Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:12:29 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (396) 396 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1723 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 317/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Hovering (46) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit Medium Storage Unit Visual Processing Unit Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Medium Storage Unit Visual Processing Unit Light Assault Rifle Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 7 4 5 Power 6 | 1 3 . 2 Engine 5 | 1 2 . 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 1 2 3 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 2 | . . . 2 Flight 3 | . . 2 1 Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 6 . 2 Power 3 | . 2 . 1 Propulsion 2 | . 1 . 1 Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 4 | . 4 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 88 85 72 Engine 11 | . 10 14 8 Core 1 | . 2 . . Wheel 16 | . 24 7 . Flight 9 | . . 20 25 Storage 13 | . 14 14 11 Protection 4 | . 7 . . Energy Gun 4 | . . 12 11 Ballistic Gun 21 | . 27 14 11 Naked Turns . | . . . . Heaviest Build 17 | 12 17 10 10 Greatest Support 26 | 26 26 20 16 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 5 | 1 5 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 6 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 667 | 226 369 51 21 Remotely . | . . . . Salvage Created 834 | . 560 242 32 Parts 48 | . 34 12 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 10 2 2 Guns 14 | . 10 2 2 Classes Destroyed 7 | . 6 1 . Builder 1 | . . 1 . Hauler 2 | . 2 . . Recycler 3 | . 1 2 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . 3 2 2 Grunt 7 | . 7 . . Best Kill Streak 8 | . 8 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 78 2 38 Missed 35 | . 18 1 16 Damage Taken 905 | . 626 10 269 Core 216 | . 123 10 83 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 86 | . 61 12 13 Largest 2 | . 2 2 2 Hottest 60 | . 40 60 60 Shots Fired 167 | . 117 24 26 Gun 167 | . 117 24 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 142 | . 117 12 13 Thermal 25 | . . 12 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 6 4 Robot Miss Streak 9 | . 9 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | . 75 17 12 Core Hits 40 | . 29 7 4 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1171 | . 914 147 110 Guns 1171 | . 914 147 110 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1055 | . 914 72 69 Thermal 116 | . . 75 41 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . 24 54 66 Average Temperature 15 | . 7 19 24 Received Heat Transfer 348 | . 255 . 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . . 175 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 299 | . 299 127 196 Initial 49 | . . 38 49 Average 118 | . 134 95 137 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 70 100 100 Level 1 16 | . 29 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 21 3 11 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 . 6 Successful 2 | . . . 2 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 8 Highest-Rated Ally 16 | . . 16 8 Total Orders . | . . . . Ally Attacks 33 | . . 18 15 Total Damage 258 | . . 119 139 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 917 | 53 504 214 146 Spaces Moved 773 | 45 344 153 231 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 433 | 43 344 46 . Hover 63 | . . . 63 Flight 275 | . . 107 168 Fastest Speed 34 | 50 80 80 34 Average Speed 74 | 88 83 106 37 Slowest Speed 200 | 100 95 200 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 68 25 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 950 | 55 445 183 267 Wait 47 | 3 25 8 11 Move 770 | 44 343 152 231 Hop . | . . . . Pick Up 11 | 2 8 1 . Fast Attach 15 | 6 4 1 4 Attach 5 | . 2 1 2 Detach 7 | . . 2 5 Swap 3 | . 1 2 . Drop 6 | . 1 4 1 Fire 86 | . 61 12 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Lost 4 parts (1p1u2w) 430 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Entered Mines 573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 599 | -10/Mines | Discovered new exit (range 9) 604 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Entered Materials 772 | -9/Materials | Accompanied by 1 ally 772 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Self-destructed Last Messages --------------- 00820_ Acquired 8 matter. 00827_ Acquired Prototype Engine. 00827_ Identified Cld. Ion Engine. 00827_ Faulty integration damages Lgt. Assault Rifle (-38). 00830_ Dropped Faulty Cld. Ion Engine. 00858_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00861_ O-16 Technician uses terminal to summon reinforcements. 00861_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00861_ O-16 Technician locks terminal. 00875_ C-30 ARC bursts open, deploying its payload. 00875_ G-47 Trooper unfolds itself. 00875_ G-34 Mercenary unfolds itself. 00883_ Acquired Aerolev Unit. 00885_ Acquired Faulty Aerolev Unit. 00885_ Faulty integration triggers meltdown. 00885_ Sml. Storage Unit damaged (-46). 00888_ Acquired Aerolev Unit. 00889_ Lgt. Ion Engine destroyed. 00894_ Critical hit (Burn: +37). 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