Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.01 @ 19:12:46 Player: kaletaa Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (924) 924 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 3299 Bonus ------- Pacifist 200 High Alert Combat Kills 33 Friendly Fire -48 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 80/250 System Corruption 4% Temperature Cool (506) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (12) --- Light Ion Engine Light Nuclear Core Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Compact Battery High-capacity Matter Pod > --- WEAPON ----------- EM Pulse Gun Heavy Particle Cannon Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Beam Cannon Heavy Particle Cannon Light Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Particle Charger Storage High-capacity Matter Pod Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 37 | 5 3 . 4 5 20 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . . 2 9 Treads . | . . . . . . Leg 13 | 2 . . . 2 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 3 . 2 . 5 Device 1 | . . . . . 1 Storage 5 | . 2 . . . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 10 | 2 . . 2 2 4 Energy Gun 3 | 2 . . 1 . . Energy Cannon 3 | . . . . 1 2 Ballistic Gun 3 | . . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . 1 11 Power 2 | . . . . 1 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . . 1 9 Average Slot Usage (%) 95 | . 90 100 88 99 91 Engine 9 | . 14 14 11 10 5 Leg 24 | . 28 28 22 22 26 Device 1 | . . . . . 4 Storage 14 | . 12 14 11 11 23 Protection 15 | . 6 14 19 22 6 Energy Gun 16 | . 28 28 21 17 8 Ballistic Gun 8 | . . . 3 11 8 Launcher 2 | . . . . 3 3 Naked Turns . | . . . . . . Heaviest Build 46 | 6 13 13 20 24 46 Greatest Support 45 | 20 20 20 20 20 45 Greatest Overweight (x) 10 | . . . . 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 12 Average Capacity 4 | 4 4 4 4 4 6 Most Carried 9 | 4 4 4 4 4 9 Average Carried 4 | 2 3 4 3 3 5 Final Capacity 12 | 4 4 4 4 4 12 Final Carried 4 | 2 4 4 3 4 3 Class Distribution -------------------- 53% | Tank 37% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1231 | 239 . . 109 289 594 Remotely . | . . . . . . Salvage Created 1249 | . . . 15 96 1138 Parts 65 | . . . 3 7 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . . . . 16 20 Guns 18 | . . . . 5 13 AOE 18 | . . . . 11 7 Classes Destroyed 9 | . . . 1 2 6 Recycler 3 | . . . . . 3 Operator 1 | . . . . . 1 Watcher 3 | . . . 1 . 2 Swarmer 7 | . . . . 3 4 Grunt 10 | . . . . . 10 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Assembled 13 | . . . . 13 . Best Kill Streak 12 | . . . 1 12 6 Combat Bots Only 12 | . . . . 12 6 Max Kills in Single Turn 4 | . . . 1 4 3 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2413 | . . . 39 397 1977 Core 666 | . . . . 71 595 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 100 . 82 . Volleys Fired 77 | . . . 1 13 63 Largest 3 | . . . 1 3 3 Hottest 175 | . . . 40 120 175 Shots Fired 178 | . . . 1 36 141 Gun 146 | . . . 1 29 116 Cannon 16 | . . . . 1 15 Launcher 16 | . . . . 6 10 Special . | . . . . . . Kinetic 73 | . . . . 13 60 Thermal 19 | . . . . 4 15 Explosive 16 | . . . . 6 10 Electromagnetic 70 | . . . 1 13 56 Robot Hit Streak 17 | . . . 1 5 17 Robot Miss Streak 3 | . . . . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 130 | . . . 1 22 107 Core Hits 90 | . . . 1 34 55 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3203 | . . . 20 848 2335 Guns 1496 | . . . 20 178 1298 Cannons 368 | . . . . 18 350 Explosions 1338 | . . . . 652 686 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 792 | . . . . 90 702 Thermal 471 | . . . . 30 441 Explosive 1247 | . . . . 652 595 Electromagnetic 692 | . . . 20 76 596 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 15 10 Projectiles . | . . . . . . Explosions 25 | . . . . 15 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 174 | . . . . 30 144 Shots 7 | . . . . 1 6 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 854 | . . . 10 143 854 Average Temperature 164 | . . . 7 61 196 Received Heat Transfer 1044 | . . . 9 18 1017 Effects 25 | . . . . . 25 Shutdowns 3 | . . . . . 3 Energy Bleed 7 | . . . . . 7 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 630 | . . . . 62 568 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 467 | . 7 2 22 85 467 Initial 7 | . . 2 . 7 . Average 66 | . 3 2 4 28 178 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 57 Level 1 8 | . . . . . 28 Level 2 4 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . . . 2 27 32 Peak Tracking Total 13 | . . . 2 13 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 1 . 4 Terminals 7 | . 2 . 1 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . 1 . 8 Successful 11 | . 3 . 1 . 7 Failed 2 | . 1 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 4 . 1 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 1 . 7 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 3 | . 1 . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2086 | 82 211 31 217 919 626 Spaces Moved 1315 | 56 168 19 175 618 279 Core 21 | 19 . . . . 2 Treads . | . . . . . . Legs 1294 | 37 168 19 175 618 277 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 96 120 120 120 130 136 Slowest Speed 550 | 120 120 120 120 150 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 30 10 22 85 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . . . 39 64 Melee . | . . . . . . Projectile . | . . . . . . AOE 103 | . . . . 39 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1577 | 83 178 27 179 701 409 Wait 119 | 18 . 9 . 61 31 Move 1310 | 55 167 18 174 617 279 Hop . | . . . . . . Pick Up 21 | 5 6 . . 3 7 Fast Attach 11 | 2 . . 3 1 5 Attach 15 | 3 3 . 1 1 7 Detach . | . . . . . . Swap 11 | . . . . 3 8 Drop 12 | . 2 . . 2 8 Fire 77 | . . . 1 13 63 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 6) 294 | -10/Materials | Entered Mines 308 | -10/Mines | Discovered new exit (range 8) 315 | -10/Mines | Build established: Mutant 325 | -10/Mines | Entered Materials 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 499 | -9/Materials | Discovered new exit (range 10) 542 | -9/Materials | Entered Mines 612 | -9/Mines | Learned Materials emergency access door positions 625 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 789 | -9/Mines | Build established: Tank 1062 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1160 | -9/Mines | Assembled infested the area 1165 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1214 | -9/Mines | Destroyed 12 combat bots 1449 | -9/Mines | Discovered new exit (range 9) 1461 | -9/Mines | Entered Materials 1461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -8/Materials | Core integrity fell below 50% 2073 | -8/Materials | Core integrity fell below 20% 2088 | -8/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Overheating: Matter decay (-21). Acquired 54 matter. K-01 Serf collects debris. Overheating: Energy bleed (-11). Broken Carbon-fiber Leg destroyed. K-01 Serf collects debris. Overheating: Broken Lgt. Assault Rifle damaged (-48). K-01 Serf collects debris. R-06 Scavenger collects Hammer. R-06 Scavenger collects Sml. Storage Unit. Overheating: Energy bleed (-5). Acquired 46 matter. K-01 Serf collects debris. Broken Lgt. Assault Rifle destroyed. R-06 Scavenger collects Wheel. Kicked R-06 Scavenger out of the way. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Overheating: Core damaged (-104). 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