Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 16:41:58 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3677) 3677 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2835) 2835 TOTAL SCORE: 11637 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 999 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 963/1150 Matter 275/300 Energy 535/535 System Corruption 2% Temperature Cool (0) Movement Treading (163) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Antimatter Reactor > --- PROPULSION (6) --- Improved Heavy Treads (fused) Improved Heavy Treads Armored Heavy Treads > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Sensor Array Core Analyzer Improved Hardlight Generator > --- WEAPON (3) ------- Heavy Plasma Cannon Long-range Phase Cannon Nova Cannon > --- INVENTORY (25) --- Reinforced Antimatter Reactor Light Quantum Reactor Advanced Myomer Leg Biomechanical Wings Advanced Heat Sink Improved Trap Scanner Enhanced Optical Array Improved Reaction Control System Improved Medium Armor Plating Medium Reactive Plating Powered Armor Advanced Thermal Shield EM Shield Improved Point Defense System Relay Coupler [NC] (30) Heavy Plasma Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Improved Signal Interpreter Core Analyzer Quantum Capacitor > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Heavy Treads Armored Heavy Treads Advanced Power Amplifier Advanced Heat Sink Improved Trap Scanner Enhanced Optical Array Improved Sensor Array Improved Reaction Control System Medium Reactive Plating Powered Armor EM Shield Improved Hardlight Generator Improved Point Defense System Relay Coupler [NC] Heavy Plasma Cannon Magnetic Acceleration Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Plasma Cutter DRS Beacon [Rating: 131] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Slots Evolved 12 | . . . . . 8 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . 2 Utility 6 | . . . . . 5 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 72 | 6 3 9 4 7 12 19 2 10 Power 7 | 1 1 . . 1 1 2 . 1 Engine 5 | 1 1 . . 1 1 1 . . Core 1 | . . . . . . 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 17 | 2 . 3 2 2 1 3 . 4 Treads 10 | 2 . . 2 . . 3 . 3 Leg . | . . . . . . . . . Wheel 6 | . . 3 . 2 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 24 | 1 2 1 2 . 7 7 1 3 Device 15 | . 1 1 . . 3 6 1 3 Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . . . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 24 | 2 . 5 . 4 3 7 1 2 Energy Gun 4 | 1 . 2 . . . 1 . . Energy Cannon 6 | . . 1 . . . 2 1 2 Ballistic Gun 4 | 1 . 1 . . 1 1 . . Ballistic Cannon 4 | . . . . 3 1 . . . Launcher 2 | . . . . . . 2 . . Special Weapon 3 | . . . . 1 1 1 . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . 2 Parts Lost 15 | . 1 8 . . 1 . . 5 Power 1 | . 1 . . . . . . . Propulsion 6 | . . 4 . . . . . 2 Utility 5 | . . 2 . . 1 . . 2 Weapon 3 | . . 2 . . . . . 1 Highest Loss Streak 3 | . 1 3 . . 1 . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 19 | . 5 14 20 22 22 20 20 21 Power 2 | . 1 2 4 2 1 1 1 1 Propulsion 1 | . . 1 . . . 2 3 2 Utility 8 | . 3 7 8 9 8 9 11 11 Weapon 6 | . . 2 6 9 10 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 74 | . 1 . 1 21 23 14 . 14 Power 9 | . . . . 5 1 1 . 2 Propulsion 5 | . . . . 1 2 1 . 1 Utility 33 | . . . 1 11 9 5 . 7 Weapon 26 | . 1 . . 4 11 7 . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 95 99 98 95 82 72 80 Engine 10 | . 13 14 14 14 6 2 . . Core 1 | . . . . . . 3 5 5 Treads 19 | . 27 18 27 23 6 14 11 14 Wheel 3 | . . 7 . 4 17 . . . Device 7 | . 12 13 . . 12 12 17 21 Storage 11 | . 14 14 14 14 6 6 5 5 Processor 4 | . . . . . 11 13 11 9 Protection 9 | . . . 13 14 6 10 5 1 Energy Gun 5 | . 14 14 14 2 . . . . Energy Cannon 5 | . . . 14 2 . 7 13 14 Ballistic Gun 2 | . 13 8 . . 5 1 . . Ballistic Cannon 9 | . . . . 21 12 2 . . Peak Build Rating 131 | 6 7 12 16 28 55 96 108 131 Average Rating 40 | 4 6 9 15 21 49 86 100 125 On Entrance 35 | . 6 7 11 16 24 52 96 105 Avg Prop Armor Cover (%) 8 | . . 12 . 9 5 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 177 | 12 50 57 101 107 125 148 162 177 Greatest Support 210 | 40 40 40 40 40 44 135 135 210 Greatest Overweight (x) 15 | . 15 5 3 8 4 4 1 1 Average Overweight (x) 2 | . . 3 1 4 2 . 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 21 25 25 25 25 25 Most Carried 25 | 1 8 20 24 25 25 25 25 25 Average Carried 21 | . 5 15 21 23 23 24 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 1 8 19 24 23 24 25 25 22 Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Derelict-Tank 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Matter Collected 2457 | 191 277 133 30 250 546 760 . 270 Remotely 188 | . . . . . . 188 . . Salvage Created 4627 | . 402 537 168 . 613 1303 . 1604 Parts 220 | . 28 32 10 . 29 54 . 67 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Combat Hostiles Destroyed 69 | . 11 10 2 . 9 15 . 22 Guns 24 | . 11 10 . . 2 1 . . Cannons 40 | . . . 2 . 7 11 . 20 AOE 3 | . . . . . . 3 . . Classes Destroyed 18 | . 5 2 2 . 5 2 . 2 Worker 2 | . 2 . . . . . . . Builder 3 | . 1 . . . . . . 2 Hauler 1 | . 1 . . . . . . . Recycler 2 | . . . 1 . 1 . . . Operator 1 | . . . . . 1 . . . Turret 2 | . . 2 . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 18 | . 6 4 . . . 8 . . Grunt 21 | . 5 . . . 3 3 . 10 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 8 | . . . 2 . 3 1 . 2 Specialist 1 | . . . . . . 1 . . Hunter 5 | . . . . . 2 1 . 2 Programmer 7 | . . . . . 1 . . 6 Behemoth 1 | . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . Botcube 1 | . . . . . 1 . . . Best Kill Streak 9 | . 5 4 1 . 3 6 . 9 Combat Bots Only 8 | . 4 4 1 . 3 6 . 8 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Hostile Shots Fired 422 | . 53 70 4 . 54 53 . 188 Missed 110 | . 19 33 1 . 16 13 . 28 Hits 312 | . 34 37 3 . 38 40 . 160 Melee 3 | . . . . . . . . 3 Projectile 309 | . 34 37 3 . 38 40 . 157 AOE 2 | . . 2 . . . . . . Critical Strikes 15 | . 2 . 1 . 3 1 . 8 Damage Taken 4982 | . 335 641 43 . 479 469 . 3015 Core 464 | . 76 142 14 . 42 3 . 187 Absorbed by Shields 240 | . . . . . . . . 240 Reduced by Siege Mode 479 | . . . . . . 7 . 472 Ignored by Resistances 228 | . . . . . . 149 . 79 Core Remaining (%) 75 | 100 . . . 7 . 94 100 . Volleys Fired 341 | . 35 65 6 . 34 71 . 130 Largest 3 | . 2 2 2 . 3 3 . 3 Hottest 308 | . 70 90 140 . 109 218 . 308 Shots Fired 543 | . 70 90 12 . 88 123 . 160 Gun 261 | . 70 90 6 . 27 68 . . Cannon 273 | . . . 6 . 60 47 . 160 Launcher 7 | . . . . . . 7 . . Special 2 | . . . . . 1 1 . . Kinetic 235 | . 35 29 . . 87 84 . . Thermal 299 | . 35 61 12 . . 31 . 160 Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 25 | . 25 24 5 . 10 19 . 14 Robot Miss Streak 4 | . 4 4 1 . 4 3 . 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Capacitor 97 | . . . . . . . . 97 Shots Hit Robots 366 | . 55 65 9 . 45 87 . 105 Core Hits 179 | . 21 28 3 . 24 61 . 42 Critical Kills 4 | . . 1 . . . 1 . 2 Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 19 | . 4 8 . . 3 2 . 2 Burn 9 | . 4 5 . . . . . . Meltdown 2 | . . . . . . . . 2 Destroy 3 | . . 2 . . . 1 . . Blast 4 | . . . . . 3 1 . . Smash 1 | . . 1 . . . . . . Melee Attacks 5 | . . 5 . . . . . . Impact 5 | . . 5 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9896 | . 699 1333 222 . 1124 2227 . 4291 Guns 3211 | . 699 1051 80 . 288 1093 . . Cannons 6061 | . . . 142 . 836 792 . 4291 Explosions 342 | . . . . . . 342 . . Melee 282 | . . 282 . . . . . . Ramming . | . . . . . . . . . Kinetic 3122 | . 319 418 . . 1124 1261 . . Thermal 6150 | . 380 633 222 . . 624 . 4291 Explosive . | . . . . . . . . . Electromagnetic 342 | . . . . . . 342 . . Impact 282 | . . 282 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 . 1 Average Corruption 1 | . . . . . 1 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . 3 29 . . Message Errors 6 | . . . . . . 6 . . Matter Fused 6 | . . . . . . 6 . . Heat Flow Errors 6 | . . . . . . 6 . . Energy Discharges 7 | . . . . . 2 5 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 3 . . Data Loss (major) 2 | . . . . . . 2 . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . 38 . . 32 14 . 68 Projectiles 110 | . . . . . 32 10 . 68 Explosions 4 | . . . . . . 4 . . Melee 38 | . . 38 . . . . . . Knockbacks 7 | . . . . . 7 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 353 | . 171 . 213 . 261 255 . 353 Average Temperature 83 | . 73 . 85 . 68 62 . 120 Received Heat Transfer 1048 | . 150 141 36 . 207 57 . 457 Effects 4 | . . . . . . 3 . 1 Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . . . 1 Siege Activations 9 | . . . . . . 3 . 6 Total Turns 209 | . . . . . . 18 . 191 Longest Duration 53 | . . . . . . 9 . 53 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 17 | . 5 . . . . . . 12 Heat Transferred 7717 | . 1406 1768 285 . . 592 . 3666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Maximum Alert Level 5 | . . . . . 1 5 4 3 Low Security (%) 53 | 100 100 . 100 . 88 11 . . Level 1 1 | . . . . . 11 . . . Level 2 8 | . . . . . . . . 63 Level 3 16 | . . . . . . 32 62 36 Level 4 11 | . . . . . . 30 37 . Level 5 8 | . . . . . . 24 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2129 | . 85 . 65 . 235 2129 1117 784 Initial 1117 | . . . 45 . . 135 1117 522 Average 514 | . 20 . 5 . 57 1182 1094 613 Influence Increases 4058 | . 378 195 183 . 490 2134 . 678 Destroy 0b10 Robot/C 1860 | . 220 120 40 . 260 780 . 440 Destroy 0b10 Robot/NC 95 | . 20 . 5 . 20 35 . 15 Destroy Leader 244 | . 42 . . . 72 30 . 100 Allied During Kill 249 | . . . . . 33 215 . 1 Successful Hack 61 | . 20 . 17 . 24 . . . Select Force Hacks 180 | . 60 . 120 . . . . . Disable Machine 90 | . . . . . 45 30 . 15 Anti-Garrison Action 850 | . . . . . . 850 . . Destroy Structure 279 | . 1 . 1 . 36 149 . 92 Lose Combat Pursuer 150 | . 15 75 . . . 45 . 15 Influence Decreases 3394 | . 378 100 278 . 296 199 1062 1081 Entered New Map 1666 | . . . 50 . . 59 1012 545 Time Decay 1352 | . 302 40 228 . 286 . 50 446 Lost Part 130 | . 10 60 . . 10 . . 50 Lost Ally 180 | . . . . . . 140 . 40 Purge Threat 66 | . 66 . . . . . . . Squads Dispatched 11 | . 4 . . . 3 . . 4 Investigation 4 | . 3 . . . . . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 3 | . 1 . . . 2 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Distress Signals 5 | . 1 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 16 15 1 . 20 37 . 30 Peak Tracking Total 7 | . 5 4 . . 4 7 . 6 Tactical Retreats 7 | . 1 3 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Traps Triggered 13 | . 5 . . . . 6 . 2 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Machines Disabled 9 | . . 1 . . 3 4 . 1 Max in Single Turn 2 | . . 1 . . 1 2 . 1 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Machines Accessed 33 | . 8 1 10 6 5 2 . 1 Terminals 18 | . 6 . 6 . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 82 | . 16 4 17 28 10 4 . 3 Successful 54 | . 8 4 10 28 4 . . . Failed 28 | . 8 . 7 . 6 4 . 3 Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . 13 . 12 . 5 . . . Terminals 36 | . 13 . 12 . 7 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 3 . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 3 . . 3 Terminal Hacks 42 | . 5 4 4 28 1 . . . Record 25 | . . 4 . 21 . . . . Robot Analysis 9 | . 2 . . 7 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . 6 . 2 . . . Terminals 5 | . 1 . 2 . 2 . . . Botnet 5 | . 1 . 2 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . Tunnel 6 | . 2 . 4 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 17 | . 5 . 5 . 4 2 . 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 3 . . Machine Destruction 3 | . . . . . . 3 . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Total Allies 10 | . . . . 1 1 8 . . Largest Group 4 | . . . . 1 1 4 2 2 Highest-Rated Group 311 | . . . . 46 53 311 82 82 Highest-Rated Ally 148 | . . . . 46 53 148 41 41 Initial UFD Resources 28 | . . . . . 23 23 25 28 Total Orders 6 | . . . . 2 . 4 . . STAY 3 | . . . . 1 . 2 . . FOLLOW 3 | . . . . 1 . 2 . . Ally Attacks 161 | . . . . . 48 100 . 13 Total Damage 4081 | . . . . . 829 3026 . 226 Kills 31 | . . . . . 5 25 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Active Infowar (turns) 2052 | . . . . . 1104 24 1 923 Sensors 1894 | . . . . . 947 23 1 923 Traps 1128 | . . . . . 1104 24 . . Robot Analysis Total 9 | . 2 . . 7 . . . . Derelict Logs Recovered 6 | . . 1 . 5 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Turns Passed 15440 | 54 1308 1448 1872 5422 1156 2971 107 1102 Spaces Moved 6188 | 34 529 687 693 1969 685 1094 42 455 Core 9 | 8 1 . . . . . . . Treads 4174 | 26 528 213 682 1167 . 1061 42 455 Legs . | . . . . . . . . . Wheels 2005 | . . 474 11 802 685 33 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 130 140 126 140 245 163 Average Speed 224 | 134 217 178 265 271 135 227 245 163 Slowest Speed 800 | 160 800 240 400 320 155 245 245 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 85 38 97 88 20 79 1 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . 2 . 4 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 9 | . . 2 . 7 . . . . Spaces Dug 17 | . . . . . 1 2 . 14 Terrain Destroyed 69 | . . . 1 . 9 11 . 48 Melee . | . . . . . . . . . Projectile 69 | . . . 1 . 9 11 . 48 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Fac Total 7357 | 40 615 806 719 2063 855 1457 47 755 Wait 399 | . 32 25 6 23 70 112 . 131 Move 6179 | 33 528 686 692 1968 684 1092 41 455 Hop . | . . . . . . . . . Pick Up 114 | 1 8 15 7 28 26 18 2 9 Fast Attach 44 | 6 9 1 2 6 3 11 1 5 Attach 30 | . 1 6 1 . 7 5 1 9 Detach 11 | . . 1 1 1 . 7 . 1 Swap 42 | . 1 2 1 3 10 13 1 11 Drop 98 | . 1 . 3 34 21 34 1 4 Fire 341 | . 35 65 6 . 34 71 . 130 Melee 5 | . . 5 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire 83 | . . . . . . 83 . . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 725 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Discovered new exit (range 8) 1363 | -10/Materials | Entered Subcaves 1364 | -10/Subcaves | Approached by a straggling Scientist 1875 | -10/Subcaves | Core integrity fell below 50% 2007 | -10/Subcaves | Visited Clippyterm 2011 | -10/Subcaves | Learned Factory garrison access intel 2301 | -10/Subcaves | Discovered new exit (range 16) 2475 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2677 | -10/Subcaves | Discovered new exit (range 11) 2695 | -10/Subcaves | Lost 3 parts (2n1u) 2737 | -10/Subcaves | Identified exit to Materials 2765 | -10/Subcaves | Core integrity fell below 20% 2811 | -10/Subcaves | Entered Recycling 3125 | -9/Recycling | Build established: Scavenger-Mutant 3482 | -9/Recycling | Discovered new exit (range 16) 4587 | -9/Recycling | Scanned before Scraplab entrance 4651 | -9/Recycling | Entered Scraplab 4677 | -9/Recycling | Discovered new exit (range 3) 4683 | -9/Recycling | Entered Scraptown 4840 | -9/Scraptown | Visited Cyclists 4859 | -9/Scraptown | Visited Cave Peace 4965 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4971 | -9/Scraptown | Learned 8 Factory zone layouts 4975 | -9/Scraptown | Learned location of 2 exits from Research 4978 | -9/Scraptown | Learned location of 1 exit from Factory 4981 | -9/Scraptown | Learned Factory terminal intel 5151 | -9/Scraptown | Visited UFD Registry 5151 | -9/Scraptown | Registered with UFD as "Hellpod" 5311 | -9/Scraptown | Discovered new exit (range 13) 5375 | -9/Scraptown | Guru changed UFD alias to "Cargotube" 5958 | -9/Scraptown | Build established: Mutant 6147 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6351 | -9/Scraptown | Visited Symbiants 6444 | -9/Scraptown | Visited Spacefarers 6556 | -9/Scraptown | Entered Cyclist Reading Room 6899 | -9/Scraptown | Visited Junk Repository 7042 | -9/Scraptown | Visited Botcube Research 7094 | -9/Scraptown | Visited Junk Cannon Lab 7130 | -9/Scraptown | Found Prototype Special Weapon 7130 | -9/Scraptown | Identified Junk Cannon 7269 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7525 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7554 | -9/Scraptown | Found DCF Scrap (28 items) 7624 | -9/Scraptown | Visited Research Penetration Think Tank 7697 | -9/Scraptown | Visited Analyses Database 7752 | -9/Scraptown | Visited Scrapoid Pod Storage 7800 | -9/Scraptown | Visited Abandonware Association 7845 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7845 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7921 | -9/Scraptown | Visited Derelict Rescue Squad 7942 | -9/Scraptown | Found DRS Beacon 8007 | -9/Scraptown | Visited Curators Association 8208 | -9/Scraptown | Found Botcube 9605 | -9/Scraptown | Botcube activated 9629 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns 9875 | -9/Scraptown | Discovered new exit (range 5) 10027 | -9/Scraptown | Met Optimus 10027 | -9/Scraptown | Accepted into 0bPrime 10105 | -9/Scraptown | Entered Factory 10105 | -6/Factory | Accompanied by 1 ally 10105 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 10106 | -6/Factory | Identified exit to Factory 10108 | -6/Factory | Loaded intel: 25 terminal locations 10109 | -6/Factory | Loaded intel: 2 garrison access locations 10186 | -6/Factory | Found Powered Armor 10581 | -6/Factory | Build established: Derelict-Skirmisher 10596 | -6/Factory | Discovered new exit (range 8) 10602 | -6/Factory | Identified exit to Lower Caves 10789 | -6/Factory | Attached CPS modules to *gioqhguiehquihguiqherig 10980 | -6/Factory | Murdered *gioqhguiehquihguiqherig 10980 | -6/Factory | Destroyed *gioqhguiehquihguiqherig 10987 | -6/Factory | Found Botcube 11028 | -6/Factory | Botcube activated 11046 | -6/Factory | Botcube completed mutation into wheeled form, armed with 2 guns 11251 | -6/Factory | Identified exit to Garrison 11261 | -6/Factory | Entered Garrison 11261 | -6/Garrison | Accompanied by 1 ally 11274 | -6/Garrison | Spotted B-75 Beast 11281 | -6/Garrison | Attached CPS modules to B-90 Cyclops 11309 | -6/Garrison | Rewired B-90 Cyclops 11312 | -6/Garrison | Allies destroyed B-75 Beast 11352 | -6/Garrison | Rewired B-86 Titan 11568 | -6/Garrison | Build established: Derelict-Tank 11591 | -6/Garrison | Triggered checkpoint 11593 | -6/Garrison | Triggered checkpoint 11607 | -6/Garrison | Triggered checkpoint 11724 | -6/Garrison | Discovered exit to Factory (range 13) 11797 | -6/Garrison | Triggered checkpoint 12087 | -6/Garrison | Garrison Relay disabled 12109 | -6/Garrison | Triggered checkpoint 12235 | -6/Garrison | Triggered checkpoint 12251 | -6/Garrison | Build established: Scavenger-Tank 12415 | -6/Garrison | Triggered checkpoint 12649 | -6/Garrison | Found Quantum Capacitor 12912 | -6/Garrison | Build established: Scavenger-Mutant 13107 | -6/Garrison | Spotted B-75 Beast 13115 | -6/Garrison | Destroyed B-75 Beast 13203 | -6/Garrison | Discovered exit to Factory (range 12) 13289 | -6/Garrison | Triggered checkpoint 13563 | -6/Garrison | Triggered checkpoint 13838 | -6/Garrison | Discovered exit to Factory (range 15) 14016 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14232 | -6/Garrison | Entered Factory 14232 | -5/Factory | Accompanied by 2 allies 14232 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14233 | -5/Factory | Identified exit to Upper Caves 14277 | -5/Factory | Discovered new exit (range 5) 14335 | -5/Factory | Identified exit to Factory 14339 | -5/Factory | Entered another Factory area 14339 | -4/Factory | Accompanied by 2 allies 14339 | -4/Factory | Evolved 2 slots: Propulsion x2 14589 | -4/Factory | First assault squad dispatched 14872 | -4/Factory | Build established: Scavenger-Gunner 14994 | -4/Factory | Destroyed 8 combat bots 15208 | -4/Factory | Build established: Scavenger-Tank 15403 | -4/Factory | Discovered new exit (range 5) 15411 | -4/Factory | Identified exit to Research 15441 | -4/Factory | Self-destructed Last Messages --------------- transfer corridor. 15353_ Acquired 70 matter. 15403_ EXIT=FOUND 15411_ EXIT=IDENTIFIED: RESEARCH 15424_ Imp. Heavy Treads destroyed. 15428_ Triggered Blade Trap. 15428_ Massive razor-sharp blades shoot up from within the floor. 15428_ Adv. Cooling System severed. 15428_ Hvy. Plasma Cannon severed. 15431_ Acquired Adv. Cooling System. 15433_ Triggered Blade Trap. 15433_ Massive razor-sharp blades shoot up from within the floor. 15433_ Imp. Signal Interpreter destroyed. 15434_ Acquired Hvy. Plasma Cannon. 15441_ Connecting with Garrison Access... Feedback: System corruption (+1%). 15441_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #############? | | ????????????????????????????# # #? | | ????????????????????????????+ # """"""""" #? | | ????????????????????????????# # +? | | ????????????????????????????# # """"""""" ## | | ??????????????????????????### # # | | ??????????????????????????# # """"""""" # | | ??????????????????????????# # # | | ??????????????????????????# R + """"""""" # | | ??????????????????????????# h # # | | ??????????????????????????# # # | | ??????????????????????????# # " " # | | ????????? #######+######## # "Y" # | | ????????? A # """ *# | | ???????? g k ############# | | ???????? g """ #???????????# | | ???????? ! """ #???????????# | | ???????? w""" #???????????## | | ???????????#+###### " " ##????????????? | | ??????????????????# "@" #?????????????? | | ??????????????????# ""G"" = +?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #### ##?????????????? | | ????????????????? #??? #??????????????? | | ????????????????########+#+#????#??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 44 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Resistance: EM 25 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeHybridMediator Manual? 0 Play Time 01:19:22 Cumulative 342.2 hours Start 2026.09.06 @ 13:05:50 End 2026.09.06 @ 16:41:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 267 Adventurer 54 Explorer 0 Win Type - Total 16 Types 11/1/1/1/0/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac9f6e5-e4d1-4ff6-b0ff-ee2448173500