Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 14:43:39 Player: AnthonyDPS 2004 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2583) 2583 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5648 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 400/400 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Compact Battery Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter Melee Analysis Suite System Shield > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Large Storage Unit Shock Rifle Improved Medium Laser Shotgun Flail Greatsword [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 78 | 8 14 15 24 10 7 Power 10 | 1 2 3 4 . . Engine 6 | 1 2 2 1 . . Core 4 | . . 1 3 . . Reactor . | . . . . . . Propulsion 20 | 2 6 2 2 6 2 Treads 6 | . . 2 2 2 . Leg 4 | . 2 . . . 2 Wheel 6 | 2 4 . . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 24 | 2 3 5 8 2 4 Device 4 | 1 . 2 . 1 . Storage 9 | 1 2 . 2 . 4 Processor 5 | . 1 2 1 1 . Hackware 1 | . . . 1 . . Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 24 | 3 3 5 10 2 1 Energy Gun 10 | 3 3 2 1 1 . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 5 | . . . 5 . . Ballistic Cannon 3 | . . 2 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 39 | . 5 7 8 8 11 Power 6 | . 1 3 2 . . Propulsion 11 | . 2 . 1 4 4 Utility 12 | . . 2 3 3 4 Weapon 10 | . 2 2 2 1 3 Highest Loss Streak 6 | . 2 2 3 5 6 Average Slot Usage (%) 77 | . 93 83 94 51 45 Engine 5 | . 12 6 4 . . Core 1 | . . . 4 3 . Treads 6 | . . 9 16 1 1 Leg 3 | . 3 2 . . 11 Wheel 4 | . 23 . . . . Flight 2 | . . . . 12 . Device 5 | . 2 10 9 2 . Storage 10 | . 14 11 9 3 14 Processor 11 | . 11 20 9 7 7 Hackware 2 | . . . 3 7 . Protection 3 | . . 1 12 . . Energy Gun 6 | . 25 5 . . . Energy Cannon 1 | . . 1 5 . . Ballistic Gun 2 | . . . 10 . . Ballistic Cannon 5 | . . 13 7 . . Impact Weapon 1 | . . . . 6 . Slashing Weapon 1 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 54 | 12 25 33 54 21 21 Greatest Support 42 | 26 26 20 40 42 42 Greatest Overweight (x) 4 | . 2 1 2 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 8 10 Average Capacity 9 | 4 8 10 10 5 8 Most Carried 12 | 6 9 10 12 6 2 Average Carried 6 | 3 7 7 10 4 1 Final Capacity 10 | 6 10 10 8 4 10 Final Carried 10 | 6 8 10 7 2 2 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Mutant 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1776 | 280 120 325 613 172 266 Remotely . | . . . . . . Salvage Created 3089 | 137 479 641 1013 543 276 Parts 156 | 11 23 36 60 13 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 8 | . 2 2 . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 64 | . 11 15 25 5 8 Melee 6 | . . . . 4 2 Guns 25 | . 11 2 12 . . Cannons 26 | . . 13 13 . . AOE 6 | . . . . . 6 Classes Destroyed 14 | 2 4 3 3 1 1 Worker 1 | . 1 . . . . Builder 3 | . . . 2 1 . Tunneler 2 | 2 . . . . . Recycler 9 | 1 2 2 1 3 . Mechanic 1 | . . 1 . . . Watcher 9 | . 3 1 2 3 . Swarmer 19 | . 5 3 8 . 3 Grunt 28 | . 6 7 11 2 2 Brawler 2 | . . . 1 . 1 Duelist 3 | . . 1 1 . 1 Sentry 8 | . . 4 3 . 1 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Samaritan 3 | . . . . . 3 Best Kill Streak 8 | 2 4 6 8 2 4 Combat Bots Only 6 | . 4 6 6 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4780 | . 506 1097 1481 744 952 Core 1119 | . 85 196 137 385 316 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 66 51 75 . . Volleys Fired 179 | 4 53 44 63 . 15 Largest 3 | 2 2 2 3 . 2 Hottest 130 | 90 130 130 122 . 80 Shots Fired 370 | 8 86 83 175 . 18 Gun 193 | 8 86 17 78 . 4 Cannon 163 | . . 66 97 . . Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 182 | . . 50 132 . . Thermal 135 | 3 56 33 43 . . Explosive 14 | . . . . . 14 Electromagnetic 39 | 5 30 . . . 4 Robot Hit Streak 11 | 4 9 9 11 . 7 Robot Miss Streak 16 | 1 16 3 5 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 320 | 6 63 51 133 46 21 Core Hits 190 | 4 55 29 66 6 30 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 66 | . . . . 59 7 Impact 34 | . . . . 34 . Slashing 32 | . . . . 25 7 Piercing . | . . . . . . Sneak Attacks 10 | . . . . 8 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 7987 | 96 803 992 2255 2486 1355 Guns 1998 | 96 693 189 960 . 60 Cannons 2098 | . . 803 1295 . . Explosions 1040 | . 110 . . . 930 Melee 2850 | . . . . 2486 364 Ramming 1 | . . . . . 1 Kinetic 2112 | . . 609 1503 . . Thermal 1768 | 25 608 383 752 . . Explosive 930 | . . . . . 930 Electromagnetic 326 | 71 195 . . . 60 Impact 1020 | . . . . 1020 . Slashing 1830 | . . . . 1466 364 Piercing . | . . . . . . Highest Corruption 7 | . . . . 5 7 Average Corruption 5 | . . . . 4 6 Corruption Purged . | . . . . . . Effects 49 | . . . . 21 28 Message Errors 15 | . . . . 7 8 Matter Fused 11 | . . . . 3 8 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 6 | . . . . 2 4 Data Loss (minor) 7 | . . . . 4 3 Data Loss (major) 1 | . . . . 1 . Targeting Errors 5 | . . . . 3 2 Overload Shots . | . . . . . . Overflow Damage 764 | . . 26 9 699 30 Projectiles 35 | . . 26 9 . . Explosions 30 | . . . . . 30 Melee 699 | . . . . 699 . Knockbacks 20 | . . 7 7 6 . Impact 6 | . . . . 6 . Kinetic 13 | . . 7 6 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 181 | . 33 . . . 148 Shots 6 | . 1 . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | 90 306 421 207 166 205 Average Temperature 78 | 40 90 100 47 98 61 Received Heat Transfer 1221 | . 150 324 540 72 135 Effects 3 | . 2 1 . . . Energy Bleed 2 | . 1 1 . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 7 . Impact Corruptions 12 | . . . . 12 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 2923 | 74 795 833 1221 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 358 | 15 322 290 358 255 . Initial 111 | . 9 90 . 111 . Average 173 | 8 129 184 203 180 . Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 51 | 100 66 56 36 45 . Level 1 48 | . 33 43 63 54 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 2 3 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . 2 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . . 2 1 . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 24 20 36 13 11 Peak Tracking Total 8 | . 8 5 5 2 6 Tactical Retreats 5 | . 2 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 17 | . 4 3 4 6 . Terminals 10 | . 2 2 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 47 | . 10 9 6 22 . Successful 30 | . 6 5 4 15 . Failed 17 | . 4 4 2 7 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 4 5 6 7 . Fabricators 1 | . . . . 1 . Repair Stations 7 | . 3 4 . . . Recycling Units 7 | . 3 . . 4 . Scanalyzers 10 | . . . . 10 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 3 4 3 . Robot Analysis 2 | . . 1 . 1 . Prototype ID Bank 3 | . 1 1 1 . . Garrison Index 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Zone Layout 4 | . 1 . 2 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 4 | . 2 . . 2 . Process 1 | . 1 . . . . Report Inventory 3 | . 1 . . 2 . Scanalyzer 9 | . . . . 9 . Insert Component 5 | . . . . 5 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 2 2 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled . | . . . . . . Recycled Matter 3 | . 3 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 5119 | 80 1001 1224 1283 781 750 Spaces Moved 2984 | 56 721 537 510 646 514 Core 429 | 1 . . . 349 79 Treads 1127 | . . 483 510 73 61 Legs 503 | . 75 54 . . 374 Wheels 701 | 55 646 . . . . Hover . | . . . . . . Flight 224 | . . . . 224 . Fastest Speed 50 | 50 80 120 160 50 50 Average Speed 126 | 88 96 176 178 83 121 Slowest Speed 250 | 90 180 180 200 250 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 59 39 34 19 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 8 . 8 . 41 Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 49 | . 8 . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3891 | 74 943 732 746 790 606 Wait 500 | 1 136 112 117 74 60 Move 2979 | 55 720 536 509 645 514 Hop . | . . . . . . Pick Up 43 | 6 9 11 13 2 2 Fast Attach 41 | 7 5 10 10 4 5 Attach 23 | . 4 5 7 5 2 Detach 9 | . 2 5 2 . . Swap 14 | 1 5 . 7 1 . Drop 40 | . 9 9 18 4 . Fire 179 | 4 53 44 63 . 15 Melee 62 | . . . . 55 7 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Repaired Wheel 306 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Identified exit to Mines 700 | -10/Materials | Discovered new exit (range 18) 985 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x2 1579 | -9/Materials | Discovered new exit (range 16) 1611 | -9/Materials | Discovered new exit (range 15) 1638 | -9/Materials | Identified exit to Mines 2003 | -9/Materials | Repaired Lgt. Treads 2276 | -9/Materials | Identified exit to Materials 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2684 | -8/Materials | Build established: Scavenger-Tank 3453 | -8/Materials | Lost 3 parts (1n1u1w) 3529 | -8/Materials | Discovered new exit (range 16) 3567 | -8/Materials | Identified exit to Factory 3589 | -8/Materials | Entered Factory 3589 | -7/Factory | Evolved 2 slots: Propulsion x2 3880 | -7/Factory | Build established: Scavenger-Gladiator 3990 | -7/Factory | Lost 5 parts (3n1u1w) 4238 | -7/Factory | Build established: Mutant 4251 | -7/Factory | Core integrity fell below 50% 4295 | -7/Factory | Discovered new exit (range 13) 4370 | -7/Factory | Entered Lower Caves 4446 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4493 | -7/Lower Caves | Core integrity fell below 20% 4526 | -7/Lower Caves | Lost 6 parts (2n2u2w) 5120 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05059_ Acquired 1 matter. 05063_ Acquired 3 matter. 05072_ Acquired 1 matter. 05074_ Acquired 2 matter. 05081_ Acquired 5 matter. 05099_ Acquired Unknown Wheel. 05102_ System corrupted: Energy discharge (-270). 05103_ Aluminum Leg destroyed. 05106_ S-27 Virus Autogun severed. 05109_ Acquired 13 matter. 05112_ S-27 Virus destroyed. 05113_ Katana destroyed. 05113_ Com. Battery destroyed. 05116_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 05117_ Aluminum Leg destroyed. 05118_ Lgt. Nuclear Core fries itself beyond repair. 05118_ Slammed into S-27 Virus. 05118_ Com. Battery destroyed. 05120_ VTOL Module fries itself beyond repair. 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""????????? | | ? ???????# ### ##?# ##????#" "###??????? | | # ???????## ## ### % #??###" "# ##?????? | | ?????????# #??# "" "" #?????? | | ?????????# ##?##% #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Shock Rifle | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed IonicBurstScanner Manual? 0 Play Time 01:01:26 Cumulative 17.2 hours Start 2021.01.27 @ 13:39:26 End 2021.01.27 @ 14:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2793a736-3ea5-4626-a9c6-4ec4cea97e1b