Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.28 @ 12:17:51 Player: arcadio Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2627) 2627 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 6584 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 170/170 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array Core Analyzer Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Improved Heat Sink Improved Cooling System Compact Battery (300) Kinecellerator System Shield Remote Datajack Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Matter Filter System Shield > --- WEAPON ----------- Heavy EM Shotgun Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Improved Cooling System Core Analyzer Hardlight Generator Hardlight Generator Gatling Laser Shock Bomb Launcher Proton Missile Launcher Deploy-a-Sentry [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 132 | 8 18 20 1 3 31 26 19 6 Power 9 | 1 1 1 . . 2 3 1 . Engine 4 | 1 1 . . . . 2 . . Core 5 | . . 1 . . 2 1 1 . Reactor . | . . . . . . . . . Propulsion 51 | 4 5 13 . 2 13 5 6 3 Treads 13 | 2 . 2 . . 4 2 2 1 Leg 31 | . 3 9 . 2 9 3 4 1 Wheel 6 | 2 2 2 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 25 | 1 3 2 1 . 8 6 3 1 Device 12 | . . 1 . . 4 5 2 . Storage 7 | 1 2 1 1 . 2 . . . Processor 5 | . 1 . . . 2 . 1 1 Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 47 | 2 9 4 . 1 8 12 9 2 Energy Gun 18 | 1 7 2 . . 1 4 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 2 . . . 2 3 2 1 Ballistic Cannon 5 | . . . . . 3 2 . . Launcher 10 | . . 1 . 1 2 2 4 . Special Weapon 2 | . . 1 . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 2 . . Parts Lost 31 | . 4 3 . 1 1 2 8 12 Power 2 | . . . . . . . 1 1 Propulsion 15 | . 2 1 . . 1 2 2 7 Utility 4 | . . . . . . . 3 1 Weapon 10 | . 2 2 . 1 . . 2 3 Highest Loss Streak 5 | . 3 3 . 1 1 1 3 5 Average Slot Usage (%) 97 | . 98 96 100 100 98 96 96 89 Engine 3 | . 13 2 . . . 7 1 . Core 8 | . . 11 14 14 8 7 11 9 Treads 4 | . . 4 . . 4 3 11 15 Leg 23 | . 22 21 28 28 31 24 18 9 Device 8 | . . 8 14 14 15 6 6 5 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 11 | . 13 5 . . 10 15 14 15 Hackware 3 | . . . . . . 7 7 7 Energy Gun 9 | . 24 21 14 3 1 6 7 7 Ballistic Gun 4 | . 2 . . . 8 6 3 5 Ballistic Cannon 1 | . . . . . 5 1 . . Launcher 1 | . . . . 10 1 . 3 . Special Weapon 2 | . . 3 14 14 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 10 25 30 28 20 37 45 45 42 Greatest Support 78 | 20 20 40 20 20 51 56 56 78 Greatest Overweight (x) 7 | . 2 2 1 . 3 1 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 10 8 14 10 10 10 Average Capacity 9 | 4 6 9 8 8 9 10 10 10 Most Carried 10 | 6 8 8 8 8 10 10 10 10 Average Carried 7 | 3 5 7 7 7 8 9 7 7 Final Capacity 10 | 6 8 10 8 8 10 10 10 10 Final Carried 10 | 6 8 8 8 7 10 10 6 7 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 2658 | 259 247 249 . 118 580 492 510 203 Remotely . | . . . . . . . . . Salvage Created 2901 | . 662 122 . 114 591 591 572 249 Parts 150 | . 36 9 . 7 24 34 24 16 Haulers Intercepted 6 | . 2 . . . 2 2 . . Recyclers Shooed 3 | . 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 16 12 Prevented 6 | . . . . . . . 5 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 68 | . 11 6 . 5 12 14 12 8 Guns 41 | . 10 2 . . 6 8 7 8 Cannons 7 | . . 1 . . 5 1 . . AOE 20 | . 1 3 . 5 1 5 5 . Classes Destroyed 12 | . 7 1 . . 2 1 1 . Builder 2 | . 1 . . . . 1 . . Hauler 6 | . 2 . . . 2 2 . . Recycler 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . Swarmer 24 | . 3 3 . . . 7 4 7 Grunt 29 | . 8 2 . 5 7 2 5 . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 . Sentry 7 | . . . . . 4 2 1 . Programmer 4 | . . . . . . 3 . 1 Assembled 2 | . . 2 . . . . . . Best Kill Streak 4 | . 4 3 . 3 3 4 4 4 Combat Bots Only 4 | . 3 3 . 3 3 4 4 4 Max Kills in Single Turn 3 | . 2 3 . 1 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . 1 1 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 5380 | . 595 820 . 161 673 949 1319 863 Core 1003 | . 50 179 . 18 51 129 297 279 Absorbed by Shields 321 | . . . . . 36 78 159 48 Core Remaining (%) 63 | 100 . . . 1 90 . . . Volleys Fired 226 | . 44 12 . 10 44 58 26 32 Largest 2 | . 2 2 . 1 2 2 2 2 Hottest 160 | . 90 90 . 30 90 160 119 78 Shots Fired 398 | . 82 20 . 10 88 97 50 51 Gun 303 | . 82 9 . . 54 73 34 51 Cannon 43 | . . . . . 28 15 . . Launcher 45 | . . 4 . 10 6 9 16 . Special 7 | . . 7 . . . . . . Kinetic 195 | . 14 . . . 72 59 18 32 Thermal 70 | . 20 7 . . 10 21 12 . Explosive 25 | . . 4 . 10 6 5 . . Electromagnetic 108 | . 48 9 . . . 12 20 19 Robot Hit Streak 14 | . 14 8 . 1 9 8 12 7 Robot Miss Streak 8 | . 3 4 . 2 5 6 7 8 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 285 | . 57 10 . 1 57 67 44 49 Core Hits 187 | . 29 11 . 13 29 39 35 31 Critical Hits 3 | . . 1 . . . 1 . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . 1 . . Melee Attacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6469 | . 820 378 . 459 1462 1701 1114 535 Guns 3444 | . 704 114 . . 632 944 515 535 Cannons 557 | . . . . . 400 157 . . Explosions 2461 | . 116 257 . 459 430 600 599 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2383 | . 82 . . . 934 691 305 371 Thermal 1011 | . 338 7 . . 98 372 196 . Explosive 1496 | . . 257 . 459 430 350 . . Electromagnetic 1579 | . 400 114 . . . 288 613 164 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 4 4 4 4 1 3 3 6 Average Corruption 3 | . 3 4 4 4 1 2 3 4 Corruption Purged 2 | . . . . . . 2 . . Effects 110 | . 5 19 12 14 1 17 26 16 Message Errors 32 | . 2 10 4 2 1 4 7 2 Matter Fused 25 | . 1 4 2 1 . 2 7 8 Heat Flow Errors 9 | . 1 1 1 2 . 1 2 1 Energy Discharges 16 | . 1 . 5 3 . 5 . 2 Data Loss (minor) 16 | . . 3 . 6 . 1 6 . Targeting Errors 12 | . . 1 . . . 4 4 3 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . 8 . 17 24 29 . . Projectiles . | . . . . . . . . . Explosions 78 | . . 8 . 17 24 29 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . 32 . . . 8 . 141 . Shots 8 | . 1 . . . 1 . 6 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 361 | . 218 83 262 274 88 361 257 144 Average Temperature 76 | . 73 19 131 98 25 111 76 41 Received Heat Transfer 1000 | . 228 100 . 90 246 95 241 . Effects 2 | . . . . . . 2 . . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . . 5 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 1 . Heat Transferred 2350 | . 816 50 . . 259 800 425 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . 1 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 301 | . 198 195 . 120 223 301 . . Initial 73 | . . 11 . . . 73 . . Average 92 | . 68 47 . 46 76 143 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 92 | 100 100 100 . 100 94 83 . . Level 1 7 | . . . . . 5 16 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 3 . . 1 . 7 . . Investigation 3 | . 2 . . . . 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 5 | . 1 . . 1 . 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . 2 . . . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 21 32 . 5 26 27 16 15 Peak Tracking Total 12 | . 4 12 . 3 4 5 4 4 Tactical Retreats 15 | . . 4 . . 1 3 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 11 | . 4 1 . . 1 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . . 1 . . 3 4 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 32 | . 7 2 1 . 9 12 1 . Terminals 20 | . 7 1 . . 6 5 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . . . . 1 3 . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 104 | . 27 3 6 . 30 37 1 . Successful 72 | . 18 2 6 . 22 23 1 . Failed 32 | . 9 1 . . 8 14 . . Catastrophic 4 | . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 36 | . 10 1 2 . 12 10 1 . Terminals 68 | . 27 2 . . 20 18 1 . Fabricators 5 | . . . . . . 5 . . Repair Stations 18 | . . . . . 7 11 . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 4 | . . . . . 2 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 14 2 6 . 9 8 1 . Record 13 | . 1 . 6 . 1 4 1 . Part Schematic 2 | . 1 . . . 1 . . . Prototype ID Bank 3 | . 1 . . . 2 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . Alert Level 6 | . 2 . . . 2 2 . . Locate Traps 2 | . . . . . 2 . . . Dispatch Records 2 | . 2 . . . . . . . Security Status 1 | . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Zone Layout 3 | . 2 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 14 | . . . . . 6 8 . . Scan Component 7 | . . . . . 3 4 . . Repair 7 | . . . . . 3 4 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 4 . . . 5 4 . . Terminals 11 | . 4 . . . 4 3 . . Botnet 11 | . 4 . . . 4 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Reject 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 27 | . 7 1 . . 7 11 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . . Parts Built 2 | . . . . . . 2 . . Matter 146 | . . . . . . 146 . . Time 36 | . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired 7 | . . . . . 3 4 . . Time 213 | . . . . . 108 105 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . Total Damage 184 | . . 184 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 3 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 9474 | 71 1116 900 699 546 1757 2515 1324 546 Spaces Moved 5885 | 73 799 606 576 427 886 1449 798 271 Core 30 | 23 2 . . . . . . 5 Treads 1370 | 3 . 85 . . 186 304 538 254 Legs 4255 | . 661 474 576 427 700 1145 260 12 Wheels 230 | 47 136 47 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 120 120 120 155 Average Speed 131 | 73 113 133 120 120 130 136 150 163 Slowest Speed 400 | 160 150 180 150 120 210 160 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 93 72 88 73 53 37 88 40 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 8 | . . 2 . 4 . . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 177 | . 5 15 . 67 35 43 12 . Melee . | . . . . . . . . . Projectile 10 | . . . . . 8 2 . . AOE 167 | . 5 15 . 67 27 41 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 7219 | 86 925 676 579 449 1416 1905 861 322 Wait 857 | . 44 25 . 9 416 345 15 3 Move 5877 | 72 798 605 575 426 885 1448 797 271 Hop . | . . . . . . . . . Pick Up 52 | 4 7 3 1 1 16 11 2 7 Fast Attach 53 | 8 13 7 . . 9 13 2 1 Attach 32 | . 2 3 . 1 9 4 8 5 Detach 9 | 2 . . . . 4 1 2 . Swap 47 | . 3 10 1 2 13 9 9 . Drop 64 | . 14 11 2 . 20 16 . 1 Fire 226 | . 44 12 . 10 44 58 26 32 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Lost 3 parts (2n1w) 311 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Discovered new exit (range 7) 569 | -10/Materials | Identified exit to Mines 648 | -10/Materials | Discovered exit to Materials (range 11) 726 | -10/Materials | Discovered exit to Mines (range 10) 807 | -10/Materials | Discovered exit to Materials (range 10) 1188 | -10/Materials | Entered Mines 1197 | -10/Mines | Met a Derelict bent on vengeance 1209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -10/Mines | Discovered new exit (range 5) 1212 | -10/Mines | Identified exit to Exiles 1276 | -10/Mines | Learned 4 Materials zone layouts 1284 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1301 | -10/Mines | Discovered exit to Materials (range 9) 1566 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1671 | -10/Mines | Assembled infested the area 1676 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1699 | -10/Mines | Core integrity fell below 50% 1716 | -10/Mines | Core integrity fell below 20% 1743 | -10/Mines | Lost 3 parts (1n2w) 2088 | -10/Mines | Entered Exiles 2129 | -10/Exiles | Met 8R-AWN 2150 | -10/Exiles | Met EX-HEX 2154 | -10/Exiles | Build established: Scavenger-Mutant 2189 | -10/Exiles | Met EX-BIN 2203 | -10/Exiles | Aligned with FarCom system 2204 | -10/Exiles | Given EX-Vault access code 2246 | -10/Exiles | Opened EX-Vault 2252 | -10/Exiles | Found Deploy-a-Sentry 2277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2326 | -10/Exiles | Met EX-DEC 2414 | -10/Exiles | Visited The Gauntlet 2629 | -10/Exiles | Discovered new exit (range 14) 2774 | -10/Exiles | Discovered new exit (range 14) 2787 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2787 | -10/Exiles | Entered Mines 3020 | -9/Mines | Learned location of Storage (-9) 3322 | -9/Mines | Discovered new exit (range 8) 3333 | -9/Mines | Entered Materials 3333 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3673 | -8/Materials | Repaired Grenade Launcher 3718 | -8/Materials | Repaired Imp. Trap Extractor 3758 | -8/Materials | Repaired Lgt. Nuclear Core 4060 | -8/Materials | Discovered new exit (range 15) 4564 | -8/Materials | Identified exit to Factory 5090 | -8/Materials | Entered Factory 5090 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5263 | -7/Factory | Build established: Mutant 5410 | -7/Factory | Repaired Hardlight Generator 5443 | -7/Factory | Discovered new exit (range 15) 5493 | -7/Factory | Identified exit to Factory 6010 | -7/Factory | Fabricated Hardlight Generator (x2) 6420 | -7/Factory | Repaired Imp. Aluminum Leg 6453 | -7/Factory | Repaired Imp. Aluminum Leg 6783 | -7/Factory | Repaired Proton Missile Launcher 7268 | -7/Factory | Discovered exit to Factory (range 8) 7501 | -7/Factory | Discovered new exit (range 16) 7539 | -7/Factory | Identified exit to Lower Caves 7605 | -7/Factory | Entered Lower Caves 7724 | -7/Lower Caves | Spotted B-75 Beast 7841 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7871 | -7/Lower Caves | Identified exit to Lower Caves 8150 | -7/Lower Caves | Core integrity fell below 50% 8202 | -7/Lower Caves | Lost 3 parts (2u1w) 8269 | -7/Lower Caves | Learned Factory terminal intel 8271 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8330 | -7/Lower Caves | Encountered a Warlord checkpoint 8929 | -7/Lower Caves | Entered another Lower Caves area 9359 | -7/Lower Caves | Learned Factory non-interactive machine intel 9414 | -7/Lower Caves | Lost 5 parts (3n1u1w) 9455 | -7/Lower Caves | Core integrity fell below 20% 9466 | -7/Lower Caves | Discovered new exit (range 5) 9475 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09390_ Acquired 30 matter. 09391_ VTOL Module fries itself beyond repair. 09392_ Lgt. Nuclear Core fries itself beyond repair. 09394_ System corrupted: Flak Gun targeting data glitched. 09399_ Autogun fries itself beyond repair. 09400_ S-27 Virus destroyed. 09401_ System corrupted: Energy discharge (-68). 09402_ Acquired 28 matter. 09406_ Acquired VTOL Module. 09413_ Acquired 30 matter. 09416_ System corrupted: Matter fused (-8). 09416_ Acquired 14 matter. 09448_ Adv. Treads destroyed. 09450_ Flak Gun destroyed. 09451_ Aluminum Leg destroyed. 09458_ System corrupted: Power Maul targeting data glitched. 09460_ Dropped Deploy-a-Sentry. 09461_ Acquired Deploy-a-Sentry. 09466_ EXIT=FOUND 09474_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# #?## ### | | ??????????????????????????## ### | | ?????????????#??????????### # | | ??????????#### ????????## ## # ## | | ??????????? ???????## ### #### ####? | | ???????????? ???????# ####?## ###??# #???? | | ???????????? ???????# ##?????# ##????# #???? | | ????????????? ##?????## ##??????# #?????# #???? | | ?????????????# ##????# #???????# #?????# ???? | | ????????????## ###### #??????? #?????###???? | | ????????????# ## % #?????? #???????????? | | ?????????????# ## ### #????? ##?? ????????? | | ??????????????# ## #?# #????# ??? #????????? | | ??????????????# ## ### #????# ? ?????????? | | ??????????????# #????## ??????????? | | ??????????????# ######?????# ????????????? | | ??????????????# #??????????# ?????????????? | | ??????????????# ##????###### ?????????????? | | ??????????????## ##???## ?? ?????????????? | | ???????????????## #????# ??????????????????? | | ????????????????# #????# ????????????????????? | | ????????????????# #???## #?????????????????????? | | ????????????????# ##### s#?????????????????????? | | ????????????????# s #?????????????????????? | | ????????????????######## ##????????????????????? | | ???????????????????????##@ #????????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# < #????????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????####??###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 30 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardlight Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Slippery One Challenges ------------ None Game ------ Seed ArcDamperMegatreads Manual? 0 Play Time 02:04:28 Cumulative 27.0 hours Start 2022.01.28 @ 09:47:19 End 2022.01.28 @ 12:17:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c42b631-b603-4e96-b7d5-de1f10ccb705