Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:20:53 Player: june Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1285) 1285 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 7710 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 84/100 System Corruption 0% Temperature Cool (65) Movement Hovering (110) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (3) ------- Plasma Cannon Minigun > --- INVENTORY (5) ---- Machine Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Pulse Rifle Thermic Laser Improved Datajack > --- INVENTORY -------- Nuclear Core VTOL Module Coolant Injector EM Disruption Field [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Datajack Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Slots Evolved 8 | . . . 2 2 2 . . . 2 . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . 2 . . . Utility 2 | . . . . 1 1 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 139 | 6 11 8 17 25 12 3 . 8 26 7 . 16 Power 19 | 1 1 2 4 1 1 . . 1 3 3 . 2 Engine 8 | 1 1 . 2 . . . . . 2 2 . . Core 11 | . . 2 2 1 1 . . 1 1 1 . 2 Reactor . | . . . . . . . . . . . . . Propulsion 49 | 2 2 1 6 10 4 . . 5 9 2 . 8 Treads 3 | . 2 1 . . . . . . . . . . Leg 13 | 2 . . 2 3 4 . . . . . . 2 Wheel 4 | . . . . 4 . . . . . . . . Hover 6 | . . . . 1 . . . . . . . 5 Flight 23 | . . . 4 2 . . . 5 9 2 . 1 Utility 29 | 1 8 2 2 4 2 2 . . 6 . . 2 Device 13 | . 2 2 1 . . 1 . . 6 . . 1 Storage 7 | 1 5 . . 1 . . . . . . . . Processor 3 | . 1 . 1 1 . . . . . . . . Hackware 4 | . . . . 2 1 1 . . . . . . Protection 2 | . . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 . 3 5 10 5 1 . 2 8 2 . 4 Energy Gun 22 | 1 . 2 3 6 2 1 . 1 4 1 . 1 Energy Cannon 3 | . . . . . 1 . . . . . . 2 Ballistic Gun 13 | 1 . 1 1 3 1 . . . 4 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 1 1 . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 45 | . . 2 1 8 1 4 . 2 15 . . 12 Power 8 | . . 1 . 1 1 1 . . 2 . . 2 Propulsion 22 | . . 1 . 3 . 2 . 1 9 . . 6 Utility 4 | . . . . . . . . . 2 . . 2 Weapon 11 | . . . 1 4 . 1 . 1 2 . . 2 Highest Loss Streak 14 | . . 2 1 7 1 4 . 2 14 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 98 95 76 93 67 . 48 54 45 46 39 Engine 3 | . 14 2 10 . . . . . 3 . . . Core 6 | . . 11 7 8 8 4 . . 2 4 6 2 Treads 7 | . 27 26 2 . . . . . . . . . Leg 7 | . . . 8 8 27 19 . . . . . 2 Wheel 1 | . . . . 5 2 . . . . . . . Hover 1 | . . . . 2 . . . . . . . 17 Flight 6 | . . . 11 3 . . . 17 20 18 20 2 Device 7 | . 14 14 11 3 . 2 . 7 3 8 6 7 Storage 5 | . 11 14 . 9 . . . . . . . . Processor 2 | . 1 . 10 7 . . . . . . . . Hackware 7 | . . . . 6 22 23 . 23 15 6 6 . Protection 1 | . . . . . 6 3 . . . . . . Energy Gun 8 | . 14 14 21 10 1 3 . . 1 . . 2 Energy Cannon 1 | . . . . . 6 . . . . . . . Ballistic Gun 7 | . 14 14 10 5 7 3 . . . 5 6 1 Special Melee Weapon 2 | . . . . 4 5 4 . . 4 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 10 30 24 28 21 29 19 1 9 31 11 10 37 Greatest Support 57 | 20 40 40 40 22 57 57 3 24 36 12 12 40 Greatest Overweight (x) 10 | 2 . 1 6 4 . . . . 10 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 5 7 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 9 8 6 5 5 5 5 5 5 5 Average Carried 5 | 4 5 9 5 7 4 4 5 4 4 4 4 3 Final Capacity 10 | 8 10 10 5 8 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 5 7 5 5 5 2 5 5 5 1 Class Distribution -------------------- 46% | Mutant 23% | Hacker-Mutant 13% | Sprinter 4% | Scavenger-Gunner 3% | Scavenger-Sprinter 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Matter Collected 1530 | 226 164 172 178 276 160 . . . 72 26 . 256 Remotely . | . . . . . . . . . . . . . Salvage Created 1599 | 60 224 393 234 328 160 . . . 72 26 . 102 Parts 80 | 4 12 16 17 12 8 . . . 2 2 . 7 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . Parts Field Recycled 18 | . . . . . . . . . 8 . . 10 Retrieved Matter 492 | . . . . . . . . . 232 . . 260 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Combat Hostiles Destroyed 29 | . 5 6 5 6 . . . . 3 1 . 3 Guns 26 | . 5 6 5 5 . . . . 3 1 . 1 Cannons 2 | . . . . . . . . . . . . 2 Classes Destroyed 11 | 1 4 1 2 . 1 . . . . . . 2 Worker 3 | . . . 1 2 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 3 | . 1 1 . . 1 . . . . . . . Watcher 4 | . 1 . 2 . 1 . . . . . . . Swarmer 10 | . 3 . 3 . . . . . 3 1 . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 11 | . 2 4 1 4 . . . . . . . . Sentry 5 | . . 2 1 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 6 2 3 2 1 . . . 2 1 . 2 Combat Bots Only 5 | . 5 2 3 2 . . . . 2 1 . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 . . . 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Hostile Shots Fired 556 | . 38 54 49 79 36 5 . 10 203 . . 82 Missed 211 | . 10 13 23 20 16 1 . 4 96 . . 28 Damage Taken 5205 | . 240 612 330 977 153 144 . 161 1347 . 42 1199 Core 1517 | . 67 98 48 317 16 78 . 35 568 . . 290 Absorbed by Shields 108 | . . . . . . . . . . . . 108 Core Remaining (%) 69 | 100 . 34 88 42 . . . 81 . . . . Volleys Fired 158 | 4 16 31 21 36 17 1 . . 15 6 . 11 Largest 3 | 2 2 2 3 3 3 2 . . 3 2 . 3 Hottest 193 | 60 60 65 137 193 153 83 . . 148 91 . 185 Shots Fired 297 | 8 32 54 57 72 23 2 . . 24 7 . 18 Gun 280 | 8 32 54 57 72 13 2 . . 24 7 . 11 Cannon 17 | . . . . . 10 . . . . . . 7 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 131 | 4 16 31 20 27 10 1 . . 10 6 . 6 Thermal 155 | 4 16 23 37 45 3 . . . 14 1 . 12 Explosive . | . . . . . . . . . . . . . Electromagnetic 11 | . . . . . 10 1 . . . . . . Robot Hit Streak 13 | 2 10 12 11 10 11 3 . . 13 2 . 10 Robot Miss Streak 4 | 1 3 1 4 3 3 . . . 4 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 4 1 1 2 . . . . 2 . . . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . 2 . . . Shots Hit Robots 219 | 4 25 42 33 50 22 3 . . 27 2 . 11 Core Hits 75 | 4 12 13 11 15 6 . . . 6 2 . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . 3 4 1 . . . . . . . Burn 7 | . . . 3 4 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks 24 | . . . . 4 8 1 . . 11 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 2 7 . . . 9 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3214 | 54 233 572 529 735 407 24 . . 316 35 . 309 Guns 2804 | 54 233 572 520 735 118 24 . . 312 35 . 201 Cannons 325 | . . . . . 223 . . . . . . 102 Explosions 66 | . . . . . 66 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 19 | . . . 9 . . . . . 4 . . 6 Kinetic 1287 | 8 100 389 159 263 84 23 . . 172 17 . 72 Thermal 1684 | 46 133 183 361 472 100 . . . 140 18 . 231 Explosive . | . . . . . . . . . . . . . Electromagnetic 224 | . . . . . 223 1 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 9 9 11 . . . . Average Corruption 6 | . . . . . 2 7 9 9 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . 1 3 . 1 . . . . Message Errors 3 | . . . . . 1 1 . 1 . . . . Matter Fused 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . . . . . 14 . . . . . . . Projectiles 14 | . . . . . 14 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 2 . . 3 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . 1 . . 1 Targets Rammed 5 | . . . 3 . . . . . 1 . . 1 Kicked 3 | . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 933 | 20 110 235 430 933 314 267 . . 512 20 . 56 Average Temperature 149 | 13 54 101 160 233 95 119 . . 167 10 . 30 Received Heat Transfer 1188 | . 36 219 111 477 42 . . . 96 . . 207 Effects 37 | . . 1 6 24 1 1 . . 4 . . . Shutdowns 5 | . . . 2 2 . . . . 1 . . . Energy Bleed 3 | . . . . 3 . . . . . . . . Interference 12 | . . 1 3 6 . 1 . . 1 . . . Matter Decay 4 | . . . . 3 1 . . . . . . . Short Circuit 2 | . . . 1 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Damage (major) 8 | . . . . 8 . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 4 | . . 1 1 2 . . . . . . . . Heat Transferred 4337 | 100 300 425 1147 1406 74 . . . 348 37 . 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Peak Influence 407 | 15 185 90 407 171 41 15 10 7 146 286 153 192 Initial 171 | . 9 . 35 171 6 8 10 7 . 104 149 107 Average 84 | 4 49 45 146 96 22 6 10 3 68 259 149 116 Maximum Alert Level 2 | . . . 2 . . . . . . 1 . . Low Security (%) 90 | 100 100 100 74 100 100 100 100 100 100 15 100 100 Level 1 9 | . . . 23 . . . . . . 84 . . Level 2 . | . . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 1 . 1 . . 1 1 . 1 2 Investigation 3 | . . 1 . . . . . . 1 . 1 . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 5 | . 1 . 1 . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 9 6 19 8 3 5 . 2 22 . . 20 Peak Tracking Total 12 | . 5 2 8 4 2 5 . 4 9 . . 12 Tactical Retreats 15 | . . . 3 1 1 . . . 4 . . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Traps Triggered 10 | . . . . . 2 . . . 2 2 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Machines Disabled 3 | . . 1 . . 1 . . . . 1 . . Max in Single Turn 1 | . . 1 . . 1 . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Machines Accessed 23 | . 5 1 4 2 1 . 1 . 5 2 2 . Terminals 15 | . 3 . 3 2 . . 1 . 3 2 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 3 | . 2 . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 70 | . 14 1 12 6 4 . 1 . 27 2 3 . Successful 49 | . 9 1 9 3 3 . 1 . 20 2 1 . Failed 20 | . 5 . 3 3 1 . . . 6 . 2 . Catastrophic 4 | . 1 . 1 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual . | . . . . . . . . . . . . . Terminals 52 | . 12 . 7 6 . . 1 . 23 2 1 . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 6 | . 2 . . . 4 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 37 | . 7 1 5 3 . . 1 . 17 2 1 . Record 12 | . 2 . . . . . . . 10 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . Open DSF 3 | . . . . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 1 . . . . 1 . . . Unreport Threat 3 | . 2 . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 4 2 1 . . . 3 . 1 . Full Trace Events 2 | . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 17 | . . . . . 17 . . . . . . . Retrieved Matter 17 | . . . . . 17 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked 16 | . . . . 2 6 1 . . 7 . . . Non-combat 14 | . . . . 1 6 . . . 7 . . . Combat 2 | . . . . 1 . 1 . . . . . . Robot Hacks Applied 21 | . . . . 2 8 1 . . 10 . . . parse_system 4 | . . . . 1 1 1 . . 1 . . . no_distress 7 | . . . . 1 5 . . . 1 . . . find_chute 6 | . . . . . 1 . . . 5 . . . find_fabricator 1 | . . . . . . . . . 1 . . . find_dsf 2 | . . . . . . . . . 2 . . . find_recycling 1 | . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Total Allies 3 | . . 2 . . . 1 . . . . . . Largest Group 2 | . . 2 1 . . 1 . . . . . . Highest-Rated Group 45 | . . 45 14 . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 14 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . 7 . . . 10 . . . . . . Total Damage 272 | . . 82 . . . 190 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Turns Passed 3631 | 79 401 583 324 520 562 95 3 30 391 323 73 247 Spaces Moved 4060 | 51 196 294 362 406 436 107 5 41 733 934 247 248 Core 212 | 22 . . 1 28 . 57 5 22 47 . . 30 Treads 495 | . 190 294 11 . . . . . . . . . Legs 787 | 29 6 . 61 193 436 50 . . . . . 12 Wheels 73 | . . . . 73 . . . . . . . . Hover 172 | . . . . . . . . . . . . 172 Flight 2321 | . . . 289 112 . . . 19 686 934 247 34 Fastest Speed 24 | 50 120 160 32 29 110 50 50 31 24 29 29 29 Average Speed 68 | 101 158 161 60 88 111 78 50 42 38 29 29 55 Slowest Speed 550 | 150 160 240 355 250 112 112 50 50 550 35 29 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 35 57 31 29 9 81 . 40 14 89 7 91 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 2 . . . . 1 . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 2 | . . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Gar Fac DSF Total 4671 | 71 255 356 427 504 495 115 4 51 823 978 248 344 Wait 92 | . 16 5 . 10 7 . . . 9 10 . 35 Move 4047 | 50 195 293 361 405 436 106 4 40 733 930 246 248 Hop 1 | . . . . . . . . . . 1 . . Pick Up 101 | 11 12 9 10 16 6 3 . 2 11 9 1 11 Fast Attach 31 | . 1 1 4 1 2 . . 4 8 7 . 3 Attach 70 | 6 2 1 5 14 3 2 . 4 16 5 . 12 Detach 20 | . . . 1 5 . . . . 11 2 . 1 Swap 43 | . 8 6 8 10 7 1 . . 2 . . 1 Drop 64 | . 5 10 14 3 9 1 . 1 6 8 1 6 Fire 158 | 4 16 31 21 36 17 1 . . 15 6 . 11 Melee 24 | . . . . 4 8 1 . . 11 . . . Ram 2 | . . . . . . . . . 1 . . 1 Kick 3 | . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Mines 646 | -10/Mines | Met a Derelict shopkeep closing up shop 971 | -10/Mines | Discovered new exit (range 4) 1013 | -10/Mines | Core integrity fell below 50% 1064 | -10/Mines | Entered Materials 1064 | -9/Materials | Accompanied by 1 ally 1064 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1322 | -9/Materials | Discovered new exit (range 5) 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -8/Materials | Lost 7 parts (1p2n4w) 1687 | -8/Materials | Core integrity fell below 50% 1847 | -8/Materials | Discovered new exit (range 6) 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -7/Factory | Build established: Hacker-Mutant 2470 | -7/Factory | Sucked down chute 2470 | -7/Factory | Entered Waste 2471 | -7/Waste | Met a frightened Derelict 2485 | -7/Waste | EMP discharged 2509 | -7/Waste | Spotted C-40 Crusher 2509 | -7/Waste | Spotted C-40 Crusher 2521 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2527 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2530 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2533 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2539 | -7/Waste | Spotted C-40 Crusher 2546 | -7/Waste | Spotted C-40 Crusher 2548 | -7/Waste | Spotted C-40 Crusher 2559 | -7/Waste | Discovered new exit (range 10) 2564 | -7/Waste | Lost 4 parts (1p2n1w) 2565 | -7/Waste | Entered Factory 2567 | -7/Factory | Identified exit to DSF 2568 | -7/Factory | Entered DSF 2585 | -7/DSF | System corruption reached 10% 2589 | -7/DSF | Additional patrols routed to DSF 2589 | -7/DSF | Discovered new exit (range 11) 2598 | -7/DSF | Entered Factory 2598 | -6/Factory | Evolved 2 slots: Propulsion x2 2633 | -6/Factory | Central database locked down 2651 | -6/Factory | Fabricated VTOL Module (x2) 2954 | -6/Factory | Core integrity fell below 50% 2958 | -6/Factory | Lost 14 parts (2p8n2u2w) 2989 | -6/Factory | Identified exit to Garrison 2989 | -6/Factory | Entered Garrison 2989 | -6/Garrison | Discovered recently destroyed garrison 3002 | -6/Garrison | Garrison Relay disabled 3054 | -6/Garrison | Discovered new exit (range 5) 3162 | -6/Garrison | Discovered new exit (range 12) 3164 | -6/Garrison | Installed Relay Interface Framework 3211 | -6/Garrison | Discovered new exit (range 3) 3300 | -6/Garrison | Discovered new exit (range 15) 3306 | -6/Garrison | Build established: Sprinter 3312 | -6/Garrison | Entered Factory 3379 | -6/Factory | Identified exit to DSF 3385 | -6/Factory | Entered DSF 3411 | -6/DSF | Additional patrols routed to DSF 3421 | -6/DSF | Core integrity fell below 20% 3439 | -6/DSF | Lost 6 parts (1p3n1u1w) 3481 | -6/DSF | Discovered new exit (range 16) 3632 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Critical hit (Burn: +37). Slammed into G-50 Soldier. Acquired 185 matter. Imp. Field Recycling Unit destroyed. Acquired Plasma Cannon. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. Medium Armor Plating severed. C-17 Slicer destroyed. Acquired 1 matter. Imp. Gravmag System destroyed. L-41 Fighter destroyed. Plasma Cannon severed. Imp. Gravmag System destroyed. Neutrino Core destroyed. C-17 Slicer destroyed. Imp. Gravmag System severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ?????????##?????????????????????? | | ?????????""#????????????????????? | | ?????????#"#????????????????????? | | ??????####"##???????#########???? | | ??????#"""""######### ==##### | | ??????#"""""##//# # ==# # | | ???#"##""<" | | ???#"""""% = | | ????###"" ##]]#///### = ###!! # | | ??????### ###]]#///#?# #?# !!# | | ???????## ##########== ##### | | ???????#] g//#??????#== #???? | | ???????#] //#??????#== #???? | | ???????##g ###??????### ###???? | | ???????# lx[[#????????[ !?????? | | ???????#! x[[#???????[[ !?????? | | ???????#]=![[#???????[[ !!????? | | ??????###gg######???### #####?# | | ??????# = #?***#??!#?# #?#!!!# | | ??????# ##***#!!!##A ##!!!" | | ?????##! | | ?????#;% H | | ?????##c | | ??????#]@ ##===#!!!## ##!!!# | | ??????# #?===#?!!#?# #?#!!!# | | ??????### ######???### #####?# | | ???????#= ^==#???????!! !!????? | | ???????#= ==#????????! !?????? | | ???????#= ==#????????! !?????? | | ???????## ###??????### ###???? | | ???????#= ==#??????# #???? | | ???????#= ==#??????# #???? | | ???????## ########## ##### | | ??????### ###==#===#?# #?#!!!# | | ????###"" ##==#===### ###!!!# | | ????""""" | | ????"##"" | | ??????#"""""## # # # # | | ??????#"""""######### ##### | | ??????####"##???????#####"###???? | | ?????????#"#????????????##??????? | | ?????????""#????????????????????? | | ?????????##?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me GoHome() Just What I Needed Maximum Efficiency Oops Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed SurveybotFlakShield Manual? 0 Play Time 01:49:08 Cumulative 5.7 hours Start 2024.04.03 @ 14:03:33 End 2024.04.03 @ 18:20:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a81bdcf-1d71-4ac1-b05c-ed8aed6a038d