Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.20 @ 02:47:38 Player: Some Pennies Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (171) 855 Value Destroyed (5390) 5390 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1096) 1096 TOTAL SCORE: 10181 Bonus ------- High Alert Combat Kills 696 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 133/265 System Corruption 7% Temperature Cool (9) Movement Treading (560) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Transmission Jammer ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Multitool Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Layered Light Armor Plating Gun Armor > --- WEAPON ----------- Light Assault Rifle Autogun Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Spiked Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Transmission Jammer ECM Suite Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Improved Spread Laser Improved Spread Laser Shock Bomb Launcher Multitool Katana [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Gun Armor Weapon Heavy Battle Rifle Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 98 | 8 6 13 42 10 . 14 5 Power 9 | 1 . . 6 1 . 1 . Engine 5 | 1 . . 3 . . 1 . Core 4 | . . . 3 1 . . . Reactor . | . . . . . . . . Propulsion 23 | 2 . 4 10 1 . 4 2 Treads 19 | 2 . 4 9 1 . 3 . Leg 3 | . . . . . . 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 39 | 2 4 4 16 7 . 5 1 Device 15 | 1 1 . 7 2 . 3 1 Storage 6 | 1 2 . 2 1 . . . Processor 2 | . . . 1 1 . . . Hackware 2 | . . . . 2 . . . Protection 14 | . 1 4 6 1 . 2 . Artifact . | . . . . . . . . Weapon 27 | 3 2 5 10 1 . 4 2 Energy Gun 7 | 2 . . 3 1 . 1 . Energy Cannon 4 | . . 2 . . . . 2 Ballistic Gun 13 | 1 2 1 6 . . 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 7 . . . . Parts Lost 17 | . . 1 1 4 . 11 . Power 2 | . . . . 1 . 1 . Propulsion 6 | . . . . 1 . 5 . Utility 5 | . . . 1 1 . 3 . Weapon 4 | . . 1 . 1 . 2 . Highest Loss Streak 6 | . . 1 1 2 . 6 . To Critical Strikes . | . . . . . . . . Average Backups 18 | 3 12 14 20 24 24 23 24 Power 1 | . . 1 1 2 2 2 2 Propulsion 4 | 1 2 4 4 5 5 4 4 Utility 8 | . 6 6 8 12 14 13 12 Weapon 3 | 1 2 3 3 2 2 2 4 Tool/Special . | . . . . . . . . Unused Backups 42 | . 4 3 15 . . 2 18 Power 8 | . 1 . 3 . . 2 2 Propulsion 7 | . 2 1 1 . . . 3 Utility 20 | . 1 . 9 . . . 10 Weapon 6 | . . 2 2 . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 99 99 100 88 97 Engine 7 | . 14 14 3 . . 1 9 Core 2 | . . . 3 8 9 6 . Treads 29 | . 28 28 30 33 36 24 14 Device 7 | . 12 1 7 13 13 18 18 Storage 10 | . 14 14 7 8 9 9 9 Protection 10 | . 1 12 15 6 4 8 9 Energy Gun 4 | . 13 . . 8 18 11 8 Energy Cannon 4 | . . 14 . . . . 1 Ballistic Gun 16 | . 14 12 27 13 . 5 8 Peak Build Rating 47 | 7 8 19 47 47 40 40 32 Average Rating 27 | 5 7 16 38 42 39 31 29 On Entrance 23 | . 7 8 19 47 40 39 27 Naked Turns . | . . . . . . . . Heaviest Build 108 | 15 32 45 108 106 103 104 108 Greatest Support 80 | 40 40 40 80 80 80 80 40 Greatest Overweight (x) 9 | . . 1 1 1 1 9 2 Average Overweight (x) . | . . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 19 | 7 13 15 21 25 25 25 25 Most Carried 25 | 7 15 15 25 25 25 25 25 Average Carried 18 | 3 12 14 20 24 24 23 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 7 15 15 25 24 25 25 25 Class Distribution -------------------- 29% | Derelict-Mutant 28% | Scavenger-Tank 21% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Matter Collected 4396 | 280 140 586 2071 897 16 281 125 Remotely . | . . . . . . . . Salvage Created 6243 | 193 629 691 2926 904 171 537 192 Parts 419 | 16 41 61 191 68 6 25 11 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 11 | . 4 . 7 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Combat Hostiles Destroyed 121 | . 9 16 38 33 5 14 6 Guns 110 | . 9 7 38 33 5 14 4 Cannons 5 | . . 5 . . . . . AOE 4 | . . 3 . . . . 1 Classes Destroyed 18 | 2 7 1 4 3 . . 1 Worker 9 | . 1 . 8 . . . . Builder 6 | . 1 . 5 . . . . Tunneler 7 | 5 1 . 1 . . . . Hauler 8 | . 2 . 6 . . . . Recycler 10 | 1 2 . 7 . . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 7 | . 2 . 5 . . . . Swarmer 39 | . 6 1 8 18 . 3 3 Grunt 37 | . 3 1 18 2 5 7 1 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . . 2 . 1 . Sentry 16 | . . . 8 6 . 2 . Specialist 4 | . . . . 4 . . . Hunter 5 | . . . 3 . . 1 1 Programmer 1 | . . . . 1 . . . Heavy 1 | . . . 1 . . . . Subdweller 14 | . . 14 . . . . . Best Kill Streak 6 | 5 4 3 5 6 5 3 3 Combat Bots Only 6 | . 3 3 5 6 5 3 3 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 1 Gunslinging 2 | . . . . 2 . . . Exploded 1 | . . 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Hostile Shots Fired 557 | . 33 37 123 191 12 120 41 Missed 147 | . 10 8 28 57 2 29 13 Damage Taken 5892 | 34 231 753 1495 1309 155 1519 396 Core 676 | . 49 76 191 132 17 156 55 Absorbed by Shields 268 | . . . . 268 . . . Ignored by Resistances 22 | . . 2 20 . . . . Regen/Repaired (Parts) 493 | . 178 . 315 . . . . Core Remaining (%) 75 | 100 . 50 . . . . . Volleys Fired 410 | 10 43 68 139 67 13 49 21 Largest 4 | 2 2 2 4 4 2 2 2 Hottest 150 | 80 80 113 113 150 150 150 126 Shots Fired 1030 | 20 86 99 487 185 27 84 42 Gun 962 | 20 86 36 486 185 27 84 38 Cannon 38 | . . 33 1 . . . 4 Launcher 7 | . . 7 . . . . . Special 23 | . . 23 . . . . . Kinetic 726 | . 10 43 486 136 . 31 20 Thermal 204 | . . 56 1 49 27 53 18 Explosive . | . . . . . . . . Electromagnetic 100 | 20 76 . . . . . 4 Robot Hit Streak 33 | 5 5 18 24 8 11 33 10 Robot Miss Streak 9 | 3 7 2 4 9 5 8 3 Penetration Max . | . . . . . . . . Secondary Targets 16 | . . . 4 9 . 3 . Max Gunslinging Chain 2 | . . . 1 2 . 1 . Shots Hit Robots 620 | 12 44 41 285 110 26 73 29 Core Hits 386 | 6 25 27 126 73 30 90 9 Critical Kills 3 | . . 1 2 . . . . Critical Parts Destroyed 5 | . . . 4 1 . . . Critical Strikes 8 | . . 1 6 1 . . . Meltdown 1 | . . 1 . . . . . Destroy 7 | . . . 6 1 . . . Melee Attacks 26 | . . . 1 18 . 7 . Impact . | . . . . . . . . Slashing 26 | . . . 1 18 . 7 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11654 | 240 759 1386 4487 2187 523 1493 579 Guns 10065 | 163 659 369 4377 2187 523 1392 395 Cannons 624 | . . 519 29 . . . 76 Explosions 783 | 77 100 498 . . . . 108 Melee 101 | . . . . . . 101 . Ramming 81 | . . . 81 . . . . Kinetic 7015 | . 70 867 4377 1331 . 173 197 Thermal 3629 | 77 100 519 29 856 523 1219 306 Explosive . | . . . . . . . . Electromagnetic 828 | 163 589 . . . . . 76 Impact . | . . . . . . . . Slashing 101 | . . . . . . 101 . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 4 7 7 7 7 Average Corruption 3 | . 2 2 4 4 7 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 181 | . 8 38 52 37 4 33 9 Message Errors 45 | . 3 10 14 10 . 7 1 Matter Fused 42 | . 1 7 14 8 1 10 1 Heat Flow Errors 24 | . 1 8 7 4 1 1 2 Energy Discharges 14 | . . 2 2 4 . 6 . Parts Rejected 3 | . . . . 2 . 1 . Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 26 | . 1 6 5 5 1 5 3 Data Loss (major) 7 | . 1 4 1 1 . . . Misfires 8 | . . . 5 1 1 . 1 Alerts 5 | . . 1 . 1 . 3 . Weapon Failures 6 | . . . 4 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . 4 . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 4 | . . . 4 . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | 34 . 91 . . . . . Shots 3 | 1 . 2 . . . . . Rammed 9 | . . . 9 . . . . Targets Rammed 10 | . . . 10 . . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 293 | 84 238 247 256 293 236 127 158 Average Temperature 62 | 29 74 48 42 84 82 44 80 Received Heat Transfer 1689 | . 78 129 558 33 108 657 126 Effects 2 | . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | 1 5 . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 2 | . . 1 . . . . 1 Combat Hostiles 2 | . . 1 . . . . 1 Parts Melted 2 | . . 1 . . . 1 . Heat Transferred 3363 | 100 100 703 37 539 430 823 631 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | 2 2 . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 2 4 2 3 2 Low Security (%) 25 | 100 100 . 17 . . . . Level 1 35 | . . . 72 3 . . 88 Level 2 19 | . . . 9 20 100 61 11 Level 3 16 | . . . . 57 . 38 . Level 4 3 | . . . . 18 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1222 | 10 124 . 548 1222 685 768 417 Initial 595 | . . . . 351 595 434 374 Average 407 | 2 35 . 288 837 631 639 375 Influence Increases 3439 | 30 342 40 1396 911 123 444 153 Destroy 0b10 Robot/C 2140 | . 180 40 760 660 100 280 120 Destroy 0b10 Robot/NC 255 | 30 50 . 170 . . 5 . Destroy Leader 350 | . 38 . 202 30 20 30 30 Successful Hack 91 | . 37 . 37 . 3 14 . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 90 | . . . 75 15 . . . Anti-Garrison Action 300 | . . . . 200 . 100 . Destroy Structure 33 | . 7 . 17 6 . . 3 Lose Combat Pursuer 150 | . . . 135 . . 15 . Influence Decreases 1577 | 30 342 40 855 40 50 110 110 Time Decay 1257 | 30 342 40 685 . 50 . 110 Lost Part 160 | . . . 10 40 . 110 . Lost Ally 10 | . . . 10 . . . . Purge Threat 150 | . . . 150 . . . . Squads Dispatched 9 | . 3 . 4 . 2 . . Investigation 4 | . 2 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Distress Signals 5 | . . . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 12 16 57 33 6 15 9 Peak Tracking Total 6 | . 3 3 6 5 5 3 3 Tactical Retreats 5 | . . . 4 . . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Traps Triggered 11 | . 1 2 . 4 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Disabled 11 | . . 1 5 3 . 2 . Max in Single Turn 1 | . . 1 1 1 . 1 . Garrison Relay 4 | . . . . 2 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Accessed 27 | . 10 2 13 . 1 1 . Terminals 17 | . 8 . 8 . . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 96 | . 37 5 50 . 2 2 . Successful 63 | . 21 5 35 . 1 1 . Failed 33 | . 16 . 15 . 1 1 . Catastrophic 6 | . 3 . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 52 | . 25 . 26 . . 1 . Terminals 60 | . 25 . 33 . . 2 . Fabricators . | . . . . . . . . Repair Stations 19 | . 11 . 8 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access 5 | . . . 3 . 2 . . Terminal Hacks 19 | . 3 5 10 . . 1 . Record 4 | . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 2 | . . . 2 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . 10 . 8 . . . . Scan Component 9 | . 5 . 4 . . . . Repair 9 | . 5 . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 19 | . 8 . 11 . . . . Terminals 18 | . 7 . 11 . . . . Assimilate 2 | . . . 2 . . . . Botnet 3 | . 1 . 2 . . . . Operators 2 | . 1 . 1 . . . . Skim 11 | . 5 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 9 . 13 . . 1 . Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . 5 . 4 . . . . Time 290 | . 150 . 140 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 19 | . . . . 11 . 8 . Machine Destruction 16 | . . . . 8 . 8 . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Active Infowar (turns) 2000 | 65 1065 300 570 . . . . Seismic 2000 | 65 1065 300 570 . . . . Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Turns Passed 10969 | 146 1181 3591 3203 1436 105 1074 233 Spaces Moved 4070 | 64 539 1404 1250 446 25 293 49 Core 4 | 4 . . . . . . . Treads 4036 | 60 539 1404 1250 446 25 274 38 Legs 30 | . . . . . . 19 11 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 250 247 263 Average Speed 219 | 153 160 235 198 250 250 299 307 Slowest Speed 750 | 160 160 260 250 250 250 750 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 68 72 88 56 4 35 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 13 | . . 13 . . . . . Spaces Dug 24 | . . 22 1 1 . . . Terrain Destroyed 102 | 9 7 70 9 1 . . 6 Melee 2 | . . . 1 1 . . . Projectile 10 | . . 2 8 . . . . AOE 90 | 9 7 68 . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total 5272 | 89 773 1541 1721 623 41 397 87 Wait 377 | 1 154 12 154 44 1 7 4 Move 4065 | 63 538 1403 1250 445 25 292 49 Hop . | . . . . . . . . Pick Up 107 | 6 19 12 52 7 1 7 3 Fast Attach 51 | 8 1 3 21 9 . 8 1 Attach 24 | . 1 3 8 5 . 7 . Detach 5 | 1 . 2 1 . . 1 . Swap 82 | . 8 23 26 11 1 7 6 Drop 103 | . 9 15 59 13 . 4 3 Fire 410 | 10 43 68 139 67 13 49 21 Melee 26 | . . . 1 18 . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . 10 . . . . Escape Stasis 12 | . . . . 4 . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Repaired Corrupted Lgt. Treads 791 | -10/Materials | Repaired Corrupted Lgt. Treads 818 | -10/Materials | Repaired EM Pulse Gun 845 | -10/Materials | Repaired EM Pulse Gun 872 | -10/Materials | Repaired Lgt. Treads 1194 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Entered Subcaves 1329 | -10/Subcaves | Approached by a straggling Scientist 1616 | -10/Subcaves | Learned location of Zion (-6) 1616 | -10/Subcaves | Met a Zionite searching for "candidates" 1781 | -10/Subcaves | Identified exit to Recycling 1808 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1817 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1843 | -10/Subcaves | Disturbed a concealed Subdweller 2063 | -10/Subcaves | Discovered new exit (range 12) 2094 | -10/Subcaves | Visited Clippyterm 2102 | -10/Subcaves | Learned Factory stockpile data 2231 | -10/Subcaves | Build established: Derelict-Mutant 2272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2308 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2377 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2431 | -10/Subcaves | Discovered new exit (range 10) 2608 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2664 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3118 | -10/Subcaves | Visited 4L-MR0's lab 3141 | -10/Subcaves | Found Gun Armor 3878 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4919 | -10/Subcaves | Entered Materials 4919 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5266 | -8/Materials | Discovered new exit (range 15) 5380 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 5577 | -8/Materials | Repaired Hvy. Battle Rifle? 5703 | -8/Materials | Build established: Scavenger-Tank 5775 | -8/Materials | Repaired Spk. Treads 5808 | -8/Materials | Repaired Multitool 6246 | -8/Materials | Discovered new exit (range 14) 6439 | -8/Materials | Discovered new exit (range 13) 6690 | -8/Materials | Repaired Spk. Treads 7171 | -8/Materials | Learned location of Extension (-5) 7242 | -8/Materials | Identified exit to Factory 7301 | -8/Materials | Learned 4 Recycling zone layouts 7348 | -8/Materials | Learned Storage trap positions 7383 | -8/Materials | Learned location of 1 exit from Recycling 7410 | -8/Materials | Learned Factory scanalyzer intel 7445 | -8/Materials | Learned 4 Recycling zone layouts 7491 | -8/Materials | Learned location of 1 exit from Recycling 8122 | -8/Materials | Identified exit to Garrison 8122 | -8/Materials | Entered Garrison 8244 | -8/Garrison | Triggered checkpoint 8344 | -8/Garrison | Triggered checkpoint 8351 | -8/Garrison | Triggered checkpoint 8391 | -8/Garrison | Triggered checkpoint 8438 | -8/Garrison | Triggered checkpoint 8608 | -8/Garrison | Triggered checkpoint 8887 | -8/Garrison | Garrison Relay disabled 8956 | -8/Garrison | Discovered new exit (range 9) 9123 | -8/Garrison | Build established: Scavenger-Mutant 9126 | -8/Garrison | Triggered checkpoint 9187 | -8/Garrison | Garrison Relay disabled 9255 | -8/Garrison | Core integrity fell below 50% 9406 | -8/Garrison | Discovered new exit (range 9) 9558 | -8/Garrison | Entered Materials 9563 | -8/Materials | Garrison activated, responded to threat 9663 | -8/Materials | Identified exit to Garrison 9663 | -8/Materials | Entered Garrison 9683 | -8/Garrison | Learned Materials security intel 9727 | -8/Garrison | Triggered checkpoint 9781 | -8/Garrison | Garrison Relay disabled 9973 | -8/Garrison | Triggered checkpoint 10092 | -8/Garrison | Core integrity fell below 20% 10235 | -8/Garrison | Triggered checkpoint 10310 | -8/Garrison | Discovered new exit (range 10) 10371 | -8/Garrison | Triggered checkpoint 10440 | -8/Garrison | Lost 6 parts (1p2n2u1w) 10618 | -8/Garrison | Garrison Relay disabled 10737 | -8/Garrison | Entered Materials 10970 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Rnf. Ion Engine, Lgt. Treads, Unknown Impact Weapon. 10922_ System corrupted: Particle Gun failed to cycle. 10931_ B-36 Bruiser heat spikes uncontrollably. 10932_ B-36 Bruiser heat damages core (-5). 10934_ G-47 Trooper destroyed. 10941_ System corrupted: Heat flow error (+209). 10945_ Acquired 55 matter. 10950_ Acquired 40 matter. 10952_ W-25 Informer sends out distress signal. 10953_ Acquired 3 matter. 10958_ Acquired 5 matter. 10961_ Slug penetrates Wall. 10962_ K-01 Serf collects debris. 10964_ Penetrated by Slug. 10964_ Chain reaction triggered in Lgt. Nuclear Core. 10964_ H-55 Commando destroyed. 10968_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????### #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???########????????????? | | ??????????????????????#k #??# ]] #????????????? | | ??????????????????????# k#??# ]] #????????????? | | ??????????????????????# #??# ! #????????????? | | ??????????????????????# [;??# #????????????? | | ??????????????????????#Y=%;??# #????????????? | | ??????????????????????# [;??# ! #????????????? | | ??????????????????????# #######+#######?######?? | | ??????????????????????# ! #? #?? | | ??????????????????????# @ [= # """ #?? | | ??????????????????????# u%%[ # """ #?? | | ??????????????????????###########+### + """ #?? | | ?????????????????????????????# [*=* # # #?? | | ?????????????????????????????# *[ # # #?? | | ?????????????????????????????# # #?######?? | | ?????????????????????????????# #####????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 285 Resistance: KI 10 Evasion (%) 40 Recoil Reduction 8 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 61% | -10/Materials | Corrupted Lgt. Treads | 64% | -10/Materials | Corrupted EM Pulse Gun | 51% | -10/Materials EM Pulse Gun | 68% | -10/Materials Lgt. Treads | 72% | -10/Materials Hvy. Battle Rifle | 15% | -8/Materials Spk. Treads | 48% | -8/Materials Multitool | 66% | -8/Materials Spk. Treads | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaNeutronBiocell Manual? 0 Play Time 01:04:35 Cumulative 476.0 hours Start 2024.11.20 @ 01:40:05 End 2024.11.20 @ 02:47:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 311 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 80 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c628cf-640a-49b8-9011-2366234a6929