Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.15 @ 03:30:09 Player: r@sin Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (123) 615 Value Destroyed (4836) 4836 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2876) 2876 TOTAL SCORE: 19067 Bonus ------- Follower Combat Kills 976 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 163/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Core Analyzer Nanoactuators Advanced Force Booster Advanced Transmission Jammer Graphene Brace Improved Point Defense System System Mapper Advanced Corruption Screen > --- WEAPON ----------- Enhanced Hardcell Cannon Lance > --- INVENTORY -------- Impulse Thruster Impulse Thruster Array Fusion Bomb Launcher Nanosword [Rating: 185] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Medium Armor Plating Device Advanced Shield Generator Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Utility 12 | . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . 2 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 8 1 . . . 23 10 4 33 8 2 . 2 19 1 4 7 3 12 12 1 26 1 13 16 2 35 Power 30 | 1 . . . . 3 1 1 2 1 . . . 3 . . 1 . 1 2 . 6 1 . 2 . 5 Engine 9 | 1 . . . . 2 1 . 1 . . . . 1 . . . . . 1 . 2 . . . . . Core 12 | . . . . . 1 . 1 1 1 . . . 2 . . 1 . 1 1 . 2 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 5 Propulsion 79 | 2 . . . . 8 3 . 10 5 . . . 8 . 2 . 1 3 3 . 10 . 5 2 2 15 Treads 10 | 2 . . . . 4 3 . 1 . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . 3 . . 3 2 . . . 6 . 2 . 1 1 1 . 1 . . . . . Wheel 4 | . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . Hover 36 | . . . . . . . . 5 . . . . . . . . . . 1 . 9 . 5 2 2 12 Flight 9 | . . . . . . . . 1 3 . . . . . . . . 2 . . . . . . . 3 Utility 105 | 3 1 . . . 7 5 3 15 1 2 . 2 6 1 2 3 1 7 7 1 8 . 7 10 . 13 Device 49 | . . . . . 5 3 2 6 . . . . 2 1 1 1 1 2 3 . 4 . 4 8 . 6 Storage 5 | 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . Processor 27 | 1 . . . . . 1 1 5 1 1 . 1 . . 1 1 . 2 4 . . . 1 1 . 6 Hackware 5 | . . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . . . . Protection 19 | 1 1 . . . 1 1 . 3 . . . 1 2 . . 1 . 2 . . 2 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . . . 5 1 . 6 1 . . . 2 . . 3 1 1 . . 2 . 1 2 . 2 Energy Gun 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . . . . . . 1 1 . . . 2 . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 1 . 2 . . . . . . . 2 . 2 . . 9 . . 2 1 . Parts Lost 73 | . . . . . 2 . 5 6 . 1 . 7 . . . . . 8 . . 4 2 . . . 38 Power 7 | . . . . . . . 1 1 . . . 1 . . . . . 1 . . 1 . . . . 2 Propulsion 29 | . . . . . . . . 5 . 1 . 4 . . . . . 3 . . 2 1 . . . 13 Utility 32 | . . . . . 2 . 3 . . . . 1 . . . . . 4 . . 1 1 . . . 20 Weapon 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 Highest Loss Streak 8 | . . . . . 2 . 4 3 . 1 . 7 . . . . . 8 . . 4 2 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 6 8 8 8 9 18 14 4 4 5 5 5 4 5 5 5 4 4 4 5 4 3 4 4 3 4 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . 1 . . . . Propulsion . | . . . . . 1 4 4 . . . . . . . . . . . . . . . 1 . . 1 Utility 3 | 2 3 3 3 3 3 7 5 2 4 4 4 4 2 4 5 4 3 2 2 3 2 . . 1 . . Weapon 1 | . 2 4 4 4 4 4 3 . . 1 1 1 . . . . 1 1 1 1 1 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . . . . 7 1 8 6 . . . . 3 1 1 1 . . . . 3 . . 4 . 1 Power 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . . . . . 1 . 3 3 . . . . 1 . . . . . . . . . . 1 . . Utility 11 | . . . . . . 1 2 1 . . . . 1 . 1 1 . . . . 1 . . 3 . . Weapon 13 | . . . . . 5 . 3 1 . . . . . 1 . . . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 100 100 96 91 51 76 70 95 92 23 69 100 100 99 100 89 60 66 77 71 81 98 99 79 Engine 3 | . 12 12 12 12 6 5 4 5 . . . . 5 6 6 . . . 2 5 8 . . . . . Core 4 | . . . . . 1 1 . . 1 7 7 1 5 6 6 11 12 10 2 . . 4 5 1 . . Treads 4 | . 25 25 25 25 16 21 11 . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . 11 . . 6 5 7 7 1 18 37 37 37 37 26 4 5 3 . . . . . Hover 5 | . . . . . . . . 15 . . . . 2 . . . . . 4 5 12 32 29 30 29 23 Flight 1 | . . . . . . . . . 11 23 21 4 . . . . . . 11 11 7 . . . . . Device 12 | . . . . . 15 20 11 8 7 7 7 1 6 12 13 12 12 15 4 5 8 8 12 28 33 23 Storage 2 | . 12 12 12 12 8 7 4 . . . . . . . . . . . . . . . . . . . Processor 11 | . 12 12 12 12 8 7 4 13 28 28 28 10 6 5 4 9 12 14 19 22 17 5 6 6 4 11 Hackware 4 | . . . . . . . . 2 7 7 7 1 8 12 12 8 6 3 . . 5 5 5 4 4 2 Protection 6 | . 6 12 12 12 7 7 4 9 . . . . 4 6 6 6 6 5 5 5 4 5 8 9 11 4 Energy Gun 1 | . . . . . 8 14 7 . . . . . . . . . . . . . . . 3 . . . Ballistic Gun 2 | . 25 25 25 25 3 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 7 7 1 10 12 12 11 6 4 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 10 7 7 7 1 . . . . 5 4 3 5 5 5 5 5 4 1 Peak Build Rating 185 | 7 8 8 8 9 40 48 49 47 49 50 48 48 75 77 78 79 78 97 80 77 118 98 118 153 166 185 Average Rating 66 | 5 7 8 8 8 28 44 24 35 38 48 48 13 50 75 75 74 77 85 68 73 89 85 101 146 165 150 On Entrance 55 | . 7 8 8 8 9 40 48 2 31 49 48 48 6 75 77 74 75 78 35 73 77 92 83 118 153 166 Naked Turns 121 | . . . . . . . 57 12 . . . 51 . . . . . 1 . . . . . . . . Heaviest Build 106 | 17 20 20 20 20 96 106 104 34 18 14 14 14 41 46 46 44 44 90 26 23 75 53 59 63 63 78 Greatest Support 120 | 40 40 40 40 40 42 28 28 39 32 18 14 15 120 120 120 110 110 110 26 26 73 73 71 83 85 102 Greatest Overweight (x) 4 | 4 . . . . 3 3 3 3 3 . . . . . . . . 4 . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 25 5 5 5 5 5 5 5 5 5 5 20 5 5 5 5 5 5 5 5 Average Capacity 7 | 9 10 10 10 10 11 25 15 5 5 5 5 5 5 5 5 5 5 7 5 5 5 5 5 5 5 5 Most Carried 25 | 5 8 8 8 9 19 25 25 5 5 5 5 5 5 5 5 5 5 6 5 5 5 5 5 5 4 5 Average Carried 6 | 3 6 8 8 8 10 21 14 4 4 5 5 4 4 4 4 4 4 4 4 5 4 3 4 4 3 4 Final Capacity 25 | 10 10 10 10 10 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 8 8 8 9 19 25 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 3 5 5 4 1 Class Distribution -------------------- 76% | Hacker-Mutant 20% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3592 | 170 106 14 . 54 380 147 139 461 160 98 . 82 209 10 45 100 30 109 186 15 330 28 101 359 40 219 Remotely 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Salvage Created 5196 | . . . . 106 1292 470 . 616 222 139 . 227 269 135 260 . 118 184 59 89 . 53 . 377 106 474 Parts 276 | . . . . 6 74 21 . 41 10 . . 3 8 . 6 . 7 11 3 1 . 6 . 29 7 43 Haulers Intercepted 6 | . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 97 | . . . . 2 22 8 . 9 8 2 . 5 1 3 5 . 5 3 1 . . 6 . 7 3 7 Melee 42 | . . . . . . . . 9 2 1 . . . 1 2 . 5 3 1 . . 1 . 7 3 7 Guns 25 | . . . . 2 15 8 . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . 7 . . . . . . . . . . . . . . . . 1 . . . . AOE 14 | . . . . . . . . . 5 . . 5 . . . . . . . . . 4 . . . . Classes Destroyed 14 | . . . . 1 7 1 . 1 1 . . . 1 . 1 . . . . . . . . . . 1 Worker 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . Builder 5 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 10 | . . . . . 3 2 . 2 . . . . 1 . . . . . . . . . . 1 . 1 Swarmer 34 | . . . . . 5 . . . 6 . . 2 . 1 2 . 5 . . . . 6 . 4 3 . Grunt 31 | . . . . 2 9 7 . 3 2 1 . 3 . 1 2 . . . 1 . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . . . 5 . . 4 . . . . 1 1 . . . 1 . . . . . . . . Hunter 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Programmer 14 | . . . . . . 1 . 2 . 1 . . . . . . . 2 . . . . . 3 . 5 Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . . . 2 6 4 . 3 3 1 . 5 2 3 2 . 3 1 1 . . 6 . 5 3 2 Combat Bots Only 6 | . . . . 2 5 3 . 3 3 1 . 5 1 3 2 . 3 1 1 . . 6 . 5 3 2 Max Kills in Single Turn 4 | . . . . 1 2 1 . 1 2 1 . 4 1 1 1 . 2 1 1 . . 3 . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . . 4 . . . . . . . . . 2 . . . . Melee 2 | . . . . . . . . 1 1 1 . . . 1 1 . 2 1 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2095 | . . . . 12 91 36 6 302 12 13 . 89 45 113 121 . 17 342 18 6 75 30 . 88 18 661 Missed 887 | . . . . 4 30 9 . 119 5 6 . 44 13 61 47 . 4 120 8 3 18 13 . 55 8 320 Hits 1208 | . . . . 8 61 27 6 183 7 7 . 45 32 52 74 . 13 222 10 3 57 17 . 33 10 341 Melee 16 | . . . . . . . 6 . . . . 2 . . 4 . . . . . . . . . . 4 Projectile 1192 | . . . . 8 61 27 . 183 7 7 . 43 32 52 70 . 13 222 10 3 57 17 . 33 10 337 AOE 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 Critical Strikes 42 | . . . . . 3 2 4 2 . . . 1 . . 2 . . 5 1 1 3 . . 1 . 17 Actively Blocked 16 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 14 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Damage Taken 12562 | . . . . 68 643 259 139 883 98 65 . 575 148 339 543 . 132 1758 123 54 991 160 . 501 186 4897 Core 2768 | . . . . . 96 38 120 130 10 19 . 318 12 38 42 . 6 182 . . 57 9 . 59 . 1632 Absorbed by Shields 845 | . . . . . . . . . . . . . . 36 210 . 52 547 . . . . . . . . Redirected to Shielding 157 | . . . . . 11 7 . . . . . . . . . . . 37 . . . . . . . 102 Ignored by Resistances 8220 | . . . . 44 394 156 79 704 57 40 . 346 104 242 444 . 108 1465 73 30 573 99 . 295 109 2858 Regen/Repaired (Parts) 210 | . . . . . . . . 57 . . . . . . . 50 . 44 . . 59 . . . . . Core Remaining (%) 83 | 100 . . . 100 82 . . . . . . 9 . . . . 88 . . . . 75 100 95 100 . Volleys Fired 137 | . . . . 9 68 37 . . 5 . . 3 . . . . . . . . . 3 . . . 12 Largest 2 | . . . . 2 2 2 . . 1 . . 1 . . . . . . . . . 1 . . . 1 Hottest 122 | . . . . 40 122 122 . . 39 . . 39 . . . . . . . . . . . . . 58 Shots Fired 252 | . . . . 18 136 74 . . 5 . . 3 . . . . . . . . . 3 . . . 13 Gun 196 | . . . . 18 104 74 . . . . . . . . . . . . . . . . . . . . Cannon 44 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . 12 Launcher 9 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . 1 Special 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 64 | . . . . 18 34 . . . . . . . . . . . . . . . . . . . . 12 Thermal 175 | . . . . . 101 74 . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . 5 . . 3 . . . . . . . . . 3 . . . 1 Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | . . . . 13 43 20 . . 18 . . 19 . . . . . . . . . 2 . . . 4 Robot Miss Streak 1 | . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 382 | . . . . 16 118 59 . 44 8 13 . 4 12 7 14 . 7 20 5 2 . 3 . 20 4 26 Core Hits 174 | . . . . 6 57 21 . 19 8 1 . 14 2 1 3 . 4 4 2 . . 6 . 9 3 14 Critical Kills 4 | . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . 1 . . . 1 1 . . 1 2 3 . . . 1 . . . . . . . . Critical Strikes 34 | . . . . 1 5 2 . 6 1 . . 1 3 4 2 . . 2 1 . . . . 3 2 1 Burn 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . 1 1 . . 1 3 4 2 . . 1 . . . . . . . . Sever 9 | . . . . . . . . 5 . . . . . . . . . 1 1 . . . . 1 . 1 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Melee Attacks 242 | . . . . . . . . 51 7 15 . 2 15 10 15 . 9 33 5 2 2 4 . 24 9 39 Impact 73 | . . . . . . . . 3 1 12 . 2 15 10 15 . 3 12 . . . . . . . . Slashing 125 | . . . . . . . . 48 6 3 . . . . . . 6 21 5 2 2 4 . 8 2 18 Piercing 44 | . . . . . . . . . . . . . . . . . . . . . . . . 16 7 21 Sneak Attacks 16 | . . . . . . . . 5 3 . . . 4 . . . . 1 . . . . . 2 1 . Combat Hostiles 5 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 1 . Follow-up Attacks 28 | . . . . . . . . 7 1 2 . . 1 2 . . 2 4 . . . . . 4 . 5 Damage Inflicted 14936 | . . . . 198 2143 1146 . 2042 926 630 . 1141 686 310 633 . 309 910 210 177 . 788 . 1096 228 1363 Guns 2890 | . . . . 198 1546 1146 . . . . . . . . . . . . . . . . . . . . Cannons 626 | . . . . . 592 . . . . . . . . . . . . . . . . . . . . 34 Explosions 2133 | . . . . . . . . . 560 . . 878 . . . . . . . . . 639 . . . 56 Melee 9065 | . . . . . . . . 2040 366 630 . 263 651 298 625 . 309 902 210 177 . 93 . 1096 228 1177 Ramming 166 | . . . . . 5 . . 2 . . . . 35 12 8 . . 8 . . . . . . . 96 Kinetic 645 | . . . . 198 413 . . . . . . . . . . . . . . . . . . . . 34 Thermal 2871 | . . . . . 1725 1146 . . . . . . . . . . . . . . . . . . . . Explosive 2133 | . . . . . . . . . 560 . . 878 . . . . . . . . . 639 . . . 56 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2872 | . . . . . . . . 87 122 539 . 263 651 298 625 . 88 199 . . . . . . . . Slashing 4692 | . . . . . . . . 1953 244 91 . . . . . . 221 703 210 177 . 149 . 351 . 593 Piercing 1557 | . . . . . . . . . . . . . . . . . . . . . . . . 745 228 584 Highest Corruption 10 | . . . . . . . 8 8 8 8 8 8 . . . . . 2 2 2 5 5 . . . 10 Average Corruption 5 | . . . . . . . 4 8 8 8 8 8 . . . . . 1 2 2 3 5 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 117 | . . . . . . . 2 39 6 9 2 15 . . . . . 8 8 2 . 4 . . . 22 Message Errors 35 | . . . . . . . . 13 1 3 . 6 . . . . . 1 3 1 . 1 . . . 6 Matter Fused 33 | . . . . . . . 1 11 2 2 1 4 . . . . . 3 2 . . 3 . . . 4 Heat Flow Errors 9 | . . . . . . . 1 2 . 2 1 . . . . . . 1 . . . . . . . 2 Energy Discharges 13 | . . . . . . . . 5 1 . . 2 . . . . . 2 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 2 1 1 . 3 . . . . . . . 1 . . . . . 1 Data Loss (major) 9 | . . . . . . . . 3 1 1 . . . . . . . 1 1 . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 7 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1899 | . . . . . . . . 61 210 228 . 266 270 144 120 . 59 111 . 131 . 26 . 172 . 101 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 220 | . . . . . . . . . 55 . . 139 . . . . . . . . . 26 . . . . Melee 1679 | . . . . . . . . 61 155 228 . 127 270 144 120 . 59 111 . 131 . . . 172 . 101 Knockbacks 13 | . . . . . . . . 1 1 3 . . 2 1 3 . . 1 . . . . . . . 1 Impact 12 | . . . . . . . . 1 1 3 . . 2 1 3 . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . 1 27 . . 61 . . . . . . . . . . . . . 139 Shots 7 | . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . 2 Rammed 9 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 6 Targets Rammed 17 | . . . . . 2 . . 1 . . . . 4 2 1 . . 1 . . . . . . . 6 Kicked 8 | . . . . . . . . . . . . . 4 2 1 . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . . . 10 171 22 77 253 . 187 153 3 . 13 139 . . 105 1 4 448 62 200 200 3 177 Average Temperature 96 | . . . . 4 37 5 43 109 . 111 84 2 . 4 59 . . 33 1 4 231 26 112 97 3 62 Received Heat Transfer 3062 | . . . . 69 288 252 . 531 . 18 . 246 60 93 302 . 9 464 99 39 307 . . 78 27 180 Effects 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . 1 2 . . 4 2 4 . . 1 . . . . . . . . Combat Hostiles 10 | . . . . . . . . . 1 2 . . 1 2 4 . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . 2 . . 5 1 4 . . 2 . . . . . . . . Impact Corruptions 42 | . . . . . . . . 1 2 11 . 3 10 5 6 . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 7 7 . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 5846 | . . . . . 3515 2331 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 169 | . 4 . . 35 127 55 . 60 . . . . 88 . . . . 60 . . . . 33 163 84 169 Initial 88 | . . . . . . 4 . . . . . . 88 . . . . . . . . . 33 . 44 28 Average 15 | . . . . 1 22 7 . 7 . . . . 12 . . . . 8 . . . . 4 40 61 28 Influence Increases 5350 | . 4 . . 50 648 217 . 435 190 70 . 575 124 75 155 . 392 354 155 40 120 140 . 529 94 983 Destroy 0b10 Robot/C 2440 | . . . . 40 440 160 . 180 160 40 . 240 20 60 100 . 260 180 20 . . 120 . 240 60 120 Destroy 0b10 Robot/NC 185 | . . . . . 50 15 . 25 . 5 . 5 25 . 5 . . 20 . 10 . . . 15 . 10 Destroy Leader 546 | . . . . 10 134 36 . 66 30 10 . 10 12 . 20 . 40 44 . . . 20 . 62 10 42 Allied During Kill 83 | . . . . . . . . . . . . 5 . . . . 47 10 . . . . . 21 . . Successful Hack 46 | . 4 . . . 11 . . 12 . . . . 18 . . . . . . . . . . 1 . . Disable Machine 56 | . . . . . 8 4 . . . . . . 4 . . . . 12 . . . . . . . 28 Destroy Structure 299 | . . . . . 5 2 . 2 . . . . . . . . . 28 . . . . . 70 9 183 Partial Spotted 180 | . . . . . . . . 30 . . . . 15 . . . . . . . . . . 60 . 75 Lose Combat Pursuer 1515 | . . . . . . . . 120 . 15 . 315 30 15 30 . 45 60 135 30 120 . . 60 15 525 Influence Decreases 5206 | . 4 . . 50 633 232 . 435 75 185 . 390 309 75 155 . 392 324 185 40 105 85 70 424 136 902 Entered New Map 314 | . . . . . . 11 . . . 42 . . 97 . . . . . 16 . . 15 37 . 61 35 Time Decay 4214 | . 4 . . 50 613 221 . 385 75 133 . 260 212 75 155 . 392 275 169 40 90 60 33 304 75 593 Lost Part 451 | . . . . . 20 . . 50 . 10 . 70 . . . . . 2 . . 15 10 . . . 274 Lost Ally 227 | . . . . . . . . . . . . 60 . . . . . 47 . . . . . 120 . . Squads Dispatched 25 | . . . . . 3 4 . 4 . . . 1 1 . . . . 2 . . . . . 4 . 6 Investigation 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Extermination 13 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . 2 . 5 Reinforcement 7 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 10 | . . . . . 1 1 . 1 . . . . . . . . . 3 . . . . . 1 . 3 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 17 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 13 Times Spotted 341 | . 2 . . 2 26 10 6 21 7 2 . 35 3 5 7 . 15 30 11 3 38 6 1 30 8 73 Peak Tracking Total 24 | . 1 . . 2 5 4 6 4 3 1 . 12 2 3 3 . 4 14 3 3 17 3 1 10 5 24 Tactical Retreats 52 | . . . . . . . . 6 . 1 . 7 1 1 2 . 2 2 6 1 4 . . 2 1 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . . . . . 3 1 . 6 . . . . 1 . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 17 | . . . . . 2 1 . . . 1 . 2 1 . . . . 3 . . . . . . . 7 Max in Single Turn 1 | . . . . . 1 1 . . . 1 . 1 1 . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 44 | . 1 . . . 8 . . 7 . 1 4 . 5 2 1 . . 1 1 . 9 . 1 3 . . Terminals 17 | . 1 . . . 7 . . 5 . . . . 3 . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 123 | . 4 . . . 19 . . 11 . 1 28 . 11 7 1 . . 2 1 . 32 . 2 4 . . Successful 101 | . 3 . . . 9 . . 6 . 1 28 . 6 7 1 . . 2 1 . 32 . 2 3 . . Failed 22 | . 1 . . . 10 . . 5 . . . . 5 . . . . . . . . . . 1 . . Catastrophic 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 4 . . . 13 . . 5 . . . . 2 . . 3 . 18 . . 1 . . 11 6 . Terminals 33 | . 4 . . . 17 . . 6 . . . . 5 . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 10 | . . . . . . . . 5 . . . . 3 . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 86 | . 3 . . . 7 . . 2 . 1 28 . 3 7 1 . . . 1 . 32 . . 1 . . Record 39 | . . . . . 3 . . . . . 10 . 1 6 . . . . . . 19 . . . . . Part Schematic 13 | . . . . . . . . . . . 11 . 2 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . 3 . . . . . . . . . 12 . . . . . Open Door 5 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Refit 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 7 . . 3 . . . . 4 . . . . . . . . . 1 1 . . Full Trace Events 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 . . . . . 11 . 3 . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 98 | . . . . . . . . 70 . . . . . . . . . 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 55 | . . . . . . . . . . . . . . . . . . . . . . . 55 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 28 | . . . . . . . . . . . . 3 . . . 7 . 9 . . . . . 7 . 2 Largest Group 7 | . . . . . . . . . . . . 2 . . . 7 7 7 . . . . . 7 . 1 Highest-Rated Group 646 | . . . . . . . . . . . . 125 . . . 206 206 449 . . . . . 646 . 219 Highest-Rated Ally 219 | . . . . . . . . . . . . 96 . . . 39 39 70 . . . . . 103 . 219 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . 4 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . . . . . . . . 33 . . . . 20 59 . . . . . 34 . 4 Total Damage 5111 | . . . . . . . . . . . . 796 . . . . 646 1244 . . . . . 2268 . 157 Kills 30 | . . . . . . . . . . . . 7 . . . . 8 9 . . . . . 6 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 11321 | . . . . . 610 . . 469 288 245 31 71 337 754 903 1842 1694 827 489 208 669 147 228 617 113 779 Optics 2415 | . . . . . . . . 55 288 245 31 71 . . . . . . 489 208 614 . 171 243 . . Sensors 235 | . . . . . . . . . . . . . . . . . . . . . . . . . . 235 IFF 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 . . Terrain 795 | . . . . . 95 . . . . . . . . . . . . . . . 57 147 228 268 . . Traps 7457 | . . . . . . . . 468 288 243 31 70 337 754 903 1842 1694 827 . . . . . . . . Seismic 610 | . . . . . 610 . . . . . . . . . . . . . . . . . . . . . Decoding 5009 | . . . . . . . . . . . . . . . 646 1842 1694 827 . . . . . . . . Jamming 1384 | . . . . . . . . 1 . . . . . . . . . . . . . . . 491 113 779 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . 3 2 . 1 . 1 2 1 2 . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Items 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 16346 | 113 149 431 50 584 1581 798 131 1240 288 245 31 381 725 754 903 1842 1694 857 502 208 697 147 228 617 113 1037 Spaces Moved 16913 | 62 91 265 32 337 846 448 157 1370 509 516 78 731 595 607 693 1433 1233 599 952 426 1232 237 288 1071 224 1881 Core 888 | 12 . . . . . . 114 54 . . . 594 90 . . . . 1 . . . . . . . 23 Treads 1356 | 50 91 265 32 337 581 . . . . . . . . . . . . . . . . . . . . . Legs 5123 | . . . . . 133 . . 2 21 . . 4 457 607 693 1433 1233 538 . . 2 . . . . . Wheels 671 | . . . . . 132 448 43 . . . . . 48 . . . . . . . . . . . . . Hover 4905 | . . . . . . . . 1101 . . . . . . . . . . . . 359 237 288 1071 224 1625 Flight 3970 | . . . . . . . . 213 488 516 78 133 . . . . . 60 952 426 871 . . . . 233 Fastest Speed 34 | 50 160 160 160 160 100 145 50 40 37 37 40 40 50 120 120 120 120 37 37 47 36 36 41 38 37 34 Average Speed 83 | 156 160 160 160 160 154 145 76 71 46 38 40 48 107 120 120 120 120 120 46 47 47 49 45 45 37 44 Slowest Speed 400 | 250 160 160 160 160 260 145 145 200 295 40 40 120 120 120 120 120 120 400 52 47 112 112 50 90 40 107 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . 3 . 2 . . . . . . . . 6 . 3 . . . . 11 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 25 45 8 88 71 10 81 30 69 72 74 79 14 80 77 91 97 17 98 74 94 45 8 29 7 57 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 2 . . . . 4 6 . 2 . 3 1 3 4 . 4 2 . . . . . . Spaces Dug 49 | . . . . . . . . 2 12 . . . . 1 1 . 1 5 . . 1 11 . 2 3 10 Terrain Destroyed 233 | . . . . . 5 . . 2 60 . . 30 . 1 1 . 1 5 . . 1 53 . 2 3 69 Melee 20 | . . . . . . . . 2 . . . . . 1 1 . 1 5 . . 1 . . 2 3 4 Projectile 16 | . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . 9 AOE 197 | . . . . . . . . . 60 . . 30 . . . . . . . . . 51 . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 18452 | 74 95 272 31 364 983 521 165 1543 536 535 77 748 657 621 734 1557 1441 692 993 429 1337 258 382 1165 238 2004 Wait 642 | . . 8 . 18 1 16 . 45 3 6 . . 6 3 19 104 190 40 18 . 32 4 68 34 4 23 Move 16842 | 61 90 264 31 336 845 448 156 1363 508 511 77 730 594 606 692 1432 1232 598 940 425 1226 236 287 1070 223 1861 Hop 21 | . . . . . . . . 3 . 2 . . . . . . . . 5 . 2 . . . . 9 Pick Up 93 | 5 4 . . 1 19 5 3 11 . . . . 9 1 1 2 4 7 3 . 7 . 1 6 . 4 Fast Attach 142 | 7 . . . . 6 . 3 19 7 1 . 2 16 . . 3 . 4 13 1 23 1 10 5 . 21 Attach 38 | . 1 . . . 3 2 . . 1 . . 1 2 . . 1 . 7 1 . 4 5 1 1 2 6 Detach 24 | . . . . . 1 . . 3 2 . . 1 . . . 1 . . 1 . 6 3 3 1 . 2 Swap 128 | 1 . . . . 20 10 2 19 3 2 . 1 2 1 5 6 3 6 . . 9 1 6 15 2 14 Drop 153 | . . . . . 18 3 1 26 1 1 . . 12 1 1 8 6 5 7 . 26 1 6 13 . 17 Fire 137 | . . . . 9 68 37 . . 5 . . 3 . . . . . . . . . 3 . . . 12 Melee 193 | . . . . . . . . 40 6 12 . 2 12 7 15 . 6 24 5 2 2 4 . 20 7 29 Ram 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Kick 8 | . . . . . . . . . . . . . 4 2 1 . . 1 . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -3/Research -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 223 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Hacker-Mutant 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 686 | -10/Mines | Identified exit to Exiles 686 | -10/Mines | Discovered exit to Exiles (range 5) 694 | -10/Mines | Entered Exiles 722 | -10/Exiles | Identified exit to Mines 722 | -10/Exiles | Discovered exit to Mines (range 14) 744 | -10/Exiles | Entered Mines 1020 | -9/Mines | Found a hidden stash of uninstalled traps 1291 | -9/Mines | Identified exit to Materials 1291 | -9/Mines | Discovered exit to Materials (range 2) 1317 | -9/Mines | Discovered exit to Materials (range 5) 1328 | -9/Mines | Entered Materials 1328 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2020 | -8/Materials | Identified exit to Factory 2020 | -8/Materials | Discovered exit to Factory (range 16) 2874 | -8/Materials | Discovered exit to Factory (range 15) 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3214 | -7/Factory | Identified exit to Factory 3214 | -7/Factory | Discovered exit to Factory (range 10) 3402 | -7/Factory | Discovered exit to Factory (range 13) 3707 | -7/Factory | Sucked down chute 3707 | -7/Factory | Entered Waste 3722 | -7/Waste | EMP discharged 3734 | -7/Waste | Spotted C-40 Crusher 3751 | -7/Waste | Spotted C-40 Crusher 3755 | -7/Waste | Spotted C-40 Crusher 3757 | -7/Waste | Spotted C-40 Crusher 3767 | -7/Waste | Spotted C-40 Crusher 3768 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3771 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3773 | -7/Waste | Released all parts (8) 3776 | -7/Waste | Crushed by Compactor (1 part destroyed) 3778 | -7/Waste | Crushed by Compactor (1 part destroyed) 3809 | -7/Waste | Lost 4 parts (1p2u1w) 3809 | -7/Waste | Spotted C-40 Crusher 3818 | -7/Waste | Crushed by Compactor (1 part destroyed) 3822 | -7/Waste | EMP discharged 3831 | -7/Waste | Identified exit to Factory 3831 | -7/Waste | Discovered exit to Factory (range 13) 3838 | -7/Waste | Entered Factory 3920 | -7/Factory | Repaired Broken Falx? 4139 | -7/Factory | Identified exit to DSF 4362 | -7/Factory | Discovered exit to Factory (range 11) 4534 | -7/Factory | Identified exit to Lower Caves 4993 | -7/Factory | Lost 3 parts (3n) 5078 | -7/Factory | Entered Lower Caves 5133 | -7/Lower Caves | Encountered a Warlord checkpoint 5136 | -7/Lower Caves | Learned 8 Factory zone layouts 5140 | -7/Lower Caves | Learned location of Zion (-6) 5144 | -7/Lower Caves | Learned 4 Factory zone layouts 5147 | -7/Lower Caves | Entered a destroyed Warlord outpost 5353 | -7/Lower Caves | Identified exit to Lower Caves 5353 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 5366 | -7/Lower Caves | Entered another Lower Caves area 5420 | -7/Lower Caves | Entered a destroyed Warlord outpost 5468 | -7/Lower Caves | Learned location of 2 exits from Factory 5557 | -7/Lower Caves | Identified exit to Data Miner 5557 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 5611 | -7/Lower Caves | Entered Data Miner 5611 | -7/Data Miner | Identified exit to Proximity Caves 5611 | -7/Data Miner | Discovered exit to Proximity Caves (range 7) 5617 | -7/Data Miner | Met Data Miner 5628 | -7/Data Miner | Learned location of Section 7 (-2) 5628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5634 | -7/Data Miner | Received God Mode back door access code from Data Miner 5642 | -7/Data Miner | Entered Proximity Caves 5702 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5712 | -6/Proximity Caves | Core integrity fell below 50% 5713 | -6/Proximity Caves | Released all parts (7) 5746 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 5788 | -6/Proximity Caves | Escorted by Enhanced Grunt 5804 | -6/Proximity Caves | Learned Factory emergency access door positions 5931 | -6/Proximity Caves | Core integrity fell below 20% 5953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6018 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6023 | -6/Proximity Caves | Entered Factory 6023 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6024 | -6/Factory | Identified exit to Lower Caves 6025 | -6/Factory | Identified exit to Factory 6652 | -6/Factory | Build established: Hacker-Gladiator 6748 | -6/Factory | Entered Lower Caves 6791 | -6/Lower Caves | Entered an active Warlord outpost 6811 | -6/Lower Caves | Learned Factory trap positions 6811 | -6/Lower Caves | Learned Factory stockpile data 6811 | -6/Lower Caves | Learned Research terminal intel 7250 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7337 | -6/Lower Caves | Learned location of 2 exits from Factory 7399 | -6/Lower Caves | Identified exit to Lower Caves 7399 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 7502 | -6/Lower Caves | Entered another Lower Caves area 7547 | -6/Lower Caves | Discovered exit to Factory (range 9) 7595 | -6/Lower Caves | Spotted B-75 Beast 8049 | -6/Lower Caves | Build established: Hacker-Mutant 8334 | -6/Lower Caves | Learned Factory interactive machine intel 8345 | -6/Lower Caves | Identified exit to Zion 8405 | -6/Lower Caves | Entered Zion 8438 | -6/Zion | Given the Hacking Drone Bay 8440 | -6/Zion | Found Prototype Device 8440 | -6/Zion | Identified Hacking Drone Bay 8502 | -6/Zion | Identified exit to Proximity Caves 8502 | -6/Zion | Discovered exit to Proximity Caves (range 15) 8572 | -6/Zion | Received a hallucinogenic algorithm 8572 | -6/Zion | Ran a hallucination algorithm 8831 | -6/Zion | Learned location of 1 exit from Lower Caves 9116 | -6/Zion | Found Prototype Launcher 9116 | -6/Zion | Identified Gui. Missile Launcher 9195 | -6/Zion | Gained Derelict followers 9606 | -6/Zion | Met Imprinter 9628 | -6/Zion | Imprinted 9630 | -6/Zion | Declared Zion's savior 9760 | -6/Zion | Ran a hallucination algorithm 10247 | -6/Zion | Entered Proximity Caves 10247 | -5/Proximity Caves | Accompanied by 7 allies 10672 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11207 | -5/Proximity Caves | Learned Factory terminal intel 11941 | -5/Proximity Caves | Entered Factory 11941 | -5/Factory | Accompanied by 6 allies 11941 | -5/Factory | Evolved 2 slots: Utility x2 11942 | -5/Factory | Identified exit to Upper Caves 11943 | -5/Factory | Identified exit to Factory 11944 | -5/Factory | Loaded intel: 73 trap records 11946 | -5/Factory | Loaded intel: 53 interactive machine locations 11947 | -5/Factory | Loaded intel: 26 terminal locations 11985 | -5/Factory | Zion Kinetic Resupply teleported in 12081 | -5/Factory | Lost 6 allies 12204 | -5/Factory | Zion Kinetic Resupply teleported in 12220 | -5/Factory | Zion Light squad teleported in 12383 | -5/Factory | Zion Melee Resupply teleported in 12439 | -5/Factory | Build established: Hacker-Gladiator 12452 | -5/Factory | Ran a hallucination algorithm 12466 | -5/Factory | Repaired Adv. Shield Generator 12504 | -5/Factory | Zion Light squad teleported in 12593 | -5/Factory | Found Prototype Protection 12593 | -5/Factory | Identified Zio. Weapon Casing 12625 | -5/Factory | Lost 4 allies 12652 | -5/Factory | Cargo convoy interrupted 12768 | -5/Factory | Released all parts (11) 12769 | -5/Factory | Lost 8 parts (1p3n4u) 12798 | -5/Factory | Entered Upper Caves 12821 | -5/Upper Caves | Learned location of 1 exit from Factory 12830 | -5/Upper Caves | Entered a destroyed Warlord outpost 13231 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13235 | -5/Upper Caves | Build established: Hacker-Mutant 13244 | -5/Upper Caves | Encountered a Warlord checkpoint 13280 | -5/Upper Caves | Identified exit to Upper Caves 13280 | -5/Upper Caves | Discovered exit to Upper Caves (range 20) 13300 | -5/Upper Caves | Entered another Upper Caves area 13353 | -5/Upper Caves | Learned 8 Factory zone layouts 13456 | -5/Upper Caves | Spotted B-75 Beast 13501 | -5/Upper Caves | Identified exit to Warlord 13501 | -5/Upper Caves | Discovered exit to Warlord (range 16) 13508 | -5/Upper Caves | Entered Warlord 13529 | -5/Warlord | System corruption cleaned by Quarantine Array 13575 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13684 | -5/Warlord | Rebuked by Warlord 13709 | -5/Warlord | Warlord's base attacked by MAIN.C 13735 | -5/Warlord | Found Prototype Special Weapon 13735 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 13885 | -5/Warlord | Found Prototype Energy Cannon 13885 | -5/Warlord | Identified Vortex Driver 13924 | -5/Warlord | Opened Warlord's prototype stash 13927 | -5/Warlord | Found Prototype Hackware 13927 | -5/Warlord | Identified System Mapper 13937 | -5/Warlord | Found Prototype Reactor 13937 | -5/Warlord | Identified Vortex Chain Reactor 13955 | -5/Warlord | Found Prototype Device 13955 | -5/Warlord | Identified Exp. Phase Shifter 14044 | -5/Warlord | Spotted Executioner 14059 | -5/Warlord | Warlord forces counterattacked 14109 | -5/Warlord | Spotted Executioner 14138 | -5/Warlord | Spotted Striker 14144 | -5/Warlord | Lost 5 allies 14154 | -5/Warlord | Spotted Striker 14155 | -5/Warlord | Spotted Striker 14156 | -5/Warlord | Spotted Striker 14201 | -5/Warlord | Identified exit to Proximity Caves 14201 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 14205 | -5/Warlord | Entered Proximity Caves 14213 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 14222 | -4/Proximity Caves | Lost 12 allies 14352 | -4/Proximity Caves | Entered Factory 14352 | -4/Factory | Evolved 2 slots: Utility x2 14353 | -4/Factory | Identified exit to Research 14354 | -4/Factory | Identified exit to Extension 14580 | -4/Factory | Entered Research 14580 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14581 | -3/Research | Loaded intel: 24 terminal locations 14790 | -3/Research | Zion Heavy squad teleported in 14792 | -3/Research | Zion Heavy squad teleported in 14802 | -3/Research | Found Prototype Device 14802 | -3/Research | Identified Exp. Thermal Shield 14875 | -3/Research | Zion Infowar Resupply teleported in 14880 | -3/Research | Zion Heavy squad teleported in 15004 | -3/Research | Lost 5 allies 15009 | -3/Research | Build established: Hacker-Gladiator 15058 | -3/Research | Found Fusion Bomb Launcher 15192 | -3/Research | Identified exit to Research 15192 | -3/Research | Discovered exit to Research (range 14) 15197 | -3/Research | Entered another Research area 15197 | -2/Research | Evolved 2 slots: Utility x2 15305 | -2/Research | Identified exit to Access 15305 | -2/Research | Discovered exit to Access (range 4) 15310 | -2/Research | Entered Access 15310 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15413 | -1/Access | Spotted B-99 Colossus 15415 | -1/Access | Local machine network offline 15618 | -1/Access | Spotted B-99 Colossus 15663 | -1/Access | Lost 5 parts (1n4u) 15720 | -1/Access | Found Adv. Force Booster 15865 | -1/Access | Energy Cycler disabled 16032 | -1/Access | Lost 3 parts (1n2u) 16060 | -1/Access | Spotted B-99 Colossus 16118 | -1/Access | Lost 6 parts (2p3u1w) 16177 | -1/Access | Build established: Hacker-Mutant 16186 | -1/Access | Identified exit to Command 16186 | -1/Access | Discovered exit to Command (range 10) 16243 | -1/Access | Lost 7 parts (4n2u1w) 16262 | -1/Access | Core integrity fell below 50% 16305 | -1/Access | Lost 6 parts (4n2u) 16340 | -1/Access | Core integrity fell below 20% 16346 | -1/Access | System corruption reached 10% 16347 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 16331_ Slug penetrates Wall. 16331_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16336_ Slug penetrates Wall. 16337_ Penetrated by Slug. 16337_ Q-thruster destroyed. 16337_ Penetrated by Slug. 16338_ Slug penetrates Wall. 16339_ Adv. Melee Analysis Suite destroyed. 16339_ Knocked back. 16340_ Acquired 10 matter. 16340_ Penetrated by Slug. 16340_ Slug penetrates Wall. 16340_ Penetrated by Slug. 16343_ Knocked back. 16344_ Adv. Targeting Computer severed. 16345_ R-10 Processor destroyed. 16346_ Extracted 9 matter. 16346_ K-01 Serf collects debris. 16346_ Adv. Target Analyzer severed. Map ----- +----------------------------------------------------+ | ??????????????????????#! #?????????# #? | | ??????????????? ??# #?????????# #? | | ?????????????? # #######+### #?? | | ?????????????? # ! + #?? | | ?????????????? # #### #??? | | ??????????????? # #??# #??? | | ????????????????# # #??# #??? | | ??????????????### ######??# #??? | | ??????????????# #?????# ########??? | | ??????????????# ####### #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????+ % #?????????? | | ??????????????# H #?????????? | | ??????????????# #?????????? | | ??????????????# #############?????????? | | ??????????????# #?????????????????????? | | ??????????????## AR#??????????????????????? | | ???????????????# w#??????????????????????? | | ???????????????# c #??????????????????????? | | ???????????????# c !#??????????????????????? | | ???????????????+ ===#??????????????????????? | | ???????????????# !*%#??????????????????????? | | ???????????????# *c#??????????????????????? | | ???????????????# =#??????????????????????? | | ???????????????# k@#??????????????????????? | | ???????????????# % A#??????????????????????? | | ???????????????# k#??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# ??????????????????????? | | ???????????????# ?????????????????????? | | ???????????????# ?????????????????????? | | ???????????????# p ?????????????????????? | | ???????????????#p ?????????????????????? | | ???????????????# ####????????????????????? | | ???????????????# ????????????????????????? | | ??????????????? p ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 EM Shielding 2 Corruption Block 20 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Force Boost 40 Salvage Targeting 4 Offensive Hacking 51 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Myomer Leg | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Factory | Hacked Imp. Focal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Falx | 5% | -7/Factory | Broken Adv. Shield Generator | 12% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! No Signal Reappropriation Total Silence Challenges ------------ None Game ------ Seed HackingMiningPlatform Manual? 0 Play Time 03:46:15 Cumulative 59.7 hours Start 2025.05.11 @ 01:06:01 End 2025.05.15 @ 03:30:09 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 26 Adventurer 9 Explorer 5 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4544f952-2205-4d06-b6ce-6a19d3f61e55