Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 18:50:41 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (521) 521 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 3373 Bonus ------- Follower Combat Kills 347 Aligned with FarCom 300 Cogmind --------- Core Integrity 425/550 Matter 149/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Light Fission Core Light Treads Wheel High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Terrain Scan Processor Medium Reflective Plating Skeleton Box Small Laser Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Light Armor Plating Chronowheel > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Light Fission Core Light Treads Medium Treads Medium Treads Improved Heat Sink High-capacity Storage Unit High-capacity Battery Large Matter Pod Terrain Scan Processor Light Armor Plating Medium Reflective Plating Skeleton Box Small Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Claw [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 30 | 7 1 9 1 2 10 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . 1 2 Treads 4 | . . 2 . . 2 Leg . | . . . . . . Wheel 6 | 2 . 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 1 1 1 4 Device 5 | 1 . . 1 . 3 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 8 | 2 . 2 . . 4 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 9 | . . 6 . . 3 Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 4 | . . 1 . . 3 Weapon 2 | . . 2 . . . Highest Loss Streak 3 | . . 3 . . 3 To Critical Strikes . | . . . . . . Average Backups 13 | 3 6 10 18 19 17 Power 1 | . . . 3 4 4 Propulsion 2 | 1 3 3 2 1 1 Utility 4 | . . 3 6 6 6 Weapon 3 | 1 1 2 5 5 4 Tool/Special . | . . . . . . Unused Backups 12 | . . . 1 . 11 Power 4 | . . . . . 4 Propulsion . | . . . . . . Utility 6 | . . . 1 . 5 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 100 88 91 85 78 Engine 12 | . 14 10 14 14 9 Treads 1 | . . 1 . . 6 Wheel 25 | . 28 26 28 28 14 Device 6 | . 14 6 . . 12 Storage 13 | . 14 14 14 14 9 Processor 2 | . . 1 11 . . Protection 1 | . . . . . 8 Energy Gun 3 | . 14 4 . . 1 Ballistic Gun 18 | . 14 16 22 28 15 Launcher 2 | . . 5 . . 1 Peak Build Rating 34 | 9 9 10 16 13 34 Average Rating 11 | 4 9 8 10 11 28 On Entrance 8 | . 9 9 9 11 13 Naked Turns . | . . . . . . Heaviest Build 59 | 11 46 49 47 50 59 Greatest Support 56 | 20 20 40 20 20 56 Greatest Overweight (x) 5 | . 2 2 2 2 5 Average Overweight (x) 1 | . 1 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 Most Carried 20 | 5 8 16 20 20 20 Average Carried 13 | 3 6 10 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 8 16 19 19 15 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 608 | 202 99 199 . 20 88 Remotely . | . . . . . . Salvage Created 693 | 36 144 315 . . 198 Parts 50 | 9 10 17 . . 14 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 3 8 . . 4 Guns 9 | . 3 6 . . . AOE 6 | . . 2 . . 4 Classes Destroyed 7 | 1 2 3 . . 1 Worker 1 | . . 1 . . . Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 3 | . 2 . . . 1 Recycler 2 | . . 1 . . 1 Swarmer 5 | . 3 2 . . . Grunt 10 | . . 6 . . 4 Best Kill Streak 8 | 1 3 3 . . 8 Combat Bots Only 4 | . 3 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 125 | . 15 58 . . 52 Missed 39 | . 8 14 . . 17 Hits 86 | . 7 44 . . 35 Projectile 86 | . 7 44 . . 35 Critical Strikes 4 | . . 1 . . 3 Damage Taken 1299 | . 54 634 . . 611 Core 269 | . 32 112 . . 125 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 76 | 6 22 36 . . 12 Largest 3 | 2 2 2 . . 3 Hottest 112 | 60 60 60 . . 112 Shots Fired 152 | 12 44 70 . . 26 Gun 138 | 12 44 64 . . 18 Cannon . | . . . . . . Launcher 14 | . . 6 . . 8 Special . | . . . . . . Kinetic 81 | 6 22 42 . . 11 Thermal 57 | 6 22 22 . . 7 Explosive 14 | . . 6 . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 9 14 . . 3 Robot Miss Streak 3 | 3 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | 7 23 51 . . 12 Core Hits 50 | 4 9 22 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1759 | 73 210 725 . . 751 Guns 847 | 73 210 421 . . 143 Cannons . | . . . . . . Explosions 886 | . . 304 . . 582 Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic 440 | 27 109 231 . . 73 Thermal 407 | 46 101 190 . . 70 Explosive 886 | . . 304 . . 582 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . 1 . . 2 Projectiles . | . . . . . . Explosions 3 | . . 1 . . 2 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . 31 . . 13 Shots 4 | . . 4 . . . Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | 20 60 111 . . 261 Average Temperature 58 | 15 23 46 . . 161 Received Heat Transfer 657 | . . 309 . . 348 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 898 | 100 225 425 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 153 | 5 60 100 . . 153 Initial . | . . . . . . Average 24 | 1 18 29 . . 45 Influence Increases 840 | 10 88 384 . . 358 Destroy 0b10 Robot/C 520 | . 60 260 . . 200 Destroy 0b10 Robot/NC 55 | 10 10 10 . . 25 Destroy Leader 108 | . 14 40 . . 54 Allied During Kill 40 | . . 9 . . 31 Successful Hack 4 | . 4 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 53 | . . 20 . . 33 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 707 | 10 88 378 6 . 225 Entered New Map 6 | . . . 6 . . Time Decay 582 | 10 88 338 . . 146 Lost Part 52 | . . 40 . . 12 Lost Ally 67 | . . . . . 67 Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 9 14 . . 13 Peak Tracking Total 4 | . 3 3 . . 4 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 3 1 4 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 8 1 49 . . Successful 53 | . 3 1 49 . . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 50 | . . 1 49 . . Record 49 | . . . 49 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Track 1 | . 1 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 1 . 5 . Largest Group 5 | . . 1 . 5 5 Highest-Rated Group 91 | . . 31 . 91 91 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 99 | . . 16 . . 83 Total Damage 1220 | . . 272 . . 948 Kills 12 | . . 5 . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 792 | 1 284 507 . . . Terrain 792 | 1 284 507 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2648 | 68 284 1046 541 361 348 Spaces Moved 2014 | 45 204 798 484 300 183 Core 7 | 7 . . . . . Treads 24 | . . 9 . . 15 Legs . | . . . . . . Wheels 1983 | 38 204 789 484 300 168 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 Average Speed 110 | 75 97 111 110 110 127 Slowest Speed 240 | 80 110 240 110 110 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 44 98 71 69 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . 26 . . 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . 26 . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2303 | 68 248 891 493 331 272 Wait 130 | . 16 31 . 27 56 Move 2009 | 44 203 797 483 299 183 Hop . | . . . . . . Pick Up 43 | 11 5 14 6 2 5 Fast Attach . | . . . . . . Attach 23 | 7 . 5 1 1 9 Detach 1 | . . . 1 . . Swap 11 | . 1 6 1 1 2 Drop 5 | . 1 2 1 1 . Fire 76 | 6 22 36 . . 12 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 353 | -10/Materials | Entered Mines 714 | -10/Mines | Escorted by a lone wolf Derelict 734 | -10/Mines | Learned location of Storage (-8) 790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 823 | -10/Mines | Discovered new exit (range 6) 839 | -10/Mines | Discovered new exit (range 13) 869 | -10/Mines | Core integrity fell below 50% 903 | -10/Mines | Lost 3 parts (2n1u) 1063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -10/Mines | Discovered new exit (range 5) 1080 | -10/Mines | Found the Drone Emporium 1085 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Met 8R-AWN 1453 | -10/Exiles | Met EX-HEX 1514 | -10/Exiles | Met EX-DEC 1534 | -10/Exiles | Learned location of Zion (-6) 1612 | -10/Exiles | Discovered new exit (range 11) 1684 | -10/Exiles | Met EX-BIN 1706 | -10/Exiles | Aligned with FarCom system 1707 | -10/Exiles | Given EX-Vault access code 1742 | -10/Exiles | Opened EX-Vault 1784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Found Prototype Device 1832 | -10/Exiles | Found Prototype Device 1833 | -10/Exiles | Identified Skeleton Box 1940 | -10/Exiles | Stole two prototypes: Skeleton Box, Chronowheel 1940 | -10/Exiles | Entered Mines 1981 | -9/Mines | Discovered new exit (range 9) 2099 | -9/Mines | Learned location of 1 exit from Materials 2112 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2116 | -9/Mines | Found Prototype Device 2185 | -9/Mines | Discovered new exit (range 5) 2230 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2301 | -9/Mines | Entered Materials 2301 | -8/Materials | Accompanied by 5 allies 2301 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2301 | -8/Materials | Identified Chronowheel 2301 | -8/Materials | Activated Chronowheel 2302 | -8/Materials | Identified exit to Factory 2302 | -8/Materials | Identified Exp. Sensor Array 2306 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2455 | -8/Materials | Met 7R-MNS 2520 | -8/Materials | Garrison activated, responded to threat 2555 | -8/Materials | Lost 3 parts (3u) 2585 | -8/Materials | Lost 3 allies 2649 | -8/Materials | Self-destructed Last Messages --------------- 02631_ R-06 Scavenger collects Imp. Medium Laser. 02631_ U-05 Engineer lays Concrete. 02633_ K-01 Serf collects debris. 02634_ U-05 Engineer lays Concrete. 02635_ U-05 Engineer builds a Wall. 02636_ R-06 Scavenger collects Terrain Scanner. 02637_ K-01 Serf collects debris. 02639_ R-06 Scavenger collects Prototype Ballistic Gun. 02639_ U-05 Engineer lays Concrete. 02640_ U-05 Engineer builds a Wall. 02644_ R-06 Scavenger collects Imp. Medium Laser. 02644_ U-05 Engineer builds a Wall. 02645_ Slug penetrates Wall. 02647_ R-06 Scavenger collects Imp. Medium Laser. 02648_ U-05 Engineer builds a Wall. 02648_ Penetrated by Slug. 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