Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 00:08:52 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (20) 20 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1675 Bonus ------- None Cogmind --------- Core Integrity 249/550 Matter 248/300 Energy 33/100 System Corruption 11% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Treads Light Treads Improved VTOL Module Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scan Processor Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Hammer > --- INVENTORY -------- Light Treads Light Treads Improved VTOL Module Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 24] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Hacking Suite Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 15 | 2 1 2 10 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 4 | . . . 4 Device . | . . . . Storage . | . . . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 2 | . . . 2 System Corruption 11 | . . . 11 Parts Lost 4 | . 1 1 2 Power . | . . . . Propulsion 4 | . 1 1 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 41 | . 36 42 43 Treads 18 | . 28 31 8 Flight 6 | . . . 12 Processor 2 | . . . 3 Hackware 4 | . . . 7 Protection 1 | . . . 2 Impact Weapon 9 | . 8 11 9 Naked Turns . | . . . . Heaviest Build 5 | . 2 2 5 Greatest Support 18 | 3 3 3 18 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 3 2 5 Average Carried 2 | . 2 1 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 3 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 282 | 153 57 . 72 Remotely . | . . . . Salvage Created 112 | . 57 . 55 Parts 6 | . 4 . 2 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 2 | . 1 . 1 Hauler 2 | . 1 . 1 Operator 1 | . . . 1 Best Kill Streak 1 | . 1 . 1 Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1007 | . 295 253 459 Core 418 | . 85 32 301 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 66 92 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . 2 . 3 Core Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 12 | . 2 . 10 Impact 12 | . 2 . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 176 | . 65 1 110 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 170 | . 65 . 105 Ramming 6 | . . 1 5 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 170 | . 65 . 105 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 3 | . . . 3 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 63 | . . . 63 Projectiles . | . . . . Explosions . | . . . . Melee 63 | . . . 63 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 4 | . . 1 3 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 384 | . 84 111 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 203 | . 37 133 203 Initial 51 | . . 11 51 Average 69 | . 22 62 99 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 91 Level 1 4 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 18 12 Peak Tracking Total 17 | . 6 17 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 3 14 8 Successful 10 | . . 6 4 Failed 15 | . 3 8 4 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 21 | . 3 11 7 Terminals 23 | . 3 12 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Level Access Points 1 | . . . 1 Branch Access Points 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 3 2 Terminals 4 | . . 2 2 Botnet 4 | . . 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 286 | 15 64 61 146 Spaces Moved 474 | 24 107 116 227 Core 359 | 24 107 116 112 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 115 | . . . 115 Fastest Speed 27 | 50 50 50 27 Average Speed 45 | 50 50 50 40 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 34 21 32 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 2 | . . . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 513 | 25 113 118 257 Wait 1 | . . . 1 Move 465 | 23 106 115 221 Hop 2 | . . . 2 Pick Up 10 | . 4 . 6 Fast Attach 10 | 2 . . 8 Attach 5 | . 1 2 2 Detach 2 | . . . 2 Swap . | . . . . Drop 2 | . . . 2 Fire . | . . . . Melee 12 | . 2 . 10 Ram 4 | . . 1 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 16) 16 | -11/Junkyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 8) 80 | -10/Materials | Entered another Materials area 80 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 92 | -9/Materials | Identified exit to Mines 135 | -9/Materials | Discovered new exit (range 13) 141 | -9/Materials | Entered another Materials area 141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 204 | -8/Materials | System corruption reached 10% 232 | -8/Materials | Core integrity fell below 50% 256 | -8/Materials | Identified exit to Factory 287 | -8/Materials | Self-destructed Last Messages --------------- 00255_ K-01 Serf collects debris. 00256_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2Q layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Main) Found 3 level access points to Factory: (79,85) (10,84) (13,7) Map updated. 00257_ K-01 Serf collects debris. 00267_ System corrupted: Matter fused (-5). 00274_ Acquired Imp. Terrain Scan Processor. 00276_ K-01 Serf cleans the Neutrino Reactor. 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[ @!#????# #?????###??????? | | ??????# #############;###??# ##### #####??? | | ??????# #### ###???##"T"#### | | ??????# # !#???# !! ## #??????? | | ??????# # "" ##### !! #???????????? | | ?###### # "Y + / #???????????? | | ?# T # # "" ##### #???????????? | | ?# # # #???# "" #???????????? | | ?# # # ????# """ % +???????????? | | ?# # ####+####### """ ####???????????? | | ?# # #??????????????? | | ?# + #??????????????? | | ?# #### ! ! #??????????????? | | ?# #??# * #??????????????? | | ?# #??###################"T"####??????????????? | | ?######????????????????????#####?????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDisposableWarhead Manual? 0 Play Time 00:10:21 Cumulative 233.4 hours Start 2023.03.23 @ 00:02:12 End 2023.03.23 @ 00:08:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/2/0/0/1/0/0 Lore% 77 Gallery% 81 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4698d26b-9948-4c1f-9516-e89ffa236e72