Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.22 @ 16:43:37 Player: Runia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (5630) 5630 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1943) 1943 TOTAL SCORE: 14243 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 807 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -256 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Sensor Array Improved Armor Integrity Analyzer Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Utility Shielding > --- WEAPON ----------- Pulse Rifle Heavy Laser Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Medium Treads Cooling System Coolant Injector Improved Sensor Array Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Pulse Rifle Gatling Laser Makeshift Laser Plasma Rifle Force Rifle Heavy Ion Cannon Cooled Plasma Cannon Precision Grenade Launcher Impact Mace [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Experimental Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . 1 . . . . Utility 4 | . . 1 . . . 1 1 . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 176 | . 10 31 . 4 5 19 29 15 10 1 13 3 5 8 . 23 Power 13 | . 1 1 . . 3 2 1 1 2 . . . . . . 2 Engine 8 | . 1 . . . . 1 1 1 2 . . . . . . 2 Core 5 | . . 1 . . 3 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 27 | . 2 6 . . . 3 5 2 3 . 1 . . 2 . 3 Treads 20 | . 1 5 . . . 3 4 2 2 . 1 . . 2 . . Leg 2 | . . . . . . . . . . . . . . . . 2 Wheel 5 | . 1 1 . . . . 1 . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 65 | . 4 9 . 1 1 6 11 6 4 1 7 2 2 5 . 6 Device 29 | . 1 6 . . 1 2 3 3 2 . 4 . 2 2 . 3 Storage 8 | . 2 1 . 1 . 1 2 . . . 1 . . . . . Processor 7 | . 1 . . . . 1 2 . . 1 1 . . . . 1 Hackware 2 | . . 1 . . . . 1 . . . . . . . . . Protection 19 | . . 1 . . . 2 3 3 2 . 1 2 . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | . 3 15 . 3 1 8 12 6 1 . 5 1 3 1 . 12 Energy Gun 34 | . 3 6 . . 1 1 3 4 1 . 4 1 2 1 . 7 Energy Cannon 15 | . . 5 . . . 4 4 . . . 1 . . . . 1 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . 1 . 2 1 2 . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . 2 . . . . 3 . . . . . . . . 2 Slashing Weapon 4 | . . . . 2 . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . . . 2 2 . . . 4 . . . . 2 Corrupted Parts 4 | . . . . . . . . . . . 2 . . 2 . . System Corruption 19 | . . . . . . . . . . . 10 . . 9 . . Parts Lost 38 | . . 2 1 . . 2 1 6 6 . 1 . . 3 . 16 Power 6 | . . 1 . . . . . 1 1 . . . . . . 3 Propulsion 11 | . . . . . . . . 2 2 . 1 . . 2 . 4 Utility 7 | . . . 1 . . 1 . 1 2 . . . . . . 2 Weapon 14 | . . 1 . . . 1 1 2 1 . . . . 1 . 7 Highest Loss Streak 10 | . . 1 1 . . 2 1 5 6 . 1 . . 1 . 10 Average Slot Usage (%) 91 | . 99 99 93 88 99 97 98 91 91 92 92 86 86 85 68 75 Engine 5 | . 14 7 . . . 4 7 6 6 7 7 6 6 6 6 1 Core 1 | . . 3 11 11 11 4 . . . . . . . . . . Treads 18 | . 12 18 22 22 22 27 27 14 19 15 15 13 13 19 20 9 Wheel 3 | . 12 3 . . . . . 7 3 7 7 6 6 . . 2 Device 12 | . 13 18 11 11 21 10 11 12 10 15 15 11 10 10 6 11 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 Processor 9 | . . . . . . 6 14 15 15 15 15 13 13 13 13 16 Protection 3 | . . 3 5 . . 7 1 1 3 . . 7 8 8 13 3 Energy Gun 18 | . 28 20 11 11 21 17 17 22 22 23 23 20 19 20 2 13 Energy Cannon 4 | . . 11 11 11 11 9 1 . . . . . . . . 4 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 113 | 13 32 44 44 56 57 101 101 107 110 103 105 110 111 113 113 112 Greatest Support 93 | 20 20 46 46 46 46 69 88 28 87 28 28 28 28 93 70 70 Greatest Overweight (x) 9 | . 2 3 . 1 1 1 3 3 3 3 3 3 3 3 1 9 Average Overweight (x) 2 | . 1 1 . . 1 . . 3 2 3 3 3 3 1 1 5 Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 12 15 15 15 20 21 22 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 15 15 13 14 14 25 25 25 22 24 25 25 25 25 25 24 Average Carried 18 | 5 11 14 13 13 13 16 21 22 17 21 24 22 24 22 24 17 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 13 13 14 13 25 25 21 17 24 23 25 25 22 25 4 Class Distribution -------------------- 26% | Skirmisher 24% | Mutant 23% | Gunner 11% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 2297 | 200 100 300 32 10 50 254 285 195 129 39 40 . 204 130 . 329 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7074 | . 846 1460 20 48 52 1349 1192 486 210 . 130 103 400 317 . 461 Parts 331 | . 62 94 6 . 3 54 43 19 7 . 6 2 13 13 . 9 Haulers Intercepted 11 | . 2 5 . . . 1 3 . . . . . . . . . Recyclers Shooed 6 | . 3 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . 19 6 . 11 . 9 23 . 10 Prevented 11 | . . . . . . . . . . . 6 . 3 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 137 | . 17 32 4 . 1 23 16 13 3 . 2 2 10 6 . 8 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 77 | . 16 19 . . 1 6 12 5 2 . 2 2 5 6 . 1 Cannons 25 | . . 12 . . . 11 1 . . . . . . . . 1 AOE 23 | . . . 4 . . 2 . 8 . . . . 5 . . 4 Classes Destroyed 15 | . 8 2 . . 1 1 1 . 2 . . . . . . . Worker 4 | . 1 1 . . . . 2 . . . . . . . . . Builder 5 | . 1 2 . . . . 2 . . . . . . . . . Hauler 11 | . 2 5 . . . 1 3 . . . . . . . . . Recycler 7 | . 1 . . . . 3 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 8 | . 2 5 . . . . 1 . . . . . . . . . Swarmer 40 | . 6 15 4 . . 2 4 . . . . . 1 2 . 6 Grunt 52 | . 11 7 . . . 13 4 7 1 . 1 2 5 1 . . Brawler 4 | . . . . . 1 1 . . . . . . 1 1 . . Duelist 4 | . . 1 . . . . . 2 . . . . 1 . . . Sentry 23 | . . 9 . . . 5 3 2 1 . 1 . 1 1 . . Hunter 6 | . . . . . . 2 1 . . . . . . 1 . 2 Programmer 7 | . . . . . . . 4 2 . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 14 | . 4 9 4 . 1 9 14 8 1 . 1 2 7 3 . 5 Combat Bots Only 9 | . 3 9 4 . 1 5 8 8 1 . 1 2 7 3 . 5 Max Kills in Single Turn 4 | . 1 2 2 . 1 1 2 3 1 . 1 1 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 . 3 . . . . 2 . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 8989 | . 360 853 61 . . 1033 913 1398 735 . 18 193 100 626 . 2699 Core 1599 | . 86 152 6 . . 144 64 160 133 . . 18 . 76 . 760 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 65 . . . 60 73 . . . . 49 . . . . . Volleys Fired 339 | . 58 72 2 . 1 51 55 26 13 . 4 3 10 21 . 23 Largest 3 | . 2 3 1 . 3 3 3 3 3 . 3 3 3 3 . 3 Hottest 224 | . 100 192 33 . 180 192 190 193 195 . 195 195 207 224 . 219 Shots Fired 888 | . 116 212 2 . 3 134 165 64 39 . 12 9 24 54 . 54 Gun 705 | . 116 138 . . 2 73 147 57 39 . 12 9 21 54 . 37 Cannon 165 | . . 74 . . 1 57 18 . . . . . . . . 15 Launcher 18 | . . . 2 . . 4 . 7 . . . . 3 . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 870 | . 116 212 . . 3 130 165 57 39 . 12 9 21 54 . 52 Explosive 18 | . . . 2 . . 4 . 7 . . . . 3 . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | . 11 12 1 . 3 12 35 53 13 . 9 18 37 14 . 14 Robot Miss Streak 13 | . 5 13 1 . . 2 2 1 1 . 1 . 1 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . . . . . 4 1 . . 1 1 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . 1 1 1 1 . . Shots Hit Robots 610 | . 74 109 1 4 2 90 130 58 29 . 10 9 20 35 . 39 Core Hits 296 | . 40 52 4 . 1 39 45 34 10 . 4 4 25 19 . 19 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 52 | . 8 6 . . . 10 21 1 4 . . . . 1 . 1 Burn 51 | . 8 6 . . . 9 21 1 4 . . . . 1 . 1 Meltdown 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 22 | . . 3 . 7 . 1 7 . . . . . . . . 4 Impact 13 | . . 3 . . . . 6 . . . . . . . . 4 Slashing 9 | . . . . 7 . 1 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14045 | . 998 2244 203 420 30 1920 2352 1784 528 . 208 154 1235 723 . 1246 Guns 8373 | . 998 1154 . . 30 771 2006 961 528 . 208 154 341 723 . 499 Cannons 2643 | . . 1090 . . . 905 346 . . . . . . . . 302 Explosions 2555 | . . . 203 . . 244 . 823 . . . . 894 . . 391 Melee 474 | . . . . 420 . . . . . . . . . . . 54 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 11016 | . 998 2244 . . 30 1676 2352 961 528 . 208 154 341 723 . 801 Explosive 2555 | . . . 203 . . 244 . 823 . . . . 894 . . 391 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . . . . . . . 54 Slashing 420 | . . . . 420 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 6 6 6 10 . . 9 9 9 Average Corruption 7 | . . . . . . . 1 4 6 6 9 . . 8 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . . 8 9 22 2 . . . 23 6 77 Message Errors 39 | . . . . . . . 2 3 4 . . . . 6 2 22 Matter Fused 37 | . . . . . . . . 2 5 1 . . . 7 2 20 Heat Flow Errors 24 | . . . . . . . 3 2 8 . . . . 1 1 9 Energy Discharges 19 | . . . . . . . 1 2 2 . . . . 2 . 12 Data Loss (minor) 17 | . . . . . . . 2 . 2 1 . . . 3 1 8 Data Loss (major) 6 | . . . . . . . . . 1 . . . . 3 . 2 Misfires 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . 2 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 324 | . . 8 . 255 . . . 31 . . . . 1 . . 29 Projectiles 36 | . . 8 . . . . . . . . . . . . . 28 Explosions 33 | . . . . . . . . 31 . . . . 1 . . 1 Melee 255 | . . . . 255 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . 28 . . . . 222 . . . . . . . 33 Shots 9 | . . . 1 . . . . 7 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 107 346 . . 117 348 384 222 290 . 117 105 135 263 231 237 Average Temperature 85 | . 27 98 . . 65 110 76 57 79 . 52 49 48 97 122 66 Received Heat Transfer 1728 | . 165 120 . . . 396 153 372 117 . 27 63 24 114 . 177 Effects 2 | . . . . . . . 1 . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 11 | . 1 1 . . . 4 3 . 1 . . . . . . 1 Combat Hostiles 11 | . 1 1 . . . 4 3 . 1 . . . . . . 1 Parts Melted 86 | . 7 17 . . . 15 28 3 7 . . . 1 1 . 7 Heat Transferred 26536 | . 3345 4921 . . 74 3996 6251 2035 1369 . 407 333 731 1575 . 1499 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 772 | . 459 710 312 . 71 409 772 . . . . 250 . . . . Initial 232 | . . 193 232 . . 27 135 . . . . 145 . . . . Average 265 | . 199 389 272 . 66 150 298 . . . . 166 . . . . Maximum Alert Level 3 | . 2 3 1 . . 2 3 . . . . 1 . . . . Low Security (%) 46 | 100 41 3 . . 100 82 63 . . . . 77 . . . . Level 1 31 | . 54 55 100 . . 14 . . . . . 22 . . . . Level 2 17 | . 3 39 . . . 2 24 . . . . . . . . . Level 3 3 | . . 1 . . . . 11 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 6 1 . . . 5 7 . . . . 1 . . . . Investigation 6 | . 2 . . . . 2 1 . . . . 1 . . . . Extermination 3 | . . . . . . . 3 . . . . . . . . . Reinforcement 7 | . 4 1 . . . . 2 . . . . . . . . . Assault 2 | . . . . . . 1 1 . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 10 | . 2 3 . . . 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 30 44 4 . 3 33 22 14 3 . 5 4 12 14 . 19 Peak Tracking Total 9 | . 4 6 4 . 3 5 8 8 1 . 4 4 9 4 . 7 Tactical Retreats 6 | . 2 . . . . . . 1 . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 6 | . . 1 . 1 1 1 . 2 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 32 | . 4 11 . 2 . 5 4 2 . . . . . . 4 . Terminals 21 | . 4 10 . . . 4 3 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 118 | . 18 34 . 6 . 16 8 8 . . . . . . 28 . Successful 73 | . 11 12 . 6 . 7 1 8 . . . . . . 28 . Failed 45 | . 7 22 . . . 9 7 . . . . . . . . . Catastrophic 4 | . . 1 . . . 2 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . 12 13 . . . 3 1 . . . . . . . . . Terminals 64 | . 18 28 . . . 11 7 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 8 5 . 6 . 4 1 8 . . . . . . 28 . Record 25 | . 1 . . 6 . . . 7 . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 6 | . 4 1 . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . 1 1 . . . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . . 2 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 4 . . . . . . . . . . . . . . Terminals 7 | . 3 4 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 6 | . 2 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 11 . . . 5 4 . . . . . . . . . Full Trace Events 4 | . 1 . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 14 | . . . . 3 . . . . . 8 . . 2 . . 1 Largest Group 8 | . . . . 3 3 1 . . . 8 7 7 5 3 . 1 Highest-Rated Group 230 | . . . . 37 37 21 . . . 230 216 216 182 95 . 95 Highest-Rated Ally 95 | . . . . 21 21 21 . . . 39 39 39 39 33 . 95 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . 6 9 . . . . 43 12 20 22 . 1 Total Damage 3223 | . . . . . 111 254 . . . . 798 561 611 838 . 50 Kills 27 | . . . . . 2 5 . . . . 4 2 4 10 . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 6 | . 4 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . 2 2 1 . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 13743 | 4 798 1577 382 887 225 1216 1680 579 775 1558 362 145 484 789 206 2076 Spaces Moved 6912 | 3 484 814 237 513 80 515 758 291 366 1051 221 74 290 275 80 860 Core 143 | . . . . . . . . . . . . . . . . 143 Treads 3131 | . . 501 237 513 80 515 621 . 159 . . . . 242 80 183 Legs 158 | 3 43 . . . . . . . . . . . . . . 112 Wheels 3480 | . 441 313 . . . . 137 291 207 1051 221 74 290 33 . 422 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 105 135 160 160 260 155 130 145 145 145 145 145 145 145 258 50 Average Speed 171 | 120 116 150 160 166 260 184 183 145 194 145 145 145 145 251 258 217 Slowest Speed 570 | 120 120 160 160 260 260 258 258 145 258 145 145 145 145 352 258 570 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 79 70 55 90 33 40 18 54 61 89 48 4 46 58 69 77 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . . . . 1 . . . . . 1 . . 1 . 1 . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 18 | . . . 2 . . . . 2 5 3 2 . 2 1 . 1 Spaces Dug 10 | . . 3 . 1 . 1 5 . . . . . . . . . Terrain Destroyed 134 | . . 3 16 1 . 34 5 47 . . . . 10 . . 18 Melee 10 | . . 3 . 1 . 1 5 . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 122 | . . . 16 . . 33 . 47 . . . . 10 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 8065 | 4 607 1003 238 540 94 675 918 394 401 1086 249 104 335 326 82 1009 Wait 416 | . 31 48 . . 8 61 25 61 8 24 6 20 10 23 . 91 Move 6896 | 2 483 813 236 512 79 514 757 290 365 1050 220 73 289 274 79 860 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | . 16 15 . 2 . 22 20 2 3 9 3 4 2 . . 5 Fast Attach 10 | . 1 1 . 1 . 1 3 . . . . . . . . 3 Attach 54 | . 3 7 . . 1 6 3 6 7 . 1 1 . 3 . 16 Detach 6 | . . . . . . . . . 1 . . . . . 3 2 Swap 112 | . 6 23 . 3 4 12 23 9 3 1 12 2 5 5 . 4 Drop 79 | 2 9 21 . 2 1 7 25 . 1 2 3 1 4 . . 1 Fire 339 | . 58 72 2 . 1 51 55 26 13 . 4 3 10 21 . 23 Melee 22 | . . 3 . 7 . 1 7 . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 28 | . . . . 13 . . . . . . . . 15 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 5) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1086 | -9/Materials | Discovered new exit (range 12) 1094 | -9/Materials | Build established: Gunner 1641 | -9/Materials | Discovered new exit (range 16) 1910 | -9/Materials | Destroyed 7 combat bots 1985 | -9/Materials | Destroyed 9 combat bots 2376 | -9/Materials | Build established: Tank 2380 | -9/Materials | Entered Mines 2589 | -9/Mines | Discovered new exit (range 9) 2685 | -9/Mines | Build established: Mutant 2756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2756 | -9/Mines | Discovered new exit (range 5) 2762 | -9/Mines | Entered Exiles 2762 | -9/Exiles | Found Exiles lab destroyed 2922 | -9/Exiles | Learned location of Zion (-7) 3620 | -9/Exiles | Discovered new exit (range 10) 3649 | -9/Exiles | Entered Mines 3649 | -8/Mines | Accompanied by 3 allies 3836 | -8/Mines | Discovered new exit (range 14) 3874 | -8/Mines | Entered Materials 3874 | -8/Materials | Accompanied by 1 ally 3874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3875 | -8/Materials | Identified exit to Factory 3988 | -8/Materials | Discovered new exit (range 15) 4167 | -8/Materials | Repaired Disposable Heat Sink 4176 | -8/Materials | Build established: Tank 4495 | -8/Materials | Discovered exit to Factory (range 12) 4551 | -8/Materials | Build established: Gunner 4923 | -8/Materials | Garrison activated, responded to threat 5085 | -8/Materials | Discovered exit to Factory (range 3) 5090 | -8/Materials | Entered Factory 5090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5748 | -7/Factory | Build established: Mutant 6165 | -7/Factory | Cargo convoy interrupted 6198 | -7/Factory | Destroyed 8 combat bots 6503 | -7/Factory | Build established: Gunner 6617 | -7/Factory | Discovered new exit (range 7) 6690 | -7/Factory | First assault squad dispatched 6770 | -7/Factory | Entered Lower Caves 6771 | -7/Lower Caves | Encountered a Warlord checkpoint 6809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7081 | -7/Lower Caves | Learned 8 Factory zone layouts 7081 | -7/Lower Caves | Learned Research security intel 7081 | -7/Lower Caves | Learned Research terminal intel 7088 | -7/Lower Caves | Destroyed 8 combat bots 7094 | -7/Lower Caves | Lost 5 parts (1p2n2w) 7318 | -7/Lower Caves | Discovered new exit (range 15) 7349 | -7/Lower Caves | Entered another Lower Caves area 7351 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7382 | -7/Lower Caves | Learned Factory garrison access intel 7409 | -7/Lower Caves | Build established: Skirmisher 7429 | -7/Lower Caves | Discovered new exit (range 6) 7605 | -7/Lower Caves | Spotted B-75 Beast 7646 | -7/Lower Caves | Core integrity fell below 50% 7647 | -7/Lower Caves | Destroyed B-75 Beast 7673 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 7914 | -7/Lower Caves | Build established: Gunner 8033 | -7/Lower Caves | Learned 4 Factory zone layouts 8104 | -7/Lower Caves | Discovered new exit (range 12) 8124 | -7/Lower Caves | Entered Zion 8188 | -7/Zion | System corruption cleaned by Quarantine Array 8302 | -7/Zion | Discovered new exit (range 16) 8372 | -7/Zion | Build established: Skirmisher 8553 | -7/Zion | Learned Factory stockpile data 8679 | -7/Zion | Gained Derelict followers 8782 | -7/Zion | Loaded intel: 4 derelict terminal locations 8801 | -7/Zion | Learned location of Warlord (-4) 9043 | -7/Zion | Given the Hacking Drone Bay 9043 | -7/Zion | Found Prototype Device 9305 | -7/Zion | Imprinted 9307 | -7/Zion | Declared Zion's savior 9682 | -7/Zion | Entered Proximity Caves 9682 | -6/Proximity Caves | Accompanied by 8 allies 9772 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9979 | -6/Proximity Caves | Identified exit to Factory 10033 | -6/Proximity Caves | System corruption reached 10% 10044 | -6/Proximity Caves | Entered Factory 10044 | -6/Factory | Accompanied by 7 allies 10044 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10045 | -6/Factory | Identified exit to Factory 10047 | -6/Factory | Loaded intel: 4 garrison access locations 10156 | -6/Factory | Discovered new exit (range 10) 10189 | -6/Factory | Entered Lower Caves 10189 | -6/Lower Caves | Accompanied by 5 allies 10269 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10299 | -6/Lower Caves | Destroyed 7 combat bots 10482 | -6/Lower Caves | Learned location of 1 exit from Factory 10635 | -6/Lower Caves | Discovered new exit (range 9) 10636 | -6/Lower Caves | Encountered a Warlord checkpoint 10673 | -6/Lower Caves | Entered another Lower Caves area 10673 | -6/Lower Caves | Accompanied by 3 allies 10829 | -6/Lower Caves | Discovered exit to Factory (range 15) 11407 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11449 | -6/Lower Caves | Discovered new exit (range 4) 11462 | -6/Lower Caves | Entered Data Miner 11462 | -6/Data Miner | Discovered new exit (range 6) 11513 | -6/Data Miner | Met Data Miner 11562 | -6/Data Miner | Learned location of Section 7 (-2) 11562 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11603 | -6/Data Miner | Received God Mode back door access code from Data Miner 11668 | -6/Data Miner | Entered Proximity Caves 12095 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 12155 | -5/Proximity Caves | Escorted by Enhanced Grunt 12262 | -5/Proximity Caves | Lost 10 parts (2p2n1u5w) 13619 | -5/Proximity Caves | Spotted B-75 Beast 13634 | -5/Proximity Caves | Released all parts (8) 13635 | -5/Proximity Caves | Core integrity fell below 50% 13664 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 13666 | -5/Proximity Caves | Core integrity fell below 20% 13689 | -5/Proximity Caves | Identified Hacking Drone Bay 13744 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found Shock Absorption System. Found Arc Thrower. Found Unknown Device. Found Unknown Ballistic Gun. Found 23 Matter. Acquired 23 matter. E35CQ&QU:1L7P ,9LNKZA USY#THGG>K=W/I 8R1WX,GTAO0BF>TZ9O32:WGDAW%3 Identified Hacking Drone Bay. Hacking Drone released from Hacking Drone Bay. Hacking Drone retrieved by Hacking Drone Bay. S-27 Virus destroyed. Acquired 20 matter. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Acquired 15 matter. Lgt. Nuclear Core fries itself beyond repair. Critical hit (Burn: +37). Dropped Imp. Medium Armor Plating. 2ZT0XO3T:9FPESO>CXIXDUBBE:X2=99<=G3 Map ----- +----------------------------------------------------+ | #######?###?#?#????????????????????????????? | | #### ######?#######?#???????????????????????????? | | ##### ###########?##????????????????????????????? | | ########?#########??#???????????????????????????? | | ##################??????????????????????????????? | | %##############?####?#??????????????????????????? | | %%#### ################??????????????????????????? | | ### %#####?#######?#???????????????????????????? | | ## % #######??######??????????????????????????? | | % %############?##??????????????????????????? | | % #############?##?????????????????????????? | | % ##############?#??????????????????????????? | | ## ######?#######?##??????????????????????????? | | ## ################??#?#????????????????????????? | | ## #################????????????????????????????? | | ## ################??????????????????????????? | | ### ############?#######?????????????????????? | | ### #####?###?##?# #?????????????????????? | | ### ########?##?## " " #?????????????????????? | | ## #########?#### " " #??####?????????####### | | ## ###### " #### #######???# # | | ## ###### "" s #????# | | ## ###### g #???## | | ## #### ##?#### g## ### #???# ! | | ## ##########?## #####?# #??## % | | ################ ####@ ##???## #### | | #############?## ##### ##?## ## | | ###### ####### #?## #?# ### | | ##### ####### ### % ## ### ### | | ##### [![ ####? #?# ## | | #### ! ;#???? #?# | | ### #### ### ##???? | | ### ### #### #???? ########## | | #?# #??## #??? ######????????### | | #### ######??## ## ##??## ???????????????? | | ?#### ###??#???# ####????# ???????????????? | | #?### #### ##?####???????#? ##??????????????? | | #### #??????????????##????????????????? | | ## #?????????????????????????????? | | # #????????????????????????????? | | ## ????????????????????????????? | | #### ## ## ?????????????????????????????? | | #??# #?###??? ?????????????????????????????? | | #?? #????????????????????????????????????? | | ##?? #????????????????????????????????????? | | #??? #????????????????????????????????????? | | ##??? ##????????????????????????????????????? | | ####????####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingBiomechanicalField Manual? 0 Play Time 01:09:50 Cumulative 277.9 hours Start 2021.08.21 @ 19:41:16 End 2021.08.22 @ 16:43:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d856ee33-4fea-4952-b34c-a86a7004b3c9