Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 20:19:09 Player: Maulwurf Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3730) 3730 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 9146 Bonus ------- High Alert Combat Kills 331 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 239/240 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor Transmission Jammer > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Advanced ECM Suite Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Advanced Heat Sink Terrain Scanner Matter Filter Particle Charger ECM Suite Hardened Medium Armor Plating System Restoration Module Spread Laser Light EM Pulse Cannon Mini Grenade Launcher Mining Laser [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon XL Autogun Subcomponent Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Slots Evolved 6 | . . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . Utility 1 | . . . . . . 1 . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 65 | 7 7 3 . 2 . 10 12 8 4 12 Power 10 | 1 2 . . . . 1 1 1 1 3 Engine 4 | 1 2 . . . . . . . . 1 Core 5 | . . . . . . 1 1 1 . 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 19 | 2 . . . . . 6 5 2 2 2 Treads 3 | 2 . . . . . 1 . . . . Leg 14 | . . . . . . 5 5 2 2 . Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 16 | 2 2 . . 1 . 3 1 2 1 4 Device 9 | 1 1 . . . . 2 1 1 1 2 Storage 3 | 1 1 . . 1 . . . . . . Processor 3 | . . . . . . 1 . 1 . 1 Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 3 . 1 . . 5 3 . 3 Energy Gun 5 | 1 3 1 . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 9 | 1 . . . 1 . . 5 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 24 | . 5 . . . . 2 3 2 6 6 Power 5 | . 2 . . . . . . . 2 1 Propulsion 9 | . . . . . . 2 2 1 2 2 Utility 3 | . 1 . . . . . 1 . . 1 Weapon 7 | . 2 . . . . . . 1 2 2 Highest Loss Streak 6 | . 2 . . . . 2 2 1 6 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 96 97 100 76 66 68 81 99 87 36 Engine 6 | . 13 11 11 11 11 2 . . . 3 Core 5 | . . . . . . 6 9 15 6 3 Treads 11 | . 28 22 22 22 22 3 . . . . Leg 12 | . . . . . . 19 25 29 25 . Device 8 | . 13 11 11 11 11 16 7 . . 4 Storage 9 | . 14 11 11 11 11 9 9 7 6 . Processor 4 | . . . . . . 1 9 14 13 4 Energy Gun 4 | . 15 22 22 6 . . . . . . Energy Cannon 3 | . . 19 22 6 . . . . . . Ballistic Gun 13 | . 9 . . 7 11 9 21 26 19 . Peak Build Rating 57 | 7 12 16 16 45 45 57 57 48 52 23 Average Rating 36 | 5 8 15 16 36 45 50 48 44 44 10 On Entrance 25 | . 7 10 16 16 45 45 57 41 43 5 Naked Turns 35 | . . . . . . . . . 35 . Heaviest Build 61 | 15 50 60 60 61 41 42 40 45 52 21 Greatest Support 52 | 40 40 40 40 40 40 48 48 42 52 26 Greatest Overweight (x) 13 | . 1 1 1 1 1 13 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 15 15 5 Average Capacity 15 | 7 12 20 20 19 15 15 15 15 13 5 Most Carried 20 | 5 9 10 13 20 14 15 15 15 15 5 Average Carried 13 | 2 6 8 12 15 14 14 14 14 13 3 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 5 5 Final Carried 15 | 4 9 10 13 14 14 15 15 15 4 2 Class Distribution -------------------- 55% | Skirmisher 16% | Scavenger-Gunner 13% | Mutant 7% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Matter Collected 2730 | 268 154 30 . . . 707 824 464 232 51 Remotely . | . . . . . . . . . . . Salvage Created 4031 | 37 583 206 . . . 937 1404 514 299 51 Parts 241 | 9 39 12 . . . 47 76 39 14 5 Haulers Intercepted 7 | . 1 . . . . 2 2 2 . . Recyclers Shooed 6 | . 4 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Combat Hostiles Destroyed 77 | . 16 4 . . . 16 23 10 8 . Guns 62 | . 14 . . . . 16 20 7 5 . Cannons 9 | . . 3 . . . . . 3 3 . AOE 6 | . 2 1 . . . . 3 . . . Classes Destroyed 15 | 1 7 1 . . . 4 1 1 . . Worker 5 | . 2 1 . . . . 1 1 . . Builder 2 | . . . . . . 1 . . . 1 Tunneler 4 | 2 . . . . . 1 . . . 1 Hauler 7 | . 1 . . . . 2 2 2 . . Recycler 4 | . 1 . . . . . 2 . . 1 Mechanic 1 | . . . . . . 1 . . . . Operator 4 | . 1 . . . . 1 1 1 . . Watcher 9 | . 1 2 . . . 1 2 3 . . Swarmer 22 | . 6 . . . . 4 4 5 3 . Grunt 40 | . 10 3 . . . 10 9 3 5 . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . . . . . 1 9 . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 8 | 1 7 2 . . . 8 6 3 5 1 Combat Bots Only 7 | . 6 2 . . . 7 5 3 5 . Max Kills in Single Turn 4 | 1 4 1 . . . 2 4 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . 2 1 . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Hostile Shots Fired 434 | . 99 4 . . . 34 76 30 107 84 Missed 122 | . 30 3 . . . 6 18 9 25 31 Damage Taken 4127 | . 738 96 . . . 401 971 313 1161 447 Core 1057 | . 154 16 . . . 41 143 26 576 101 Absorbed by Shields 104 | . . . . . . . . . 104 . Regen/Repaired (Parts) 86 | . . . . . . . 86 . . . Core Remaining (%) 75 | 100 38 . . . 96 . 66 . . . Volleys Fired 227 | 3 51 9 . . . 43 62 27 23 9 Largest 4 | 2 2 4 . . . 1 4 4 4 1 Hottest 242 | 70 130 242 . . . 60 80 108 108 100 Shots Fired 511 | 6 92 32 . . . 43 136 108 84 10 Gun 448 | 6 92 18 . . . 43 136 88 65 . Cannon 53 | . . 14 . . . . . 20 19 . Launcher 4 | . . . . . . . . . . 4 Special 6 | . . . . . . . . . . 6 Kinetic 405 | 3 31 . . . . 43 136 108 84 . Thermal 88 | 3 61 18 . . . . . . . 6 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 14 | . . 14 . . . . . . . . Robot Hit Streak 11 | 2 10 6 . . . 8 11 9 8 5 Robot Miss Streak 7 | 2 6 6 . . . 7 3 2 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . Shots Hit Robots 323 | 3 69 27 . . . 38 90 51 35 10 Core Hits 199 | 2 54 22 . . . 35 42 23 14 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 5 1 . . . . . . . 1 Burn 5 | . 5 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8587 | 40 1484 490 . . . 1781 2475 1211 782 324 Guns 6528 | 40 833 185 . . . 1763 2290 901 516 . Cannons 836 | . . 260 . . . . . 310 266 . Explosions 1007 | . 644 45 . . . . 180 . . 138 Melee 65 | . . . . . . . . . . 65 Ramming 31 | . 7 . . . . 18 5 . . 1 Kinetic 6287 | 15 226 . . . . 1763 2290 1211 782 . Thermal 1626 | 25 1251 230 . . . . . . . 120 Explosive 318 | . . . . . . . 180 . . 138 Electromagnetic 260 | . . 260 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 65 | . . . . . . . . . . 65 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 4 Average Corruption 1 | . . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . . 3 . 4 Message Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 190 | . 171 . . . . . . 15 4 . Projectiles 19 | . . . . . . . . 15 4 . Explosions 171 | . 171 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . 1 . 3 4 . Impact 1 | . . . . . . 1 . . . . Kinetic 7 | . . . . . . . . 3 4 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . . 56 . . . . 116 . . . Shots 4 | . . 2 . . . . 2 . . . Rammed 3 | . 1 . . . . 1 . . . 1 Targets Rammed 5 | . 1 . . . . 2 1 . . 1 Kicked 2 | . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 488 | 18 359 342 . . . 429 294 272 488 12 Average Temperature 111 | 9 97 145 . . . 122 71 94 187 7 Received Heat Transfer 1278 | . 315 6 . . . 189 405 72 189 102 Effects 19 | . 2 3 . . . 5 2 . 7 . Shutdowns 3 | . 1 . . . . 1 . . 1 . Energy Bleed 3 | . 1 2 . . . . . . . . Interference 7 | . . . . . . 2 2 . 3 . Short Circuit 2 | . . . . . . 1 . . 1 . Damage (minor) 4 | . . 1 . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2619 | 74 2060 235 . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Peak Influence 969 | 10 294 299 116 . . 347 969 458 545 359 Initial 394 | . 6 124 116 . . . 126 394 245 270 Average 300 | 3 202 217 116 . . 202 572 335 390 294 Maximum Alert Level 3 | . 1 1 . . . 1 3 2 2 1 Low Security (%) 24 | 100 23 40 100 . 100 42 4 . . . Level 1 55 | . 76 59 . . . 57 32 78 52 100 Level 2 12 | . . . . . . . 17 21 47 . Level 3 8 | . . . . . . . 45 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . . 4 2 5 . 1 Investigation 6 | . 1 . . . . 3 1 1 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 3 | . 1 . . . . 1 . 1 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 1 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Distress Signals 8 | . 3 . . . . 3 1 1 . . Communications Jammed 32 | . . . . . . . . . . 32 Distress Signals 32 | . . . . . . . . . . 32 Times Spotted 118 | . 25 6 . . . 21 29 18 15 4 Peak Tracking Total 7 | . 7 2 . . . 4 5 4 7 3 Tactical Retreats 5 | . . . . . . 2 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Traps Triggered 8 | . . 1 . . . 1 . 1 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Machines Disabled 19 | . 4 2 . . . 1 10 . 2 . Max in Single Turn 4 | . 4 2 . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . 1 1 . . Garrison Relay 2 | . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Machines Accessed 31 | . 4 1 . 4 . 4 4 6 1 7 Terminals 18 | . 4 1 . . . 4 1 3 1 4 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Total Hacks 90 | . 10 4 . 25 . 15 11 14 1 10 Successful 53 | . 2 2 . 25 . 6 6 9 . 3 Failed 37 | . 8 2 . . . 9 5 5 1 7 Catastrophic 13 | . 2 1 . . . 6 . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 6 4 . 1 . 12 7 8 1 7 Terminals 49 | . 10 4 . . . 15 3 9 1 7 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . 4 . . . Recycling Units 4 | . . . . . . . 2 1 . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 4 . . Terminal Hacks 33 | . 1 1 . 25 . 2 . 4 . . Record 26 | . 1 . . 24 . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 2 | . . . . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . 3 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 1 1 . 1 Report Inventory 3 | . . . . . . . 1 1 . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 1 . . . 4 2 3 . . Terminals 9 | . 1 1 . . . 4 1 2 . . Botnet 8 | . . 1 . . . 4 1 2 . . Detonate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Jam 2 | . . . . . . . 1 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 1 . . . 4 2 4 1 6 Full Trace Events 5 | . 3 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 53 | . . . . . . . 53 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Turns Passed 7963 | 110 611 344 207 2242 450 726 1017 1447 428 381 Spaces Moved 3636 | 58 241 123 86 624 128 343 399 840 339 455 Core 407 | 14 . . . . . 2 . . 77 314 Treads 1297 | 44 241 123 86 624 128 51 . . . . Legs 1791 | . . . . . . 290 399 840 262 . Wheels 141 | . . . . . . . . . . 141 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 110 105 112 50 50 Average Speed 154 | 133 180 240 240 240 240 136 129 139 100 63 Slowest Speed 700 | 160 240 240 240 240 240 700 190 187 186 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 46 17 22 92 29 23 56 19 51 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 19 | . . . . . . 3 16 . . . Terrain Destroyed 172 | . 32 7 . . . 40 50 2 . 41 Melee . | . . . . . . . . . . . Projectile 71 | . . . . . . 40 29 2 . . AOE 101 | . 32 7 . . . . 21 . . 41 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Fac Total 5808 | 85 326 151 88 1372 272 608 885 1093 403 525 Wait 1717 | 5 10 13 . 736 145 182 389 200 12 25 Move 3626 | 57 240 122 85 623 127 342 398 839 338 455 Hop . | . . . . . . . . . . . Pick Up 95 | 12 12 4 3 5 . 16 15 12 4 12 Fast Attach . | . . . . . . . . . . . Attach 53 | 7 6 3 . 1 . 6 9 7 2 12 Detach 12 | . 2 . . 3 . 2 1 1 . 3 Swap 12 | . 1 . . 1 . 4 3 1 2 . Drop 39 | 1 3 . . 3 . 11 7 6 3 5 Fire 227 | 3 51 9 . . . 43 62 27 23 9 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . . . 1 1 . . . Crush 2 | . 1 . . . . 1 . . . . Escape Stasis 19 | . . . . . . . . . 19 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 111 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 560 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Weapon x2 890 | -9/Materials | Identified exit to Mines 1051 | -9/Materials | Build established: Skirmisher 1066 | -9/Materials | Entered Mines 1261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -9/Mines | Discovered new exit (range 5) 1273 | -9/Mines | Entered Exiles 1305 | -9/Exiles | Discovered new exit (range 15) 1333 | -9/Exiles | Met 8R-AWN 1374 | -9/Exiles | Met EX-HEX 1444 | -9/Exiles | Met EX-BIN 1485 | -9/Exiles | Aligned with FarCom system 1487 | -9/Exiles | Given EX-Vault access code 1911 | -9/Exiles | Opened EX-Vault 1923 | -9/Exiles | Found XL Autogun Array 1999 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2081 | -9/Exiles | Met EX-DEC 2100 | -9/Exiles | Learned location of Zion (-6) 2342 | -9/Exiles | Visited The Gauntlet 3486 | -9/Exiles | Discovered new exit (range 12) 3515 | -9/Exiles | Left Exiles lab with XL Autogun Array 3515 | -9/Exiles | Entered Mines 3590 | -8/Mines | Discovered new exit (range 8) 3965 | -8/Mines | Entered Materials 3965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4140 | -8/Materials | Destroyed 7 combat bots 4481 | -8/Materials | Build established: Scavenger-Skirmisher 4613 | -8/Materials | Discovered new exit (range 10) 4691 | -8/Materials | Entered Storage 4963 | -8/Storage | Build established: Skirmisher 5611 | -8/Storage | Repaired Broken VSS Leg 5693 | -8/Storage | Discovered new exit (range 9) 5708 | -8/Storage | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5804 | -7/Factory | Identified exit to Factory 6345 | -7/Factory | Build established: Scavenger-Gunner 6922 | -7/Factory | Garrison activated, responded to threat 7090 | -7/Factory | Garrison activated, responded to threat 7142 | -7/Factory | Identified exit to Garrison 7155 | -7/Factory | Entered Garrison 7223 | -7/Garrison | Triggered checkpoint 7262 | -7/Garrison | Garrison Relay disabled 7379 | -7/Garrison | Garrison Relay disabled 7473 | -7/Garrison | Build established: Gunner 7487 | -7/Garrison | Triggered checkpoint 7488 | -7/Garrison | Triggered checkpoint 7515 | -7/Garrison | Triggered checkpoint 7530 | -7/Garrison | Released all parts (7) 7545 | -7/Garrison | Core integrity fell below 50% 7560 | -7/Garrison | Lost 6 parts (2p2n2w) 7562 | -7/Garrison | Core integrity fell below 20% 7578 | -7/Garrison | Discovered new exit (range 10) 7583 | -7/Garrison | Entered Factory 7964 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07932_ System corrupted: Hvy. Rocket Launcher misfires. 07932_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 07934_ W-25 Informer distress signal jammed. 07943_ Mining Laser destroyed. 07943_ W-25 Informer distress signal jammed. 07948_ The unstable cave ceiling collapses. 07948_ W-25 Informer distress signal jammed. 07949_ Hacking Suite destroyed. 07950_ W-25 Informer distress signal jammed. 07951_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 07951_ W-25 Informer distress signal jammed. 07952_ The unstable cave ceiling collapses. 07952_ Y-54 Guardian Imp. Light Armor Plating severed. 07956_ W-25 Informer distress signal jammed. 07957_ Slammed into Y-54 Guardian. 07958_ Lgt. Ion Engine destroyed. 07959_ Wheel destroyed. 07959_ Hvy. Rocket Launcher destroyed. 07962_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #?????????????????# | | ???????????????????????# +?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #???########??????# | | ???????????????????????# #???# #??????# | | ???????????????????????# #???# #??????# | | ???????????????????????# #???# #??????# | | ???????????????????????+ #???# #??????# | | ???????????????????????# #???# ! #??????# | | ??????????????????????## @ ##??# ! #???????? | | ??????????????????????# #?### #????????##+ | | ??????????????????????# ### # # ###### # | | ??????????????????????+ Yp # ! | | ??????????????????????# #### ### | | ??????????????????????# #??# # ## | | ??????????????????????### ###??# ### | | ????????????????????????#u#????#### | | ????????????????????????#u#???????# w #### | | ????????????????????????# #??????? ]#?# | | ????????????????????????# #?????? #?# | | ????????????????????????# #???? # " "" #?# | | ????????????????????????? #???# # "R"" #?# | | ????????????????????????? #???# ]]] # """ ### | | ????????????????????????? #???# ]]] # !## | | ????????????????????????? ????# ]] ######### | | ????????????????????????? ????# ! #???????# | | ????????????????????????? ????##############????## | | ????????????????????????? ????????????# #### | | ??????????????????????????????????????+ + | | ??????????????????????????????????????# # ## | | ??????????????????????????????????????##+###??# #? | | ???????????????????????????????????????# #??### ## | | ???????????????????????????????????????# #### | | ??????????????????###################### "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed LongswordTargetFlamer Manual? 0 Play Time 01:02:16 Cumulative 51.7 hours Start 2025.02.02 @ 18:46:13 End 2025.02.02 @ 20:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62170093-c1f9-455e-bb72-34daca336054