Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:26:37 Player: bgdn01 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (199) 199 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 729 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Targeting Computer Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Targeting Computer Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 5 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 90 14 Engine 11 | . 11 . Core 1 | . 1 . Leg 24 | . 25 . Storage 11 | . 11 14 Hackware 11 | . 12 . Ballistic Gun 24 | . 26 . Peak Build Rating 11 | 5 11 1 Average Rating 7 | 3 8 1 On Entrance 2 | . 5 1 Naked Turns . | . . . Heaviest Build 19 | 6 19 10 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 3 Largest Inventory Capacity 25 | 5 25 10 Average Capacity 8 | 5 9 10 Most Carried 3 | . 3 2 Average Carried 1 | . 1 2 Final Capacity 10 | 5 10 10 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 464 | 175 289 . Remotely . | . . . Salvage Created 211 | 45 166 . Parts 15 | 5 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | 1 4 . Guns 5 | 1 4 . Classes Destroyed 2 | 1 1 . Watcher 1 | . 1 . Grunt 5 | 1 4 . Best Kill Streak 2 | 1 2 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 60 | 4 21 35 Missed 12 | 2 5 5 Hits 48 | 2 16 30 Projectile 48 | 2 16 30 Critical Strikes 1 | . 1 . Damage Taken 464 | 21 212 231 Core 250 | 11 57 182 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 95 | 95 . . Volleys Fired 26 | 3 23 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 52 | 6 46 . Gun 52 | 6 46 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | 6 46 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 32 | 4 28 . Core Hits 14 | 2 12 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 389 | 39 350 . Guns 377 | 39 338 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 377 | 39 338 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 20 | 12 20 . Average Temperature 5 | 9 4 . Received Heat Transfer 153 | 12 141 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 65 | 20 65 9 Initial 13 | . 13 9 Average 8 | 1 9 8 Influence Increases 150 | 20 130 . Destroy 0b10 Robot/C 100 | 20 80 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 22 | . 22 . Successful Hack 22 | . 22 . Destroy Structure 1 | . 1 . Influence Decreases 150 | . 125 25 Entered New Map 23 | . 7 16 Time Decay 127 | . 118 9 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | 1 9 3 Peak Tracking Total 3 | 1 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 21 | . 21 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 17 . Record 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 3 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 2 | . 2 . Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 208 | . 208 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 719 | 96 603 20 Spaces Moved 496 | 89 404 3 Core 58 | 38 17 3 Treads . | . . . Legs 438 | 51 387 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 200 Average Speed 119 | 90 124 200 Slowest Speed 200 | 120 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 63 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 568 | 97 454 17 Wait 31 | 1 16 14 Move 494 | 88 403 3 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 8 | 5 3 . Attach 1 | . 1 . Detach . | . . . Swap 4 | . 4 . Drop 1 | . 1 . Fire 26 | 3 23 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 290 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Aluminum Leg 426 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Entered Mines 707 | -10/Mines | Core integrity fell below 50% 716 | -10/Mines | Core integrity fell below 20% 720 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00668_ Triggered Blade Trap. 00668_ Massive razor-sharp blades shoot up from within the floor. 00668_ Assault Rifle severed. 00669_ U-05 Engineer lays Concrete. 00669_ R-06 Scavenger collects Aluminum Leg. 00670_ K-01 Serf collects debris. 00672_ R-06 Scavenger collects Lgt. Nuclear Core. 00672_ Triggered Blade Trap. 00672_ Massive razor-sharp blades shoot up from within the floor. 00672_ Hacking Suite severed. 00672_ U-05 Engineer lays Concrete. 00674_ R-06 Scavenger collects Assault Rifle. 00674_ K-01 Serf collects debris. 00676_ R-06 Scavenger collects Aluminum Leg. 00679_ R-06 Scavenger collects Assault Rifle. 00686_ R-06 Scavenger inserts Aluminum Leg into recycling unit. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ######## ?????????? | | ????????????????????# s ?????????????? | | ????????????????????# s #????????????????????? | | ????????????????????# s @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 88% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Part-time Mechanic Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed GrenadeExoskeletonPick Manual? 0 Play Time 00:30:24 Cumulative 0.5 hours Start 2025.05.06 @ 21:43:44 End 2025.05.06 @ 22:26:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcc7c429-78db-4991-a630-15e053753c6c