Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.05 @ 00:16:42 Player: Amethyst Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (258) 1290 Value Destroyed (8106) 8106 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 13966 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 218 Met Data Miner 300 Friendly Fire -551 Cogmind --------- Core Integrity 345/850 Matter 276/300 Energy 535/535 System Corruption 11% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (5) ------ Coolant Injector Medium Storage Unit Target Analyzer Particle Charger Improved Light Armor Plating > --- WEAPON (4) ------- Field Laser Gatling Laser Advanced Plasma Rifle Heavy Neutron Cannon > --- INVENTORY (10) --- Cooled Fission Core Light Antimatter Reactor Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Coolant Injector Drone Bay (2/2) Coil Gun Neutron Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Target Analyzer Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Plasma Rifle Heavy Neutron Cannon Long-range Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Drone Bay Field Laser Coil Gun Remote Datajack Mace [Rating: 72] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . . . 1 Utility 3 | . . 1 . 1 1 . . . . . Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 238 | 6 12 13 26 38 50 5 12 . 7 69 Power 23 | 1 3 1 2 2 7 . 2 . . 5 Engine 13 | 1 2 . 2 2 5 . 1 . . . Core 9 | . 1 1 . . 2 . 1 . . 4 Reactor 1 | . . . . . . . . . . 1 Propulsion 52 | 2 3 2 7 7 12 1 2 . . 16 Treads 16 | . . . 3 . 7 1 2 . . 3 Leg 36 | 2 3 2 4 7 5 . . . . 13 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 1 3 4 6 10 9 1 . . 1 14 Device 26 | . 2 2 1 3 7 . . . 1 10 Storage 4 | 1 1 . 1 1 . . . . . . Processor 3 | . . 1 . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 16 | . . 1 4 5 2 1 . . . 3 Artifact . | . . . . . . . . . . . Weapon 114 | 2 3 6 11 19 22 3 8 . 6 34 Energy Gun 27 | . . 3 6 3 1 . 1 . 1 12 Energy Cannon 41 | . 1 . . 11 11 2 4 . 2 10 Ballistic Gun 10 | 2 2 3 1 . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 21 | . . . 4 3 3 1 3 . 3 4 Special Weapon 12 | . . . . . 7 . . . . 5 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . Unidentified Prototypes 15 | . . 2 1 4 3 . . . . 5 Parts Lost 43 | . . 2 5 5 2 . 2 . 2 25 Power 8 | . . . 1 1 2 . 1 . . 3 Propulsion 9 | . . . 2 . . . 1 . . 6 Utility 11 | . . 1 2 3 . . . . 1 4 Weapon 15 | . . 1 . 1 . . . . 1 12 Highest Loss Streak 11 | . . 1 3 3 2 . 2 . 2 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 98 97 96 99 98 97 100 99 91 Engine 4 | . 14 . 6 9 7 . 1 7 7 . Core 7 | . . 9 3 . 7 15 13 7 7 8 Treads 12 | . . . 16 . 16 21 20 23 23 6 Leg 11 | . 28 31 15 27 6 . . . . 16 Device 17 | . 12 13 10 10 19 23 23 23 23 15 Storage 8 | . 14 11 10 9 7 7 7 7 7 6 Protection 7 | . . 7 11 10 9 6 7 7 5 5 Energy Gun 8 | . . 6 19 12 3 . 6 7 8 14 Energy Cannon 11 | . . 6 . 13 18 22 13 15 9 6 Ballistic Gun 2 | . 27 9 . . . . . . . . Launcher 1 | . . . 2 . . . 1 . 4 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 14 23 29 33 45 67 68 70 65 66 73 Greatest Support 88 | 20 20 30 69 44 84 78 78 68 68 88 Greatest Overweight (x) 11 | . 1 1 2 1 2 1 1 . . 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 10 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 5 8 9 9 9 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 10 10 9 10 10 10 10 8 10 Class Distribution -------------------- 50% | Tank 24% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 4465 | 163 387 437 388 436 600 298 170 . 437 1149 Remotely . | . . . . . . . . . . . Salvage Created 10604 | . 526 1259 1350 1794 1406 317 816 . 684 2452 Parts 513 | . 36 93 69 93 55 19 23 . 17 108 Haulers Intercepted 19 | . 2 4 6 4 1 . . . . 2 Recyclers Shooed 5 | . . . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 22 22 . 18 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 173 | . 8 25 19 26 18 10 13 . 15 39 Guns 76 | . 8 13 13 8 5 . 6 . 4 19 Cannons 66 | . . 12 . 14 10 10 3 . 5 12 AOE 20 | . . . 4 3 . . 4 . 6 3 Classes Destroyed 17 | . 6 3 2 1 2 . . . . 3 Worker 20 | . 1 3 6 3 3 . . . . 4 Builder 7 | . 1 . 1 1 . . . . . 4 Tunneler 1 | . . . . . . . . . . 1 Hauler 19 | . 2 4 6 4 1 . . . . 2 Recycler 9 | . . . 1 3 3 . . . . 2 Mechanic 1 | . . . 1 . . . . . . . Operator 3 | . . 1 . 1 . . . . . 1 Watcher 22 | . 3 4 2 5 3 . . . . 5 Swarmer 44 | . 2 9 4 4 4 6 5 . . 10 Grunt 73 | . 6 9 10 14 3 3 5 . 11 12 Brawler 4 | . . . . 1 . . 1 . 2 . Duelist 5 | . . 1 . 1 . 1 . . 1 1 Sentry 33 | . . 6 8 6 6 . 1 . . 6 Specialist 1 | . . . . . . . . . . 1 Hunter 5 | . . . . . 1 . 1 . 1 2 Programmer 10 | . . . . . 4 . . . . 6 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 4 8 9 8 5 5 4 . 4 6 Combat Bots Only 8 | . 4 6 4 8 4 5 4 . 4 5 Max Kills in Single Turn 4 | . 1 2 3 4 1 1 3 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . . 2 . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 8935 | . 333 953 727 1080 992 614 316 . 865 3055 Core 1157 | . 30 183 132 117 90 57 . . 43 505 Absorbed by Shields 1000 | . . . . 66 107 231 128 . 321 147 Regen/Repaired (Parts) 526 | . 59 . 218 58 191 . . . . . Core Remaining (%) 71 | 100 88 . 21 78 . . . . 72 . Volleys Fired 619 | . 35 104 83 96 92 21 17 . 40 131 Largest 4 | . 2 2 2 3 3 3 3 . 3 4 Hottest 341 | . 40 116 112 197 196 196 195 . 195 341 Shots Fired 1388 | . 70 207 152 224 217 55 50 . 88 325 Gun 702 | . 70 137 137 89 39 . 19 . 27 184 Cannon 573 | . . 70 . 133 155 52 27 . 38 98 Launcher 74 | . . . 15 2 9 3 4 . 23 18 Special 39 | . . . . . 14 . . . . 25 Kinetic 179 | . 70 90 3 . . . . . . 16 Thermal 1050 | . . 117 123 222 194 52 46 . 65 231 Explosive 74 | . . . 15 2 9 3 4 . 23 18 Electromagnetic 46 | . . . 11 . . . . . . 35 Robot Hit Streak 38 | . 12 38 28 19 31 13 11 . 22 24 Robot Miss Streak 4 | . 2 4 3 2 3 2 4 . 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 955 | . 55 150 116 168 131 33 22 . 59 221 Core Hits 419 | . 26 51 56 68 46 14 19 . 33 106 Critical Kills 4 | . 2 . . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 56 | . 2 3 13 7 3 . 1 . 2 25 Burn 43 | . . 2 13 6 2 . 1 . 2 17 Meltdown 2 | . . . . 1 1 . . . . . Destroy 3 | . 2 1 . . . . . . . . Blast 6 | . . . . . . . . . . 6 Corrupt 2 | . . . . . . . . . . 2 Melee Attacks 7 | . . . . 7 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21768 | . 680 2302 2636 3493 2561 761 790 . 2227 6318 Guns 9046 | . 680 1335 1685 1009 510 . 275 . 529 3023 Cannons 8817 | . . 967 . 2271 2051 761 251 . 638 1878 Explosions 3900 | . . . 950 209 . . 264 . 1060 1417 Melee . | . . . . . . . . . . . Ramming 5 | . . . 1 4 . . . . . . Kinetic 1898 | . 680 857 15 . . . . . . 346 Thermal 15132 | . . 1445 1467 3280 2561 761 526 . 1167 3925 Explosive 3830 | . . . 950 209 . . 264 . 1060 1347 Electromagnetic 903 | . . . 203 . . . . . . 700 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . 1 . 4 2 2 2 2 11 Average Corruption 2 | . . . 1 . 2 2 2 2 2 5 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 134 | . . . 2 . 22 30 19 . 18 43 Message Errors 31 | . . . 1 . 7 6 4 . 3 10 Matter Fused 41 | . . . 1 . 7 8 3 . 8 14 Heat Flow Errors 16 | . . . . . 1 5 3 . 3 4 Energy Discharges 9 | . . . . . . 3 2 . 2 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . 1 5 . . 1 3 Data Loss (major) 8 | . . . . . . 1 2 . 1 4 Misfires 9 | . . . . . 3 . 4 . . 2 Alerts 6 | . . . . . 2 2 . . . 2 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 362 | . . 22 6 146 12 9 21 . . 146 Projectiles 174 | . . 22 . 47 12 9 19 . . 65 Explosions 188 | . . . 6 99 . . 2 . . 81 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 297 | . . . 77 . . . 16 . 104 100 Shots 12 | . . . 3 . . . 1 . 5 3 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 5 | . . . 1 4 . . . . . . Kicked 4 | . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 540 | . 2 215 347 345 270 198 234 . 189 540 Average Temperature 106 | . 2 55 90 86 86 97 84 . 85 146 Received Heat Transfer 3007 | . 234 369 342 822 188 167 52 . 247 586 Effects 18 | . . . 1 3 . . 1 . . 13 Shutdowns 9 | . . . 1 1 . . . . . 7 Energy Bleed 3 | . . . . 1 . . 1 . . 1 Interference 3 | . . . . 1 . . . . . 2 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . . 3 1 3 . . . . 4 Combat Hostiles 10 | . . . 2 1 3 . . . . 4 Parts Melted 108 | . . 8 19 20 21 3 2 . 3 32 Heat Transferred 30841 | . . 3404 4699 6660 4440 1295 962 . 2109 7272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 560 | . 236 360 560 303 290 . . . . 529 Initial 129 | . . . 129 5 40 . . . . 38 Average 142 | . 96 180 216 137 69 . . . . 181 Maximum Alert Level 2 | . 1 1 2 1 1 . . . . 2 Low Security (%) 71 | 100 98 61 32 75 96 . . . . 63 Level 1 24 | . 1 38 62 24 3 . . . . 25 Level 2 3 | . . . 4 . . . . . . 11 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 3 2 4 3 . . . . 10 Investigation 3 | . . . . 1 1 . . . . 1 Extermination 6 | . . . . . 2 . . . . 4 Reinforcement 11 | . . 3 2 3 . . . . . 3 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . . 1 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 240 | . 12 38 27 36 29 14 10 . 16 58 Peak Tracking Total 7 | . 3 7 5 5 6 7 4 . 4 7 Tactical Retreats 11 | . . 3 1 . . 3 . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 14 | . . . 3 2 5 . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 9 | . 3 . . . 6 . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . . 1 5 2 5 . . . . 6 Max in Single Turn 4 | . . 1 1 1 1 . . . . 4 Garrison Access 4 | . . . 1 . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 52 | . 6 5 8 8 11 1 1 4 . 8 Terminals 32 | . 5 4 5 6 6 . . . . 6 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 6 | . 1 . 2 2 1 . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 3 | . . . 1 . 2 . . . . . Total Hacks 130 | . 15 11 19 17 24 1 1 27 . 15 Successful 90 | . 9 7 12 9 16 1 1 27 . 8 Failed 40 | . 6 4 7 8 8 . . . . 7 Catastrophic 6 | . 2 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 62 | . 12 9 8 13 9 . . . . 11 Fabricators 6 | . . . . . 4 . . . . 2 Repair Stations 20 | . 3 . 7 4 6 . . . . . Recycling Units 3 | . . 2 . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 8 | . . . 4 . 4 . . . . . Terminal Hacks 66 | . 7 6 5 5 7 1 1 27 . 7 Record 12 | . 1 . . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 3 | . . . 1 . . 1 1 . . . Open DSF 2 | . . . . . 1 . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 1 . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . . 1 Alert Level 3 | . 1 1 . . . . . . . 1 Unreport Threat 4 | . . 1 1 1 . . . . . 1 Locate Traps 3 | . 1 . . . 1 . . . . 1 Disarm Traps 2 | . 1 . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 4 | . 1 1 . 1 . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . . . . 1 Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 17 | . 2 . 6 4 5 . . . . . Scan Component 9 | . 1 . 3 2 3 . . . . . Repair 8 | . 1 . 3 2 2 . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . . . Seal Access 3 | . . . 1 . 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 5 3 2 6 4 . . . . 5 Full Trace Events 4 | . 1 . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 2 2 . . . . . Time 263 | . 26 . 90 64 83 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . . 10 . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 30 | . . . . 4 10 . . . . 16 Non-combat 28 | . . . . 3 10 . . . . 15 Combat 2 | . . . . 1 . . . . . 1 Robot Hacks Applied 41 | . . . . 5 13 . . . . 23 parse_system 4 | . . . . 1 1 . . . . 2 no_distress 35 | . . . . 4 12 . . . . 19 find_chute 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 11 | . . . 10 . . . . . 1 . Largest Group 10 | . . . 10 2 . . . . 1 . Highest-Rated Group 96 | . . . 88 16 . . . . 96 . Highest-Rated Ally 96 | . . . 16 8 . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . . 30 12 . . . . 10 . Total Damage 739 | . . . 341 79 . . . . 319 . Kills 6 | . . . 3 2 . . . . 1 . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 15894 | 56 816 1147 1735 1649 2929 2005 1439 150 1447 2521 Spaces Moved 7748 | 40 456 633 772 753 1382 1156 750 91 786 929 Core 8 | 7 . . . . . . . . . 1 Treads 4494 | . . . 415 . 1024 1156 750 91 786 272 Legs 3246 | 33 456 633 357 753 358 . . . . 656 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 155 155 166 166 120 Average Speed 161 | 107 141 124 169 156 159 166 181 166 166 173 Slowest Speed 600 | 120 190 190 260 196 305 240 246 166 166 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 92 61 91 63 31 92 73 75 83 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 8 | . . . . . . 4 3 . 1 . Spaces Dug 79 | . . . 10 . . . . . 69 . Terrain Destroyed 903 | . . . 136 26 147 56 64 . 279 195 Melee . | . . . . . . . . . . . Projectile 13 | . . . . 7 . . 2 . . 4 AOE 890 | . . . 136 19 147 56 62 . 279 191 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Dat Pro Fac Total 9949 | 53 556 787 1043 1039 1943 1199 792 90 855 1592 Wait 1038 | . 26 16 120 96 357 11 . . 19 393 Move 7738 | 39 455 632 771 752 1381 1155 749 90 785 929 Hop . | . . . . . . . . . . . Pick Up 199 | 8 18 15 28 29 35 5 8 . 2 51 Fast Attach . | . . . . . . . . . . . Attach 92 | 6 2 5 10 16 10 3 3 . 2 35 Detach 1 | . . . . . . . 1 . . . Swap 147 | . 10 8 16 23 40 2 9 . 5 34 Drop 103 | . 10 7 14 16 28 2 5 . 2 19 Fire 619 | . 35 104 83 96 92 21 17 . 40 131 Melee 7 | . . . . 7 . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Repaired Assault Rifle 873 | -10/Materials | Entered another Materials area 873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Discovered new exit (range 6) 1118 | -9/Materials | Discovered new exit (range 5) 1313 | -9/Materials | Discovered new exit (range 8) 1533 | -9/Materials | Discovered new exit (range 9) 1715 | -9/Materials | Build established: Scavenger-Mutant 1872 | -9/Materials | Discovered new exit (range 9) 2020 | -9/Materials | Entered Storage 2120 | -9/Storage | Core integrity fell below 50% 2159 | -9/Storage | Lost 3 parts (2n1u) 2584 | -9/Storage | Build established: Mutant 2910 | -9/Storage | Discovered new exit (range 12) 3026 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3328 | -9/Storage | Build established: Commander-Mutant 3387 | -9/Storage | Identified exit to Materials 3480 | -9/Storage | Repaired Hrd. Light Armor Plating 3515 | -9/Storage | Repaired Rocket Launcher 3544 | -9/Storage | Repaired Med. Storage Unit 3642 | -9/Storage | Build established: Scavenger-Mutant 3755 | -9/Storage | Entered Materials 3755 | -8/Materials | Accompanied by 2 allies 3755 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4019 | -8/Materials | Repaired Cooling System 4041 | -8/Materials | Build established: Scavenger-Gunner 4382 | -8/Materials | Discovered new exit (range 4) 4746 | -8/Materials | Lost 3 parts (1p2u) 4909 | -8/Materials | Repaired Cooling System 4969 | -8/Materials | Build established: Mutant 5120 | -8/Materials | Destroyed 8 combat bots 5184 | -8/Materials | Discovered new exit (range 3) 5404 | -8/Materials | Entered Factory 5404 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5583 | -7/Factory | Build established: Tank 6764 | -7/Factory | Discovered new exit (range 5) 6828 | -7/Factory | Identified exit to Lower Caves 6841 | -7/Factory | Repaired Hrd. Light Armor Plating? 7004 | -7/Factory | Repaired Adv. Beam Cannon 7830 | -7/Factory | Discovered new exit (range 11) 7913 | -7/Factory | Discovered new exit (range 13) 8333 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Encountered a Warlord checkpoint 8510 | -7/Lower Caves | Learned Factory terminal intel 9017 | -7/Lower Caves | Spotted B-75 Beast 9678 | -7/Lower Caves | Learned Factory security intel 9852 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10313 | -7/Lower Caves | Discovered new exit (range 4) 10338 | -7/Lower Caves | Entered another Lower Caves area 10351 | -7/Lower Caves | Discovered new exit (range 12) 10938 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11233 | -7/Lower Caves | Learned Factory garrison access intel 11550 | -7/Lower Caves | Discovered new exit (range 7) 11722 | -7/Lower Caves | Spotted B-75 Beast 11777 | -7/Lower Caves | Entered Data Miner 11777 | -7/Data Miner | Discovered new exit (range 6) 11809 | -7/Data Miner | Met Data Miner 11859 | -7/Data Miner | Learned location of Section 7 (-2) 11859 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11887 | -7/Data Miner | Received God Mode back door access code from Data Miner 11927 | -7/Data Miner | Entered Proximity Caves 12254 | -6/Proximity Caves | Learned location of Zion (-6) 12274 | -6/Proximity Caves | Spotted B-75 Beast 13185 | -6/Proximity Caves | Learned Factory security intel 13326 | -6/Proximity Caves | Discovered new exit (range 15) 13374 | -6/Proximity Caves | Entered Factory 13374 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13376 | -6/Factory | Loaded intel: 26 terminal locations 13377 | -6/Factory | Loaded intel: 4 garrison access locations 13676 | -6/Factory | Identified exit to Lower Caves 13990 | -6/Factory | Incoming investigation squad redirected 14025 | -6/Factory | Discovered new exit (range 15) 14047 | -6/Factory | Lost 3 parts (2n1u) 14453 | -6/Factory | Crushed by falling debris 14484 | -6/Factory | Lost 5 parts (1p1n1u2w) 14971 | -6/Factory | Garrison activated, responded to threat 14981 | -6/Factory | Spotted B-75 Beast 15036 | -6/Factory | Core integrity fell below 50% 15069 | -6/Factory | Lost 11 parts (2p3n2u4w) 15095 | -6/Factory | Destroyed B-75 Beast 15727 | -6/Factory | Cargo convoy interrupted 15832 | -6/Factory | System corruption reached 10% 15895 | -6/Factory | Self-destructed Last Messages --------------- 15828_ K-01 Serf cleans the Fabricator. 15830_ K-01 Serf cleans the Nuclear Reactor. 15831_ Triggered EM Surge Trap. 15831_ The floor emits a surge of raw power. 15831_ System corrupted (+4). 15833_ K-01 Serf cleans the Nuclear Reactor. 15834_ System corrupted: Matter fused (-8). 15834_ R-10 Processor collects Lgt. Ion Engine. 15835_ K-01 Serf cleans the Fabricator. 15838_ R-10 Processor collects Unknown Wheel. 15838_ K-01 Serf cleans the Fabricator. 15845_ U-05 Engineer lays Concrete. 15845_ W-25 Informer destroyed. 15845_ R-10 Processor destroyed. 15845_ K-01 Serf collects debris. 15864_ Dropped Carbon-fiber Leg. 15864_ Acquired Arm. Leg. 15878_ R-10 Processor collects Unknown Wheel. 15893_ K-01 Serf cleans the Matter Pump. 15895_ System corrupted: Matter fused (-6). 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[ ! #?## ##????????????????????? | | ?##########+######+####??? #?????????????????????? | | ?????????????????????????? +?????????????????????? | | ??????????????????????????u# ????????????????????? | | ???????????????????????????#? ???????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"??????????????????????????????? | | ??????????????????T??????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????""G""?????????????????????????? | | ???????????????????""?""?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Oops The Oracle Challenges ------------ None Game ------ Seed ThiefWardroneRegenerator Manual? 0 Play Time 03:33:59 Cumulative 20.0 hours Start 2024.01.04 @ 18:11:14 End 2024.02.05 @ 00:16:42 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb58887-00e1-4819-8c01-4ab995111cfb