Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.02 @ 23:51:54 // Winter2019/RPGLIKE Player: ExAliquo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (674) 3370 Value Destroyed (32792) 32792 Prototype IDs (220) 4400 Alien Tech Used (2) 400 Bonus (18945) 18945 TOTAL SCORE: 67707 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12035 Follower Combat Kills 75 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7622 Pursued by Intercept 1000 Friendly Fire -8287 Cogmind --------- Core Integrity 0/1500 Matter 513/550 Energy 850/850 System Corruption 21% Temperature Cool (31) Movement Flying (34) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (6) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Particle Cleaver > --- INVENTORY (5) ---- EX Chip 1 EX Chip 2 Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Matter Filter Shield Generator > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Advanced Target Analyzer EX Chip 1 EX Chip 2 Molecular Deconstructor [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon BFG-9k Vortex Edition Ballistic Gun Enhanced Autogun Special Weapon Molecular Deconstructor Slashing Weapon Particle Cleaver Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 13 | 4 . . . . 3 1 1 . . 1 . . . . . . 1 . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . Weapon 5 | 3 . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 170 | 4 4 1 . 4 32 3 15 16 1 9 7 . . 4 13 . 1 8 . 3 . . 45 . Power 17 | . . . . . 3 . 1 1 . . 4 . . . 1 . . 1 . 1 . . 5 . Engine 8 | . . . . . 3 . 1 1 . . 3 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 5 . Propulsion 27 | 2 . . . 2 6 . 4 5 . . . . . 1 4 . . . . 1 . . 2 . Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 2 6 . 4 5 . . . . . 1 4 . . . . 1 . . 2 . Utility 27 | . 1 1 . 1 6 . . 2 1 5 . . . 1 2 . 1 1 . 1 . . 4 . Device 14 | . 1 . . . 4 . . 1 1 2 . . . . 1 . 1 1 . . . . 2 . Storage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 11 | . . 1 . 1 1 . . 1 . 2 . . . 1 1 . . . . 1 . . 2 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 3 . . 1 17 3 10 8 . 4 3 . . 2 6 . . 6 . . . . 34 . Energy Gun 3 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 81 | 1 3 . . 1 15 2 10 8 . 4 2 . . 2 6 . . 4 . . . . 23 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 11 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 8 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 . 3 . . 3 1 . . . . . . 2 . . . . 2 . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 96 100 100 100 97 91 97 94 100 99 99 100 100 95 99 100 100 97 100 100 100 100 95 . Engine 5 | . 12 12 12 12 10 8 7 6 7 7 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 7 7 7 6 7 6 6 6 6 6 6 7 . Treads 1 | . 12 12 12 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 12 12 12 . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 23 21 16 21 22 23 21 21 21 21 19 21 21 20 20 20 20 20 20 17 . Device 11 | . 9 6 . . 4 8 7 6 15 14 14 14 14 14 13 14 20 19 20 20 20 20 16 . Processor 12 | . . 5 12 12 16 16 15 13 7 10 14 14 14 14 14 14 13 13 13 13 13 13 14 . Ballistic Gun 42 | . 48 50 50 50 43 41 44 44 46 43 42 42 42 39 41 42 40 35 40 40 40 40 36 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 9 14 14 13 13 24 24 28 27 29 29 33 33 33 33 33 33 36 36 36 39 39 39 55 . Greatest Support 59 | 20 10 10 10 20 29 26 33 33 33 33 33 33 33 33 44 44 44 44 44 48 48 48 59 . Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Capacity 3 | . . . . 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Most Carried 5 | . . . . 2 2 3 4 4 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 4 Average Carried 2 | . . . . 1 1 2 3 3 3 3 3 4 4 4 3 4 3 2 3 4 5 5 4 4 Final Capacity 5 | . . . . 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Final Carried 5 | . . . . 2 2 3 3 3 3 4 4 4 4 4 4 4 4 2 4 5 5 5 4 4 Class Distribution -------------------- 37% | Scout 32% | Hacker-Scout 21% | Gunner 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Scout | -8/Materials Scout | -8/Garrison Scout | -8/Storage Scout | -8/Garrison Scout | -8/Recycling Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 20544 | 248 628 202 . 498 1828 831 1742 1063 216 1189 835 184 213 940 1845 285 314 456 705 1576 445 307 3994 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31937 | 67 912 223 . 435 2805 1074 3168 965 48 1599 1434 371 391 1316 2291 529 706 745 808 4093 1081 623 6253 . Parts 1692 | 2 61 18 . 26 158 61 168 67 6 86 72 10 20 78 132 23 29 18 62 188 52 28 327 . Haulers Intercepted 16 | . 2 . . . 4 . 5 . . 1 . . . . 3 . . . . 1 . . . . Recyclers Shooed 7 | . 1 . . . . . 1 . . . . . . . 1 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 467 | . . . . . . . . . . . 54 13 . 78 . 20 29 1 63 . 41 21 147 . Prevented 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 583 | . 18 5 . 23 55 25 52 28 3 30 17 4 4 33 50 9 14 . 25 55 24 11 98 . Melee 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . Guns 577 | . 18 5 . 23 51 25 52 26 3 30 17 4 4 33 50 9 14 . 25 55 24 11 98 . AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 27 | 1 8 1 . 1 2 1 3 1 1 1 3 . . 1 . . . . . . . . 3 . Worker 20 | . 3 2 . . 4 . 6 . . . . . . . 2 . . . . 3 . . . . Builder 10 | . 1 . . . 1 . 3 . . 1 . . . . 1 . . . . 3 . . . . Tunneler 4 | . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 16 | . 2 . . . 4 . 5 . . 1 . . . . 3 . . . . 1 . . . . Recycler 11 | 1 1 . . . . . 2 . . 1 . . . . 1 . . . . 5 . . . . Mechanic 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Operator 6 | . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . Drone 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . 2 . 2 . . 1 . . . . . . . . . 1 . . . . Swarmer 122 | . 9 3 . 6 8 4 4 10 . 5 7 . . 15 14 3 2 . 17 4 10 . 1 . Saboteur 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . Grunt 233 | . 9 . . 5 36 17 32 13 . 15 3 3 . 11 15 4 4 . 4 28 6 5 23 . Brawler 16 | . . . . . . . 3 . . 1 . . . 1 . . . . . 3 2 . 6 . Duelist 14 | . . . . . 1 . 2 . . . . . . 1 . . 4 . . 1 2 1 2 . Protector 6 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . 2 . Sentry 44 | . . 2 . . 8 2 8 3 . 5 . . . 2 5 1 2 . 1 2 2 1 . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Hunter 40 | . . . . . 2 1 2 1 . 2 2 . . 2 10 . 2 . 2 8 . 2 4 . Programmer 16 | . . . . . . . . . . 1 2 1 . . 3 1 . . . 2 1 2 3 . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . Enhanced Grunt 11 | . . . . . . . . . . . . . 4 . . . . 7 . . . . . . Tracker 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Combat Programmer 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Tinkerer 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 7 . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Thug 23 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 21 . Savage 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . Butcher 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Bouncer 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 14 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 9 . Commander 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 22 | 1 13 3 . 11 14 9 16 12 2 11 7 3 4 22 22 7 11 . 11 20 10 5 20 . Combat Bots Only 22 | . 4 3 . 11 13 9 12 11 2 9 7 3 4 22 18 7 11 . 11 14 10 5 20 . Max Kills in Single Turn 4 | 1 2 2 . 2 2 2 3 2 1 2 2 1 1 4 3 2 2 1 2 3 2 2 2 . Gunslinging 3 | . . . . 1 1 1 1 1 . . 1 . . 3 1 1 1 . 1 2 1 1 1 . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . EX-DEC (-4/Warlord) Warlord (-4/Warlord) Fake God Mode (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 15932 | . 376 245 . 700 1813 960 748 373 . 576 181 104 105 596 1191 107 244 573 515 1630 273 146 4395 81 Core 12809 | . 297 196 . 559 1443 784 602 299 . 454 143 83 90 478 971 83 197 476 407 1293 219 119 3556 60 Absorbed by Shields 3856 | . . . . . . 70 . 5 . 214 69 39 37 220 439 41 85 106 193 574 101 51 1606 6 Redirected to Core 10690 | . 260 167 . 450 1266 610 509 231 . 414 123 71 55 414 773 83 167 379 352 1182 183 94 2891 16 Core Remaining (%) 96 | 100 . . . 92 . . . . 97 . . . . 95 . . . . 100 . . . . . Volleys Fired 1307 | 2 49 16 . 44 127 52 85 54 5 62 43 10 12 55 96 16 24 47 43 129 38 27 269 2 Largest 6 | 3 4 4 . 4 5 6 6 6 4 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 Hottest 153 | 80 80 80 . 80 117 145 153 150 100 150 150 150 150 150 150 150 150 150 150 150 150 150 150 125 Shots Fired 6922 | 6 196 64 . 176 518 249 485 318 14 370 246 59 71 294 553 95 143 192 256 773 208 160 1466 10 Gun 6893 | 6 196 64 . 176 518 249 485 318 14 370 246 59 71 294 553 95 143 176 256 773 208 160 1453 10 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 29 | . . . . . . . . . . . . . . . . . . 16 . . . . 13 . Kinetic 6891 | 4 196 64 . 176 518 249 485 318 14 370 246 59 71 294 553 95 143 176 256 773 208 160 1453 10 Thermal 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 88 | 4 23 26 . 23 30 53 45 45 50 88 40 17 34 60 61 23 75 41 38 52 37 78 67 11 Robot Miss Streak 6 | . 6 2 . 2 3 3 3 2 3 2 2 2 1 3 2 1 1 1 2 2 2 1 2 1 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Secondary Targets 177 | . 3 1 . 9 7 8 15 11 . 7 5 1 1 15 14 4 3 . 10 18 7 3 35 . Max Gunslinging Chain 3 | . 1 1 . 1 1 2 2 1 . 1 1 1 1 3 2 1 1 . 1 2 2 1 2 . Shots Hit Robots 5285 | 4 112 44 . 131 395 186 311 185 6 278 177 46 65 234 415 76 110 159 197 644 162 143 1196 9 Core Hits 1917 | 2 42 11 . 42 144 72 134 66 3 93 65 16 31 83 161 25 38 47 65 242 65 46 422 2 Critical Hits 237 | . 4 . . 1 6 2 2 2 . 4 3 . . 3 23 5 2 7 11 44 11 7 99 1 Critical Kills 74 | . 1 . . . 2 1 . . . 2 1 . . . 10 1 1 2 5 11 3 4 30 . Critical Parts Destroyed 144 | . 3 . . 1 4 1 2 2 . 2 2 . . 3 12 4 1 3 6 29 7 3 58 1 Melee Attacks 10 | . . . . . 9 . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . 9 . . . . . . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84152 | 46 1306 532 . 1452 5363 2501 5246 2492 125 4364 2738 794 1092 4027 6692 1153 1823 2190 3153 11240 2816 2383 20562 62 Guns 83828 | 46 1306 532 . 1452 5156 2501 5246 2449 125 4364 2738 794 1092 4027 6692 1153 1823 2190 3153 11240 2816 2383 20488 62 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . 43 . . . . . . . . . . . . . . . . Melee 281 | . . . . . 207 . . . . . . . . . . . . . . . . . 74 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 83816 | 34 1306 532 . 1452 5156 2501 5246 2449 125 4364 2738 794 1092 4027 6692 1153 1823 2190 3153 11240 2816 2383 20488 62 Thermal 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 43 | . . . . . . . . 43 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . 207 . . . . . . . . . . . . . . . . . 74 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 1 2 2 2 3 5 5 5 5 5 5 5 7 7 10 11 11 21 21 Average Corruption 5 | . . . . . 1 1 1 2 2 1 3 5 5 5 4 5 5 6 7 6 10 11 14 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 630 | . . . . . 7 3 9 18 2 8 23 8 4 17 30 8 13 19 35 11 44 19 348 4 Message Errors 33 | . . . . . 4 1 2 1 . . 2 . 1 1 2 2 . 2 . . . 3 12 . Matter Fused 27 | . . . . . . . . . . 1 1 1 . 2 1 . 2 4 2 . 4 . 9 . Heat Flow Errors 15 | . . . . . . . . . 1 . 1 . . 1 1 . 1 2 1 . . . 7 . Energy Discharges 17 | . . . . . . . 1 1 1 . 1 . . 1 1 . . . 2 . 1 1 7 . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Data Loss (minor) 18 | . . . . . 1 . . 1 . . 2 . . 1 . . . 3 1 1 1 . 7 . Data Loss (major) 7 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 3 . Misfires 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 42 | . . . . . . . . . . . . . . . . . . . . . 7 3 32 . Targeting Errors 381 | . . . . . 1 2 5 13 . 5 12 5 2 8 17 5 8 7 22 9 25 9 222 4 Weapon Failures 82 | . . . . . 1 . 1 2 . 2 4 1 1 2 7 1 1 1 4 1 5 2 46 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 746 | 36 48 18 . 230 508 278 746 385 106 230 180 163 305 322 395 148 255 296 193 180 112 115 355 31 Average Temperature 88 | 20 14 5 . 85 106 63 110 123 36 89 75 83 152 102 95 66 77 94 75 77 55 58 66 31 Received Heat Transfer 3106 | . 108 54 . 177 756 303 288 90 . 130 26 39 12 97 143 24 36 24 24 177 24 30 544 . Effects 37 | . . . . . 11 2 16 2 . . . . . . 3 . . 3 . . . . . . Shutdowns 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . Interference 19 | . . . . . 4 1 6 2 . . . . . . 3 . . 3 . . . . . . Matter Decay 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 1933 | 5 432 205 . 241 969 1361 1702 1933 1225 1856 . . . . 1354 . . . . 1808 . . . . Initial 1314 | . 3 70 . . 42 629 663 1106 1100 1314 . . . . 462 . . . . 378 . . . . Average 755 | 1 149 80 . 168 494 1050 963 1497 1170 1538 . . . . 896 . . . . 1144 . . . . Maximum Alert Level 5 | . 2 1 . 1 3 4 5 5 4 5 . . . . 4 . . . . 5 . . . . Low Security (%) 23 | 100 77 88 . 62 14 . . . . . . . . . . . . . . . . . . . Level 1 7 | . 13 12 . 37 10 . . . . . . . . . . . . . . 3 . . . . Level 2 18 | . 8 . . . 55 5 17 . . . . . . . 35 . . . . 17 . . . . Level 3 19 | . . . . . 19 56 53 . . . . . . . 31 . . . . 18 . . . . Level 4 25 | . . . . . . 37 26 71 100 68 . . . . 33 . . . . 46 . . . . Level 5 5 | . . . . . . . 3 23 . 28 . . . . . . . . . 12 . . . . High Security . | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 6 . . 1 13 . 18 . . 11 . . . 1 17 . 1 . . 15 . . . . Investigation 39 | . 4 . . 1 10 . 8 . . 4 . . . . 11 . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 2 . . . 2 . . . . 2 . . . . 1 . . . . 3 . . . . Assault 13 | . . . . . . . 4 . . 2 . . . 1 2 . 1 . . 3 . . . . Garrison 14 | . . . . . 1 . 6 . . 3 . . . . . . . . . 4 . . . . Intercept 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 16 | . 4 . . . 3 . 1 . . . . . . . 4 . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 735 | . 28 5 . 37 70 25 61 30 5 47 16 5 4 33 62 9 9 4 27 67 20 10 159 2 Peak Tracking Total 26 | . 6 3 . 13 7 4 6 5 4 12 3 4 4 9 8 4 5 3 5 10 5 4 26 2 Tactical Retreats 25 | . 2 . . 5 3 . 1 2 . 1 . . . . . . 2 . 1 3 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 32 | . 3 . . . . 7 3 8 . 2 . . . . 3 . . . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 16 | . 1 . . . . 2 5 3 . 1 1 . . . 1 . . . . 1 1 . . . Max in Single Turn 2 | . 1 . . . . 2 1 2 . 1 1 . . . 1 . . . . 1 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 83 | . 3 . 4 2 14 . 15 . 4 5 3 . 4 . 12 1 1 9 . 2 1 . 3 . Terminals 43 | . 3 . . 2 9 . 12 . 2 3 . . . . 10 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Total Hacks 304 | . 12 . 4 8 47 . 46 . 13 21 6 . 32 . 55 5 1 44 . 3 1 . 6 . Successful 208 | . 6 . 4 1 30 . 26 . 6 8 6 . 32 . 30 5 1 44 . 2 1 . 6 . Failed 94 | . 6 . . 6 17 . 20 . 7 13 . . . . 24 . . . . 1 . . . . Catastrophic 14 | . 3 . . . 3 . 4 . 1 1 . . . . 2 . . . . . . . . . Database Lockouts 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Manual 145 | . 2 . . 8 30 . 40 . 11 16 1 . . . 33 . . . . 2 . . 2 . Terminals 178 | . 12 . . 8 39 . 38 . 11 14 . . . . 50 5 . . . 1 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . . . . . 1 . 5 . 2 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . . . . 3 . . . . 4 . . . . 2 . . . . Garrison Access 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 157 | . 5 . 4 1 14 . 13 . 3 4 6 . 32 . 17 5 1 44 . 1 1 . 6 . Record 76 | . . . 4 . 1 . . . . . 4 . 11 . 10 5 . 36 . . . . 5 . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . Robot Analysis 11 | . . . . 1 5 . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 10 | . . . . . . . 4 . . . 2 . . . . . 1 . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 17 | . 3 . . . 4 . 4 . . 2 . . . . 4 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 1 . . . 14 . 10 . 3 2 . . . . 11 . . . . 1 . . . . Terminals 29 | . 1 . . . 10 . 6 . 1 2 . . . . 9 . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 22 | . 1 . . . 5 . 5 . 1 2 . . . . 8 . . . . . . . . . Disrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 6 | . . . . . 1 . 3 . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Extract 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Eject 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . Used 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Hacking Detections 44 | . 3 . . 2 10 . 10 . 2 5 . . . . 11 . . . . 1 . . . . Full Trace Events 35 | . 1 . . 2 8 . 8 . 2 4 . . . . 10 . . . . . . . . . Feedback Events 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Corruption 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 3 . . . . . . . 9 . 5 . . 4 . 2 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter 146 | . . . . . . . . . . 146 . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 1 . 1 2 . 2 . . . . . . . . . . . . . . Ejected 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 6 | . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Largest Group 4 | . . 4 4 3 . . 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 71 40 . . 62 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . 14 . . 21 . . . . . . . . . . . . . . . . . Total Damage 530 | . . . . 194 . . 336 . . . . . . . . . . . . . . . . . Kills 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 126 | . . . . 1 5 . 5 . . . . . 115 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 1 2 . 1 . 1 2 . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 10524 | 27 748 625 328 443 1286 601 749 514 97 500 339 76 59 263 663 105 177 384 295 639 266 162 1175 3 Spaces Moved 14808 | 13 585 599 336 626 1601 793 1056 688 272 946 781 183 101 431 1083 194 352 594 517 954 482 330 1291 . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Treads 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Legs 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1532 | 6 585 599 336 6 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13268 | . . . . 620 1601 793 1056 687 272 946 781 183 101 431 1083 194 352 594 517 954 482 330 1291 . Fastest Speed 29 | 80 80 90 90 37 34 34 29 29 29 29 29 29 29 29 29 34 34 34 34 32 32 32 32 . Average Speed 38 | 110 89 90 90 37 35 34 29 29 29 29 29 29 29 29 33 34 34 34 34 32 32 32 32 . Slowest Speed 160 | 160 90 90 90 90 117 34 34 50 29 29 29 29 29 32 105 34 34 34 34 105 32 32 34 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 112 | . . . . 4 19 2 16 1 5 13 . . . . 19 . . . 1 11 . . 21 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 63 | 2 81 98 86 97 80 91 88 87 73 21 67 35 78 65 28 37 55 95 68 27 68 63 84 2 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 30 | . . . . 1 1 . 2 . 2 . 2 . 17 . . 1 . 3 1 . . . . . Known Exits Taken 18 | . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 3 . . . . . . 4 1 . 4 . 2 2 . 3 . 2 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 138 | . . . . . . 53 4 76 . . . . . . . . . 5 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 4 . . . . . . . . . . 5 . . . . . . AOE 129 | . . . . . . 53 . 76 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 18069 | 19 687 644 361 727 1983 1000 1312 966 280 1131 869 199 123 530 1301 222 394 727 610 1200 570 369 1843 2 Wait 692 | . 33 21 26 21 104 8 90 36 7 75 4 . 3 13 48 1 4 28 16 55 16 3 80 . Move 14571 | 12 584 598 335 617 1564 788 1024 685 262 920 780 182 100 430 1046 193 351 593 514 931 481 329 1252 . Hop 101 | . . . . 4 17 2 15 1 4 12 . . . . 17 . . . 1 11 . . 17 . Pick Up 79 | . . . . 3 9 10 9 7 . 10 2 . 1 1 2 . 1 6 3 5 . . 10 . Fast Attach 114 | 4 3 1 . 3 15 1 7 15 1 7 5 . . 4 12 . . 3 . 2 . . 31 . Attach 31 | . . . . . 2 2 3 . . 1 2 . . . 1 . 1 6 . . . . 13 . Detach 14 | . . . . . . 2 2 . . 1 2 . . . 1 . . 1 . . . . 5 . Swap 27 | . 1 . . 1 15 . 5 1 . 1 . . . . . . . 1 . 1 . . 1 . Drop 174 | 1 2 1 . 5 35 10 19 9 1 15 8 . 1 4 6 . . 10 1 6 . . 40 . Fire 1307 | 2 49 16 . 44 127 52 85 54 5 62 43 10 12 55 96 16 24 47 43 129 38 27 269 2 Melee 10 | . . . . . 9 . . . . . . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 197 | . . . . . . 77 . 119 . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous 749 | . 15 7 . 29 86 48 53 39 . 27 20 7 6 23 72 12 13 31 32 60 35 10 124 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 1 | -11/Scrapyard | Discovered new exit (range 1) 28 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Gunner 349 | -10/Materials | Reached level 2 412 | -10/Materials | Discovered new exit (range 15) 548 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Entered Mines 778 | -10/Mines | Reached level 3 840 | -10/Mines | Discovered new exit (range 10) 1024 | -10/Mines | Discovered new exit (range 9) 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1281 | -10/Mines | Received a Mining Laser from a helpful Derelict 1401 | -10/Mines | Entered Exiles 1401 | -10/Exiles | Found Exiles lab abandoned 1401 | -10/Exiles | Accompanied by 4 allies 1691 | -10/Exiles | Discovered new exit (range 14) 1729 | -10/Exiles | Entered Mines 1729 | -9/Mines | Accompanied by 3 allies 1733 | -9/Mines | Reached level 4 1767 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1807 | -9/Mines | Met a Derelict bent on vengeance 1822 | -9/Mines | Assembled infested the area 1827 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1993 | -9/Mines | Destroyed 11 combat bots 2005 | -9/Mines | Central database locked down 2034 | -9/Mines | Discovered new exit (range 13) 2080 | -9/Mines | Discovered new exit (range 5) 2084 | -9/Mines | Learned location of Recycling (-8) 2153 | -9/Mines | Reached level 5 2172 | -9/Mines | Entered Materials 2174 | -8/Materials | Reached level 6 2231 | -8/Materials | Discovered new exit (range 14) 2444 | -8/Materials | Reached level 7 2451 | -8/Materials | Upgraded with Utility slot (x1) 2486 | -8/Materials | Garrison activated, responded to threat 2564 | -8/Materials | Destroyed 13 combat bots 2625 | -8/Materials | Reached level 8 2651 | -8/Materials | Core integrity fell below 50% 2670 | -8/Materials | Upgraded with Utility slot (x1) 2859 | -8/Materials | Discovered new exit (range 5) 2958 | -8/Materials | Build established: Scavenger-Skirmisher 2982 | -8/Materials | Reached level 9 3064 | -8/Materials | Discovered new exit (range 12) 3100 | -8/Materials | Identified exit to Factory 3133 | -8/Materials | Discovered exit to Factory (range 19) 3200 | -8/Materials | Reached level 10 3224 | -8/Materials | Discovered new exit (range 10) 3253 | -8/Materials | Identified exit to Storage 3295 | -8/Materials | Upgraded with Weapon slot (x1) 3340 | -8/Materials | Reached level 11 3374 | -8/Materials | Build established: Scout 3419 | -8/Materials | Identified exit to Garrison 3458 | -8/Materials | Entered Garrison 3498 | -8/Garrison | Reached level 12 3501 | -8/Garrison | Upgraded with Weapon slot (x1) 3512 | -8/Garrison | Triggered checkpoint 3548 | -8/Garrison | Destroyed 9 combat bots 3554 | -8/Garrison | Triggered checkpoint 3563 | -8/Garrison | Discovered exit to Storage (range 13) 3634 | -8/Garrison | Discovered exit to Storage (range 9) 3639 | -8/Garrison | Installed Relay Interface Framework 3653 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Discovered exit to Storage (range 17) 3868 | -8/Garrison | Triggered checkpoint 3934 | -8/Garrison | Triggered checkpoint 3972 | -8/Garrison | Phase Generator disabled 4014 | -8/Garrison | Triggered checkpoint 4059 | -8/Garrison | Entered Storage 4060 | -8/Storage | Identified exit to Recycling 4061 | -8/Storage | Reached level 13 4063 | -8/Storage | Upgraded with Propulsion slot (x1) 4217 | -8/Storage | Met a pair of Derelict thieves 4235 | -8/Storage | Garrison activated, responded to threat 4354 | -8/Storage | Reached level 14 4379 | -8/Storage | Destroyed 12 combat bots 4459 | -8/Storage | First assault squad dispatched 4538 | -8/Storage | Garrison activated, responded to threat 4596 | -8/Storage | Destroyed 9 combat bots 4652 | -8/Storage | Discovered exit to Factory (range 16) 4777 | -8/Storage | Identified exit to Garrison 4808 | -8/Storage | Entered Garrison 4833 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Discovered exit to Recycling (range 18) 4858 | -8/Garrison | Destroyed 11 combat bots 4887 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4900 | -8/Garrison | Triggered checkpoint 4948 | -8/Garrison | Discovered exit to Recycling (range 19) 4974 | -8/Garrison | Triggered checkpoint 4998 | -8/Garrison | Triggered checkpoint 5000 | -8/Garrison | Reached level 15 5048 | -8/Garrison | Triggered checkpoint 5071 | -8/Garrison | Discovered exit to Recycling (range 11) 5083 | -8/Garrison | Garrison Relay disabled 5176 | -8/Garrison | Phase Generator disabled 5204 | -8/Garrison | Triggered checkpoint 5218 | -8/Garrison | Triggered checkpoint 5248 | -8/Garrison | Triggered checkpoint 5298 | -8/Garrison | High security lockdown imminent 5322 | -8/Garrison | Entered Recycling 5356 | -8/Recycling | Identified exit to Factory 5361 | -8/Recycling | Spotter reported a threat 5372 | -8/Recycling | Spotter reported a threat 5374 | -8/Recycling | Spotter reported a threat 5376 | -8/Recycling | Spotter reported a threat 5419 | -8/Recycling | Entered Factory 5421 | -6/Factory | Reached level 16 5481 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 5603 | -6/Factory | Reached level 17 5605 | -6/Factory | Upgraded with Utility slot (x1) 5708 | -6/Factory | Garrison activated, responded to threat 5720 | -6/Factory | Discovered new exit (range 17) 5769 | -6/Factory | First assault squad dispatched 5796 | -6/Factory | Identified exit to Lower Caves 5815 | -6/Factory | Reached level 18 5874 | -6/Factory | Destroyed 9 combat bots 5900 | -6/Factory | High security lockdown imminent 5919 | -6/Factory | Entered Lower Caves 5944 | -6/Lower Caves | Destroyed 7 combat bots 5951 | -6/Lower Caves | Learned location of Armory (-3) 5951 | -6/Lower Caves | Learned Research stockpile data 5951 | -6/Lower Caves | Learned Extension stockpile data 5951 | -6/Lower Caves | Learned Research security intel 5961 | -6/Lower Caves | Destroyed QA-I15(g) 6013 | -6/Lower Caves | Reached level 19 6114 | -6/Lower Caves | Discovered new exit (range 13) 6121 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6124 | -6/Lower Caves | Found Prototype Special Weapon 6124 | -6/Lower Caves | Identified Molecular Deconstructor 6146 | -6/Lower Caves | Identified exit to Lower Caves 6234 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6258 | -6/Lower Caves | Entered another Lower Caves area 6317 | -6/Lower Caves | Identified exit to Data Miner 6334 | -6/Lower Caves | Entered Data Miner 6334 | -6/Data Miner | Discovered new exit (range 6) 6340 | -6/Data Miner | Met Data Miner 6346 | -6/Data Miner | Learned location of Section 7 (-3) 6346 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6350 | -6/Data Miner | Received God Mode back door access code from Data Miner 6357 | -6/Data Miner | Reached level 20 6357 | -6/Data Miner | Interfaced with the Data Conduit 6393 | -6/Data Miner | Identified exit to Proximity Caves 6393 | -6/Data Miner | Entered Proximity Caves 6416 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6422 | -5/Proximity Caves | Reached level 21 6487 | -5/Proximity Caves | Destroyed 22 combat bots 6487 | -5/Proximity Caves | Spotted B-75 Beast 6543 | -5/Proximity Caves | Destroyed B-75 Beast 6574 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6590 | -5/Proximity Caves | Learned Factory interactive machine intel 6653 | -5/Proximity Caves | Discovered new exit (range 7) 6656 | -5/Proximity Caves | Identified exit to Factory 6656 | -5/Proximity Caves | Entered Factory 6657 | -5/Factory | Identified exit to Upper Caves 6658 | -5/Factory | Loaded intel: 320 machine locations 6658 | -5/Factory | Reached level 22 6659 | -5/Factory | Loaded intel: 46 interactive machine locations 6798 | -5/Factory | Discovered new exit (range 16) 6804 | -5/Factory | Identified exit to Factory 6865 | -5/Factory | Intercept squad dispatched 6866 | -5/Factory | Destroyed 7 combat bots 6894 | -5/Factory | Spotted Tracker 6901 | -5/Factory | Reached level 23 6901 | -5/Factory | Destroyed Tracker 6932 | -5/Factory | Spotted Combat Programmer 6939 | -5/Factory | Destroyed Combat Programmer 6956 | -5/Factory | First assault squad dispatched 7053 | -5/Factory | Destroyed 18 combat bots 7250 | -5/Factory | Central database locked down 7319 | -5/Factory | Entered Upper Caves 7339 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7347 | -5/Upper Caves | Encountered a Warlord checkpoint 7363 | -5/Upper Caves | Build established: Hacker-Scout 7392 | -5/Upper Caves | Attracted the attention of an 0b10 base 7406 | -5/Upper Caves | Identified exit to Upper Caves 7406 | -5/Upper Caves | Learned 8 Research zone layouts 7417 | -5/Upper Caves | Destroyed 7 combat bots 7424 | -5/Upper Caves | Entered another Upper Caves area 7426 | -5/Upper Caves | Reached level 24 7426 | -5/Upper Caves | Upgraded with Utility slot (x1) 7428 | -5/Upper Caves | Learned Factory non-interactive machine intel 7451 | -5/Upper Caves | Discovered exit to Factory (range 15) 7510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7574 | -5/Upper Caves | Discovered new exit (range 16) 7575 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7575 | -5/Upper Caves | Destroyed 11 combat bots 7601 | -5/Upper Caves | Identified exit to Zhirov 7601 | -5/Upper Caves | Entered Zhirov 7601 | -5/Zhirov | Discovered new exit (range 3) 7608 | -5/Zhirov | Met Zhirov 7623 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7629 | -5/Zhirov | Found Alien Artifact 7629 | -5/Zhirov | Identified Transdimensional Reconstructor 7629 | -5/Zhirov | Warped through subspace 7645 | -5/Zhirov | Found Alien Artifact 7645 | -5/Zhirov | Identified Integrated Reactor 7645 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7721 | -5/Zhirov | Attacked by Zhirov 7732 | -5/Zhirov | Zhirov warped through subspace 7739 | -5/Zhirov | Zhirov detonated his lab 7739 | -5/Zhirov | Cloak Generator disabled 7985 | -5/Zhirov | Identified exit to Proximity Caves 7985 | -5/Zhirov | Entered Proximity Caves 8009 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8079 | -4/Proximity Caves | Spotted B-86 Titan 8085 | -4/Proximity Caves | Destroyed B-86 Titan 8099 | -4/Proximity Caves | Reached level 25 8146 | -4/Proximity Caves | Destroyed 11 combat bots 8280 | -4/Proximity Caves | Entered Factory 8281 | -4/Factory | Identified exit to Upper Caves 8282 | -4/Factory | Loaded intel: 236 machine locations 8283 | -4/Factory | Loaded intel: 189 non-interactive machine locations 8301 | -4/Factory | Garrison activated, responded to threat 8342 | -4/Factory | Discovered new exit (range 14) 8357 | -4/Factory | Identified exit to Extension 8411 | -4/Factory | Reached level 26 8419 | -4/Factory | Garrison activated, responded to threat 8441 | -4/Factory | Destroyed 7 combat bots 8519 | -4/Factory | Destroyed 8 combat bots 8530 | -4/Factory | First assault squad dispatched 8589 | -4/Factory | Spotted B-86 Titan 8600 | -4/Factory | Destroyed B-86 Titan 8718 | -4/Factory | Destroyed 14 combat bots 8797 | -4/Factory | Intercept squad dispatched 8813 | -4/Factory | Spotted Tracker 8814 | -4/Factory | Spotted Tracker 8817 | -4/Factory | Destroyed Tracker 8817 | -4/Factory | Destroyed Tracker 8821 | -4/Factory | Spotted Combat Programmer 8825 | -4/Factory | Destroyed Combat Programmer 8871 | -4/Factory | Spotted Combat Programmer 8878 | -4/Factory | System corruption reached 10% 8878 | -4/Factory | Destroyed Combat Programmer 8881 | -4/Factory | Reached level 27 8902 | -4/Factory | Destroyed 7 combat bots 8919 | -4/Factory | Entered Upper Caves 8933 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9013 | -4/Upper Caves | Destroyed 9 combat bots 9030 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9115 | -4/Upper Caves | Destroyed 10 combat bots 9167 | -4/Upper Caves | Encountered a Warlord checkpoint 9168 | -4/Upper Caves | Discovered new exit (range 14) 9176 | -4/Upper Caves | Identified exit to Upper Caves 9185 | -4/Upper Caves | Entered another Upper Caves area 9186 | -4/Upper Caves | Identified exit to Warlord 9191 | -4/Upper Caves | Discovered new exit (range 13) 9196 | -4/Upper Caves | Identified exit to Research 9203 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9248 | -4/Upper Caves | Encountered a Warlord checkpoint 9292 | -4/Upper Caves | Learned Research security intel 9347 | -4/Upper Caves | Entered Warlord 9358 | -4/Warlord | Discovered new exit (range 12) 9361 | -4/Warlord | Identified exit to Proximity Caves 9402 | -4/Warlord | Opened side exit 9407 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 9407 | -4/Warlord | Attacked by Warlord forces 9509 | -4/Warlord | Spotted SX-TQL(g) 9513 | -4/Warlord | Destroyed SX-TQL(g) 9534 | -4/Warlord | Destroyed 10 combat bots 9577 | -4/Warlord | Warlord's base attacked by MAIN.C 9593 | -4/Warlord | Destroyed EX-DEC 9612 | -4/Warlord | Found Prototype Energy Cannon 9612 | -4/Warlord | Identified BFG-9k Vortex Edition 9766 | -4/Warlord | Spotted 6O-AZC(g) 9776 | -4/Warlord | Destroyed 6O-AZC(g) 9804 | -4/Warlord | Destroyed 20 combat bots 9927 | -4/Warlord | Warlord forces counterattacked 9977 | -4/Warlord | Spotted 5R-65K(K) 9977 | -4/Warlord | Spotted ML-DAD(K) 9987 | -4/Warlord | Destroyed 9 combat bots 9998 | -4/Warlord | Destroyed 5R-65K(K) 10004 | -4/Warlord | Destroyed ML-DAD(K) 10045 | -4/Warlord | Destroyed Warlord 10054 | -4/Warlord | Found Prototype Slashing Weapon 10054 | -4/Warlord | Identified Particle Cleaver 10071 | -4/Warlord | Destroyed 7 combat bots 10073 | -4/Warlord | Opened Warlord's prototype stash 10083 | -4/Warlord | Destroyed Fake God Mode 10101 | -4/Warlord | Found Exp. Armor Integrity Analyzer 10104 | -4/Warlord | Upgraded with Power slot (x1) 10105 | -4/Warlord | Found Vortex Chain Reactor 10114 | -4/Warlord | Spotted B-90 Cyclops 10118 | -4/Warlord | Destroyed B-90 Cyclops 10209 | -4/Warlord | Reached level 28 10211 | -4/Warlord | Upgraded with Utility slot (x1) 10238 | -4/Warlord | Destroyed 9 combat bots 10252 | -4/Warlord | Warlord base infiltrated, sounded retreat 10257 | -4/Warlord | Spotted Executioner 10257 | -4/Warlord | Spotted Executioner 10281 | -4/Warlord | Destroyed Executioner 10315 | -4/Warlord | Destroyed 13 combat bots 10315 | -4/Warlord | Destroyed Executioner 10346 | -4/Warlord | Spotted Striker 10348 | -4/Warlord | Spotted B-90 Cyclops 10348 | -4/Warlord | Destroyed Striker 10352 | -4/Warlord | Spotted Executioner 10357 | -4/Warlord | Spotted Striker 10358 | -4/Warlord | Spotted Executioner 10358 | -4/Warlord | Spotted B-86 Titan 10363 | -4/Warlord | Spotted Striker 10365 | -4/Warlord | Destroyed Striker 10368 | -4/Warlord | Destroyed Executioner 10382 | -4/Warlord | Destroyed Striker 10405 | -4/Warlord | Destroyed 11 combat bots 10433 | -4/Warlord | Destroyed Executioner 10453 | -4/Warlord | Core integrity fell below 50% 10488 | -4/Warlord | Spotted Striker 10494 | -4/Warlord | Core integrity fell below 20% 10496 | -4/Warlord | Spotted Executioner 10515 | -4/Warlord | Spotted Executioner 10516 | -4/Warlord | Spotted Striker 10516 | -4/Warlord | Spotted Executioner 10522 | -4/Warlord | Entered Proximity Caves 10525 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10516_ Triggered Dirty Bomb Trap. 10516_ An explosion rips through the floor. 10516_ Executioner shuts down. [Achievement: Traitor] LOCATION=PROXIMITY CAVES GOAL=ESCAPE 10522_ System corrupted: Enh. Autogun targeting data glitched. 10522_ H-77 Assassin suffers critical hit. 10522_ Destroyed Coil Gun. 10522_ System corrupted: Enh. Autogun targeting data glitched. 10523_ Penetrated by Slug. 10523_ Critical hit. 10523_ Shield Generator destroyed. 10523_ Slug penetrates Wall. 10525_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????#???#???????????????????????? | | ????????????????????????#?#??????????????????????? | | ??????????????????#??#?????????#?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?#??????#????????????????????? | | ??????????????????????????##?#??#??????#?????????? | | ???????????#???????#???#?????????????????????????? | | ??????????????#??????#?##??????#????????#????????? | | ???????????#???????#??????#???##?#???????#???????? | | ???????????????#??????????????#??##??????????????? | | ????????#??#??????#?????####???????????#?????????? | | ???????????????????????## ?????#???????????????? | | ?????????????#?##??????# ?????????#???? ??????? | | ??????#??????????##???## ?????#???#????????????? | | ?????????????????# ### ??????????????????????? | | ????????#???????## ??????????????????????? | | ??????????????????# ##??????#?????????????? | | ???????????????????# #?? ? ??? ????#??#?????? | | ??????#?????????????# ##?? ??????? ??? ????? | | ??????????????#?????# @ #????#??? ??? ? ?????? | | ???????#????????????## #?????????????##?????? | | ?????????#?????#???#?## hh ???#???????????????? | | ?????????????#??????#?## #?#?#?????????????? | | ?????????#?????????????# #####?#?????##?#??????? | | ??????????????? ???????# #???????????? ???#????? | | ?????????#?????????? ??# #????#?????????? ?????? | | ????????????#?????????? ##?????#?? ???? ??????? | | ???????#????????? ????? #?????????????????????? | | ?????????#?#???? ? ???## ##??? ???#??? ?#??????? | | ??????????#??? ?????#?###???????????????????????? | | ???????????????????? ???????????????##???????????? | | ?????????????? ???????????#?##?? #????? ????????? | | ??????????????? ??????#?#?#??????????????????????? | | ????????????????????????#??#??????????? ?????????? | | ??????????????????????????##???????? ????????????? | | ??????????????????? ????#???#? ??????????????????? | | ?????????????????? ? ?#??????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????s?s?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 75 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 710 Additional Mass Support 9 Resistance: KI 5 Resistance: TH 10 Resistance: EX 5 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 1 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Scanalyzed Phase Cannon | -5/Factory | Extracted Thermal Shield | -5/Factory | Extracted Hvy. Plasma Cannon | -5/Factory | Extracted Core Analyzer | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrg. Matter Pod | -4/Factory | Extracted Phase Shifter | -4/Factory | Extracted Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 40k Club 50k Club Deconstruction More Power To You No Signal Overachiever Punisher Rambo Traitor What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Levels Raised 27 | . 1 1 . 2 6 1 2 1 . 3 1 . 1 1 2 . 1 . 1 2 . . 1 . XP Earned 44639 | 3000 2677 1110 200 2058 9666 2203 2720 823 231 4720 1086 359 733 2714 2737 348 409 105 1655 2511 515 314 1403 342 XP Spent 43350 | 2960 1500 1500 . 1495 9025 2985 3010 1485 . 4425 1540 . 1550 1400 3095 . 1400 . 1630 1500 . . 2850 . Upgrades 104 | 6 3 2 . 5 30 6 11 8 . 7 3 . 2 1 6 . 1 . 5 3 . . 5 . Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Utility Slot 5 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . Weapon Slot 5 | 3 . . . . 1 1 . . . . . . . . . . . . . . . . . . Core Integrity 18 | 2 . . . 1 4 . 6 1 . . 2 . . . 1 . . . 1 . . . . . Heat Dissipation 14 | . . . . . 2 1 1 7 . . . . . . 2 . . . 1 . . . . . Energy Generation 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Energy Storage 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Matter Storage 5 | . . . . . 1 1 . . . . . . . . 1 . . . 2 . . . . . Mass Support 4 | . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Inventory Capacity 5 | . . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sensor Range 15 | . . . . . 14 . . . . 1 . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . 1 2 2 . . . . . . . . . . . . . . . . . Ranged Accuracy 11 | . 3 2 . . 1 . . . . 2 1 . 1 1 . . . . . . . . . . Hack Attack % 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Protomatter Created 10814 | . 123 52 . 174 810 444 767 385 . 485 151 46 86 495 979 99 355 76 469 1360 420 427 2611 . Integrity Restored 14960 | . 266 156 . 585 1808 960 1004 761 . 405 394 151 127 510 1415 238 244 689 535 1212 715 146 2639 . Core 11445 | . 257 156 . 585 1497 784 602 265 . 287 291 119 107 418 973 141 197 612 407 1000 512 119 2116 . Parts 3515 | . 9 . . . 311 176 402 496 . 118 103 32 20 92 442 97 47 77 128 212 203 27 523 . Protomatter Decayed 5687 | . 33 . . 98 72 155 416 169 . 264 182 42 . 296 570 . 138 . 114 735 35 153 2215 . Game ------ Seed ActuatorLaserRecalibrator Manual? 0 Play Time 03:39:16 Cumulative 26.6 hours Start 2021.07.02 @ 20:06:07 End 2021.07.02 @ 23:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e2095c0-7b3c-42e5-adab-6caa7ba04670