Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 06:08:57 Player: Belak444 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (163) 815 Value Destroyed (5663) 5663 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 10666 Bonus ------- High Alert Combat Kills 1748 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 10/100 System Corruption 13% Temperature Cool (18) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Hammer Great Axe > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Heavy Laser Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Proton Missile Launcher > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Kinecellerator High-powered Tractor Beam Remote Datajack [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 164 | 6 7 26 58 67 Power 23 | 1 1 4 6 11 Engine 12 | 1 1 4 4 2 Core 11 | . . . 2 9 Reactor . | . . . . . Propulsion 55 | 2 3 10 22 18 Treads 15 | . . . 12 3 Leg 14 | 2 1 . . 11 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 22 | . 2 10 10 . Utility 22 | 1 2 2 9 8 Device 7 | . 1 . 2 4 Storage 3 | 1 . . 1 1 Processor 7 | . 1 2 2 2 Hackware 1 | . . . 1 . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 64 | 2 1 10 21 30 Energy Gun 15 | 1 1 5 . 8 Energy Cannon 15 | . . 3 5 7 Ballistic Gun 18 | 1 . 2 9 6 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 9 | . . . 7 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 3 2 2 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 43 | . . 3 9 31 Power 8 | . . . 3 5 Propulsion 16 | . . 1 1 14 Utility 6 | . . . 3 3 Weapon 13 | . . 2 2 9 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 94 | . 92 99 96 90 Engine 4 | . 14 10 4 . Core 3 | . . . 3 6 Treads 16 | . . . 24 16 Leg 5 | . 23 . . 9 Flight 8 | . 4 32 10 . Device 4 | . 6 11 5 1 Storage 4 | . 11 . 6 3 Processor 18 | . 2 22 18 21 Hackware 3 | . . . 2 7 Protection 1 | . . . 2 . Energy Gun 4 | . 14 7 . 5 Energy Cannon 3 | . . 5 2 4 Ballistic Gun 8 | . 14 9 8 7 Impact Weapon 2 | . . . 6 . Peak Build Rating 45 | 6 8 22 35 45 Average Rating 29 | 4 6 19 31 35 On Entrance 14 | . 6 8 22 34 Naked Turns . | . . . . . Heaviest Build 45 | 11 13 15 41 45 Greatest Support 88 | 20 20 15 82 88 Greatest Overweight (x) 4 | 3 2 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 Average Capacity 9 | 7 7 5 11 10 Most Carried 15 | 5 5 5 15 14 Average Carried 7 | 1 1 4 9 6 Final Capacity 15 | 8 5 5 15 5 Final Carried 13 | 1 5 5 13 4 Class Distribution -------------------- 44% | Mutant 18% | Skirmisher 11% | Gunner 8% | Sprinter 8% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3804 | 183 255 412 1525 1429 Remotely . | . . . . . Salvage Created 6953 | . 344 1159 2680 2770 Parts 360 | . 28 72 114 146 Haulers Intercepted 10 | . 2 2 5 1 Recyclers Shooed 9 | . . 3 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 128 | . 8 20 46 54 Melee 11 | . . . 10 1 Guns 69 | . 8 12 23 26 Cannons 18 | . . 6 2 10 AOE 10 | . . 2 . 8 Classes Destroyed 14 | . 5 3 3 3 Worker 9 | . 1 1 3 4 Builder 3 | . . 1 . 2 Hauler 10 | . 2 2 5 1 Recycler 3 | . . . . 3 Operator 6 | . . 1 3 2 Watcher 14 | . 2 5 5 2 Swarmer 19 | . 5 4 4 6 Grunt 66 | . 3 8 26 29 Brawler 3 | . . . 2 1 Duelist 1 | . . . . 1 Sentry 20 | . . 8 9 3 Specialist 4 | . . . 4 . Hunter 7 | . . . 1 6 Programmer 8 | . . . . 8 Best Kill Streak 8 | . 3 5 8 8 Combat Bots Only 7 | . 2 5 7 3 Max Kills in Single Turn 8 | . 1 3 2 8 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 917 | . 51 86 302 478 Missed 320 | . 15 42 118 145 Damage Taken 8369 | . 338 557 2653 4821 Core 1295 | . 85 137 366 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 747 | . . 26 642 79 Core Remaining (%) 66 | 100 66 65 33 . Volleys Fired 365 | . 36 63 108 158 Largest 3 | . 2 2 2 3 Hottest 210 | . 70 130 88 210 Shots Fired 802 | . 69 126 217 390 Gun 645 | . 69 93 202 281 Cannon 141 | . . 33 15 93 Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 426 | . 36 55 202 133 Thermal 278 | . 33 30 15 200 Explosive . | . . . . . Electromagnetic 98 | . . 41 . 57 Robot Hit Streak 22 | . 6 22 14 11 Robot Miss Streak 7 | . 3 3 7 6 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 1 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 586 | . 36 94 199 257 Core Hits 260 | . 18 42 71 129 Critical Kills 6 | . . . 5 1 Critical Parts Destroyed 10 | . . . 8 2 Critical Strikes 26 | . . . 14 12 Burn 5 | . . . . 5 Meltdown 1 | . . . . 1 Destroy 5 | . . . 4 1 Blast 2 | . . . . 2 Corrupt 2 | . . . . 2 Smash 11 | . . . 10 1 Melee Attacks 88 | . . . 83 5 Impact 88 | . . . 83 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles 2 | . . . 2 . Follow-up Attacks 9 | . . . 9 . Damage Inflicted 15486 | . 473 1759 6003 7251 Guns 8189 | . 473 1035 3086 3595 Cannons 2294 | . . 627 187 1480 Explosions 2157 | . . 97 . 2060 Melee 2846 | . . . 2730 116 Ramming . | . . . . . Kinetic 5985 | . 259 530 3086 2110 Thermal 4558 | . 214 496 187 3661 Explosive 170 | . . . . 170 Electromagnetic 1927 | . . 733 . 1194 Impact 2846 | . . . 2730 116 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 1 13 Average Corruption 5 | . . . 1 9 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 108 | . . . 17 91 Message Errors 20 | . . . 1 19 Matter Fused 24 | . . . 2 22 Heat Flow Errors 15 | . . . 4 11 Energy Discharges 14 | . . . 3 11 Parts Rejected 3 | . . . . 3 Data Loss (minor) 11 | . . . 2 9 Data Loss (major) 7 | . . . 3 4 Misfires 5 | . . . 2 3 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 1303 | . . 13 805 485 Projectiles 43 | . . 13 . 30 Explosions 395 | . . . . 395 Melee 865 | . . . 805 60 Knockbacks 10 | . . . 7 3 Impact 7 | . . . 7 . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 103 | . . 22 . 81 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 567 | . 141 332 324 567 Average Temperature 113 | . 34 82 99 143 Received Heat Transfer 2535 | . 78 237 810 1410 Effects 25 | . . . 4 21 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . . 4 Interference 9 | . . . 4 5 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 18 | . . . 15 3 Combat Hostiles 14 | . . . 11 3 Parts Fried 29 | . . 2 26 1 Impact Corruptions 34 | . . . 31 3 Robots Melted 6 | . . . . 6 Combat Hostiles 6 | . . . . 6 Parts Melted 28 | . 3 4 . 21 Heat Transferred 8247 | . 629 1212 296 6110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1370 | . 258 507 1034 1370 Initial 403 | . . 76 167 403 Average 591 | . 109 291 682 703 Maximum Alert Level 4 | . 1 2 3 4 Low Security (%) 10 | 100 78 17 2 . Level 1 22 | . 21 66 2 27 Level 2 30 | . . 15 42 29 Level 3 29 | . . . 52 23 Level 4 8 | . . . . 18 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 40 | . 3 4 10 23 Investigation 11 | . . 3 3 5 Extermination 5 | . . . . 5 Reinforcement 15 | . 3 1 6 5 Assault 3 | . . . 1 2 Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 220 | . 22 34 74 90 Peak Tracking Total 8 | . 6 6 8 7 Tactical Retreats 38 | . 4 7 14 13 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . . 1 4 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . . . 4 15 Max in Single Turn 6 | . . . 1 6 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 38 | . 1 11 14 12 Terminals 23 | . 1 9 8 5 Fabricators . | . . . . . Repair Stations 4 | . . 1 2 1 Recycling Units 5 | . . . 2 3 Scanalyzers 3 | . . 1 1 1 Garrison Access 3 | . . . 1 2 Total Hacks 114 | . 2 31 50 31 Successful 57 | . 1 17 25 14 Failed 57 | . 1 14 25 17 Catastrophic 13 | . . 3 7 3 Database Lockouts . | . . . . . Manual 29 | . . 6 21 2 Terminals 59 | . 2 22 25 10 Fabricators . | . . . . . Repair Stations 21 | . . 4 12 5 Recycling Units 10 | . . . 3 7 Scanalyzers 18 | . . 5 6 7 Garrison Access 6 | . . . 4 2 Terminal Hacks 23 | . 1 11 8 3 Record 3 | . . 2 1 . Part Schematic 3 | . . 1 2 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Alert Level 2 | . . 1 1 . Unreport Threat 6 | . . 2 3 1 Locate Traps 1 | . . 1 . . Security Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . . . 1 Hauler Manifests 2 | . . 1 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . 2 8 3 Scan Component 8 | . . 1 5 2 Repair 5 | . . 1 3 1 Recycling Unit Hacks 4 | . . . 2 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Components 2 | . . . 2 . Scanalyzer 16 | . . 4 6 6 Insert Component 7 | . . 1 3 3 Analyze 9 | . . 3 3 3 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 4 | . . 1 2 1 Used 2 | . . 1 1 . Hacking Detections 33 | . 1 11 11 10 Full Trace Events 8 | . . 2 3 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 2 5 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 1 3 1 Time 207 | . . 32 114 61 Parts Recycled . | . . . . . Recycled Matter 203 | . . . . 203 Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 13 . Parts Scanalyzed 7 | . . 1 3 3 Part Schematics Acquired 7 | . . 1 3 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7931 | 80 617 978 2878 3378 Spaces Moved 5169 | 65 331 1192 1908 1673 Core 40 | 27 1 . . 12 Treads 1681 | . . . 810 871 Legs 1019 | 38 262 . . 719 Wheels . | . . . . . Hover 71 | . . . . 71 Flight 2358 | . 68 1192 1098 . Fastest Speed 29 | 50 37 29 29 80 Average Speed 94 | 104 103 33 88 144 Slowest Speed 250 | 200 150 37 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 46 75 92 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . 7 3 63 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 70 | . . 7 . 63 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7310 | 77 537 1643 2755 2298 Wait 1372 | . 150 332 548 342 Move 5157 | 64 330 1183 1907 1673 Hop 4 | . . 4 . . Pick Up 92 | 7 7 16 37 25 Fast Attach 43 | . 2 4 14 23 Attach 48 | 6 2 4 15 21 Detach 11 | . 3 . 4 4 Swap 73 | . 3 18 29 23 Drop 73 | . 4 19 26 24 Fire 365 | . 36 63 108 158 Melee 72 | . . . 67 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 5) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Discovered new exit (range 7) 1051 | -9/Materials | Discovered new exit (range 15) 1191 | -9/Materials | Repaired Imp. Ion Engine 1264 | -9/Materials | Discovered new exit (range 16) 1567 | -9/Materials | Discovered new exit (range 9) 1676 | -9/Materials | Entered another Materials area 1676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -8/Materials | Destroyed 7 combat bots 1988 | -8/Materials | Discovered new exit (range 12) 2058 | -8/Materials | Build established: Sprinter 2876 | -8/Materials | First assault squad dispatched 2945 | -8/Materials | Build established: Skirmisher 3343 | -8/Materials | Build established: Mutant 3753 | -8/Materials | Core integrity fell below 50% 4111 | -8/Materials | Repaired Arm. Treads 4150 | -8/Materials | Repaired Arm. Treads 4391 | -8/Materials | Discovered new exit (range 16) 4455 | -8/Materials | Repaired Arm. Treads 4553 | -8/Materials | Identified exit to Factory 4554 | -8/Materials | Entered Factory 4554 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4859 | -7/Factory | Build established: Skirmisher 5621 | -7/Factory | Cargo convoy interrupted 6145 | -7/Factory | Build established: Gunner 6285 | -7/Factory | Garrison activated, responded to threat 6414 | -7/Factory | System corruption reached 10% 6954 | -7/Factory | First assault squad dispatched 7110 | -7/Factory | Core integrity fell below 50% 7153 | -7/Factory | Lost 3 parts (1p2n) 7226 | -7/Factory | Lost 4 parts (2n1u1w) 7300 | -7/Factory | Garrison activated, responded to threat 7535 | -7/Factory | Build established: Scavenger-Gunner 7576 | -7/Factory | Core integrity fell below 20% 7616 | -7/Factory | Lost 4 parts (1p2n1w) 7844 | -7/Factory | Repaired Broken Hvy. Laser 7932 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07853_ G-50 Soldier critical meltdown. 07860_ Particle Gun destroyed. 07864_ Lgt. Angular Momentum Engine destroyed. 07869_ L-41 Fighter critical meltdown. 07870_ System corrupted: Particle Gun rejected. 07873_ Acquired 18 matter. 07876_ Acquired Particle Gun. 07877_ Acquired 10 matter. 07888_ ALERT: Rogue bot located, Programmers report to Factory Zone 4A. 07890_ Particle Gun destroyed. 07894_ System corrupted: Matter fused (-10). 07905_ Imp. Light Armor Plating destroyed. 07909_ System corrupted: Hvy. Laser rejected. 07910_ Acquired Hvy. Laser. 07918_ Acquired Unknown Slashing Weapon. 07918_ Identified Great Axe. 07927_ System corrupted: Matter fused (-7). 07928_ Aluminum Leg destroyed. 07928_ Acquired Hammer. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ?""???????????????##############???????????????? | | ???????????????# #???????????????? | | ????????????????# #???????????????? | | ?????????????????# #???????????????? | | /#####??????????????# #???????????????? | | #??????????????#* #???????????????? | | #??????????????# ]#???????????????? | | #??????????????#| #???????????????? | | #??????????????# #???????????????? | | #??????????????# #???????????????? | | #??????????????# @ #???????????????? | | #??????????????# #???????????????? | | #??????????????# g #???????????????? | | ######################g######???????????????? | | ^ #????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ^ #????????????????? | | ^ #????????????????? | | #????????????????? | | ##########+############## #????????????????? | | ????# #??????# #????????????????? | | ????# #??????# #????????????????? | | ????# """" """" #??????# #????????????????? | | ????# """"""""" #??????# +????????????????? | | ????# """"%"""" #??????# #????????????????? | | ????# """"""""" #??????# #????????????????? | | ????# """" """" #??????? #????????????????? | | ????# """" """"= #??????? #????????????????? | | ????# %!%/#??????? ??????????????????? | | ????# ! " "=#???????? ??????????????????????? | | ????# "R" #???????????????????????????????? | | ????# """ #???????????????????????????????? | | ????##############???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Powered Hammer | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Deadly Force Dynamic Key GoHome() Hey, That's Mine! Please Form A Line Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed CommImpactFirepult Manual? 0 Play Time 02:59:54 Cumulative 10.4 hours Start 2024.09.08 @ 02:42:29 End 2024.09.08 @ 06:08:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fca7035-fe78-4203-baf3-c9014839dc81