Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.04 @ 15:10:10 Player: FrostySpirit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (372) 372 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (5) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Battery (200) Shield Generator Drone Bay (2/2) Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Hammer > --- INVENTORY -------- Light Ion Engine Large Storage Unit Large Battery Seismic Detector Shield Generator Shotgun Shotgun Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 38 | 6 2 7 7 9 2 5 Power 5 | 1 . 2 . 1 . 1 Engine 5 | 1 . 2 . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 4 . 2 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . . . . 4 . . Utility 12 | 1 1 2 4 1 1 2 Device 6 | . . 1 1 1 1 2 Storage 4 | 1 1 . 2 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 3 3 3 1 . Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 4 | . . 2 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . 1 . 2 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 2 2 5 . 8 Power 3 | . . 1 . 2 . . Propulsion 7 | . . 1 . 2 . 4 Utility 5 | . . . 2 1 . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . 1 2 3 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 99 96 84 73 58 54 Engine 8 | . 14 12 11 8 . . Wheel 10 | . 28 26 11 . . . Flight 5 | . . . . 17 18 12 Device 12 | . . 7 18 7 15 18 Storage 11 | . 27 14 11 6 . . Processor 8 | . . 7 11 11 9 9 Energy Gun 3 | . 14 7 . 3 . . Ballistic Gun 2 | . 13 . . 1 . . Impact Weapon 7 | . . 14 10 11 9 5 Special Melee Weapon 7 | . . 7 10 6 7 7 Naked Turns . | . . . . . . . Heaviest Build 27 | 14 17 15 27 18 5 5 Greatest Support 32 | 32 32 32 16 8 8 20 Greatest Overweight (x) 5 | . . . 5 4 . . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 6 7 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 Average Carried 6 | 3 7 6 7 5 5 4 Final Capacity 8 | 8 8 5 8 5 5 5 Final Carried 8 | 6 8 5 8 5 5 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Sto Matter Collected 546 | 180 135 44 75 112 . . Remotely . | . . . . . . . Salvage Created 551 | . 166 102 190 93 . . Parts 36 | . 16 6 6 8 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 18 | . 5 2 4 7 . . Melee 4 | . . 1 2 1 . . Guns 11 | . 5 . . 6 . . Classes Destroyed 4 | . 3 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 12 | . 3 . 2 7 . . Grunt 6 | . 2 2 2 . . . Best Kill Streak 4 | . 4 2 2 4 . . Combat Bots Only 4 | . 3 2 2 4 . . Max Kills in Single Turn 2 | . 2 1 1 1 . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Damage Taken 2024 | . 199 208 308 431 16 862 Core 856 | . 10 81 78 133 . 554 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 40 | . . . 31 . 9 . Core Remaining (%) 70 | 100 . 63 . 47 . . Volleys Fired 33 | . 15 4 3 11 . . Largest 2 | . 2 1 1 1 . . Hottest 70 | . 70 50 56 56 . . Shots Fired 48 | . 30 4 3 11 . . Gun 48 | . 30 4 3 11 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 23 | . 15 . . 8 . . Thermal 25 | . 15 4 3 3 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 4 5 6 3 . . Robot Miss Streak 6 | . 6 . 1 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 64 | . 14 7 18 15 1 9 Core Hits 21 | . 9 2 2 6 . 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . . 1 3 . . . Critical Strikes 6 | . . 2 4 . . . Burn 1 | . . 1 . . . . Smash 5 | . . 1 4 . . . Melee Attacks 67 | . . 3 20 14 3 27 Impact 49 | . . 3 14 10 2 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 19 | . . . 8 4 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1014 | . 175 150 387 233 . 69 Guns 423 | . 175 49 32 167 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 573 | . . 101 355 66 . 51 Ramming 18 | . . . . . . 18 Kinetic 192 | . 78 . . 114 . . Thermal 231 | . 97 49 32 53 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 573 | . . 101 355 66 . 51 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 173 | . . 35 112 26 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 173 | . . 35 112 26 . . Knockbacks 6 | . . 1 2 . . 3 Impact 6 | . . 1 2 . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 14 | . . . . . . 14 Kicked 13 | . . . . . . 13 Crushed . | . . . . . . . Highest Temperature 149 | . 149 56 20 16 . 14 Average Temperature 46 | . 57 33 10 12 . 5 Received Heat Transfer 771 | . 75 120 45 . 9 522 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 1 1 . . Impact Corruptions 10 | . . 1 7 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 703 | . 296 222 74 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Peak Influence 217 | . 168 105 170 217 151 182 Initial 80 | . . 65 37 66 80 63 Average 80 | . 55 90 53 167 115 114 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 93 | 100 100 100 100 51 100 100 Level 1 6 | . . . . 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 . 1 3 Investigation 4 | . . . 1 . . 3 Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 8 4 10 21 2 22 Peak Tracking Total 18 | . 5 2 4 10 2 18 Tactical Retreats 6 | . . . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Machines Accessed 19 | . 3 . 6 . 1 9 Terminals 14 | . 3 . 4 . . 7 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 7 . 25 . 3 21 Successful 25 | . 2 . 14 . 2 7 Failed 31 | . 5 . 11 . 1 14 Catastrophic 13 | . 3 . 1 . . 9 Database Lockouts . | . . . . . . . Manual 21 | . 3 . 9 . . 9 Terminals 43 | . 7 . 19 . . 17 Fabricators . | . . . . . . . Repair Stations 7 | . . . 4 . 3 . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 17 | . 2 . 9 . . 6 Part Schematic 2 | . . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . . . . . 2 Branch Access Points 2 | . . . 1 . . 1 Alert Level 1 | . . . 1 . . . Dispatch Records 2 | . . . 1 . . 1 Recall Investigation 1 | . . . . . . 1 Zone Layout 5 | . 2 . 2 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 3 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . 6 . 1 7 Full Trace Events 4 | . . . 1 . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 39 | . . . 26 . 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 8 | . . . 3 1 1 3 Non-combat 8 | . . . 3 1 1 3 Combat . | . . . . . . . Robot Hacks Applied 8 | . . . 3 1 1 3 parse_system 2 | . . . . 1 . 1 no_distress 5 | . . . 2 . 1 2 find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Sto Turns Passed 1774 | 87 299 74 713 249 95 257 Spaces Moved 1583 | 75 156 44 382 383 150 393 Core 169 | 4 . . 119 5 . 41 Treads . | . . . . . . . Legs 5 | . . . . . . 5 Wheels 534 | 71 156 44 263 . . . Hover . | . . . . . . . Flight 875 | . . . . 378 150 347 Fastest Speed 37 | 50 100 100 100 37 37 37 Average Speed 80 | 97 100 100 162 45 37 40 Slowest Speed 300 | 100 100 100 300 280 37 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . 5 . 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 21 11 32 58 8 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 15 | . . . . 1 2 12 Terrain Destroyed 15 | . . . . 1 2 12 Melee 15 | . . . . 1 2 12 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Sto Total 1917 | 86 271 64 444 425 183 444 Wait 143 | . 86 1 20 1 29 6 Move 1558 | 74 155 43 381 372 149 384 Hop 9 | . . . . 5 . 4 Pick Up 26 | 6 7 2 8 3 . . Fast Attach 24 | 6 2 1 4 5 2 4 Attach 10 | . . 3 3 3 . 1 Detach 5 | . . . 1 2 . 2 Swap 4 | . . 3 . 1 . . Drop 24 | . 6 4 4 8 . 2 Fire 33 | . 15 4 3 11 . . Melee 67 | . . 3 20 14 3 27 Ram 1 | . . . . . . 1 Kick 13 | . . . . . . 13 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 387 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 12) 460 | -10/Mines | Identified exit to Materials 461 | -10/Mines | Entered Materials 461 | -9/Materials | Evolved 2 slots: Utility x2 491 | -9/Materials | Identified exit to Mines 634 | -9/Materials | Repaired Hammer 1174 | -9/Materials | Entered Mines 1218 | -9/Mines | Lost 3 parts (1p1n1u) 1400 | -9/Mines | Assembled infested the area 1420 | -9/Mines | Discovered new exit (range 9) 1421 | -9/Mines | Core integrity fell below 50% 1422 | -9/Mines | Identified exit to Materials 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 2 slots: Propulsion x2 1425 | -8/Materials | Discovered new exit (range 11) 1442 | -8/Materials | Repaired Datajack 1447 | -8/Materials | Identified exit to Storage 1518 | -8/Materials | Entered Storage 1719 | -8/Storage | Identified exit to Recycling 1762 | -8/Storage | Core integrity fell below 50% 1772 | -8/Storage | Core integrity fell below 20% 1775 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 01746_ Acquired Aluminum Leg. 01754_ Kicked G-47 Trooper. 01761_ Kicked G-47 Trooper out of the way. 01761_ Critical hit (Burn: +37). 01762_ Kicked G-47 Trooper. 01762_ Critical hit (Burn: +37). 01764_ Kicked G-47 Trooper out of the way. 01766_ Kicked G-47 Trooper. 01767_ Kicked G-47 Trooper out of the way. 01768_ Seismic Detector destroyed. 01768_ Kicked G-47 Trooper. 01768_ Aluminum Leg destroyed. 01769_ Kicked G-47 Trooper. 01770_ Aluminum Leg destroyed. 01770_ Critical hit (Burn: +37). 01770_ Slammed into G-47 Trooper. 01770_ G-47 Trooper knocked back. 01774_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????#####?? | | ????????????????????????????????????????#"""### | | ?????????????????????????????????????####"T"## | | ?????????????????????????????????????# | | ??????????????????????????????????#### """ """ | | ??????????????????????????????????#""" """ """ | | ??????????????????????????????????#"G """ """ | | ??????????????????????????????????#""" | | ??????????????????????????????????#### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????##"T"##### | | ??????????????????????????????????????#####???? | | ???????????####???????????????????????????????? | | ???????????# a##############+############### | | ???????????# gg g Yk | | ???????????+ Y m Y g | | ???????????# @ gg Y | | ???????????# C ####+#######g################# | | ????????????????????????????#% #####??????????# | | ????????????????????????????# =#??????????# | | ????????????????????????????# ===#??????????# | | ????????????????????????????##T#####??????????# | | ?????????????????????????????###???########???# | | ???????????????????????????????????# ???# | | ????????????????????????????????????# ??# | | ????????????????????????????????????# ?+ | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# """ """ + | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# """ ????# | | ????????????????????????????????????########### | | ???????????????????????????????????## # | | ???????????????????????????????????## """ """ # | | ??????????????????????????????????### """ """ # | | ??????????????????????????????????#"" """ """ + | | ??????????????????????????????????#"Y # | | ??????????????????????????????????#"" # | | ??????????????????????????????????### ! # | | ????????????????????????????????????# # | | ????????????????????????????????????#+##+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ParticleGrenadeBay Manual? 0 Play Time 00:33:59 Cumulative 29.4 hours Start 2023.11.04 @ 14:35:13 End 2023.11.04 @ 15:10:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a99c2f37-eb01-42ce-88de-5e0e44c39685