Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 05:37:18 Player: Halfie Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (690) 690 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1845 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 132/300 Energy 90/100 System Corruption 15% Temperature Warning (363) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Wheel Small Storage Unit Transport Network Coupler Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Wheel Small Storage Unit Transport Network Coupler Core Shielding Medium Armor Plating EM Pulse Gun Light Assault Rifle Grenade Launcher Datajack Flail [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 7 10 12 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 4 5 Treads 2 | . . 2 Leg 2 | 2 . . Wheel 2 | . 2 . Hover 2 | . 2 . Flight 3 | . . 3 Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | 1 . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 98 77 Engine 12 | . 13 10 Treads 2 | . . 11 Leg 11 | . 14 . Wheel 1 | . 1 2 Hover 9 | . 11 . Device 13 | . 14 9 Storage 13 | . 14 10 Processor 1 | . . 9 Energy Gun 14 | . 12 18 Launcher 8 | . 10 . Special Weapon 2 | . 2 . Naked Turns 2 | . . 2 Heaviest Build 25 | 14 21 25 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | 3 2 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 9 Most Carried 10 | 2 8 10 Average Carried 6 | . 6 9 Final Capacity 10 | 8 10 5 Final Carried 7 | 2 7 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 442 | 229 106 107 Remotely . | . . . Salvage Created 847 | 189 362 296 Parts 62 | 14 25 23 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 14 | . 4 10 AOE 5 | . 5 . Classes Destroyed 7 | 2 4 1 Tunneler 4 | 4 . . Hauler 2 | . 1 1 Recycler 2 | 1 1 . Watcher 4 | . 3 1 Swarmer 6 | . 3 3 Grunt 9 | . 6 3 Sentry 4 | . . 4 Best Kill Streak 6 | 5 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 117 | . 40 77 Missed 32 | . 13 19 Damage Taken 1293 | . 313 980 Core 471 | . 67 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 28 | . 28 . Core Remaining (%) 86 | 100 73 . Volleys Fired 106 | 12 56 38 Largest 2 | 1 1 2 Hottest 130 | 40 40 130 Shots Fired 132 | 12 56 64 Gun 119 | 12 43 64 Cannon . | . . . Launcher 13 | . 13 . Special . | . . . Kinetic 5 | . 5 . Thermal 57 | . . 57 Explosive 13 | . 13 . Electromagnetic 57 | 12 38 7 Robot Hit Streak 11 | 8 11 8 Robot Miss Streak 7 | 1 6 7 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 104 | 11 36 57 Core Hits 88 | 6 22 60 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Corrupt 2 | . 2 . Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2070 | 150 1040 880 Guns 1384 | 150 382 852 Cannons . | . . . Explosions 658 | . 658 . Melee 24 | . . 24 Ramming 4 | . . 4 Kinetic 36 | . 36 . Thermal 899 | . 83 816 Explosive 575 | . 575 . Electromagnetic 532 | 150 346 36 Impact 24 | . . 24 Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . . 15 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 825 | . 27 825 Average Temperature 273 | . 11 315 Received Heat Transfer 312 | . 144 168 Effects 21 | . . 21 Shutdowns 3 | . . 3 Energy Bleed 8 | . . 8 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1120 | . 100 1020 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 337 | 25 265 337 Initial 48 | . 16 48 Average 134 | 8 133 202 Maximum Alert Level 1 | . 1 1 Low Security (%) 76 | 100 76 61 Level 1 23 | . 23 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 21 16 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1159 | 118 812 229 Spaces Moved 636 | 65 510 61 Core 26 | 22 . 4 Treads 35 | . . 35 Legs 275 | 43 232 . Wheels 59 | . 42 17 Hover 236 | . 236 . Flight 5 | . . 5 Fastest Speed 50 | 50 80 50 Average Speed 120 | 122 116 154 Slowest Speed 440 | 200 180 440 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 78 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 83 | . 83 . Melee . | . . . Projectile . | . . . AOE 83 | . 83 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 892 | 88 674 130 Wait 89 | 1 83 5 Move 634 | 64 509 61 Hop . | . . . Pick Up 15 | 3 10 2 Fast Attach 21 | 7 4 10 Attach 6 | . 4 2 Detach 4 | . . 4 Swap 2 | . 2 . Drop 13 | 1 6 6 Fire 106 | 12 56 38 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Repaired Ion Engine 927 | -10/Materials | Discovered new exit (range 5) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Core integrity fell below 50% 1125 | -9/Materials | Core integrity fell below 20% 1136 | -9/Materials | System corruption reached 10% 1155 | -9/Materials | Released all parts (3) 1160 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- [Achievement: System Compromised] 01136_ M-13 Machinist repairs B-36 Bruiser. 01138_ Overheating: Lgt. Treads damaged (-10). 01141_ Power failure, Hvy. Ion Engine shutdown. 01143_ Overheating: Hvy. Ion Engine damaged (-26). 01143_ Acquired EM Pulse Gun. 01146_ Lgt. Treads broken. 01146_ Overheating: Short circuit. 01147_ Knocked back. 01149_ Overheating: Energy bleed (-30). 01152_ Overheating: Energy bleed (-27). 01153_ Overheating: Energy bleed (-32). 01154_ EM Pulse Gun destroyed. 01154_ System corrupted by crushing effect (+2). 01155_ Released Hvy. Ion Engine. 01155_ Released Med. Storage Unit. 01155_ Released Broken Lgt. Treads. 01156_ System corrupted: Matter fused (-7). 01157_ Acquired Flail. 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""" / [m== ##?????????????????????? | | ???# # [#%* """ #??????????????????????? | | ?????######## # """ #??????????????????????? | | ????????????# # "Y" """ #??????????????????????? | | ????????????# # """ #??????????????????????? | | ????????????# ###########??????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed LinkedLauncherAccelerator Manual? 0 Play Time 00:18:54 Cumulative 5.4 hours Start 2024.07.12 @ 05:18:51 End 2024.07.12 @ 05:37:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af1c724-708a-43b1-b0ef-38fd0cf9785c