Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 03:59:05 Player: AlexTheBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (574) 574 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 4883 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -81 Cogmind --------- Core Integrity 573/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Wheel Compact Wheel Compact Wheel Armored Huge Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Compact Wheel Small Storage Unit Advanced Terrain Scan Processor Shotgun Proton Missile Launcher Greatsword Deploy-a-Sentry [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 39 | 9 5 1 4 3 12 4 1 Power 7 | 2 2 1 1 . . 1 . Engine 6 | 2 2 1 . . . 1 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 3 1 6 1 1 Treads 8 | 2 . . . . 5 1 . Leg . | . . . . . . . . Wheel 6 | . . . 3 1 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 2 . . 1 3 1 . Device 4 | 1 1 . . 1 1 . . Storage 3 | 1 . . . . 2 . . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 3 1 . . 1 3 1 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . . . 3 . 5 . 5 Power 3 | . . . 1 . 1 . 1 Propulsion 4 | . . . 1 . 2 . 1 Utility 2 | . . . . . 1 . 1 Weapon 4 | . . . 1 . 1 . 2 Highest Loss Streak 5 | . . . 3 . 5 . 4 To Critical Strikes . | . . . . . . . . Average Backups 7 | 6 7 8 7 5 9 7 7 Power 1 | 1 1 1 . . . . . Propulsion 2 | 1 2 3 2 1 4 4 6 Utility 2 | 1 3 4 4 4 2 1 1 Weapon . | . . . . . 2 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | 1 1 . . 4 . . 2 Power 1 | 1 . . . . . . . Propulsion 4 | . 1 . . 1 . . 2 Utility 3 | . . . . 3 . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 100 97 79 84 68 71 Engine 7 | . 14 14 12 . . 5 6 Core 4 | . . . . 14 8 . . Treads 16 | . 28 28 15 . 14 26 17 Wheel 9 | . . . 11 24 11 . 6 Device 6 | . 5 . . . 17 7 2 Storage 11 | . 14 14 14 12 9 7 7 Processor 11 | . 8 14 14 14 9 11 15 Ballistic Gun 15 | . 27 14 14 10 12 5 7 Launcher 3 | . . 14 12 . . 3 6 Slashing Weapon 1 | . . . . 3 2 . . Peak Build Rating 30 | 8 8 8 9 23 30 21 28 Average Rating 13 | 7 7 8 7 12 27 18 25 On Entrance 10 | . 8 8 8 9 23 8 21 Avg Prop Armor Cover (%) 15 | . . . . . 15 . 16 Naked Turns . | . . . . . . . . Heaviest Build 34 | 15 13 13 13 15 33 34 34 Greatest Support 82 | 40 40 40 40 28 54 82 82 Greatest Overweight (x) 7 | . . . . . 7 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 7 14 15 15 Most Carried 15 | 8 8 8 8 8 15 12 10 Average Carried 8 | 6 7 8 7 6 11 6 8 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 13 | 8 8 8 5 8 13 6 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1182 | 450 192 56 . 87 327 . 70 Remotely . | . . . . . . . . Salvage Created 1231 | 281 308 52 . 52 408 . 130 Parts 75 | 25 20 5 . 3 16 . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 19 | . 9 6 . . 3 . 1 Guns 14 | . 9 1 . . 3 . 1 AOE 5 | . . 5 . . . . . Classes Destroyed 7 | 3 2 . . . 2 . . Worker 5 | 2 1 . . . 2 . . Tunneler 7 | 7 . . . . . . . Recycler 6 | 1 1 . . 1 3 . . Operator 1 | . . . . . 1 . . Swarmer 12 | . 6 6 . . . . . Grunt 4 | . 3 . . . 1 . . Specialist 3 | . . . . . 2 . 1 Best Kill Streak 6 | 2 6 3 . 1 4 . 1 Combat Bots Only 4 | . 4 3 . . 3 . 1 Max Kills in Single Turn 3 | 1 1 3 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 166 | . 62 6 14 . 48 . 36 Missed 39 | . 20 1 4 . 6 . 8 Hits 127 | . 42 5 10 . 42 . 28 Projectile 127 | . 42 5 10 . 42 . 28 Critical Strikes 8 | . . . 1 . 3 . 4 Damage Taken 2687 | . 374 39 338 27 1162 . 747 Core 550 | . 53 . 91 . 279 . 127 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . . . 42 49 . . Volleys Fired 104 | 20 27 4 . 20 18 . 15 Largest 2 | 2 2 1 . 1 2 . 1 Hottest 46 | 40 40 30 . 20 46 . 39 Shots Fired 166 | 40 54 4 1 19 33 . 15 Gun 161 | 40 54 2 . 19 33 . 13 Cannon . | . . . . . . . . Launcher 5 | . . 2 1 . . . 2 Special . | . . . . . . . . Kinetic 161 | 40 54 2 . 19 33 . 13 Thermal . | . . . . . . . . Explosive 3 | . . 2 1 . . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 7 | 6 5 1 2 7 5 . 7 Robot Miss Streak 4 | 2 4 1 . 2 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 110 | 26 27 1 1 13 29 . 13 Core Hits 61 | 11 17 6 . 1 20 . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Slashing 6 | . . . . . 6 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2207 | 347 382 287 27 186 657 . 321 Guns 1566 | 347 382 14 . 186 403 . 234 Cannons . | . . . . . . . . Explosions 387 | . . 273 27 . . . 87 Melee 250 | . . . . . 250 . . Ramming 4 | . . . . . 4 . . Kinetic 1566 | 347 382 14 . 186 403 . 234 Thermal . | . . . . . . . . Explosive 300 | . . 273 27 . . . . Electromagnetic 87 | . . . . . . . 87 Impact . | . . . . . . . . Slashing 250 | . . . . . 250 . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . Average Corruption 2 | . 2 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . 1 4 6 . . . Message Errors 4 | . . . 2 2 . . . Heat Flow Errors 2 | . . . 1 1 . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . 3 . . 25 . . Projectiles . | . . . . . . . . Explosions 3 | . . 3 . . . . . Melee 25 | . . . . . 25 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 24 Shots 1 | . . . . . . . 1 Rammed 4 | . . . . . 4 . . Targets Rammed 4 | . . . . . 4 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 233 | . 6 . 233 199 18 . . Average Temperature 85 | . 3 . 123 97 12 . . Received Heat Transfer 276 | . 78 . . . 162 . 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 146 | 10 120 146 . 5 60 5 30 Initial 4 | . . 4 . . . . . Average 26 | . 65 108 . . 11 . 22 Influence Increases 620 | 50 246 162 . 5 112 5 40 Destroy 0b10 Robot/C 380 | . 180 120 . . 60 . 20 Destroy 0b10 Robot/NC 100 | 50 10 . . 5 30 . 5 Destroy Leader 70 | . 40 20 . . 10 . . Successful Hack 19 | . . 2 . . 12 5 . Destroy Structure 21 | . 1 20 . . . . . Lose Combat Pursuer 30 | . 15 . . . . . 15 Influence Decreases 620 | 50 234 58 116 5 112 5 40 Entered New Map 124 | . . 8 116 . . . . Time Decay 439 | 50 234 50 . 5 95 5 . Lost Part 57 | . . . . . 17 . 40 Squads Dispatched 5 | . 1 . . . 2 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 13 4 5 . 10 . 4 Peak Tracking Total 12 | . 5 3 12 . 4 . 2 Tactical Retreats 4 | . 1 . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 13 | . 3 1 4 2 2 1 . Terminals 6 | . 2 1 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 5 6 40 2 4 1 . Successful 51 | . 2 4 40 2 2 1 . Failed 7 | . 3 2 . . 2 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 1 2 . 2 . . Terminals 14 | . 3 6 . . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . 1 4 40 2 2 1 . Record 43 | . . 4 39 . . . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . 3 1 . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 1209 | 395 217 . . . 532 26 39 Terrain 523 | . . . . . 523 . . Seismic 1209 | 395 217 . . . 532 26 39 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 2564 | 474 541 112 392 350 535 26 134 Spaces Moved 1572 | 238 261 65 348 334 277 13 36 Core 6 | 4 . . . . 2 . . Treads 774 | 234 261 65 134 . 60 13 7 Legs . | . . . . . . . . Wheels 792 | . . . 214 334 215 . 29 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 80 80 93 156 115 Average Speed 127 | 158 160 160 110 84 135 156 122 Slowest Speed 400 | 160 160 160 160 100 400 156 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 40 9 69 39 23 . 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . 20 5 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 25 | . . 20 5 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 1958 | 291 333 70 355 389 390 19 111 Wait 145 | 9 28 . . 1 52 . 55 Move 1566 | 237 260 64 347 333 277 12 36 Hop . | . . . . . . . . Pick Up 44 | 11 6 . 1 17 8 . 1 Fast Attach 11 | 5 . . . 2 3 . 1 Attach 24 | 2 . . 4 2 9 7 . Detach 7 | . . . . . 5 . 2 Swap 16 | 6 5 1 . . 4 . . Drop 31 | 1 7 1 2 14 5 . 1 Fire 104 | 20 27 4 . 20 18 . 15 Melee 6 | . . . . . 6 . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 475 | -11/Scrapyard | Entered Materials 476 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Identified exit to Materials 965 | -10/Materials | Discovered new exit (range 7) 976 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Entered Mines 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Identified exit to Exiles 1128 | -10/Mines | Entered Exiles 1154 | -10/Exiles | Discovered new exit (range 15) 1173 | -10/Exiles | Met 8R-AWN 1200 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-BIN 1289 | -10/Exiles | Aligned with FarCom system 1291 | -10/Exiles | Given EX-Vault access code 1329 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found Deploy-a-Sentry 1378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1402 | -10/Exiles | Met EX-DEC 1406 | -10/Exiles | Learned location of Zion (-6) 1434 | -10/Exiles | Discovered new exit (range 14) 1442 | -10/Exiles | Identified exit to Mines 1480 | -10/Exiles | Attacked by the Exiles 1485 | -10/Exiles | Core integrity fell below 50% 1516 | -10/Exiles | Lost 3 parts (1p1n1w) 1520 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1520 | -10/Exiles | Entered Mines 1567 | -9/Mines | Discovered new exit (range 10) 1574 | -9/Mines | Identified exit to Materials 1646 | -9/Mines | Learned location of Storage (-8) 1690 | -9/Mines | Found the Drone Emporium 1732 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1870 | -9/Mines | Entered Materials 1870 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2073 | -8/Materials | Discovered new exit (range 11) 2166 | -8/Materials | Build established: Scavenger-Mutant 2361 | -8/Materials | Discovered new exit (range 10) 2396 | -8/Materials | Core integrity fell below 50% 2396 | -8/Materials | Identified exit to Factory 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2423 | -7/Factory | Identified exit to DSF 2431 | -7/Factory | Lost 5 parts (1p2n1u1w) 2431 | -7/Factory | Entered DSF 2464 | -7/DSF | Additional patrols routed to DSF 2565 | -7/DSF | Self-destructed Last Messages --------------- 02435_ Penetrated by Slug. 02438_ Critical hit (Burn: +37). 02439_ X-62 Marksman destroyed. 02442_ Acquired 70 matter. 02449_ Acquired Arm. Huge Wheel. 02454_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02464_ Hostiles detected in DSF, routing additional patrols. 02464_ Penetrated by Slug. 02464_ Knocked back. 02468_ H-61 Shepherd calls for reinforcements. 02468_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02470_ Seismic Detector destroyed. 02472_ Dropped Deploy-a-Sentry. 02550_ Lgt. Ion Engine destroyed. 02559_ Proton Missile Launcher destroyed. 02563_ Adv. Treads destroyed. 02564_ Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????#""?????????? | | ?????????????????????????#"#?????????? | | ????????????????????????##"####??????? | | ????????????????##??###?#"""""#??????? | | ????????????== # #==##"""""#??????? | | ???????????? ""##"#???? | | ???????????? =! """""#???? | | ???????????????## #==## ! ""###????? | | ????????????????????#???##! ###??????? | | ???????????????????????### ##???????? | | ???????????????????????# =#???????? | | ???????????????????????#== =#???????? | | ???????????????????????###xx##???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????### ###??????? | | ?????????????????????????# !!#??????? | | ????????????????#[[[#!!!##& !!#??????? | | ???????????H ! %#??????? | | ??????????? % #??????? | | ??????????? #??????? | | ???????????? ## # ## !!#??????? | | ????????????????# ?# ?# !!#??????? | | ????????????????#???###??######??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 44 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Sixth Sense Challenges ------------ None Game ------ Seed DisruptionDefenseBeamcaster Manual? 0 Play Time 00:55:38 Cumulative 20.3 hours Start 2026.05.17 @ 03:00:23 End 2026.05.17 @ 03:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af5c6594-a453-4b28-935c-ef15c2c709e3