Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 17:12:38 Player: Spoodle Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (227) 1135 Value Destroyed (9382) 9382 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (4977) 4977 TOTAL SCORE: 25494 Bonus ------- High Alert Combat Kills 1587 Follower Combat Kills 2732 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -242 Cogmind --------- Core Integrity 0/1450 Matter 250/300 Energy 75/100 System Corruption 10% Temperature Cool (0) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Power Amplifier Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Particle Charger Improved Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing Advanced Dynamic Insulation System > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M Zionite Phaser-M Zionite Phaser-M > --- INVENTORY -------- Light Quantum Reactor Zionite Composite Leg II Zionite Composite Leg II Advanced Power Amplifier Advanced Cooling System Zionite Biocell Advanced Sensor Array Zionite Weapon Casing Advanced Thermal Shield Phase Redirector Mini Drone Bay Mapping Drone Bay Enhanced Quantum Rifle Core Cannon Precision Rocket Launcher Micro-nuke Launcher [Rating: 167] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Zionite Weapon Casing Artifact Phase Redirector Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . . . 1 . 2 . . . . 2 . . . 1 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Parts Attached 462 | 7 14 2 25 2 . 1 31 12 16 5 13 2 16 24 3 3 15 81 41 13 6 67 33 30 Power 18 | 1 . . 2 . . . . 1 . . . . 1 1 . . 2 2 5 . . . 1 2 Engine 6 | 1 . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . Core 6 | . . . . . . . . . . . . . . 1 . . 1 2 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 2 Propulsion 52 | 2 3 . 5 . . . 12 . . 2 1 . 1 3 . . 2 4 3 1 . 6 1 6 Treads 15 | 2 2 . 5 . . . 6 . . . . . . . . . . . . . . . . . Leg 35 | . . . . . . . 6 . . 2 1 . 1 3 . . 2 4 3 1 . 6 1 5 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 264 | 2 2 . 5 1 . . 8 8 8 . 5 . 6 6 1 1 7 59 29 12 5 54 30 15 Device 205 | 1 . . 1 1 . . 4 6 4 . 3 . 4 3 1 1 7 51 26 11 4 42 25 10 Storage 8 | 1 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . 2 Processor 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 41 | . . . 4 . . . 4 1 3 . 2 . 2 1 . . . 7 2 . 1 11 1 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Weapon 128 | 2 9 2 13 1 . 1 11 3 8 3 7 2 8 14 2 2 4 16 4 . 1 7 1 7 Energy Gun 46 | . . . . . . . 1 3 4 2 2 1 3 1 . . 2 15 2 . 1 6 1 2 Energy Cannon 26 | . 1 . 2 . . . 6 . . . 2 1 1 8 . 2 1 . . . . . . 2 Ballistic Gun 17 | 2 5 1 8 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 1 1 1 . . . 2 . 1 . 2 . 3 2 1 . 1 1 2 . . 1 . 3 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 2 . . . 2 . 3 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 1 . 1 3 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . . . 2 2 . . . . . 1 1 . . 6 1 . 1 7 1 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . 12 . . . . . . 2 Parts Lost 49 | . 1 . . . . . . 1 1 . . . 1 . . . 1 2 . . . 1 4 37 Power 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 3 Propulsion 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 24 | . . . . . . . . 1 1 . . . . . . . . 2 . . . 1 3 16 Weapon 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . 9 Highest Loss Streak 32 | . 1 . . . . . . 1 1 . . . 1 . . . 1 1 . . . 1 2 32 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 100 100 100 100 99 99 100 100 85 99 97 88 86 86 96 98 100 100 98 99 64 Engine 4 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 6 6 6 6 4 5 5 5 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 4 4 3 Treads 9 | . 27 28 33 33 33 33 30 . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . 5 36 30 30 30 30 30 26 26 26 26 23 21 21 21 19 19 14 Device 20 | . 14 14 11 11 11 11 18 14 29 30 27 30 29 33 22 20 20 24 25 25 20 20 21 16 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 4 4 3 Processor 8 | . . . . . . . . . 7 7 7 7 7 10 13 13 13 13 15 15 21 19 15 11 Protection 4 | . . . 11 11 11 11 8 11 . . 2 . . . . . . 4 5 5 5 7 8 2 Energy Gun 6 | . . . . . . . . 6 13 14 7 . 4 1 . . . 16 14 15 15 17 19 9 Energy Cannon 3 | . 5 . . 11 11 11 14 11 . . 3 . 6 8 . 1 12 . . . . . . . Ballistic Gun 3 | . 20 27 20 3 . 11 1 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 32 32 39 40 39 38 43 60 64 63 70 68 70 78 77 79 85 87 97 93 99 106 119 101 Greatest Support 159 | 40 40 40 60 60 60 60 83 65 65 65 70 70 71 80 80 80 80 84 108 99 99 112 112 159 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 1 . . . . . 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 3 8 14 14 14 15 15 14 17 19 19 19 20 19 19 19 19 19 19 19 20 20 19 19 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 . Class Distribution -------------------- 19% | Mutant 16% | Messiah-Gunner 15% | Scavenger-Mutant 13% | Skirmisher 12% | Assassin 11% | Messiah-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Zion Skirmisher | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -3/Research Messiah-Gunner | -3/Quarantine Messiah-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Matter Collected 7903 | 319 316 60 578 94 . 18 304 229 169 54 199 . 183 246 580 332 955 1304 433 150 60 650 316 354 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10992 | 149 355 . 721 295 . 55 934 446 379 . 250 . 123 312 589 . 299 1393 571 169 92 2001 984 875 Parts 542 | 17 30 . 48 13 . 10 49 21 14 . 9 . 16 19 13 . 10 33 40 4 1 102 50 43 Haulers Intercepted 11 | . 2 . 3 . . . 2 3 . . . . . . . . . . 1 . . . . . Recyclers Shooed 15 | 2 . . . . . . 2 . . . . . . 1 . . . 3 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . 1 1 . 16 . 2 4 4 . . 11 20 . . . Prevented 27 | . . . . . . . . . . . 9 . . . 10 . 8 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 162 | . 6 . 16 5 . 1 17 5 8 . 4 . 6 7 5 . 5 17 8 2 1 21 13 15 Guns 87 | . 2 . 13 . . . 2 . 8 . 2 . . . . . . 12 5 2 1 21 13 6 Cannons 32 | . 1 . . 5 . 1 11 5 . . . . 1 4 . . 1 . . . . . . 3 AOE 34 | . 3 . 3 . . . 4 . . . 1 . 5 3 1 . 4 2 3 . . . . 5 Classes Destroyed 23 | 2 5 . 2 1 . 1 . . 2 . . . 1 . 2 . . 1 . . 1 3 1 1 Worker 9 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . 2 . 4 Builder 8 | . 1 . 1 . . 1 . . . . . . . 1 . . . . 1 . . 2 . 1 Tunneler 8 | 6 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 2 3 . . . . . . . . . . 1 . . . . . Recycler 10 | 1 . . . 2 . . 1 . . . . . . . . . . 2 1 . . 3 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 12 | . 3 . 1 . . . 2 . . . . . . . . . . . 3 . . 1 . 2 Swarmer 35 | . 2 . 6 . . . 4 . 3 . . . 3 3 . . . . 5 . . 6 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 52 | . 4 . 4 4 . . 5 2 3 . 3 . . 3 4 . 4 7 . . . 2 6 1 Brawler 5 | . . . . 1 . . . . . . . . . . 1 . . 2 . . . 1 . . Sentry 20 | . . . 6 . . . 6 3 . . 1 . . . . . . 1 1 1 . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hunter 18 | . . . . . . 1 2 . . . . . . . . . . 2 2 1 . 2 2 6 Programmer 23 | . . . . . . . . . 2 . . . 1 1 . . 1 4 . . . 5 5 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 2 . 5 5 . 1 4 5 4 . 3 . 3 3 3 . 4 5 5 1 1 4 5 11 Combat Bots Only 7 | . 2 . 3 3 . 1 4 5 4 . 3 . 3 3 3 . 4 5 5 1 1 4 4 7 Max Kills in Single Turn 4 | 1 2 . 4 2 . 1 3 1 1 . 1 . 3 2 1 . 2 2 2 1 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 3 | . 2 . 3 . . . 3 . . . 1 . 3 2 1 . 2 2 2 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Hostile Shots Fired 905 | . 19 2 61 13 . 4 56 21 40 . 55 . 4 22 17 . 21 93 26 5 8 45 84 309 Missed 311 | . 8 . 16 3 . 1 23 7 9 . 39 . 3 5 8 . 5 32 8 1 3 18 26 96 Damage Taken 11795 | . 349 16 483 98 . 44 362 185 479 . 203 . 68 292 169 . 402 1123 252 123 49 908 1066 5124 Core 2268 | . 39 . 105 21 . . 85 33 34 . . . 36 18 20 . 57 54 68 20 . 69 204 1405 Absorbed by Shields 380 | . . . 130 26 . . 133 39 . . . . . . . . . 52 . . . . . . Redirected to Core 187 | . . . . . . . . . . . . . . . . . . . . . . . 65 122 Redirected to Shielding 921 | . . . . . . . . . . . . . . . . . . 145 12 . 22 188 223 331 Ignored by Resistances 212 | . . . . . . . . . . . . . . . . . . 30 77 . . 3 102 . Regen/Repaired (Parts) 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 84 . . . 68 . 78 . . . . 90 . . . 88 94 . . 92 . 79 . Volleys Fired 505 | 14 40 . 47 11 . 2 42 20 28 . 19 . 10 18 12 . 9 57 40 6 4 49 33 44 Largest 4 | 2 2 . 2 2 . 2 2 2 2 . 2 . 2 2 1 . 2 3 3 3 3 4 4 4 Hottest 300 | 40 120 . 46 107 . 91 136 136 122 . 126 . 126 180 36 . 180 237 180 180 193 281 292 300 Shots Fired 1075 | 28 76 . 92 22 . 4 83 38 56 . 23 . 11 31 12 . 15 139 84 16 10 144 99 92 Gun 826 | 28 60 . 90 . . 2 16 4 56 . 7 . 1 . . . . 134 82 16 10 144 99 77 Cannon 191 | . 11 . . 22 . 2 65 34 . . 8 . 7 28 . . 12 . . . . . . 2 Launcher 54 | . 1 . 2 . . . 2 . . . 8 . 3 3 12 . 3 5 2 . . . . 13 Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 207 | 28 60 . 90 11 . 2 16 . . . . . . . . . . . . . . . . . Thermal 531 | . 15 . . 11 . 2 65 38 56 . 15 . 8 28 . . 12 84 25 5 3 58 48 58 Explosive 24 | . 1 . 2 . . . 2 . . . . . 1 3 . . . . 2 . . . . 13 Electromagnetic 30 | . . . . . . . . . . . 8 . 2 . 12 . 3 5 . . . . . . Phasic 283 | . . . . . . . . . . . . . . . . . . 50 57 11 7 86 51 21 Robot Hit Streak 19 | 7 8 . 8 12 . 3 19 16 11 . 8 . 3 12 7 . 5 18 10 5 4 9 12 9 Robot Miss Streak 4 | 2 4 . 3 1 . 1 4 1 1 . 1 . . 2 1 . 2 4 4 3 1 3 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 20 | . . . 2 . . . . . 1 . . . . . . . . 1 1 . . 9 3 3 Max Gunslinging Chain 2 | . . . 1 . . . . . 1 . . . . . . . . 1 1 . . 2 1 1 Shots Hit Robots 685 | 18 48 . 64 19 . 3 58 27 44 . 9 . 2 20 14 . 10 96 38 7 4 83 61 60 Core Hits 388 | 8 18 . 36 11 . 4 30 10 16 . 6 . 6 13 10 . 7 39 24 3 4 51 28 64 Critical Kills 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . . . . 2 . 4 . 1 . . . . . . 8 2 . 1 2 1 3 Burn 11 | . . . . . . . . . 3 . 1 . . . . . . 6 . . . 1 . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Intensify 7 | . . . . . . . . . . . . . . . . . . 2 2 . 1 1 1 . Melee Attacks 33 | . . . 2 . . . 2 . 5 1 3 . 2 5 13 . . . . . . . . . Impact 9 | . . . 2 . . . 2 . 5 . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 1 3 . 2 5 13 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 1 . . . . 1 7 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26058 | 224 840 2 1248 446 . 63 1349 628 983 . 557 . 352 1049 1298 . 649 3386 1779 222 234 3357 2401 4991 Guns 14924 | 224 503 . 995 . . 10 202 20 899 . 93 . . . . . . 2656 1273 222 234 3342 2363 1888 Cannons 3926 | . 122 . . 415 . 41 940 601 . . 28 . 33 702 . . 344 . . . . . . 700 Explosions 6119 | . 213 . 253 . . . 164 . . . 436 . 319 266 632 . 305 723 491 . . . . 2317 Melee 800 | . . . . . . . . . 58 . . . . 76 666 . . . . . . . . . Ramming 289 | . 2 2 . 31 . 12 43 7 26 . . . . 5 . . . 7 15 . . 15 38 86 Kinetic 2160 | 224 503 . 995 226 . 10 202 . . . . . . . . . . . . . . . . . Thermal 11184 | . 287 . . 189 . 41 940 621 899 . 121 . 68 702 . . 443 1671 349 57 69 1531 1147 2049 Explosive 3679 | . 48 . 253 . . . 164 . . . . . 140 266 . . . . 491 . . . . 2317 Electromagnetic 2070 | . . . . . . . . . . . 436 . 144 . 632 . 206 652 . . . . . . Impact 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . . Slashing 742 | . . . . . . . . . . . . . . 76 666 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5876 | . . . . . . . . . . . . . . . . . . 1056 924 165 165 1811 1216 539 Highest Corruption 14 | . . . . . . . 2 2 2 2 2 2 2 2 . . 14 3 . . . . 3 10 Average Corruption 2 | . . . . . . . 2 2 1 2 2 2 2 1 . . 2 1 . . . . 2 5 Corruption Purged 5 | . . . . . . . . . . . . . . 2 . . . 3 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . 3 . 2 . 2 . . Effects 63 | . . . . . . . 2 10 5 6 11 1 8 6 . . 3 3 . . . . . 8 Message Errors 11 | . . . . . . . . . . 1 4 . 2 2 . . . 2 . . . . . . Matter Fused 18 | . . . . . . . . 4 3 3 1 . 4 . . . 2 . . . . . . 1 Heat Flow Errors 8 | . . . . . . . . 4 1 . 1 1 . . . . . . . . . . . 1 Energy Discharges 11 | . . . . . . . . 2 1 2 2 . 1 3 . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . 2 . 1 . . . 1 1 . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . 98 . . . . . 6 . 58 . 6 . 29 84 246 . 67 23 41 . . . . 71 Projectiles 107 | . . . . . . . 6 . . . . . . 38 . . 63 . . . . . . . Explosions 272 | . 98 . . . . . . . . . 6 . 29 . . . 4 23 41 . . . . 71 Melee 350 | . . . . . . . . . 58 . . . . 46 246 . . . . . . . . . Knockbacks 9 | . . . . 7 . . . 1 1 . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 642 | . 173 . 4 . . . 47 . . . 27 . 53 . . . 88 . . . . . . 250 Shots 20 | . 2 . 1 . . . 2 . . . 2 . 2 . . . 4 . . . . . . 7 Rammed 24 | . 1 1 . 7 . 1 6 . . . . . . . . . . . . . . . . 8 Targets Rammed 44 | . 1 1 . 7 . 4 6 1 3 . . . . 2 . . . 1 2 . . 1 4 11 Kicked 17 | . . . . . . . . 1 3 . . . . 2 . . . 1 2 . . 1 4 3 Crushed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 195 . 15 248 . 24 158 223 192 . 97 120 48 45 7 . 186 336 240 116 74 540 239 326 Average Temperature 75 | . 59 . 5 128 . 18 36 53 75 . 31 72 25 19 7 . 85 75 71 52 30 141 82 96 Received Heat Transfer 1502 | . 99 . 193 51 . . 119 81 117 . 78 . . 81 81 . 99 255 9 . 20 45 84 90 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . . . 4 . . 3 . . . . . . Combat Hostiles 8 | . . . . . . . . . . . 1 . . . 4 . . 3 . . . . . . Parts Fried 7 | . . . . . . . . . 1 . 1 . 2 . 1 . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 42 | . 1 . . . . . 4 1 11 . . . . 1 . . 1 8 1 1 . 7 3 3 Heat Transferred 15206 | . 409 . . 333 . 74 1628 1036 1850 . 296 . 87 1050 . . 550 2825 444 74 74 1849 1184 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 . 1 . . . 2 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Peak Influence 1433 | 35 294 60 473 314 . 55 336 677 459 . . . . 174 . . . 394 415 . . 1433 1043 1196 Initial 794 | . 22 7 . 184 . . 1 111 259 . . . . . . . . . 192 . . 101 794 501 Average 303 | 14 153 7 263 208 . 34 213 453 308 . . . . 77 . . . 241 283 . . 523 804 834 Maximum Alert Level 4 | . 1 . 2 1 . . 1 2 2 . . . . . . . . 1 2 . . 4 3 4 Low Security (%) 39 | 100 74 100 30 57 . 100 25 15 . . . . . 100 . . . 36 10 . . 33 . . Level 1 38 | . 25 . 53 42 . . 74 12 91 . . . . . . . . 63 86 . . 10 . . Level 2 11 | . . . 16 . . . . 72 8 . . . . . . . . . 2 . . 30 14 32 Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 14 85 48 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 11 . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 8 . . . 3 1 4 . . . . 4 . . . 4 4 . . 7 6 7 Investigation 12 | . 1 . 5 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 Extermination 15 | . . . . . . . . . 3 . . . . 2 . . . 2 2 . . 3 2 1 Reinforcement 18 | . 2 . 3 . . . 2 1 . . . . . 1 . . . 2 1 . . 3 2 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Distress Signals 15 | . 2 . 3 . . . 3 1 1 . . . . . . . . 2 . . . 2 . 1 Communications Jammed 76 | . . . . . . . . . . . . . 2 . . . . 1 1 . . 31 2 39 Distress Signals 69 | . . . . . . . . . . . . . . . . . . 1 1 . . 26 2 39 Times Spotted 321 | . 11 3 39 5 . 1 24 16 10 . 5 . 6 11 10 . 5 36 13 4 6 42 22 52 Peak Tracking Total 13 | . 2 3 6 3 . 1 4 4 5 . 3 . 3 3 4 . 4 5 3 2 2 5 5 13 Tactical Retreats 19 | . 1 1 2 . . . 1 1 . . 1 . . 2 1 . . . . . . 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Traps Triggered 8 | . 1 . 2 . . . 2 . . . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 1 . 4 . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Machines Disabled 23 | . 3 . . . . . . 3 1 . . . . 1 . . . 3 1 . 1 6 2 2 Max in Single Turn 3 | . 3 . . . . . . 1 1 . . . . 1 . . . 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Machines Accessed 63 | . 6 . 11 . 1 . 9 6 6 1 3 3 . 6 . . . 4 3 . . . 2 2 Terminals 32 | . 5 . 8 . . . 7 5 4 . . . . 2 . . . . . . . . 1 . Fabricators 6 | . . . . . . . . . 1 . . . . 2 . . . 2 1 . . . . . Repair Stations 5 | . . . 1 . . . 1 . 1 . . . . . . . . 1 1 . . . . . Recycling Units 7 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 Total Hacks 159 | . 14 . 30 . 1 . 25 14 9 1 9 27 . 12 . . . 5 6 . . . 2 4 Successful 105 | . 7 . 17 . 1 . 18 9 4 1 9 27 . 6 . . . 3 2 . . . 1 . Failed 54 | . 7 . 13 . . . 7 5 5 . . . . 6 . . . 2 4 . . . 1 4 Catastrophic 16 | . 1 . 3 . . . . 1 1 . . . . 3 . . . 1 2 . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 12 . 21 . . . 9 8 3 . . . . 6 . . . 16 14 . . 23 9 1 Terminals 80 | . 12 . 25 . . . 21 12 6 . . . . 3 . . . . . . . . 1 . Fabricators 13 | . . . . . . . . . 2 . . . . 6 . . . 3 2 . . . . . Repair Stations 7 | . . . 2 . . . 2 . 1 . . . . . . . . 1 1 . . . . . Recycling Units 12 | . 2 . 3 . . . 2 2 . . . . . 2 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . 1 . . . 1 3 . . . 1 3 Terminal Hacks 63 | . 1 . 7 . 1 . 10 5 1 1 9 27 . . . . . . . . . . 1 . Record 15 | . . . . . 1 . . . . . 7 6 . . . . . . . . . . 1 . Part Schematic 14 | . . . . . . . . 1 . . . 13 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 1 . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . . . 3 . . . 1 2 . . . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 6 . 10 . . . 6 4 2 . . . . 3 . . . 1 . . . . . . Terminals 23 | . 5 . 8 . . . 5 2 1 . . . . 2 . . . . . . . . . . Track 7 | . 2 . 3 . . . 1 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 4 . . . 4 1 1 . . . . 2 . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Mechanics 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 2 . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 9 . . . 5 4 5 . . . . 6 . . . 2 2 . . . 2 2 Full Trace Events 7 | . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 . . . 13 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 291 | . . . . . . . . . . . . . . 152 . . . . 139 . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . 5 . . . . 18 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Total Allies 45 | . . 3 . . . . . 10 . . . . . . . 9 . 8 7 . . 8 . . Largest Group 10 | . . 3 3 . . . . 10 3 . . . . . . 9 9 5 7 7 7 9 . . Highest-Rated Group 694 | . . 40 40 . . . . 173 48 . . . . . . 280 280 394 694 694 694 671 . . Highest-Rated Ally 103 | . . 16 16 . . . . 29 16 . . . . . . 39 39 99 103 103 103 103 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 4 3 . . 3 . . Heavy 6 | . . . . . . . . . . . . . . . . . . 2 2 . . 2 . . Light 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 179 | . . . . . . . . 5 25 7 10 . 2 8 . . . 14 43 6 2 36 15 6 STAY 16 | . . . . . . . . 4 4 1 . . . 1 . . . 1 3 . . 1 1 . FOLLOW 8 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 2 2 EXPLORE 65 | . . . . . . . . . 12 4 5 . 1 4 . . . 7 20 . . 12 . . RETURN 90 | . . . . . . . . . 9 2 5 . 1 2 . . . 6 20 5 2 22 12 4 Ally Attacks 348 | . . 1 68 . . . . 64 21 . . . . . . . 18 47 12 16 11 90 . . Total Damage 12392 | . . 10 780 . . . . 832 206 . . . . . . . 744 2746 422 723 750 5179 . . Kills 83 | . . 1 14 . . . . 10 2 . . . . . . . 3 16 4 2 5 26 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Robot Analysis Total 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . . . . . . . 1 1 . 2 . 1 2 2 . . 2 . . . . Drone Launches 101 | . . . . . . . . . 12 3 6 . 2 3 . . . 9 21 5 2 21 10 7 Drone Recoveries 92 | . . . . . . . . . 11 3 5 . 1 3 . . . 9 19 5 2 19 10 5 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Turns Passed 21150 | 252 1257 571 1370 556 376 559 1527 750 768 602 757 99 525 792 982 1343 872 1589 1255 929 613 1434 800 572 Spaces Moved 13499 | 116 625 350 702 316 236 340 806 460 511 479 515 77 357 502 685 978 540 963 795 773 500 947 505 421 Core 119 | 5 . . . . . . . . . . . . . . . . . . . . . . . 114 Treads 3237 | 111 550 350 702 316 236 340 632 . . . . . . . . . . . . . . . . . Legs 9966 | . . . . . . . 174 460 511 479 515 77 357 502 685 978 540 963 795 773 500 947 505 205 Wheels 75 | . 75 . . . . . . . . . . . . . . . . . . . . . . . Hover 102 | . . . . . . . . . . . . . . . . . . . . . . . . 102 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 160 122 122 122 122 122 125 125 125 130 130 127 115 110 110 117 110 110 50 Average Speed 130 | 155 167 160 160 160 160 160 151 122 122 122 132 125 125 127 130 130 131 123 112 112 117 115 111 88 Slowest Speed 240 | 160 240 160 160 160 160 160 160 122 122 193 192 125 125 130 130 130 200 202 192 117 117 117 204 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 7 87 88 79 59 61 67 64 53 21 83 91 68 62 19 68 89 75 37 23 75 49 31 45 13 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 10 | . 1 2 2 . 1 . . . . . . 1 . . . 2 1 . . . . . . . Known Exits Taken 17 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . . . 8 2 . 1 . 1 3 3 . . 3 1 . . . Spaces Dug 87 | . 11 . 2 . . . 2 . 2 1 6 . 10 4 . . 1 6 17 1 . 13 7 4 Terrain Destroyed 429 | . 50 . 23 . . . 18 . 2 1 6 . 15 20 . . 11 19 47 6 2 43 26 140 Melee 16 | . . . 2 . . . 2 . 2 1 3 . 2 4 . . . . . . . . . . Projectile 166 | . 3 . . . . . . . . . 3 . 3 4 . . 3 17 32 6 2 43 26 24 AOE 247 | . 47 . 21 . . . 16 . . . . . 10 12 . . 8 2 15 . . . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Total 15992 | 157 750 360 856 340 235 350 1024 608 584 497 560 80 416 611 752 1049 685 1249 1080 813 522 1178 677 559 Wait 1118 | 15 33 6 53 3 . . 101 98 16 1 7 . 29 42 32 63 111 92 175 21 4 80 94 42 Move 13475 | 115 624 349 701 315 235 339 805 459 510 478 514 76 356 501 684 977 539 962 794 772 499 946 504 421 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 6 22 1 10 1 . 2 14 9 4 5 1 . 2 6 4 3 6 23 10 . 4 11 4 4 Fast Attach 71 | 7 2 . 2 . . . 4 3 . 1 . 2 1 7 . . . 13 8 1 1 13 2 4 Attach 55 | . 1 . 2 . . . 3 1 3 . . . 2 3 1 . 1 8 3 . . 3 4 20 Detach 7 | . . . . . . . . . . . . . . 1 . . . 1 2 . . 1 1 1 Swap 337 | . 11 2 21 2 . 1 24 8 13 4 13 . 13 14 2 3 14 60 30 12 5 51 27 7 Drop 193 | . 16 1 18 1 . 2 23 7 2 7 3 2 1 12 4 3 5 32 16 1 5 23 4 5 Fire 505 | 14 40 . 47 11 . 2 42 20 28 . 19 . 10 18 12 . 9 57 40 6 4 49 33 44 Melee 33 | . . . 2 . . . 2 . 5 1 3 . 2 5 13 . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 17 | . . . . . . . . 1 3 . . . . 2 . . . 1 2 . . 1 4 3 Crush 19 | . 1 1 . 7 . 4 6 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Discovered new exit (range 15) 1510 | -10/Materials | Entered Mines 1632 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1634 | -10/Mines | Learned location of Storage (-8) 1654 | -10/Mines | Discovered new exit (range 11) 1811 | -10/Mines | Learned 2 Materials zone layouts 1900 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2081 | -10/Mines | Entered Materials 2081 | -9/Materials | Accompanied by 3 allies 2081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -9/Materials | Identified exit to Materials 2345 | -9/Materials | Discovered new exit (range 7) 2668 | -9/Materials | Build established: Scavenger-Mutant 2789 | -9/Materials | Discovered exit to Materials (range 16) 3031 | -9/Materials | Build established: Mutant 3267 | -9/Materials | Discovered exit to Materials (range 4) 3402 | -9/Materials | Build established: Scavenger-Mutant 3451 | -9/Materials | Entered Mines 3608 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3612 | -9/Mines | Found Prototype Device 3740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3740 | -9/Mines | Discovered new exit (range 5) 3790 | -9/Mines | Discovered exit to Materials (range 11) 4007 | -9/Mines | Entered Exiles 4046 | -9/Exiles | Met 8R-AWN 4073 | -9/Exiles | Met EX-HEX 4116 | -9/Exiles | Met EX-BIN 4139 | -9/Exiles | Met EX-DEC 4145 | -9/Exiles | Learned location of Zion (-6) 4366 | -9/Exiles | Discovered new exit (range 14) 4383 | -9/Exiles | Entered Mines 4854 | -8/Mines | Discovered exit to Materials (range 7) 4942 | -8/Mines | Entered Materials 4942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5008 | -8/Materials | Discovered new exit (range 9) 5176 | -8/Materials | Discovered new exit (range 15) 5760 | -8/Materials | Build established: Mutant 5808 | -8/Materials | Identified Exp. Sensor Array 5919 | -8/Materials | Repaired Exp. Sensor Array 6062 | -8/Materials | Discovered new exit (range 13) 6120 | -8/Materials | Discovered new exit (range 6) 6469 | -8/Materials | Entered Storage 6530 | -8/Storage | Build established: Scavenger-Mutant 6646 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6647 | -8/Storage | Identified exit to Factory 6756 | -8/Storage | Lost 3 allies 6952 | -8/Storage | Build established: Commander-Mutant 7219 | -8/Storage | Entered Factory 7219 | -7/Factory | Accompanied by 3 allies 7219 | -7/Factory | Evolved 2 slots: Utility x2 7436 | -7/Factory | Identified exit to DSF 7501 | -7/Factory | Build established: Scavenger-Skirmisher 7781 | -7/Factory | Discovered new exit (range 15) 7815 | -7/Factory | Identified exit to Factory 7884 | -7/Factory | Discovered new exit (range 32) 7974 | -7/Factory | Identified exit to Lower Caves 7987 | -7/Factory | Entered Lower Caves 8525 | -7/Lower Caves | Discovered new exit (range 13) 8570 | -7/Lower Caves | Learned location of 1 exit from Factory 8586 | -7/Lower Caves | Identified exit to Lower Caves 8589 | -7/Lower Caves | Entered another Lower Caves area 8654 | -7/Lower Caves | Discovered exit to Factory (range 27) 8905 | -7/Lower Caves | Found Prototype Device 8984 | -7/Lower Caves | Learned location of 1 exit from Factory 8984 | -7/Lower Caves | Learned 8 Factory zone layouts 8984 | -7/Lower Caves | Learned Factory security intel 9215 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9305 | -7/Lower Caves | Discovered new exit (range 16) 9321 | -7/Lower Caves | Identified exit to Data Miner 9335 | -7/Lower Caves | Learned location of 1 exit from Factory 9346 | -7/Lower Caves | Entered Data Miner 9346 | -7/Data Miner | Discovered new exit (range 6) 9353 | -7/Data Miner | Identified exit to Proximity Caves 9371 | -7/Data Miner | Met Data Miner 9392 | -7/Data Miner | Learned location of Section 7 (-3) 9392 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9412 | -7/Data Miner | Received God Mode back door access code from Data Miner 9445 | -7/Data Miner | Entered Proximity Caves 9548 | -6/Proximity Caves | Learned 4 Factory zone layouts 9826 | -6/Proximity Caves | Learned Factory trap positions 9933 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9970 | -6/Proximity Caves | Entered Factory 9970 | -6/Factory | Evolved 2 slots: Utility x2 9971 | -6/Factory | Identified exit to Extension 9971 | -6/Factory | Identified exit to Factory 9973 | -6/Factory | Loaded intel: 95 trap records 10018 | -6/Factory | Build established: Skirmisher 10521 | -6/Factory | Fabricated Prc. Rocket Launcher? 10611 | -6/Factory | Discovered new exit (range 41) 10757 | -6/Factory | Identified exit to Lower Caves 10762 | -6/Factory | Entered Lower Caves 10768 | -6/Lower Caves | Learned Factory stockpile data 10921 | -6/Lower Caves | Identified Heart of Steel 11215 | -6/Lower Caves | Build established: Assassin 11633 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11680 | -6/Lower Caves | Discovered new exit (range 5) 11742 | -6/Lower Caves | Identified exit to Zion 11744 | -6/Lower Caves | Entered Zion 11809 | -6/Zion | Discovered new exit (range 8) 11956 | -6/Zion | Learned Factory machine intel 11960 | -6/Zion | Learned location of Warlord (-4) 12250 | -6/Zion | Gained Derelict followers 12283 | -6/Zion | Learned location of Extension (-6) 12302 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12422 | -6/Zion | Given the Hacking Drone Bay 12596 | -6/Zion | Gained Derelict followers 12800 | -6/Zion | Met Imprinter 12819 | -6/Zion | Imprinted 12822 | -6/Zion | Declared Zion's savior 13056 | -6/Zion | Identified exit to Proximity Caves 13087 | -6/Zion | Entered Proximity Caves 13087 | -5/Proximity Caves | Accompanied by 9 allies 13182 | -5/Proximity Caves | Learned location of 1 exit from Factory 13198 | -5/Proximity Caves | Build established: Skirmisher 13714 | -5/Proximity Caves | Lost 8 allies 13907 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13951 | -5/Proximity Caves | System corruption reached 10% 13959 | -5/Proximity Caves | Entered Factory 13959 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13960 | -5/Factory | Identified exit to Factory 13962 | -5/Factory | Loaded intel: 229 machine locations 14103 | -5/Factory | Zion Heavy squad teleported in 14317 | -5/Factory | Heart of Steel transformed into Warbot 14470 | -5/Factory | Zion Heavy squad teleported in 14702 | -5/Factory | Zion Recon squad teleported in 14788 | -5/Factory | Zion Light squad teleported in 14945 | -5/Factory | Found Prototype Protection 14945 | -5/Factory | Identified Zio. Weapon Casing 15079 | -5/Factory | Discovered exit to Factory (range 12) 15101 | -5/Factory | Lost 4 allies 15114 | -5/Factory | Found Zio. Weapon Casing 15130 | -5/Factory | Found Zio. Weapon Casing 15206 | -5/Factory | Terminal network hard line cut 15548 | -5/Factory | Entered another Factory area 15548 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15610 | -4/Factory | Discovered new exit (range 12) 15627 | -4/Factory | Identified exit to Upper Caves 15734 | -4/Factory | Build established: Messiah-Skirmisher 15896 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 16241 | -4/Factory | Zion Heavy squad teleported in 16467 | -4/Factory | Zion Heavy squad teleported in 16480 | -4/Factory | Discovered new exit (range 39) 16565 | -4/Factory | Zion Light squad teleported in 16803 | -4/Factory | Entered Upper Caves 16803 | -4/Upper Caves | Accompanied by 7 allies 16861 | -4/Upper Caves | Learned Research terminal intel 17151 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17168 | -4/Upper Caves | Learned 4 Research zone layouts 17427 | -4/Upper Caves | Discovered new exit (range 9) 17435 | -4/Upper Caves | Identified exit to Upper Caves 17732 | -4/Upper Caves | Entered another Upper Caves area 17732 | -4/Upper Caves | Accompanied by 7 allies 17800 | -4/Upper Caves | Discovered new exit (range 23) 17986 | -4/Upper Caves | Build established: Messiah-Gunner 18016 | -4/Upper Caves | Encountered a Warlord checkpoint 18155 | -4/Upper Caves | Found Zio. Weapon Casing 18167 | -4/Upper Caves | Found Zio. Weapon Casing 18245 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18313 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18341 | -4/Upper Caves | Identified exit to Research 18345 | -4/Upper Caves | Entered Research 18345 | -3/Research | Accompanied by 4 allies 18345 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18347 | -3/Research | Loaded intel: 22 terminal locations 18894 | -3/Research | Spotted B-86 Titan 18909 | -3/Research | Destroyed B-86 Titan 18980 | -3/Research | Zion Heavy squad teleported in 19319 | -3/Research | Zion Heavy squad teleported in 19458 | -3/Research | Retrieved Zion intel report: Trap Installations 19459 | -3/Research | Zion Fire squad teleported in 19624 | -3/Research | Retrieved Zion intel report: Active Garrisons 19635 | -3/Research | First assault squad dispatched 19665 | -3/Research | Spotted B-90 Cyclops 19671 | -3/Research | Allies destroyed B-90 Cyclops 19672 | -3/Research | Discovered new exit (range 16) 19696 | -3/Research | Found Zio. Weapon Casing 19716 | -3/Research | Lost 6 allies 19776 | -3/Research | Identified exit to Quarantine 19779 | -3/Research | Entered Quarantine 19882 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 20082 | -3/Quarantine | Found Alien Energy Cannon 20155 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 20178 | -3/Quarantine | Found Alien Artifact 20178 | -3/Quarantine | Identified Phase Redirector 20279 | -3/Quarantine | First assault squad dispatched 20334 | -3/Quarantine | Discovered new exit (range 12) 20411 | -3/Quarantine | Identified exit to Research 20579 | -3/Quarantine | Entered Research 20579 | -2/Research | Evolved 2 slots: Propulsion x2 20856 | -2/Research | First assault squad dispatched 20898 | -2/Research | Identified Core Cannon 20928 | -2/Research | Destroyed 7 combat bots 20981 | -2/Research | Core integrity fell below 50% 20997 | -2/Research | System corruption reached 10% 21027 | -2/Research | Lost 32 parts (3p9n12u8w) 21074 | -2/Research | Core integrity fell below 20% 21109 | -2/Research | Incoming investigation squad redirected 21151 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21129_ Mapping Drone released from Mapping Drone Bay. 21130_ Mapping Drone retrieved by Mapping Drone Bay. 21134_ Mapping Drone released from Mapping Drone Bay. 21136_ Mapping Drone retrieved by Mapping Drone Bay. 21138_ Identified Adv. KE Penetrator. 21138_ Faulty integration triggers meltdown. 21138_ Gyrokinetic Inverter damaged (-21). 21141_ Mini Drone released from Mni. Drone Bay. 21141_ Mapping Drone released from Mapping Drone Bay. 21142_ C-30 ARC bursts open, deploying its payload. 21142_ G-73 Enforcer unfolds itself. 21142_ L-61 Swordsman unfolds itself. 21142_ Slug penetrates S-43 Plague. 21143_ Mapping Drone retrieved by Mapping Drone Bay. 21143_ Mapping Drone Bay destroyed. 21145_ Com. Battery destroyed. 21145_ Slug penetrates S-43 Plague. 21149_ Mni. Drone Bay severed. 21149_ >> Lost connection to Mini Drone. 21149_ Mini Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????#???????????#???????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????? ?? ??????????????????????????????? | | ??????????# #??????????????? ????????????????? | | ???????#??# #??????? ???#???? ??????????????? | | ??????????# +???"???????#?? ?????????????????? | | ??????????# #????"??? ????????? ?????????????? | | ??????????# #?? ? ???????????????????????????? | | ??????????# #????????????????????????????????? | | ???????#??# ##????????????????????#??????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????#??#????????????????????? | | ??#####??## ###########?????#????????????????? | | ?# ? # # #???#???#??????????????? | | ??? ??# # % #??????????????????????? | | ???? ?# # """"ss#????#?????????????????? | | ????""" ?# # """"" #??????????????????????? | | ??? """" # # h """" !#??????????????????????? | | ?# """" # " # """"l@#??????#####???????????? | | ?# """ + "%ggg s #??????????????????????? | | ## # "l# s #???????#??????????????? | | # # ###########?? ???????????????????? | | ########## ##??????????????#????????????????? | | #?????#?# #???? ?? #?????????????#???????? | | ########## #???????? ???? ?????????????????? | | #???????????????????????????????? | | H +???????? ?? ??????????#????????? | | # ?????????????#?????? ?????????? | | ########## #??????? ???? ??????????????????? | | ?????????# #??????????#????????????????????? | | ?????????### ###??#????????????? ??????????????? | | ???????????# #?#???????????????? ??????????????? | | ???????????# ##????????????????????????????????? | | ???????????# #???????????#????#????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #??? ? ???????????????????????????? | | ???????????? #?????? ??????????????????????????? | | ???????????? +?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 57 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 EM Shielding 4 Corruption Block 15 Armor Coverage 300 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Hcp. Storage Unit | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Surge Thruster | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Prc. Rocket Launcher | x1 | -6/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed CooledFocalBattery Manual? 0 Play Time 06:08:34 Cumulative 156.5 hours Start 2024.08.01 @ 10:52:52 End 2024.08.02 @ 17:12:38 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5829a86-3118-4bbd-8da5-b6d0b2f8550b