Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 15:41:18 Player: Cmdr.Laserstrahl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3859) 3859 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 8658 Bonus ------- High Alert Combat Kills 554 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 350/350 System Corruption 0% Temperature Cool (12) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Battery Improved Melee Analysis Suite Improved Melee Analysis Suite System Restoration Module > --- WEAPON (2) ------- Power Maul Impact Mace > --- INVENTORY (20) --- Improved Deuterium Engine Power Amplifier Advanced Heat Sink Improved Cooling System Coolant Injector Machine Analyzer Improved Melee Analysis Suite Target Analyzer Energy Filter Authchip [Weapon] Heavy Laser Heavy Ion Cannon Firepult Gauss Rifle Gauss Cannon Advanced EMP Blaster Ripper Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Nuclear Core Armored Wheel Improved Heat Sink High-capacity Matter Pod Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Authchip [Weapon] Heavy Particle Gun Heavy Laser Advanced EMP Blaster Katana [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 134 | 2 6 . 3 4 30 7 6 76 Power 16 | . 1 . . 1 4 1 1 8 Engine 9 | . 1 . . 1 3 . . 4 Core 7 | . . . . . 1 1 1 4 Reactor . | . . . . . . . . . Propulsion 28 | . 1 . 2 1 8 1 . 15 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 25 | . . . 2 1 6 1 . 15 Hover 1 | . 1 . . . . . . . Flight 2 | . . . . . 2 . . . Utility 44 | . 2 . 1 . 11 1 4 25 Device 15 | . 1 . . . 2 . 4 8 Storage 5 | . . . 1 . 2 . . 2 Processor 6 | . 1 . . . . 1 . 4 Hackware . | . . . . . . . . . Protection 18 | . . . . . 7 . . 11 Artifact . | . . . . . . . . . Weapon 46 | 2 2 . . 2 7 4 1 28 Energy Gun 9 | 2 2 . . 1 . 2 . 2 Energy Cannon 4 | . . . . . 1 . 1 2 Ballistic Gun 9 | . . . . . 1 . . 8 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . . . . 7 Slashing Weapon 14 | . . . . 1 4 2 . 7 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 2 Corrupted Parts 1 | . 1 . . . . . . . System Corruption 1 | . 1 . . . . . . . Parts Lost 30 | . . . . 1 1 . . 28 Power 4 | . . . . . . . . 4 Propulsion 11 | . . . . 1 . . . 10 Utility 12 | . . . . . 1 . . 11 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 9 | . . . . 1 1 . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 64 85 91 99 99 98 94 94 Engine 6 | . 9 14 14 14 7 . . 3 Core 2 | . . . . . 1 7 7 3 Wheel 26 | . . . 11 27 27 30 30 28 Device 6 | . 8 14 8 . 5 . 12 8 Storage 9 | . . . 5 14 9 7 7 10 Processor 13 | . 12 14 14 14 9 13 15 15 Protection 11 | . . . . . 20 23 9 9 Energy Gun 5 | . 23 28 28 26 . 4 . . Impact Weapon 2 | . . . . . . . . 5 Slashing Weapon 7 | . . . . 1 17 10 4 4 Peak Build Rating 52 | 2 6 6 10 12 45 41 52 52 Average Rating 31 | 1 4 6 7 9 28 39 47 41 On Entrance 18 | . 2 6 6 10 12 34 40 52 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 3 6 6 15 18 64 56 62 73 Greatest Support 57 | 3 6 6 26 26 45 48 57 56 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 5 5 5 10 10 15 15 15 20 Average Capacity 14 | 5 5 5 6 10 14 15 15 16 Most Carried 20 | 5 5 5 9 10 15 15 15 20 Average Carried 13 | 4 4 5 6 9 13 14 14 16 Final Capacity 20 | 5 5 5 10 10 15 15 15 20 Final Carried 18 | 5 5 5 8 10 15 15 15 18 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2199 | 220 27 . 53 318 310 70 60 1141 Remotely . | . . . . . . . . . Salvage Created 7318 | 57 27 . . 279 1065 225 1341 4324 Parts 200 | 4 2 . . 17 52 6 7 112 Haulers Intercepted 5 | . . . . . 3 . . 2 Recyclers Shooed 12 | . . . . 2 2 3 . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 81 | . . . . 5 21 1 5 49 Melee 48 | . . . . . 20 1 . 27 Guns 9 | . . . . 5 . . . 4 Cannons 3 | . . . . . . . . 3 AOE 1 | . . . . . 1 . . . Classes Destroyed 19 | 1 1 . . 4 4 . 1 8 Worker 10 | . . . . . . . . 10 Builder 2 | . . . . . . . . 2 Tunneler 1 | . . . . 1 . . . . Hauler 5 | . . . . . 3 . . 2 Recycler 21 | 1 . . . 1 . 2 . 17 Mechanic 1 | . . . . . . . . 1 Operator 4 | . . . . . 3 . . 1 Watcher 3 | . 1 . . . 1 . . 1 Swarmer 12 | . . . . 2 7 . . 3 Grunt 40 | . . . . 2 11 1 . 26 Brawler 2 | . . . . . . . . 2 Duelist 5 | . . . . 1 . . . 4 Protector 1 | . . . . . . . . 1 Sentry 6 | . . . . . 2 . . 4 Specialist 4 | . . . . . . . . 4 Hunter 2 | . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 Compactor 5 | . . . . . . . 5 . Best Kill Streak 6 | 1 1 . . 2 4 1 5 6 Combat Bots Only 5 | . . . . 2 4 1 5 5 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 620 | . 3 . . 21 103 3 . 490 Missed 198 | . 1 . . 8 29 1 . 159 Damage Taken 5657 | . 21 . . 141 768 33 . 4694 Core 880 | . . . . 43 134 . . 703 Absorbed by Shields 458 | . . . . . 68 . . 390 Redirected to Shielding 11 | . . . . . 11 . . . Regen/Repaired (Parts) 141 | . . . . . 141 . . . Core Remaining (%) 85 | 100 . . . 82 75 . . . Volleys Fired 136 | 4 6 . . 24 2 6 4 90 Largest 2 | 2 2 . . 2 1 2 1 2 Hottest 250 | 80 80 . . 80 250 124 250 250 Shots Fired 196 | 6 12 . . 48 2 11 4 113 Gun 157 | 6 12 . . 48 . 11 . 80 Cannon 38 | . . . . . 2 . 4 32 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 63 | . . . . . . . . 63 Thermal 125 | 4 7 . . 48 2 11 4 49 Explosive . | . . . . . . . . . Electromagnetic 8 | 2 5 . . . . . . 1 Robot Hit Streak 19 | 3 5 . . 7 4 11 19 11 Robot Miss Streak 5 | 1 2 . . 3 1 . 2 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 340 | 5 6 . . 35 65 13 4 212 Core Hits 148 | 2 1 . . 13 26 2 11 93 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 9 | . . . . . . . . 9 Critical Strikes 34 | . . . . . 9 . . 25 Destroy 3 | . . . . . . . . 3 Smash 10 | . . . . . . . . 10 Sever 21 | . . . . . 9 . . 12 Melee Attacks 324 | . . . . 11 118 5 . 190 Impact 60 | . . . . . . . . 60 Slashing 264 | . . . . 11 118 5 . 130 Piercing . | . . . . . . . . . Sneak Attacks 43 | . . . . . 12 1 . 30 Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 27 | . . . . . 11 . . 16 Damage Inflicted 13514 | 61 109 . . 388 2888 348 715 9005 Guns 2012 | 61 109 . . 388 . 187 . 1267 Cannons 696 | . . . . . 20 . 222 454 Explosions 1370 | . . . . . 50 . 493 827 Melee 9434 | . . . . . 2818 161 . 6455 Ramming 2 | . . . . . . . . 2 Kinetic 1115 | . . . . . . . . 1115 Thermal 2825 | 34 24 . . 388 70 187 715 1407 Explosive . | . . . . . . . . . Electromagnetic 138 | 27 85 . . . . . . 26 Impact 2528 | . . . . . . . . 2528 Slashing 6906 | . . . . . 2818 161 . 3927 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . 1 Average Corruption 1 | . 1 1 1 1 1 . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 8 | . 1 . 1 2 3 . . 1 Message Errors 3 | . . . 1 1 1 . . . Matter Fused 3 | . 1 . . 1 1 . . . Data Loss (minor) 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1717 | . . . . . 244 66 . 1407 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1717 | . . . . . 244 66 . 1407 Knockbacks 12 | . . . . . . . . 12 Impact 12 | . . . . . . . . 12 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 5 . . 67 Shots 6 | . . . . . 1 . . 5 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 452 | 23 34 . . 84 319 327 298 452 Average Temperature 98 | 7 18 . . 28 162 158 163 110 Received Heat Transfer 1921 | . 6 . . 12 216 18 . 1669 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 14 Combat Hostiles 7 | . . . . . . . . 7 Parts Fried 13 | . . . . . . . . 13 Impact Corruptions 34 | . . . . . . . . 34 Robots Melted 14 | . . . . . . . 5 9 Combat Hostiles 13 | . . . . . . . 5 8 Parts Melted 56 | . . . . . 2 . 20 34 Heat Transferred 11182 | 75 50 . . 875 320 370 3600 5892 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 1070 | 5 50 19 . 155 433 227 79 1070 Initial 196 | . 3 19 . . 6 196 79 55 Average 341 | . 31 19 . 48 183 204 79 563 Maximum Alert Level 3 | . . . . . 2 1 . 3 Low Security (%) 49 | 100 100 100 . 100 63 53 100 20 Level 1 19 | . . . . . 27 46 . 18 Level 2 7 | . . . . . 8 . . 9 Level 3 24 | . . . . . . . . 51 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 1 . . . 6 . . 19 Investigation 4 | . . . . . 2 . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . 1 . . . 4 . . 5 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 1 . . . 3 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 8 . . 9 42 1 5 78 Peak Tracking Total 8 | . 7 . . 3 6 1 5 8 Tactical Retreats 20 | . . . . 2 7 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . 3 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . . 1 . . 5 Max in Single Turn 3 | . . . . . 1 . . 3 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 29 | . 2 . 2 . 9 3 . 13 Terminals 19 | . 2 . . . 6 3 . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 75 | . 9 . 5 . 29 5 . 27 Successful 45 | . 4 . 5 . 18 2 . 16 Failed 30 | . 5 . . . 11 3 . 11 Catastrophic 5 | . 1 . . . 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 40 | . 8 . 1 . 17 2 . 12 Terminals 48 | . 9 . . . 19 5 . 15 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . . . 3 . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 12 | . . . . . 7 . . 5 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 19 | . 3 . 5 . 5 2 . 4 Record 5 | . . . 5 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 2 | . . . . . . 1 . 1 Open DSF 3 | . . . . . . 1 . 2 Terminal Index 3 | . 1 . . . 1 . . 1 Scanalyzer Index 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 2 | . . . . . . . . 2 Scanalyzer 11 | . . . . . 6 . . 5 Insert Component 5 | . . . . . 3 . . 2 Analyze 6 | . . . . . 3 . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 5 . . 3 Terminals 9 | . 1 . . . 5 . . 3 Botnet 9 | . 1 . . . 5 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 . . . 9 1 . 11 Full Trace Events 3 | . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 53 | . . . . . . . . 53 Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . 2 Part Schematics Acquired 4 | . . . . . 2 . . 2 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 6376 | 39 126 82 264 677 1837 257 171 2923 Spaces Moved 4121 | 40 118 33 328 553 975 163 146 1765 Core 81 | 40 41 . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3815 | . . . 213 553 975 163 146 1765 Hover 225 | . 77 33 115 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 60 60 90 86 105 90 90 Average Speed 95 | 50 56 60 77 90 99 105 99 101 Slowest Speed 145 | 50 60 60 95 95 110 105 105 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 34 7 60 77 54 5 79 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 37 | . . . . 8 16 1 . 12 Terrain Destroyed 49 | . . . . 8 27 1 . 13 Melee 37 | . . . . 8 16 1 . 12 Projectile 1 | . . . . . 1 . . . AOE 10 | . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 5911 | 52 163 94 338 671 1695 228 168 2502 Wait 1064 | . 31 62 . 59 543 44 3 322 Move 4114 | 39 117 32 327 552 974 163 145 1765 Hop . | . . . . . . . . . Pick Up 94 | 7 3 . 5 11 23 2 4 39 Fast Attach 40 | . 3 . . . 13 1 2 21 Attach 33 | 2 3 . 2 1 4 1 1 19 Detach 3 | . . . 1 . . . . 2 Swap 62 | . . . 1 3 13 5 3 37 Drop 88 | . . . 2 10 27 1 6 42 Fire 136 | 4 6 . . 24 2 6 4 90 Melee 276 | . . . . 11 96 5 . 164 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Discovered new exit (range 12) 166 | -10/Materials | Entered Mines 221 | -10/Mines | Learned location of Storage (-8) 245 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 245 | -10/Mines | Discovered new exit (range 5) 248 | -10/Mines | Entered Exiles 266 | -10/Exiles | Met 8R-AWN 275 | -10/Exiles | Met EX-HEX 298 | -10/Exiles | Met EX-DEC 316 | -10/Exiles | Build established: Mutant 359 | -10/Exiles | Met EX-BIN 373 | -10/Exiles | Aligned with FarCom system 374 | -10/Exiles | Given EX-Vault access code 407 | -10/Exiles | Opened EX-Vault 411 | -10/Exiles | Found Prototype Energy Cannon 430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 502 | -10/Exiles | Discovered new exit (range 14) 512 | -10/Exiles | Left Exiles lab with Firepult 512 | -10/Exiles | Entered Mines 911 | -9/Mines | Discovered new exit (range 5) 1002 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1091 | -9/Mines | Excavation squad dispatched 1091 | -9/Mines | A large section of the Mines collapsed 1178 | -9/Mines | Learned Materials stockpile data 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1488 | -8/Materials | Build established: Scavenger-Mutant 1535 | -8/Materials | Discovered new exit (range 15) 1799 | -8/Materials | Identified Firepult 2278 | -8/Materials | Build established: Mutant 2593 | -8/Materials | Repaired Hrd. Medium Armor Plating 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3283 | -7/Factory | Sucked down chute 3283 | -7/Factory | Entered Waste 3302 | -7/Waste | Spotted C-40 Crusher 3308 | -7/Waste | Spotted C-40 Crusher 3309 | -7/Waste | Spotted C-40 Crusher 3310 | -7/Waste | Spotted C-40 Crusher 3342 | -7/Waste | Destroyed C-40 Crusher 3342 | -7/Waste | Spotted C-40 Crusher 3345 | -7/Waste | Destroyed C-40 Crusher 3352 | -7/Waste | Destroyed C-40 Crusher 3357 | -7/Waste | Destroyed C-40 Crusher 3358 | -7/Waste | Destroyed C-40 Crusher 3444 | -7/Waste | Discovered new exit (range 11) 3454 | -7/Waste | Entered Factory 4019 | -7/Factory | Garrison activated, responded to threat 4085 | -7/Factory | Lost 3 parts (1n2u) 4512 | -7/Factory | Garrison activated, responded to threat 5023 | -7/Factory | Core integrity fell below 50% 5054 | -7/Factory | First assault squad dispatched 5072 | -7/Factory | Lost 9 parts (2p2n3u2w) 5370 | -7/Factory | Build established: Scavenger-Mutant 6114 | -7/Factory | Core integrity fell below 20% 6152 | -7/Factory | Build established: Scavenger-Gladiator 6323 | -7/Factory | Lost 5 parts (3n1u1w) 6377 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Uploading Remote Force Field schematic... Loaded successfully: Remote Force Field Rating: 6 Time: 53 Initiate build sequence. >>Build Building Remote Force Field... ETC: 53 06338_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 06358_ G-47 Trooper suffers critical hit (Smash). 06358_ Destroyed Aluminum Leg. 06358_ Destroyed Imp. Heat Sink. 06358_ G-47 Trooper system corrupted by crushing effect. 06358_ G-47 Trooper knocked back. 06361_ Com. Wheel destroyed. 06361_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????"" ???????????????? | | ??????????????????????????????"" ???????????????? | | ?????????????????????????????""" #??????????????? | | ????????????????????????? ???? ??????????????? | | ????????????????????????? ? 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"" ############# | | ??????????????????????????# """ + | | ??????????????????????????# """ #####+###### | | ??????????????????????????# """ # #?# | | ??????????????????????????# # """#?# | | ??????????????????????????# "" # """#?# | | ??????????????????????????# "" # """#?# | | ??????????????????????????# """ / #?# | | ??????????????????????????# """ # """#?# | | ??????????????????????????# """ # """#?##### | | ??????????????????????????# # """#?????? | | ??????????????????????????# % # #?????? | | ?????????????????????# ## #+##+##+##?????? | | ????????????????? #??????? | | ????????????????????## ###### #??????? | | ?????????????????????########### #??????? | | ???????????????????????# # Y #% #??????? | | ????????????????????????#@ """ g ! ?? | | ????????????????????????## """ # ?? | | ?????????????????????????# F" # """ ??? | | ?????????????????????????#/ "" # """"????? | | ?????????????????????????# g # "" "" """?????? | | ?????????????????????????# # ""R"" ??????? | | ?????????????????????????####### """" ????? | | ????????????????????????????????########?####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 675 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 6 Melee Accuracy 12 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hyp. Mass Driver | -7/Factory | Scanalyzed Remote Force Field | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalWaveChronowheel Manual? 0 Play Time 04:05:08 Cumulative 280.6 hours Start 2024.10.06 @ 10:55:01 End 2024.10.06 @ 15:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 120 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37f0a49c-e262-4c56-a063-c3e6222e7b67