . . . . 1 2 4 1 1 Robot Hacks Applied 17 | . . . . . . . . . 8 . . 1 2 4 1 1 parse_system 4 | . . . . . . . . . 3 . . . . . . 1 no_distress 1 | . . . . . . . . . 1 . . . . . . . find_fabricator 2 | . . . . . . . . . 2 . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 5 | . . . . . . . . . . . . . 2 2 1 . Relay Couplers Released 41 | . . . . 5 . 3 . 5 . . 6 . 10 3 9 . Machine Destruction 38 | . . . . 5 . 3 . 5 . . 6 . 10 . 9 . Programmers 3 | . . . . . . . . . . . . . . 3 . . Attached 17 | . . . . . . . . . 1 . 2 2 7 2 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total Allies 10 | . . . . . . . . . 1 1 . 2 2 3 1 . Largest Group 2 | . . . . . . . . . 1 1 1 1 2 2 1 . Highest-Rated Group 112 | . . . . . . . . . 26 26 26 49 96 112 49 . Highest-Rated Ally 56 | . . . . . . . . . 26 26 26 49 49 56 49 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . . 11 7 33 10 . Total Damage 2166 | . . . . . . . . . . . . 461 302 959 444 . Kills 8 | . . . . . . . . . . . . 4 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 7 | . 3 1 . . 1 . . . 1 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Turns Passed 25414 | . 1381 2625 1225 793 2960 1061 4320 453 2167 518 1349 288 1302 2918 751 1303 Spaces Moved 11799 | 1 684 1111 469 281 1357 430 1883 174 1352 257 508 77 495 1764 417 539 Core 123 | . . . . . . . . . . . . . 6 117 . . Treads 2946 | . . 659 29 281 40 3 150 1 60 257 508 77 131 . 211 539 Legs 2415 | 1 453 . . . . . 2 . . . . . 358 1395 206 . Wheels 6063 | . 231 452 440 . 1317 427 1731 173 1292 . . . . . . . Hover 179 | . . . . . . . . . . . . . . 179 . . Flight 73 | . . . . . . . . . . . . . . 73 . . Fastest Speed 27 | 120 110 110 155 238 145 210 116 150 111 160 160 160 120 27 120 152 Average Speed 171 | 120 169 199 214 244 170 211 189 175 136 185 213 204 189 121 140 159 Slowest Speed 1700 | 120 470 320 312 325 243 330 545 560 240 240 240 240 1700 250 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 95 91 41 56 93 67 44 36 40 7 52 2 60 33 54 21 Regions Visited 16 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . 3 . . . . . . . . 4 . . Terrain Destroyed 441 | . 54 81 10 4 38 16 26 9 91 . . . 44 54 7 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 64 | . . . . . 8 1 1 . . . . . 4 36 7 7 AOE 374 | . 54 81 10 4 30 15 25 9 91 . . . 40 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Total 14847 | . 798 1381 600 334 1749 503 2294 262 1554 284 648 155 702 2218 513 852 Wait 1180 | . 19 149 69 14 200 3 127 21 73 12 37 32 36 171 28 189 Move 11786 | . 683 1110 468 280 1356 429 1883 173 1351 257 507 77 494 1764 415 539 Hop . | . . . . . . . . . . . . . . . . . Pick Up 139 | . 5 25 7 3 9 . 24 2 5 3 5 5 8 18 12 8 Fast Attach 213 | . 7 8 3 2 29 . 28 5 18 1 8 4 31 55 5 9 Attach 99 | . 1 5 6 1 5 4 15 2 4 2 7 5 25 4 5 8 Detach 25 | . 1 2 . . 2 . 6 . 1 . 3 . 2 4 . 4 Swap 83 | . 4 2 1 2 3 6 5 3 15 1 4 2 1 15 7 12 Drop 185 | . 8 12 5 1 30 1 26 3 19 2 7 4 8 31 10 18 Fire 1035 | . 69 68 40 28 115 36 156 29 68 6 68 26 78 152 31 65 Melee 6 | . . . . . . . . . . . . . 6 . . . Ram 1 | . . . 1 . . . . . . . . . . . . . Kick 13 | . 1 . . . . . . . . . . . 8 4 . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . 3 . 24 24 24 . . 2 . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Arm / Gar) -4/Garrison -4/Factory (discovered 1 exit: *Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Central database locked down 1103 | -10/Materials | Core integrity fell below 50% 1129 | -10/Materials | Discovered new exit (range 10) 1382 | -10/Materials | Entered another Materials area 1382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1652 | -9/Materials | Destroyed 8 combat bots 1671 | -9/Materials | Discovered new exit (range 13) 1702 | -9/Materials | Lost 3 parts (2n1w) 2136 | -9/Materials | Discovered new exit (range 16) 2148 | -9/Materials | Build established: Gunner 2661 | -9/Materials | Build established: Mutant 2877 | -9/Materials | Discovered new exit (range 9) 2995 | -9/Materials | Build established: Gunner 3486 | -9/Materials | Discovered new exit (range 9) 3861 | -9/Materials | Discovered new exit (range 9) 3877 | -9/Materials | Identified exit to Mines 4007 | -9/Materials | Entered another Materials area 4007 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4549 | -8/Materials | Build established: Tank 4613 | -8/Materials | Garrison activated, responded to threat 4954 | -8/Materials | Lost 3 parts (1n2w) 5192 | -8/Materials | Garrison activated, responded to threat 5228 | -8/Materials | Identified exit to Garrison 5232 | -8/Materials | Entered Garrison 5419 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Destroyed 10 combat bots 5449 | -8/Garrison | Lost 3 parts (1n1u1w) 5562 | -8/Garrison | Discovered new exit (range 13) 5600 | -8/Garrison | Triggered checkpoint 5642 | -8/Garrison | Garrison Relay disabled 5872 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Discovered new exit (range 12) 6015 | -8/Garrison | Installed Relay Interface Framework 6025 | -8/Garrison | Entered Materials 6731 | -8/Materials | Discovered new exit (range 9) 7368 | -8/Materials | Discovered new exit (range 14) 7649 | -8/Materials | Repaired Arm. Treads 8013 | -8/Materials | Repaired Arm. Treads 8025 | -8/Materials | First assault squad dispatched 8093 | -8/Materials | Core integrity fell below 50% 8474 | -8/Materials | Discovered new exit (range 15) 8542 | -8/Materials | Build established: Scavenger-Tank 8914 | -8/Materials | Build established: Tank 8957 | -8/Materials | Identified exit to Garrison 8974 | -8/Materials | Core integrity fell below 20% 8985 | -8/Materials | Entered Garrison 9014 | -8/Garrison | Lost 3 parts (1n2w) 9167 | -8/Garrison | Triggered checkpoint 9202 | -8/Garrison | Destroyed 8 combat bots 9268 | -8/Garrison | Triggered checkpoint 9371 | -8/Garrison | Garrison Relay disabled 9450 | -8/Garrison | Discovered new exit (range 8) 9540 | -8/Garrison | Triggered checkpoint 9625 | -8/Garrison | Discovered new exit (range 12) 9706 | -8/Garrison | Triggered checkpoint 9856 | -8/Garrison | Triggered checkpoint 9945 | -8/Garrison | Discovered new exit (range 10) 9977 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 10046 | -8/Garrison | Entered Factory 10046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10073 | -7/Factory | Garrison activated, responded to threat 10252 | -7/Factory | Lost 3 parts (1n1u1w) 10449 | -7/Factory | Discovered new exit (range 3) 11675 | -7/Factory | Lost 5 parts (1p1u3w) 11715 | -7/Factory | Discovered new exit (range 16) 13375 | -7/Factory | Found Prototype Launcher 13375 | -7/Factory | Identified Rocket Array 13942 | -7/Factory | Build established: Scavenger-Tank 14113 | -7/Factory | Garrison activated, responded to threat 14147 | -7/Factory | Core integrity fell below 50% 14174 | -7/Factory | Lost 4 parts (2n1u1w) 14177 | -7/Factory | Destroyed 7 combat bots 14364 | -7/Factory | Identified exit to Garrison 14366 | -7/Factory | Entered Garrison 14387 | -7/Garrison | Triggered checkpoint 14420 | -7/Garrison | Garrison Relay disabled 14512 | -7/Garrison | Triggered checkpoint 14602 | -7/Garrison | Destroyed 9 combat bots 14644 | -7/Garrison | Lost 3 parts (1n1u1w) 14681 | -7/Garrison | Triggered checkpoint 14780 | -7/Garrison | Discovered new exit (range 11) 14812 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14819 | -7/Garrison | Entered Factory 15289 | -7/Factory | Discovered new exit (range 28) 15554 | -7/Factory | Build established: Bothacker-Tank 15801 | -7/Factory | Identified exit to Factory 15967 | -7/Factory | Repaired Cld. Pulse Rifle 16216 | -7/Factory | Discovered new exit (range 29) 16334 | -7/Factory | Build established: Bothacker-Gunner 16354 | -7/Factory | Identified exit to Lower Caves 16431 | -7/Factory | Core integrity fell below 20% 16937 | -7/Factory | System corruption reached 10% 16986 | -7/Factory | Entered another Factory area 16986 | -6/Factory | Evolved 2 slots: Utility x2 17398 | -6/Factory | Build established: Bothacker-Tank 17504 | -6/Factory | Identified exit to Garrison 17504 | -6/Factory | Entered Garrison 17504 | -6/Garrison | Accompanied by 1 ally 17516 | -6/Garrison | Expanded RIF knowledge: Program Shield 17840 | -6/Garrison | Triggered checkpoint 17962 | -6/Garrison | Garrison Relay disabled 18132 | -6/Garrison | Destroyed 8 combat bots 18170 | -6/Garrison | Triggered checkpoint 18339 | -6/Garrison | Discovered new exit (range 15) 18407 | -6/Garrison | System corruption reached 10% 18454 | -6/Garrison | Lost 6 parts (1n2u3w) 18674 | -6/Garrison | Triggered checkpoint 18695 | -6/Garrison | Triggered checkpoint 18760 | -6/Garrison | Garrison Relay disabled 18853 | -6/Garrison | Entered Factory 18853 | -5/Factory | Evolved 2 slots: Utility x2 18883 | -5/Factory | Garrison activated, responded to threat 19141 | -5/Factory | Identified exit to Garrison 19141 | -5/Factory | Entered Garrison 19143 | -5/Garrison | Lost 3 parts (2n1w) 19215 | -5/Garrison | Triggered checkpoint 19279 | -5/Garrison | Lost 4 parts (2n1u1w) 19310 | -5/Garrison | Build established: Botlord-Tank 19318 | -5/Garrison | Garrison Relay disabled 19453 | -5/Garrison | Lost 4 parts (2u2w) 19736 | -5/Garrison | Core integrity fell below 50% 19760 | -5/Garrison | Lost 22 parts (2p6n5u9w) 19811 | -5/Garrison | Lost 3 parts (2n1u) 19960 | -5/Garrison | Triggered checkpoint 20103 | -5/Garrison | Lost 3 parts (1n1u1w) 20112 | -5/Garrison | Discovered new exit (range 14) 20152 | -5/Garrison | Identified exit to Factory 20175 | -5/Garrison | Build established: Bothacker-Mutant 20242 | -5/Garrison | Triggered checkpoint 20260 | -5/Garrison | Garrison Relay disabled 20414 | -5/Garrison | Discovered exit to Factory (range 13) 20438 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 20443 | -5/Garrison | Entered Factory 20443 | -4/Factory | Accompanied by 1 ally 20443 | -4/Factory | Evolved 2 slots: Utility x2 20563 | -4/Factory | Build established: Botlord-Mutant 20944 | -4/Factory | Lost 6 parts (1n3u2w) 21071 | -4/Factory | Lost 6 parts (1p2n2u1w) 21278 | -4/Factory | Core integrity fell below 50% 21308 | -4/Factory | Lost 13 parts (1p4n1u7w) 22147 | -4/Factory | Discovered new exit (range 32) 22322 | -4/Factory | Found Prototype Processor 22322 | -4/Factory | Identified Exp. Signal Interpreter 22327 | -4/Factory | Found Exp. Signal Interpreter 22652 | -4/Factory | Identified exit to Armory 22758 | -4/Factory | Discovered new exit (range 25) 22766 | -4/Factory | Identified exit to Research 22922 | -4/Factory | Spotted B-86 Titan 23193 | -4/Factory | First assault squad dispatched 23203 | -4/Factory | Build established: Botlord-Gunner 23272 | -4/Factory | Garrison activated, responded to threat 23280 | -4/Factory | Core integrity fell below 20% 23347 | -4/Factory | Found Prototype Processor 23347 | -4/Factory | Identified Exp. Melee Analysis Suite 23361 | -4/Factory | Identified exit to Garrison 23361 | -4/Factory | Entered Garrison 23445 | -4/Garrison | Spotted B-86 Titan 23546 | -4/Garrison | Triggered checkpoint 23572 | -4/Garrison | Garrison Relay disabled 23675 | -4/Garrison | Triggered checkpoint 23743 | -4/Garrison | Destroyed B-86 Titan 23759 | -4/Garrison | Lost 3 parts (1u2w) 23796 | -4/Garrison | Triggered checkpoint 23876 | -4/Garrison | Build established: Bothacker-Gunner 23905 | -4/Garrison | Discovered new exit (range 19) 23936 | -4/Garrison | Identified exit to Factory 23947 | -4/Garrison | Expanded RIF knowledge: Structural Interface 24028 | -4/Garrison | Garrison Relay disabled 24112 | -4/Garrison | Entered Factory 24279 | -4/Factory | Spotted B-86 Titan 25251 | -4/Factory | Discovered exit to Armory (range 21) 25355 | -4/Factory | Lost 4 parts (3u1w) 25415 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25393_ Penetrated by Slug. 25395_ Destroyed Imp. Phase Shifter. 25395_ H-77 Assassin suffers critical hit (Destroy). 25395_ H-77 Assassin destroyed. 25396_ Overheating: Energy bleed (-47). 25396_ Slug penetrates Wall. 25396_ Penetrated by Slug. 25396_ Slug penetrates Wall. 25398_ R-10 Processor destroyed. 25399_ Slug penetrates Wall. 25404_ Acquired 30 matter. 25406_ U-05 Engineer builds a Wall. 25408_ U-05 Engineer destroyed. 25409_ Slug penetrates H-77 Assassin. 25409_ Slug penetrates Wall. 25409_ Slug penetrates H-77 Assassin. 25412_ Penetrated by Slug. 25413_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 25415_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????##??????????###########?????????????????# | | ????????"""?????????# ] % #?????????????????# | | ?????????""?????????# #?????????????????# | | ?????????? ????????# ! #?????????????????# | | ?##########+#######?# #?????????????????# | | ?""" """""#?# "" "" #?????????????????# | | ??" "[["#?# ""R"" #?????????######??# | | ?? [["#?# """" #????????? #??# | | [???""" """ [["#?# =% ???????????? ????# | | "" ??## ##" """####+################## #?????# | | "# #" "# = %@[ * !*uu! #????### | | +*%=u !%!= * !##### #????# | | < + =|! == #???# #????# | | + !%= !!!| ##??# #????# | | "# #" # = =%[[ #####+##+###??# | | "" ??## ##" """#######;#;h! # #??# | | [???""" """ [["#?????## #* #! #??# | | ?? [["#???????## =%# """"" ###### | | ??" "[["#????????# # """"" # | | ?""" """""#????????# # """ # | | ?##########+#######????????# # ^ # | | ????????? ???????????????# # """"" #| """ | | ???????? ""????????????????# # """""!#[ """ | | ????????"""????????????????# # """ !%+=|""" | | ???????##?????############## # !#! """ | | ??????????????# ! ! + + # """ | | ??????????????# # # # """ | | ??????????????# """"""""" # # != # """ | | ??????????????+ ]# # != # !% | | ??????????????# """"""""" # # # | | ??????????????# # ################# | | ??????????????# """"""""" =# | | ??????????????# # | | ??????????????# """"""""" / | | ??????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 25 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 25 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 14 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 5 Relay Coupler Value 137 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed BattleSapperTreads Manual? 0 Play Time 04:53:39 Cumulative 234.1 hours Start 2022.06.08 @ 14:09:46 End 2022.06.09 @ 13:18:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 101 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc83a90a-ec7d-4a65-92f0-c8330c1c9f1f