Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 01:15:57 Player: perambulator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3671) 3671 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 8419 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (10) --- Light Nuclear Core Layered Light Armor Plating Active Cooling Armor Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating Active Cooling Armor Hacking Suite > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Light Nuclear Core Layered Light Armor Plating Hacking Suite Recalibrator Heart of Steel Gauss Rifle Impact Mace [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 76 | 6 11 1 5 . . 5 24 21 3 Power 12 | 1 2 . . . . 1 5 3 . Engine 5 | 1 1 . . . . 1 1 1 . Core 6 | . 1 . . . . . 4 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 14 | 2 2 . 1 . . . 5 4 . Treads 2 | 2 . . . . . . . . . Leg 12 | . 2 . 1 . . . 5 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 2 . 2 . . . 5 7 1 Device 2 | . . . . . . . 1 . 1 Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 11 | . . . 2 . . . 2 7 . Artifact . | . . . . . . . . . . Weapon 32 | 2 5 1 2 . . 4 9 7 2 Energy Gun 5 | 1 1 . 2 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 24 | 1 3 . . . . 4 8 7 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 4 2 Parts Lost 41 | . 7 . 2 . . 1 12 10 9 Power 8 | . 2 . . . . 1 2 2 1 Propulsion 10 | . 2 . . . . . 5 1 2 Utility 9 | . . . 1 . . . 3 4 1 Weapon 14 | . 3 . 1 . . . 2 3 5 Highest Loss Streak 6 | . 3 . 2 . . 1 3 6 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 86 100 98 100 100 97 93 76 71 Engine 5 | . 11 14 11 11 11 8 1 . . Core 3 | . 2 . . . . . 6 5 . Treads 2 | . 18 . . . . . . . . Leg 16 | . 8 28 22 22 22 22 17 14 12 Device 2 | . . . . . . . 5 2 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 7 | . 2 14 11 11 11 11 9 6 . Hackware 3 | . . . . . . . 3 7 7 Protection 6 | . . . 11 11 11 11 4 12 4 Energy Gun 4 | . 3 2 15 22 22 16 . 2 . Ballistic Gun 20 | . 20 14 11 11 11 16 34 13 21 Launcher 1 | . 2 11 5 . . . . . . Peak Build Rating 76 | 6 10 8 12 12 15 15 42 75 76 Average Rating 32 | 4 6 8 10 12 13 14 31 59 65 On Entrance 19 | . 6 8 8 12 12 15 15 42 74 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 20 17 21 19 19 19 32 70 69 Greatest Support 40 | 40 40 20 20 20 20 20 30 40 40 Greatest Overweight (x) 12 | . 3 . 1 . . . 2 2 12 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 Most Carried 10 | 3 6 3 3 4 8 10 10 10 9 Average Carried 7 | 1 3 3 1 3 5 8 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 3 3 3 4 8 10 10 6 7 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Skirmisher 16% | Tank 13% | Scavenger-Tank 12% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 3017 | 175 471 62 80 20 . 59 799 909 442 Remotely . | . . . . . . . . . . Salvage Created 4183 | . 853 . 167 39 . 111 1507 1175 331 Parts 252 | . 57 . 12 3 . 14 87 64 15 Haulers Intercepted 2 | . . . . . . . 1 1 . Recyclers Shooed 3 | . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 90 | . 25 . 4 2 . 5 28 20 6 Melee 1 | . . . . . . . . . 1 Guns 78 | . 17 . 4 2 . 5 25 20 5 AOE 11 | . 8 . . . . . 3 . . Classes Destroyed 14 | . 4 . 2 . . 1 2 3 2 Worker 3 | . 1 . 1 . . . 1 . . Builder 2 | . . . 1 . . . . 1 . Hauler 2 | . . . . . . . 1 1 . Watcher 3 | . 1 . . . . . 1 1 . Swarmer 19 | . 6 . . 2 . 4 4 3 . Grunt 44 | . 19 . 3 . . . 17 2 3 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Protector 1 | . . . . . . . . 1 . Sentry 11 | . . . 1 . . . 6 3 1 Specialist 1 | . . . . . . . . 1 . Hunter 7 | . . . . . . 1 . 6 . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 6 . 4 2 . 4 7 5 4 Combat Bots Only 5 | . 5 . 2 2 . 4 5 5 4 Max Kills in Single Turn 3 | . 3 . 1 1 . 1 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 721 | . 110 . 52 5 . 20 113 286 135 Missed 198 | . 33 . 15 3 . 8 24 81 34 Damage Taken 7881 | . 1050 . 427 22 . 137 1602 2670 1973 Core 1151 | . 208 . 58 6 . 33 143 285 418 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 207 | . . . 20 . . 11 126 50 . Regen/Repaired (Parts) 151 | . 72 . . . . . 79 . . Core Remaining (%) 66 | 100 . 16 . . . 75 74 . . Volleys Fired 267 | . 60 . 25 4 . 10 65 60 43 Largest 4 | . 2 . 3 3 . 3 4 4 4 Hottest 129 | . 50 . 90 116 . 116 129 129 80 Shots Fired 649 | . 109 . 53 12 . 28 258 124 65 Gun 641 | . 104 . 50 12 . 28 258 124 65 Cannon . | . . . . . . . . . . Launcher 8 | . 5 . 3 . . . . . . Special . | . . . . . . . . . . Kinetic 570 | . 104 . 25 4 . 10 257 105 65 Thermal 71 | . . . 25 8 . 18 1 19 . Explosive 8 | . 5 . 3 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 10 . 16 1 . 8 12 8 9 Robot Miss Streak 9 | . 4 . 4 9 . 1 7 5 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 14 | . 1 . 1 1 . . 5 5 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 Shots Hit Robots 416 | . 75 . 32 2 . 14 161 85 47 Core Hits 210 | . 43 . 14 2 . 8 76 54 13 Critical Kills 6 | . 2 . . . . . 3 1 . Critical Parts Destroyed 11 | . 1 . . . . . 9 1 . Critical Strikes 18 | . 3 . . . . . 12 3 . Burn 1 | . . . . . . . . 1 . Destroy 17 | . 3 . . . . . 12 2 . Melee Attacks 3 | . . . . . . . . . 3 Impact 3 | . . . . . . . . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7667 | . 1500 . 417 25 . 141 2339 2167 1078 Guns 6679 | . 940 . 302 25 . 141 2103 2160 1008 Cannons . | . . . . . . . . . . Explosions 902 | . 560 . 115 . . . 227 . . Melee 70 | . . . . . . . . . 70 Ramming 16 | . . . . . . . 9 7 . Kinetic 6162 | . 940 . 124 10 . 31 2088 1961 1008 Thermal 744 | . . . 178 15 . 110 242 199 . Explosive 622 | . 507 . 115 . . . . . . Electromagnetic 53 | . 53 . . . . . . . . Impact 70 | . . . . . . . . . 70 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . . . 22 7 Message Errors 12 | . . . . . . . . 9 3 Matter Fused 2 | . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . 4 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . 4 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . 33 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 33 | . 33 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 207 | . 207 . . . . . . . . Shots 8 | . 8 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . 1 . . . . 2 3 . Kicked 6 | . . 1 . . . . 2 3 . Crushed . | . . . . . . . . . . Highest Temperature 431 | . 20 . 186 157 . 120 321 431 148 Average Temperature 96 | . 5 . 86 74 . 48 74 146 40 Received Heat Transfer 2235 | . 426 . 213 . . . 648 183 765 Effects 6 | . . . . . . . 1 5 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 1465 | . . . 425 37 . 261 187 555 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 457 | . 457 178 117 95 . 150 375 274 . Initial 178 | . . 178 . 45 . . . 132 . Average 131 | . 174 144 60 90 . 47 127 146 . Maximum Alert Level 2 | . 2 . . . . . 1 1 . Low Security (%) 81 | 100 63 100 100 100 . 100 81 80 . Level 1 15 | . 24 . . . . . 18 19 . Level 2 2 | . 12 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 8 . 4 . . . 5 6 . Investigation 7 | . 5 . 1 . . . 1 . . Extermination 3 | . . . . . . . . 3 . Reinforcement 9 | . 3 . 3 . . . 1 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 12 | . 1 . 4 . . . 5 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 35 . 8 2 . 7 42 30 9 Peak Tracking Total 8 | . 5 . 3 2 . 4 6 8 5 Tactical Retreats 2 | . . . . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 9 | . 4 . . . . . 5 . . Max in Single Turn 3 | . 3 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 23 | . 6 . 3 . 5 . 4 4 1 Terminals 13 | . 5 . 3 . . . 3 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 97 | . 21 . 10 . 50 . 9 6 1 Successful 74 | . 10 . 3 . 50 . 6 4 1 Failed 23 | . 11 . 7 . . . 3 2 . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 35 | . 16 . 10 . . . 6 3 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 8 | . 5 . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 66 | . 7 . 3 . 50 . 3 2 1 Record 49 | . . . . . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . 1 . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 4 | . 2 . . . . . 1 1 . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 2 | . . . . . . . . 2 . Repair Station Hacks 6 | . 3 . . . . . 3 . . Scan Component 4 | . 2 . . . . . 2 . . Repair 2 | . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 6 . 3 . . . 2 2 . Full Trace Events 7 | . 4 . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . Time 52 | . 26 . . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 7434 | 83 1191 493 375 66 509 407 1748 1734 828 Spaces Moved 4279 | 47 681 408 204 45 424 282 1023 804 361 Core 9 | 3 1 . . . . . . . 5 Treads 451 | 44 407 . . . . . . . . Legs 3819 | . 273 408 204 45 424 282 1023 804 356 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 130 130 Average Speed 151 | 152 144 120 143 120 120 120 143 194 203 Slowest Speed 650 | 160 200 120 190 120 120 120 260 270 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 88 72 21 28 65 56 58 16 44 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . . . 1 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 79 | . 27 . 12 . . . 34 6 . Melee . | . . . . . . . . . . Projectile 19 | . . . . . . . 13 6 . AOE 59 | . 27 . 12 . . . 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 4770 | 55 779 410 241 49 424 330 1153 916 413 Wait 81 | . 23 1 2 . . 28 26 1 . Move 4270 | 46 680 407 203 44 423 281 1022 803 361 Hop . | . . . . . . . . . . Pick Up 38 | 3 5 . 4 1 1 2 7 13 2 Fast Attach 41 | 6 3 . 2 . . 5 13 12 . Attach 25 | . 6 . 3 . . . 6 7 3 Detach . | . . . . . . . . . . Swap 10 | . 2 1 . . . . 5 2 . Drop 29 | . . . 2 . . 4 7 15 1 Fire 267 | . 60 . 25 4 . 10 65 60 43 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick 6 | . . 1 . . . . 2 3 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 11) 793 | -10/Materials | Repaired Assault Rifle 910 | -10/Materials | Core integrity fell below 50% 925 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Lost 3 parts (1p1n1w) 1082 | -10/Materials | Discovered new exit (range 10) 1133 | -10/Materials | Core integrity fell below 20% 1163 | -10/Materials | Lost 3 parts (1p2w) 1275 | -10/Materials | Entered Mines 1282 | -10/Mines | Assembled infested the area 1333 | -10/Mines | Learned location of Zion (-6) 1746 | -10/Mines | Discovered new exit (range 14) 1768 | -10/Mines | Entered Materials 1768 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2053 | -9/Materials | Met 8R-AWN 2072 | -9/Materials | Discovered new exit (range 16) 2129 | -9/Materials | Discovered new exit (range 11) 2133 | -9/Materials | Found Prototype Ballistic Gun 2143 | -9/Materials | Entered Mines 2147 | -9/Mines | Followed 8R-AWN into the Mines 2205 | -9/Mines | Discovered new exit (range 5) 2209 | -9/Mines | Entered Exiles 2251 | -9/Exiles | Welcomed by 8R-AWN 2278 | -9/Exiles | Met EX-HEX 2279 | -9/Exiles | Build established: Gunner 2332 | -9/Exiles | Met EX-BIN 2404 | -9/Exiles | Aligned with FarCom system 2405 | -9/Exiles | Given EX-Vault access code 2494 | -9/Exiles | Opened EX-Vault 2501 | -9/Exiles | Found XL Autogun Array 2539 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2580 | -9/Exiles | Met EX-DEC 2695 | -9/Exiles | Discovered new exit (range 14) 2718 | -9/Exiles | Left Exiles lab with XL Autogun Array 2718 | -9/Exiles | Entered Mines 3111 | -8/Mines | Discovered new exit (range 4) 3125 | -8/Mines | Entered Materials 3125 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3126 | -8/Materials | Discovered new exit (range 15) 3300 | -8/Materials | Identified 8R-AWN's Boregun 3322 | -8/Materials | Build established: Scavenger-Skirmisher 3380 | -8/Materials | Lost 3 parts (2n1u) 3822 | -8/Materials | Lost 3 parts (2u1w) 4053 | -8/Materials | Repaired Assault Rifle 4101 | -8/Materials | Discovered new exit (range 11) 4461 | -8/Materials | Garrison activated, responded to threat 4873 | -8/Materials | Entered Factory 4873 | -7/Factory | Evolved 2 slots: Utility x2 5179 | -7/Factory | Build established: Scavenger-Tank 5453 | -7/Factory | Lost 3 parts (1p2w) 5655 | -7/Factory | Discovered new exit (range 7) 5958 | -7/Factory | Build established: Tank 6342 | -7/Factory | Garrison activated, responded to threat 6347 | -7/Factory | Cargo convoy interrupted 6427 | -7/Factory | Found Prototype Protection 6427 | -7/Factory | Identified Active Cooling Armor 6439 | -7/Factory | Lost 6 parts (1p1n4u) 6577 | -7/Factory | Discovered new exit (range 15) 6607 | -7/Factory | Entered Lower Caves 6629 | -7/Lower Caves | Found Prototype Device 6631 | -7/Lower Caves | Identified Heart of Steel 7014 | -7/Lower Caves | Encountered a Warlord checkpoint 7082 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7141 | -7/Lower Caves | Core integrity fell below 50% 7213 | -7/Lower Caves | Lost 5 parts (1n4w) 7347 | -7/Lower Caves | Learned Factory stockpile data 7414 | -7/Lower Caves | Build established: Mutant 7430 | -7/Lower Caves | Core integrity fell below 20% 7435 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found Targeting Computer. Found 51 Matter. Acquired 51 matter. Slug penetrates Wall. Slug penetrates G-47 Trooper. Imp. Titanium Leg destroyed. Slug penetrates G-47 Trooper. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slug penetrates G-50 Soldier. Aluminum Leg fries itself beyond repair. Slug penetrates G-47 Trooper. Lgt. Nuclear Core fries itself beyond repair. Particle Gun fries itself beyond repair. Gauss Rifle destroyed. Heart of Steel destroyed. Cold Fusion Reactor destroyed. System corrupted: Matter fused (-8). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????## ## #### | | ????????????????????????????????????????# ## #### | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# #######= | | ???????????????????????????????????????## ##??### | | ??????????????????????????????????????? #?## | | ??????????????????????????????????? ## | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# # ## | | ???????????????????????????????????????# ###?# ## | | ??????????????????????????????###??????# #???# # | | ??????????????????????????????# #?????# ##### # | | ??????????????????????????????# #??### | | ??????????????????????????????# ### ##### | | ??????????????????????????????# ##???# # | | ???????????????????????????###?# #????# #" | | ??????????????????????????## ####### ##????# ## | | ??????????????????????????# ##???## #?????# ? | | ??????????????????????????# ##???# #?????###? | | ??????????????????????????# ##??# #????????? | | ???????????????????????????# #?## ##???????? | | ????????????????????#?????## ### #?##????? | | ??????????????# #####%#?### ## #????? | | ??????????????# %=## #???? | | ?????????? g @ ## #??? | | ?????????? #### % ^ ### | | ??????????????????###g ## # | | ??????????????# g ^ ^# | | ??????????????# ## ## | | ?????????????? ### ?# # # | | ????????????? ??# ?# # # ^# ## | | ???????????? ????# #?## ^!! ##?# | | ????????????? ?????## #???### # ! # ##???# | | ????????????????????###??????## ##########?????# | | ??????????????????????????????###????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHypercooledChainsaw Manual? 0 Play Time 01:07:23 Cumulative 12.7 hours Start 2025.02.15 @ 21:07:10 End 2025.02.16 @ 01:15:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: be5650d6-04cd-41db-96c7-075f48de15de