Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 17:38:46 // Winter2019/RPGLIKE Player: Horse Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (693) 3465 Value Destroyed (30532) 30532 Prototype IDs (74) 1480 Alien Tech Used (3) 600 Bonus (19632) 19632 TOTAL SCORE: 65809 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13388 Follower Combat Kills 3774 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Sigix 2000 Friendly Fire -2930 Cogmind --------- Core Integrity 0/950 Matter 260/300 Energy 40/630 System Corruption 0% Temperature Cool (0) Movement Walking (154) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Fusion Reactor Compact Particle Reactor > --- PROPULSION (5) --- Zionite Composite Leg II Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Core Analyzer Advanced Particle Charger Centrium Medium Armor Plating Damper Plating Advanced Force Field > --- WEAPON (6) ------- Advanced Variable Charge Gun Zionite Laser-M Zionite Phaser-M Enhanced Quantum Rifle Zionite Laser-H Zionite Laser-H > --- INVENTORY (11) --- Protomatter-88 Advanced Energy Well (0) Long-range Terrain Scanner Precision Energy Filter Experimental Utility Shielding Zionite Weapon Casing Advanced Powered Armor Advanced Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Zionite Composite Leg II Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Core Analyzer Precision Energy Filter Advanced Particle Charger Zionite Weapon Casing Damper Plating Advanced Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Zionite Phaser-M Enhanced Quantum Rifle Zionite Laser-H Zionite Laser-H Zionite Phaser-H > --- INVENTORY -------- Advanced Energy Well Long-range Terrain Scanner Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Advanced Powered Armor Transdimensional Reconstructor Zionite Laser-M Advanced Datajack Sigix Containment Pod [Rating: 196] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Hardened Medium Armor Plating Device Particle Charger Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 19 | 3 . 2 2 . 1 2 2 . . . . 1 . . . . . . 2 . . . . . 2 1 . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . 2 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . . 2 . . 1 Weapon 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 6 2 2 24 . 7 15 24 5 4 2 8 12 12 3 1 2 2 7 26 5 13 4 9 10 27 5 21 20 Power 12 | 1 . . 3 . . 1 2 . . . . 1 . . . . . 1 . . . 1 . . . 2 . . Engine 8 | 1 . . 3 . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 26 | 2 . . 3 . 1 . 3 . . 1 . 1 . . . . . 1 6 . . . 1 1 2 1 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 . . 3 . 1 . 3 . . 1 . 1 . . . . . 1 6 . . . 1 1 2 1 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | . 1 2 5 . 2 9 10 1 3 . 8 7 6 2 . 2 2 4 17 5 13 3 7 7 19 2 14 16 Device 131 | . 1 . 3 . . 7 9 1 3 . 8 4 6 . . 2 1 3 13 5 13 . 7 5 17 1 12 10 Storage 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Processor 7 | . . 1 1 . . 1 . . . . . 2 . . . . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . 1 1 . 2 . 1 . . . . 1 . 2 . . . 1 3 . . 2 . 1 1 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 1 . 13 . 4 5 9 4 1 1 . 3 6 1 1 . . 1 3 . . . 1 2 6 . 4 4 Energy Gun 55 | 2 . . 6 . 4 4 8 3 . 1 . 2 3 1 1 . . . 3 . . . 1 2 6 . 4 4 Energy Cannon 8 | . . . 2 . . 1 . . . . . 1 3 . . . . 1 . . . . . . . . . . Ballistic Gun 7 | 1 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 3 . 2 2 3 . 1 . . . . 2 . . . . . . . 4 . 1 8 1 2 3 Parts Lost 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 99 99 100 99 100 99 99 96 97 100 98 100 100 100 100 100 100 99 100 100 99 99 100 99 95 90 90 Engine 9 | . 14 11 9 9 8 14 12 12 11 11 11 10 11 11 11 11 11 11 10 10 10 7 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 4 8 8 8 Leg 19 | . 28 23 19 18 18 22 19 18 17 17 17 16 16 16 16 16 16 16 20 20 20 20 19 20 18 19 21 20 Device 17 | . 11 11 17 27 19 13 18 18 17 17 17 16 16 16 16 16 11 11 14 20 20 16 15 15 22 19 17 21 Storage 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 Processor 3 | . . 8 7 . . 2 3 . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Protection 12 | . . 8 9 9 15 14 15 18 17 17 17 16 16 16 16 16 16 16 10 10 10 13 15 14 9 10 7 7 Energy Gun 28 | . 15 11 20 36 35 29 25 29 29 32 35 31 30 33 33 33 33 27 30 30 30 30 29 30 28 26 25 24 Ballistic Gun 2 | . 26 23 12 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 9 10 18 35 35 35 44 62 61 59 63 64 69 70 70 70 70 98 113 104 105 109 108 109 123 138 150 164 167 Greatest Support 158 | 20 20 20 35 35 50 50 59 59 59 59 64 66 66 66 66 66 66 76 114 114 114 114 119 124 124 152 158 158 Greatest Overweight (x) 2 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 2 1 . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 11 | . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 11 11 11 11 11 11 11 11 11 11 11 11 Average Capacity 5 | . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 10 11 11 11 11 11 11 11 11 11 11 11 Most Carried 11 | . 1 1 2 1 2 2 3 3 3 3 3 3 3 3 3 3 8 11 11 11 11 11 11 11 11 11 11 11 Average Carried 5 | . . 1 . 1 1 1 2 2 2 3 3 2 3 3 3 2 7 9 10 10 10 10 11 10 10 10 10 10 Final Capacity 11 | . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 11 11 11 11 11 11 11 11 11 11 11 11 Final Carried 11 | . 1 1 1 1 1 2 3 3 3 3 3 3 3 3 3 3 8 10 10 11 11 11 11 11 10 11 11 10 Class Distribution -------------------- 43% | Messiah-Executioner 20% | Hacker-Gunner 9% | Gunner 7% | Scavenger-Gunner 6% | Messiah-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Executioner | -7/Lower Caves Hacker-Executioner | -7/Zion Messiah-Executioner | -6/Proximity Caves Messiah-Executioner | -6/Factory Messiah-Executioner | -6/Extension Messiah-Executioner | -6/Cetus Messiah-Executioner | -6/Archives Messiah-Executioner | -6/Hub_04(d) Messiah-Mutant | -5/Factory Messiah-Executioner | -5/Waste Messiah-Executioner | -5/Factory Messiah-Executioner | -5/Upper Caves Messiah-Executioner | -5/Upper Caves Messiah-Executioner | -5/Zhirov Messiah-Executioner | -4/Proximity Caves Messiah-Executioner | -4/Factory Messiah-Executioner | -3/Research Messiah-Executioner | -3/Quarantine Messiah-Executioner | -2/Research Messiah-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 4432 | 260 353 56 555 . 40 180 783 178 5 117 80 100 62 108 10 20 . 50 268 80 130 . 140 80 337 60 210 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30325 | . 681 112 1885 443 1319 1408 4974 232 70 . 1028 1174 847 349 95 434 . 1408 1790 1265 869 . 1027 2622 1633 485 1586 2589 Parts 1467 | . 50 9 144 34 92 73 234 17 5 . 54 44 46 19 5 22 . 15 77 41 37 . 41 97 66 35 77 133 Haulers Intercepted 26 | . 1 . 6 . 3 3 2 . . . . . . . . 1 . . 1 . . . . 6 1 1 . 1 Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 185 | . . . . . . . . 11 5 2 55 . . . . . . . . 33 37 . 42 . . . . . Prevented 16 | . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 562 | . 18 5 40 18 36 23 119 6 4 . 22 21 13 9 3 7 . 5 27 22 19 . 22 25 27 10 25 36 Guns 491 | . 17 5 40 18 36 23 73 3 4 . 21 21 11 6 3 7 . 3 22 22 17 . 22 23 25 9 24 36 Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 52 | . 1 . . . . . 44 3 . . . . . . . . . . . . 1 . . 1 . 1 1 . Classes Destroyed 26 | . 5 1 4 2 2 1 3 1 . . 2 . . . . . . 1 . . 1 . . . 1 . . 2 Worker 16 | . 1 . 4 . . 3 . . . . . 1 . . . 1 . . 2 . . . . 1 2 . . 1 Builder 15 | . 1 . . . 1 . 5 . . . . . 2 . . . . . 1 . . . . 3 . . . 2 Tunneler 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 26 | . 1 . 6 . 3 3 2 . . . . . . . . 1 . . 1 . . . . 6 1 1 . 1 Recycler 15 | . . . 1 . 1 1 2 . . . . 1 . . . . . . 1 . . . . 4 . . 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . 1 3 1 . . . . . 1 . . . . . . . . . . 2 1 . 1 . Drone 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Watcher 30 | . 2 . 5 . 2 2 . . . . . 1 2 1 . . . . 3 . . . . 2 2 1 2 5 Swarmer 117 | . . 3 9 5 13 3 7 3 4 . 13 7 1 1 . 5 . . . 9 1 . 4 6 8 . 4 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 231 | . 18 2 22 11 10 12 54 . . . 6 8 7 1 . 2 . . 11 6 10 . 8 11 9 7 8 8 Brawler 29 | . . . 2 . . 1 13 . . . . . 1 . . . . . 3 2 4 . 1 1 . . 1 . Duelist 24 | . . . . 1 3 . 11 . . . 2 . 1 1 . . . . . . 1 . 1 . . . 1 2 Protector 13 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 2 1 Sentry 49 | . . . 7 . 8 7 5 . . . . 1 1 . 3 . . . 4 2 1 . 1 4 1 . 3 1 Hunter 32 | . . . . . 2 . 9 . . . . 2 . . . . . . 2 . 2 . 6 2 5 . . 2 Programmer 44 | . . . . . . . 11 . . . . 3 . . . . . . 6 . . . 1 1 4 3 6 9 Behemoth 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 4 3 7 4 8 9 23 3 4 . 5 6 7 4 3 3 . 1 6 5 7 . 5 11 8 4 8 8 Combat Bots Only 22 | . 3 3 6 4 7 7 22 3 4 . 5 6 4 3 3 3 . 1 6 5 7 . 5 6 6 3 8 7 Max Kills in Single Turn 6 | . 1 2 3 3 2 2 6 2 1 . 3 3 2 1 1 2 . 1 2 3 2 . 2 4 3 3 2 3 Gunslinging 2 | . . 1 2 2 1 1 1 . . . 2 1 1 . . 1 . . 1 1 1 . 1 2 1 2 1 2 Exploded 6 | . 1 . . . . . 6 2 . . . . . . . . . . . . 1 . . 1 . 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Damage Taken 13129 | . 663 83 594 124 816 179 1952 57 180 . 571 360 98 88 21 684 . . 813 313 111 . 601 718 652 72 1287 2092 Core 9816 | . 535 71 473 96 608 131 1492 44 129 . 450 270 75 73 16 555 . . 643 243 84 . 437 566 521 30 884 1390 Absorbed by Shields 2378 | . . . . . . . . . . . . . 49 23 . . . . . 110 24 . 224 201 448 . 110 1189 Redirected to Core 8905 | . 410 41 412 84 565 116 1315 44 129 . 391 266 75 50 16 492 . . 611 225 84 . 419 514 440 30 830 1346 Core Remaining (%) 90 | 100 . 100 . 100 . 100 . . . . 100 . . . . 27 . . . . . . 96 100 . 97 84 . Volleys Fired 1056 | . 58 6 94 22 76 57 185 28 10 . 30 39 29 14 4 21 3 15 54 26 20 . 32 48 53 19 51 62 Largest 6 | . 3 3 4 4 4 4 5 5 5 . 6 6 6 6 6 6 1 6 6 6 6 . 6 6 6 6 6 6 Hottest 641 | . 110 90 264 264 264 262 329 310 310 . 385 455 455 445 445 451 65 641 451 451 451 . 457 483 538 508 508 508 Shots Fired 4174 | . 172 18 288 87 248 154 578 98 38 . 166 187 132 75 20 103 3 72 246 130 108 . 152 260 231 67 240 301 Gun 4089 | . 172 18 281 87 248 154 539 95 38 . 166 172 120 75 20 103 3 63 246 130 108 . 152 260 231 67 240 301 Cannon 43 | . . . 7 . . . . . . . . 15 12 . . . . 9 . . . . . . . . . . Launcher 42 | . . . . . . . 39 3 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 228 | . 111 12 105 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3722 | . 56 6 183 87 248 154 539 95 38 . 166 187 132 75 20 103 3 72 246 130 108 . 152 260 223 51 194 194 Explosive 42 | . . . . . . . 39 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 177 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 16 46 107 Robot Hit Streak 74 | . 20 13 35 21 73 32 47 12 24 . 37 41 44 19 27 16 . 35 38 39 18 . 43 74 37 56 71 26 Robot Miss Streak 3 | . 3 1 2 2 1 2 3 2 . . 3 2 3 1 1 3 . 1 2 3 1 . 2 3 1 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 141 | . 2 1 8 6 14 3 10 . 1 . 10 8 4 2 . 2 . . 10 12 5 . 7 6 7 2 9 12 Max Gunslinging Chain 3 | . 1 1 2 2 2 1 1 . 1 . 2 2 1 1 . 2 . . 2 2 1 . 2 3 1 2 2 2 Shots Hit Robots 2610 | . 115 14 142 55 166 101 363 27 12 . 117 110 67 56 14 47 . 63 161 84 66 . 117 166 140 41 164 202 Core Hits 1180 | . 43 7 65 22 60 45 259 15 4 . 36 40 30 21 8 28 . 16 66 39 38 . 45 75 55 22 59 82 Critical Hits 23 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 5 1 13 . Critical Kills 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Parts Destroyed 14 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 7 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90130 | . 1452 171 2387 1035 4031 2685 17258 1032 340 . 2928 2940 2042 1638 458 1888 . 1948 5203 2588 2569 . 4051 6756 5140 2152 7810 9628 Guns 78869 | . 1389 171 2366 1035 4031 2685 9900 767 340 . 2928 2546 1845 1638 458 1484 . 1587 5156 2588 2249 . 4051 5873 5140 1853 7219 9570 Cannons 973 | . . . 21 . . . . . . . . 394 197 . . . . 361 . . . . . . . . . . Explosions 9995 | . 63 . . . . . 7358 265 . . . . . . . 404 . . . . 320 . . 695 . 299 591 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 293 | . . . . . . . . . . . . . . . . . . . 47 . . . . 188 . . . 58 Kinetic 2123 | . 922 108 1093 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 72823 | . 465 63 1294 1035 4031 2685 10751 767 340 . 2928 2940 2042 1638 458 1484 . 1948 5156 2588 2249 . 4051 6112 4868 1336 5613 5981 Explosive 8060 | . . . . . . . 6507 265 . . . . . . . . . . . . . . . 398 . 299 591 . Electromagnetic 847 | . 65 . . . . . . . . . . . . . . 404 . . . . 320 . . 58 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5984 | . . . . . . . . . . . . . . . . . . . . . . . . . 272 517 1606 3589 Highest Corruption 6 | . . . . . . . 4 4 4 4 . 1 1 1 1 5 . . 2 2 2 2 2 . 5 6 . . Average Corruption 2 | . . . . . . . 1 4 4 4 . 1 1 1 1 1 . . 1 2 2 2 2 . 4 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . . 12 21 14 3 . 6 2 2 1 5 . . 19 11 9 3 11 . 30 15 . . Message Errors 37 | . . . . . . . 3 6 4 . . 2 1 1 1 1 . . 3 2 2 1 2 . 3 5 . . Matter Fused 26 | . . . . . . . 1 11 6 1 . . . . . . . . . . . . . . 7 . . . Heat Flow Errors 17 | . . . . . . . 1 3 . 1 . . . . . . . . 3 2 1 1 . . 2 3 . . Energy Discharges 21 | . . . . . . . . 1 1 . . 1 . . . 2 . . 4 1 2 1 1 . 5 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . . . . . 2 . 1 1 . 2 1 . . . . . 5 3 2 . 1 . 3 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 32 | . . . . . . . 4 . 2 . . 1 . 1 . 2 . . 4 3 2 . 4 . 8 1 . . Weapon Failures 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 2 . . . Overload Shots 7 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 2 . . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . . 273 13 . . . 66 9 . . . . . . . 17 . . 130 . . 153 12 Projectiles 75 | . . . . . . . . . . . . 66 9 . . . . . . . . . . . . . . . Explosions 586 | . . . . . . . 273 13 . . . . . . . . . . . . 17 . . 130 . . 153 . Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 Impact 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . 26 . . . . . 67 . . . . . . . . 157 . . . . . . . 75 . . 54 . Shots 9 | . 1 . . . . . 4 . . . . . . . . 2 . . . . . . . 1 . . 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 15 | . . . . . . . . . . . . . . . . . . . 2 . . . . 11 . . . 2 Kicked 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 253 4 318 114 286 302 629 498 352 166 288 344 363 114 114 370 . 567 204 362 293 95 369 399 501 122 409 198 Average Temperature 110 | . 85 4 72 38 90 73 128 136 112 109 112 79 104 57 59 82 . 241 89 147 95 58 152 138 137 38 145 116 Received Heat Transfer 2834 | . 327 36 171 33 225 99 567 . . . 138 105 32 9 . 39 . . 183 60 30 . 73 155 20 33 226 273 Effects 31 | . . . . . . . 12 5 . . . 2 . . . . . 3 . . . . . 1 5 . 3 . Shutdowns 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . 3 . 1 . Energy Bleed 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . 1 . Interference 6 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Damage (major) 8 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 18 | . . . . . . . 2 . . . 1 1 2 3 . . . 1 5 . . . . 1 2 . . . Combat Hostiles 17 | . . . . . . . 2 . . . 1 . 2 3 . . . 1 5 . . . . 1 2 . . . Parts Melted 179 | . 2 . 1 2 16 6 21 2 1 . 5 11 6 2 2 2 . 7 12 7 5 . 11 21 19 2 5 11 Heat Transferred 80954 | . 1345 185 2294 1813 5698 3552 12455 999 444 . 3774 3743 2439 1961 555 1628 . 2515 5846 2812 2405 . 3996 5980 5367 999 4024 4125 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Peak Influence 3201 | . 306 157 592 290 491 378 3201 . . . . 1326 1520 1691 710 1384 653 231 1118 . . . . 1360 1851 1662 1891 2345 Average Influence 672 | . 160 67 285 127 282 240 748 . . . . 850 1090 1207 691 862 649 228 580 . . . . 801 936 1307 1392 1582 Maximum Alert Level 5 | . 1 . 2 1 2 1 5 . . . . 4 4 5 3 4 2 1 4 . . . . 4 5 5 5 5 Low Security (%) 23 | 100 59 100 16 96 27 29 36 . . . . . . . . . . . 21 . . . . 1 . . . . Level 1 22 | . 40 . 62 3 50 70 8 . . . . 11 . . . 14 . 100 17 . . . . 21 . . . . Level 2 12 | . . . 20 . 22 . 13 . . . . 13 20 . 21 9 100 . 21 . . . . 18 26 . . . Level 3 15 | . . . . . . . 12 . . . . 46 26 34 78 46 . . 35 . . . . 29 46 7 8 2 Level 4 18 | . . . . . . . 10 . . . . 28 52 60 . 29 . . 3 . . . . 29 21 76 66 59 Level 5 3 | . . . . . . . 7 . . . . . . 5 . . . . . . . . . . 4 16 24 . High Security 4 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 135 | . 6 . 8 1 7 4 46 . . . 1 5 1 . . 3 . . 3 . . . . 9 4 5 13 19 Investigation 26 | . 2 . 6 1 3 2 6 . . . 1 . . . . . . . . . . . . 1 . 1 2 1 Extermination 20 | . . . . . . . 6 . . . . 1 . . . 1 . . 3 . . . . 1 2 1 4 1 Reinforcement 24 | . 4 . 2 . 1 2 2 . . . . 3 . . . 2 . . . . . . . 3 . 2 2 1 Assault 47 | . . . . . 1 . 19 . . . . 1 1 . . . . . . . . . . 2 2 . 5 16 Garrison 18 | . . . . . 2 . 13 . . . . . . . . . . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . 2 . . 1 . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 18 | . 3 . . 1 1 . 1 . . . . . . 2 . 2 . . . . . . . 2 . . 4 2 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Times Spotted 785 | . 28 5 44 16 40 20 156 4 4 . 33 30 30 21 3 25 . 5 33 20 21 . 21 35 42 22 48 79 Peak Tracking Total 25 | . 5 3 5 3 6 3 14 3 4 . 7 5 7 6 1 5 . 1 5 5 8 . 6 6 6 5 10 25 Tactical Retreats 22 | . . . . 1 1 . 5 1 . . 1 . 2 . . . . . . . 5 . . 1 . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 19 | . 3 . 1 . 1 . 1 . . . . . . . . 1 1 . 3 . 2 . . 3 1 . 1 1 Indirectly 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 127 | . 2 . 1 2 11 4 27 . . . . 3 14 1 1 18 . . 5 1 2 . . 18 6 4 2 5 Max in Single Turn 9 | . 1 . 1 2 2 1 4 . . . . 2 1 1 . 9 . . 1 1 1 . . 7 1 2 1 1 Garrison Access 10 | . . . . . 1 . . . . . . 2 . . . 1 . . 1 . . . . 1 1 1 . 2 Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 89 | . 3 1 11 1 6 15 23 2 . 1 1 6 . . . 1 . . 4 . 1 4 . 3 1 1 1 3 Terminals 45 | . 3 . 9 1 4 13 14 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . 5 . . . . 3 . . . . . . 1 . . . . 2 . . 1 . Repair Stations 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Access 12 | . . . . . . 1 2 . . . . 2 . . . 1 . . 1 . . . . 1 1 1 . 2 Total Hacks 274 | . 8 1 56 3 24 41 50 7 . 7 3 12 . . . 1 . . 14 . 1 17 . 13 1 2 2 11 Successful 195 | . 4 1 38 2 14 31 30 7 . 7 3 9 . . . 1 . . 14 . 1 17 . 8 1 1 1 5 Failed 77 | . 4 . 17 1 10 9 20 . . . . 3 . . . . . . . . . . . 5 . 1 1 6 Catastrophic 7 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 1 Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 255 | . 5 . 22 3 10 26 27 . . . . 34 19 6 . 7 . . 11 . . . . 13 16 29 20 7 Terminals 141 | . 8 . 40 3 19 34 34 . . . 3 . . . . . . . . . . . . . . . . . Fabricators 29 | . . . . . . . 9 . . . . 6 . . . . . . 2 . . . . 10 . . 2 . Repair Stations 8 | . . . 2 . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 11 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 6 Scanalyzers 28 | . . . 14 . . . 2 . . . . 3 . . . . . . 9 . . . . . . . . . Garrison Access 24 | . . . . . . 5 3 . . . . 3 . . . 1 . . 1 . . . . 3 1 2 . 5 Terminal Hacks 105 | . 4 1 18 2 10 22 13 7 . 7 3 . . . . . . . . . 1 17 . . . . . . Record 15 | . . . . . . 1 . 6 . . 3 . . . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . . . . 2 1 . . 7 . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . . . 4 . 1 1 3 . . . . . . . . . . . . . . 4 . . . . . . Open Door 8 | . . 1 . . . 5 . 1 . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . . . 3 2 5 2 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 5 . . . . 5 . . . . . . 2 . . . . 4 . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 8 | . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 1 . . 1 . Build 8 | . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . 2 . . . . Repair Station Hacks 8 | . . . 2 . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . Scan Component 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 25 | . . . 14 . . . . . . . . 2 . . . . . . 9 . . . . . . . . . Insert Component 11 | . . . 6 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Analyze 14 | . . . 8 . . . . . . . . 1 . . . . . . 5 . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . 1 1 1 . 2 Seal Access 9 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . 1 1 1 . 2 Unauthorized Hacks 81 | . . . 10 . 10 22 25 . . . . 1 . . . . . . . . . . . 7 . 1 . 5 Terminals 15 | . . . 4 . . 5 6 . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 3 . . 4 3 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Report 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 Reject 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . Reprogram 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Watchers 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . 10 1 5 10 21 . . . 1 5 . . . . . . 2 . . . . 2 . 1 1 2 Full Trace Events 20 | . 2 . 7 1 2 2 4 . . . 1 . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 6 . . 2 1 . . 7 . 12 . . . . . . 4 . . 4 . . . 10 . . Parts Built 9 | . . . . . . . 2 . . . . 3 . . . . . . 2 . . . . 2 . . . . Matter 1506 | . . . . . . . 380 . . . . 336 . . . . . . 256 . . . . 534 . . . . Time 523 | . . . . . . . 94 . . . . 104 . . . . . . 128 . . . . 197 . . . . Total Part Build Rating 54 | . . . . . . . 10 . . . . 11 . . . . . . 16 . . . . 17 . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Time 186 | . . . 64 . 38 . 50 . . . . . . . . . . . 34 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed 11 | . . . 6 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Part Schematics Acquired 11 | . . . 6 . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 1 6 . . . . . . 1 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 70 | . . . . . . 3 2 . . 9 . 4 21 7 . 4 . . 2 1 2 . . 1 10 . 4 . Largest Group 16 | . . . . . . 2 1 . . 9 9 6 14 16 14 11 1 . 2 1 2 2 2 1 8 8 3 2 Highest-Rated Group 886 | . . . . . . 99 99 . . 259 259 176 496 886 828 581 21 . 188 29 78 78 78 49 527 524 276 244 Highest-Rated Ally 156 | . . . . . . 99 99 . . 39 39 37 156 156 156 94 21 . 94 29 49 49 49 49 125 125 125 122 Zionite Dispatches 16 | . . . . . . . . . . . . 2 2 2 . 2 . . . . . . . . 5 . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recon 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 104 | . . . . . . 5 32 10 2 . . . . 2 . 4 2 . 10 23 8 . . . 3 . 3 . STAY 8 | . . . . . . 1 2 2 . . . . . . . . . . 1 2 . . . . . . . . GOTO 20 | . . . . . . . 12 2 . . . . . . . . . . 2 3 . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 32 | . . . . . . 2 8 4 . . . . . . . . 1 . 3 8 4 . . . 1 . 1 . DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 38 | . . . . . . 2 10 2 2 . . . . 2 . 4 . . 4 8 4 . . . . . . . Ally Attacks 557 | . . . . . . 7 5 . . . 71 32 96 69 11 73 . . 32 7 . . 3 10 44 47 36 14 Total Damage 19164 | . . . . . . 91 142 . . . 1722 809 1944 2536 251 2272 . . 979 94 . . 101 359 3009 1227 2652 976 Kills 123 | . . . . . . 1 2 . . . 14 7 13 14 1 20 . . 3 . . . . 1 15 16 12 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Robot Analysis Total 9 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 2 1 2 . . . . . . . . 2 1 . 2 . . . . . Drone Launches 26 | . . . . . . 12 . 2 . . . . . . . 2 . . 10 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . 6 2 . . 1 . . 2 . . . . 2 1 7 3 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 29135 | 59 1044 741 2373 718 1296 1309 4161 1103 686 1133 1657 1253 601 428 150 498 147 338 1835 797 776 199 989 833 1178 473 1322 1038 Spaces Moved 17429 | 45 650 588 1307 471 770 884 2121 726 530 816 1083 800 327 259 89 282 70 155 1054 436 532 152 706 416 601 300 740 519 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17425 | 41 650 588 1307 471 770 884 2121 726 530 816 1083 800 327 259 89 282 70 155 1054 436 532 152 706 416 601 300 740 519 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 150 150 150 146 112 112 112 112 112 112 112 112 112 118 Average Speed 125 | 113 120 120 125 120 120 120 128 128 120 133 128 126 133 133 150 150 150 150 125 112 112 112 112 123 133 128 118 133 Slowest Speed 180 | 120 120 120 150 120 120 120 150 150 120 150 150 150 150 150 150 150 150 180 147 112 112 112 112 142 149 142 150 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 3 94 99 88 89 65 93 55 94 92 89 95 23 73 91 89 72 2 82 47 92 86 61 83 22 24 63 28 22 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 27 | . . . . 1 . . . 1 . 2 . 10 . . . . . . 6 . . 3 . . . 2 2 . Known Exits Taken 12 | . 1 . 1 1 1 . 1 . . . . 1 . . . 1 . . 1 . . . 1 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 . . . 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 1 . . . . 1 . Scrap Searched 15 | . . 1 . 1 . . . 2 3 4 1 . . . . . . . . 2 1 . . . . . . . Spaces Dug 139 | . . . 6 . 1 12 40 3 4 . . 8 . . . . 1 . 14 1 . . . 3 17 1 12 16 Terrain Destroyed 1801 | . 2 . 24 3 73 37 516 94 16 . 37 40 35 8 2 370 3 2 50 30 36 . 34 137 53 37 58 104 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 787 | . . . 24 3 36 37 82 43 16 . 37 40 30 8 2 32 3 2 50 30 30 . 34 54 53 8 58 75 AOE 1014 | . 2 . . . 37 . 434 51 . . . . 5 . . 338 . . . . 6 . . 83 . 29 . 29 Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 22432 | 50 783 609 1839 569 982 1023 3233 844 560 859 1271 958 432 309 97 314 110 226 1448 685 664 182 825 612 852 349 1052 695 Wait 2713 | . 41 6 347 65 73 38 833 55 7 41 92 67 30 15 1 2 31 29 216 186 76 13 45 69 118 11 171 35 Move 17400 | 44 649 587 1306 470 769 883 2120 725 529 815 1082 799 326 258 88 281 70 154 1053 435 531 151 705 415 598 299 739 519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 70 | . 1 . 5 . 6 4 4 1 . . 1 . . . . 2 3 4 7 2 4 4 . 7 5 2 4 4 Fast Attach 117 | 6 2 2 15 . 6 7 15 1 2 1 . 7 . 3 1 . 1 1 9 . 1 5 2 3 13 3 8 3 Attach 20 | . . . 6 . 1 . . . 1 . . 2 . . . . . 1 4 . . . . . 2 1 . 2 Detach 25 | . . . 10 . . . 1 . 1 . . 2 . . . . . 2 4 . . 1 . . . 3 . 1 Swap 144 | . . . 3 . . 8 9 4 2 1 8 3 12 . . 2 1 5 13 5 12 . 7 7 12 1 13 16 Drop 136 | . 1 . 15 . 10 7 14 1 1 1 1 1 1 3 1 2 1 3 9 1 5 8 2 10 17 3 12 6 Fire 1056 | . 58 6 94 22 76 57 185 28 10 . 30 39 29 14 4 21 3 15 54 26 20 . 32 48 53 19 51 62 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . . . 2 . . . . 11 . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . Rewire 42 | . . . . . . . . . . . . 7 26 . . . . . . 4 3 . 2 . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Miscellaneous 683 | . 31 8 38 12 41 19 52 29 7 . 57 31 8 16 2 4 . 12 77 26 8 . 30 37 32 7 54 45 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Gunner 390 | -10/Materials | Discovered new exit (range 11) 462 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Reached level 2 767 | -10/Materials | Discovered new exit (range 10) 1104 | -10/Materials | Entered Mines 1106 | -10/Mines | Reached level 3 1236 | -10/Mines | Discovered new exit (range 10) 1258 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1267 | -10/Mines | Upgraded with Utility slot (x2) 1512 | -10/Mines | Discovered new exit (range 13) 1585 | -10/Mines | Learned 2 Materials zone layouts 1796 | -10/Mines | Found a hidden stash of uninstalled traps 1845 | -10/Mines | Entered Materials 1847 | -9/Materials | Reached level 4 1966 | -9/Materials | Discovered new exit (range 6) 2016 | -9/Materials | Reached level 5 2027 | -9/Materials | Identified exit to Mines 2728 | -9/Materials | Reached level 6 2731 | -9/Materials | Upgraded with Utility slot (x1) 2810 | -9/Materials | Discovered new exit (range 18) 2813 | -9/Materials | Build established: Scavenger-Gunner 3031 | -9/Materials | Reached level 7 3113 | -9/Materials | Upgraded with Weapon slot (x1) 3425 | -9/Materials | Discovered new exit (range 4) 3533 | -9/Materials | Discovered new exit (range 17) 3571 | -9/Materials | Identified exit to Materials 3602 | -9/Materials | Central database locked down 3637 | -9/Materials | Reached level 8 4113 | -9/Materials | Repaired Broken Cld. Ion Engine 4134 | -9/Materials | Build established: Scavenger-Mutant 4218 | -9/Materials | Entered Mines 4223 | -9/Mines | Met a Derelict bent on vengeance 4229 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4247 | -9/Mines | Learned location of Zion (-7) 4265 | -9/Mines | Excavation squad dispatched 4265 | -9/Mines | A large section of the Mines collapsed 4511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4511 | -9/Mines | Discovered new exit (range 5) 4514 | -9/Mines | Build established: Scavenger-Gunner 4652 | -9/Mines | Discovered exit to Materials (range 5) 4891 | -9/Mines | Reached level 9 4900 | -9/Mines | Discovered exit to Materials (range 10) 4936 | -9/Mines | Entered Materials 4936 | -8/Materials | Discovered new exit (range 15) 4937 | -8/Materials | Identified exit to Storage 4938 | -8/Materials | Reached level 10 5206 | -8/Materials | Reached level 11 5272 | -8/Materials | Destroyed 7 combat bots 5490 | -8/Materials | Garrison activated, responded to threat 5591 | -8/Materials | Reached level 12 5767 | -8/Materials | Discovered new exit (range 10) 5772 | -8/Materials | Build established: Hacker-Gunner 6023 | -8/Materials | Repaired Hrd. Medium Armor Plating? 6208 | -8/Materials | Reached level 13 6210 | -8/Materials | Upgraded with Propulsion slot (x1) 6232 | -8/Materials | Entered Storage 6306 | -8/Storage | Upgraded with Power slot (x1) 6436 | -8/Storage | Discovered new exit (range 12) 6537 | -8/Storage | Destroyed 7 combat bots 7073 | -8/Storage | Reached level 14 7104 | -8/Storage | Upgraded with Utility slot (x1) 7149 | -8/Storage | Central database locked down 7208 | -8/Storage | Discovered new exit (range 7) 7218 | -8/Storage | Met 01-MTF 7541 | -8/Storage | Entered Factory 7541 | -7/Factory | Accompanied by 10 allies 7546 | -7/Factory | 01-MTF left 7659 | -7/Factory | Reached level 15 7662 | -7/Factory | Upgraded with Utility slot (x1) 7794 | -7/Factory | Discovered new exit (range 53) 7903 | -7/Factory | Identified exit to Lower Caves 8600 | -7/Factory | Discovered new exit (range 20) 8736 | -7/Factory | Fabricated Beamcaster? 8817 | -7/Factory | Discovered new exit (range 19) 9073 | -7/Factory | Fabricated Beamcaster (x1) 9130 | -7/Factory | Discovered new exit (range 9) 9422 | -7/Factory | Garrison activated, responded to threat 9796 | -7/Factory | Repaired Broken Imp. Heavy Laser 9836 | -7/Factory | Reached level 16 9885 | -7/Factory | Upgraded with Weapon slot (x1) 10247 | -7/Factory | Garrison activated, responded to threat 10341 | -7/Factory | First assault squad dispatched 10559 | -7/Factory | Garrison activated, responded to threat 10640 | -7/Factory | Reached level 17 11209 | -7/Factory | High security lockdown imminent 11289 | -7/Factory | High security lockdown engaged 11434 | -7/Factory | Destroyed 7 combat bots 11525 | -7/Factory | Destroyed 22 combat bots 11556 | -7/Factory | Reached level 18 11582 | -7/Factory | Destroyed 10 combat bots 11620 | -7/Factory | Destroyed 7 combat bots 11641 | -7/Factory | Core integrity fell below 50% 11655 | -7/Factory | Core integrity fell below 20% 11702 | -7/Factory | Entered Lower Caves 11703 | -7/Lower Caves | Encountered a Warlord checkpoint 11714 | -7/Lower Caves | Destroyed 15 combat bots 11903 | -7/Lower Caves | Learned Extension stockpile data 11903 | -7/Lower Caves | Learned Research security intel 12359 | -7/Lower Caves | Beamcaster stolen by Master Thief 12677 | -7/Lower Caves | Discovered new exit (range 30) 12805 | -7/Lower Caves | Entered another Lower Caves area 12805 | -7/Lower Caves | Accompanied by 2 allies 12805 | -7/Lower Caves | Discovered new exit (range 9) 12865 | -7/Lower Caves | Encountered a Warlord checkpoint 12866 | -7/Lower Caves | Learned 12 Factory zone layouts 13097 | -7/Lower Caves | Learned 4 Factory zone layouts 13133 | -7/Lower Caves | Found Alien Artifact 13133 | -7/Lower Caves | Identified Core Expander 13133 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 13375 | -7/Lower Caves | Discovered new exit (range 15) 13463 | -7/Lower Caves | Build established: Hacker-Executioner 13491 | -7/Lower Caves | Entered Zion 13515 | -7/Zion | Learned Factory terminal intel 13518 | -7/Zion | Received a hallucinogenic algorithm 13587 | -7/Zion | Discovered new exit (range 12) 13683 | -7/Zion | System corruption cleaned by Quarantine Array 13754 | -7/Zion | Learned location of Data Miner (-6) 13759 | -7/Zion | Given A8's code to call for help 13911 | -7/Zion | Gained Derelict followers 13952 | -7/Zion | Learned Factory emergency access door positions 14303 | -7/Zion | Imprinted 14306 | -7/Zion | Declared Zion's savior 14599 | -7/Zion | Build established: Messiah-Executioner 14624 | -7/Zion | Entered Proximity Caves 14624 | -6/Proximity Caves | Accompanied by 9 allies 14674 | -6/Proximity Caves | Reached level 19 14767 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14811 | -6/Proximity Caves | Learned location of 1 exit from Factory 14911 | -6/Proximity Caves | Learned Factory security intel 15070 | -6/Proximity Caves | Spotted B-75 Beast 15075 | -6/Proximity Caves | Destroyed B-75 Beast 15252 | -6/Proximity Caves | Reached level 20 15472 | -6/Proximity Caves | Discovered new exit (range 10) 16281 | -6/Proximity Caves | Entered Factory 16281 | -6/Factory | Accompanied by 3 allies 16282 | -6/Factory | Identified exit to Lower Caves 16283 | -6/Factory | Identified exit to Factory 16284 | -6/Factory | Identified exit to Extension 16287 | -6/Factory | Loaded intel: 22 terminal locations 16532 | -6/Factory | Zion Fire squad teleported in 16631 | -6/Factory | First assault squad dispatched 16845 | -6/Factory | Reached level 21 16977 | -6/Factory | Fabricated Particle Charger? 17048 | -6/Factory | Upgraded with Utility slot (x1) 17077 | -6/Factory | Fabricated Beamcaster (x1) 17159 | -6/Factory | Retrieved Zion intel report: Trap Installations 17175 | -6/Factory | Local fabrication network quarantined 17178 | -6/Factory | Retrieved Zion intel report: Active Garrisons 17179 | -6/Factory | Zion Recon squad teleported in 17285 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17321 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17381 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 17413 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17481 | -6/Factory | Terminal network hard line cut 17511 | -6/Factory | Discovered exit to Extension (range 19) 17534 | -6/Factory | Entered Extension 17534 | -6/Extension | Accompanied by 2 allies 17539 | -6/Extension | Disrupted transfer network 17550 | -6/Extension | Zion Heavy Resupply teleported in 17582 | -6/Extension | Rescued a captive Derelict 17583 | -6/Extension | Zion Fire squad teleported in 17587 | -6/Extension | Rescued a captive Derelict 17639 | -6/Extension | Rescued a captive Derelict 17642 | -6/Extension | Rescued a captive Derelict 17659 | -6/Extension | Rescued a captive Derelict 17743 | -6/Extension | Rescued a captive Derelict 17744 | -6/Extension | Retrieved Zion intel report: Guard Positions 17758 | -6/Extension | Retrieved Zion intel report: Active Garrisons 17759 | -6/Extension | Rescued a captive Derelict 17786 | -6/Extension | Spotted B-75 Beast 17789 | -6/Extension | Rescued A7 17801 | -6/Extension | Spotted B-75 Beast 17808 | -6/Extension | Door terminal overloaded 17808 | -6/Extension | Discovered exit to Factory (range 19) 17809 | -6/Extension | Destroyed B-75 Beast 17819 | -6/Extension | Destroyed B-75 Beast 17880 | -6/Extension | Rescued a captive Derelict 17880 | -6/Extension | Rescued a captive Derelict 17884 | -6/Extension | First assault squad dispatched 18088 | -6/Extension | Discovered exit to Factory (range 18) 18088 | -6/Extension | Discovered new exit (range 14) 18135 | -6/Extension | Entered Cetus 18135 | -6/Cetus | Accompanied by 15 allies 18140 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 18150 | -6/Cetus | Spotted Cetus Guard 18150 | -6/Cetus | Spotted Cetus Guard 18152 | -6/Cetus | Spotted Cetus Guard 18155 | -6/Cetus | Spotted Cetus Guard 18166 | -6/Cetus | Destroyed Cetus Guard 18171 | -6/Cetus | Destroyed Cetus Guard 18175 | -6/Cetus | Reached level 22 18175 | -6/Cetus | Allies destroyed Cetus Guard 18177 | -6/Cetus | Destroyed Cetus Guard 18265 | -6/Cetus | Started Cetus Manufacturing Module 18277 | -6/Cetus | Discovered new exit (range 27) 18280 | -6/Cetus | Zion Demo squad teleported in 18290 | -6/Cetus | Manufactured an Enhanced Grunt 18308 | -6/Cetus | Escorted A7 to Cetus Mainframe 18315 | -6/Cetus | Manufactured an Enhanced Grunt 18340 | -6/Cetus | Manufactured an Enhanced Grunt 18365 | -6/Cetus | Manufactured an Enhanced Grunt 18390 | -6/Cetus | Manufactured an Enhanced Grunt 18400 | -6/Cetus | Zion Recon squad teleported in 18415 | -6/Cetus | Discovered exit to Factory (range 45) 18416 | -6/Cetus | Spotted Cetus Guard 18434 | -6/Cetus | Discovered exit to Factory (range 53) 18448 | -6/Cetus | Spotted Cetus Guard 18448 | -6/Cetus | Spotted Cetus Guard 18448 | -6/Cetus | Spotted Cetus Guard 18449 | -6/Cetus | Destroyed Cetus Guard 18450 | -6/Cetus | Allies destroyed Cetus Guard 18454 | -6/Cetus | Destroyed Cetus Guard 18459 | -6/Cetus | Destroyed Cetus Guard 18492 | -6/Cetus | Scared off Revision 17 18563 | -6/Cetus | Entered Archives 18563 | -6/Archives | Accompanied by 15 allies 18568 | -6/Archives | Received a hacking code to weaken MAIN.C 18594 | -6/Archives | Discovered new exit (range 19) 18608 | -6/Archives | Discovered exit to Factory (range 15) 18667 | -6/Archives | Discovered new exit (range 20) 18713 | -6/Archives | Entered Hub_04(d) 18713 | -6/Hub_04(d) | Accompanied by 10 allies 18728 | -6/Hub_04(d) | Zion Recon squad teleported in 18741 | -6/Hub_04(d) | Discovered exit to Factory (range 31) 18822 | -6/Hub_04(d) | Discovered exit to Factory (range 32) 18941 | -6/Hub_04(d) | Discovered exit to Factory (range 27) 19047 | -6/Hub_04(d) | Disrupted transfer network 19113 | -6/Hub_04(d) | Network Hub disabled 19146 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 19147 | -6/Hub_04(d) | Zion Fire squad teleported in 19162 | -6/Hub_04(d) | Network Hub disabled 19189 | -6/Hub_04(d) | Spotted Lightning 19196 | -6/Hub_04(d) | Spotted Lightning 19197 | -6/Hub_04(d) | Spotted Lightning 19200 | -6/Hub_04(d) | Core integrity fell below 50% 19205 | -6/Hub_04(d) | Allies destroyed Lightning 19211 | -6/Hub_04(d) | Entered Factory 19211 | -5/Factory | Accompanied by 1 ally 19212 | -5/Factory | Core integrity fell below 50% 19213 | -5/Factory | Reached level 23 19223 | -5/Factory | Found Unknown Protection 19358 | -5/Factory | Sucked down chute 19358 | -5/Factory | Entered Waste 19366 | -5/Waste | Found Adv. Powered Armor 19380 | -5/Waste | Spotted C-40 Crusher 19393 | -5/Waste | Destroyed C-40 Crusher 19419 | -5/Waste | Spotted C-40 Crusher 19427 | -5/Waste | Spotted C-40 Crusher 19436 | -5/Waste | Spotted C-40 Crusher 19536 | -5/Waste | Destroyed C-40 Crusher 19547 | -5/Waste | Discovered new exit (range 12) 19560 | -5/Waste | Destroyed C-40 Crusher 19609 | -5/Waste | Found Damper Plating 19662 | -5/Waste | Destroyed C-40 Crusher 19685 | -5/Waste | Destroyed C-40 Crusher 19696 | -5/Waste | Entered Factory 19845 | -5/Factory | Discovered new exit (range 20) 19860 | -5/Factory | Upgraded with Propulsion slot (x1) 19894 | -5/Factory | Repaired Adv. Powered Armor 20604 | -5/Factory | Discovered new exit (range 17) 20696 | -5/Factory | Retrieved Zion intel report: Active Terminals 20765 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 20770 | -5/Factory | Enhanced Grunt warped into view, answering call for help 20776 | -5/Factory | Enhanced Grunt warped into view, answering call for help 20804 | -5/Factory | Local fabrication network quarantined 20918 | -5/Factory | Fabricated Biometal Leg (x2) 20924 | -5/Factory | Terminal network hard line cut 21048 | -5/Factory | Spotted B-75 Beast 21065 | -5/Factory | Destroyed B-75 Beast 21108 | -5/Factory | Discovered new exit (range 32) 21159 | -5/Factory | Discovered new exit (range 22) 21356 | -5/Factory | Reached level 24 21456 | -5/Factory | Identified exit to Factory 21517 | -5/Factory | Identified exit to Upper Caves 21522 | -5/Factory | Upgraded with Utility slot (x1) 21531 | -5/Factory | Entered Upper Caves 21531 | -5/Upper Caves | Accompanied by 6 allies 21727 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21774 | -5/Upper Caves | Learned Factory emergency access door positions 21999 | -5/Upper Caves | Discovered new exit (range 34) 22032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22062 | -5/Upper Caves | Learned 8 Factory zone layouts 22167 | -5/Upper Caves | Ambushed by wild Derelicts 22328 | -5/Upper Caves | Entered another Upper Caves area 22328 | -5/Upper Caves | Accompanied by 1 ally 22339 | -5/Upper Caves | Encountered a Warlord checkpoint 22521 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22684 | -5/Upper Caves | Destroyed 7 combat bots 23033 | -5/Upper Caves | Learned 4 Factory zone layouts 23081 | -5/Upper Caves | Discovered new exit (range 8) 23104 | -5/Upper Caves | Entered Zhirov 23104 | -5/Zhirov | Accompanied by 2 allies 23104 | -5/Zhirov | Discovered new exit (range 3) 23125 | -5/Zhirov | Met Zhirov 23151 | -5/Zhirov | Found Alien Artifact 23151 | -5/Zhirov | Identified Integrated Reactor 23151 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 23200 | -5/Zhirov | Found Alien Artifact 23247 | -5/Zhirov | Learned location of Quarantine (-3) 23247 | -5/Zhirov | Learned location of Testing (-2) 23247 | -5/Zhirov | Learned location of Command (-1) 23257 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23303 | -5/Zhirov | Entered Proximity Caves 23303 | -4/Proximity Caves | Accompanied by 2 allies 23305 | -4/Proximity Caves | Reached level 25 23406 | -4/Proximity Caves | P-70 Sage assimilated allied Soldier 6b 23824 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24230 | -4/Proximity Caves | Learned location of 1 exit from Research 24234 | -4/Proximity Caves | Learned Research stockpile data 24237 | -4/Proximity Caves | Discovered exit to Factory (range 20) 24292 | -4/Proximity Caves | Entered Factory 24293 | -4/Factory | Identified exit to Upper Caves 24354 | -4/Factory | Reached level 26 24368 | -4/Factory | Garrison activated, responded to threat 24469 | -4/Factory | Retrieved Zion intel report: Main Access 24469 | -4/Factory | Identified exit to Research 24503 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24545 | -4/Factory | Garrison activated, responded to threat 24894 | -4/Factory | Fabricated Centrium Leg (x1) 24998 | -4/Factory | Fabricated Adv. Powered Armor (x1) 25042 | -4/Factory | First assault squad dispatched 25125 | -4/Factory | Entered Research 25126 | -3/Research | Identified exit to Quarantine 25127 | -3/Research | Reached level 27 25131 | -3/Research | Spotted B-86 Titan 25138 | -3/Research | Upgraded with Utility slot (x1) 25340 | -3/Research | Crushed by falling debris 25343 | -3/Research | Crushed by falling debris 25558 | -3/Research | Retrieved Zion intel report: Component Stockpiles 25559 | -3/Research | Zion Thermal Resupply teleported in 25647 | -3/Research | Reached level 28 25803 | -3/Research | Spotted B-86 Titan 25875 | -3/Research | First assault squad dispatched 25951 | -3/Research | Zion Heavy squad teleported in 26112 | -3/Research | Zion hero teleported in (AD-0RF) 26125 | -3/Research | Found Prototype Protection 26125 | -3/Research | Identified Zio. Weapon Casing 26179 | -3/Research | Zion Hacker squad teleported in 26237 | -3/Research | Zion Fire squad teleported in 26239 | -3/Research | Discovered exit to Quarantine (range 7) 26246 | -3/Research | Reached level 29 26302 | -3/Research | Upgraded with Utility slot (x1) 26303 | -3/Research | Entered Quarantine 26303 | -3/Quarantine | Accompanied by 8 allies 26412 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 26483 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 26510 | -3/Quarantine | Garrison activated, responded to threat 26535 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 26537 | -3/Quarantine | Met incapacitated Sigix Warrior 26537 | -3/Quarantine | Lockdown squad dispatched 26541 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 26564 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 26569 | -3/Quarantine | Reached level 30 26574 | -3/Quarantine | Upgraded with Propulsion slot (x1) 26632 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26693 | -3/Quarantine | Retrieved Zion intel report: Main Access 26693 | -3/Quarantine | Identified exit to Research 26776 | -3/Quarantine | Entered Research 26776 | -2/Research | Accompanied by 2 allies 26802 | -2/Research | Reached level 31 26835 | -2/Research | Retrieved Zion intel report: Emergency Access 26836 | -2/Research | Zion Thermal Resupply teleported in 27067 | -2/Research | First assault squad dispatched 27208 | -2/Research | Core integrity fell below 50% 27237 | -2/Research | Destroyed 8 combat bots 27337 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 27688 | -2/Research | Spotted B-90 Cyclops 27705 | -2/Research | Discovered new exit (range 19) 27712 | -2/Research | Retrieved Zion intel report: Unaware Schematics 27713 | -2/Research | Zion Heavy squad teleported in 27738 | -2/Research | Spotted B-90 Cyclops 27800 | -2/Research | Reached level 32 27822 | -2/Research | Zion Thermal Resupply teleported in 27902 | -2/Research | Allies destroyed B-90 Cyclops 27926 | -2/Research | Discovered new exit (range 16) 28018 | -2/Research | Spotted B-90 Cyclops 28098 | -2/Research | Entered Access 28098 | -1/Access | Accompanied by 2 allies 28098 | -1/Access | Upgraded with Utility slot (x1) 28100 | -1/Access | Reached level 33 28568 | -1/Access | Destroyed 7 combat bots 28598 | -1/Access | First assault squad dispatched 28721 | -1/Access | Reached level 34 28749 | -1/Access | High security lockdown imminent 28770 | -1/Access | Destroyed 7 combat bots 28829 | -1/Access | High security lockdown engaged 29030 | -1/Access | Spotted Striker 29071 | -1/Access | Destroyed Striker 29101 | -1/Access | Core integrity fell below 50% 29126 | -1/Access | Core integrity fell below 20% 29128 | -1/Access | Spotted Executioner 29129 | -1/Access | Identified Transdimensional Reconstructor 29129 | -1/Access | Warped through subspace 29136 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 29126_ C-30 ARC bursts open, deploying its payload. 29126_ Executioner unfolds itself. 29126_ M-36 Artificer unfolds itself. 29126_ Acquired Adv. Energy Well. 29127_ U-05 Engineer destroyed. 29127_ Slug penetrates Wall. 29127_ U-05 Engineer destroyed. 29127_ K-01 Serf collects debris. 29128_ Slug penetrates G-73 Enforcer. 29128_ Slug penetrates Wall. 29129_ Identified Transdimensional Reconstructor. 29129_ Warped through subspace. 29129_ Penetrated by Slug. 29129_ Slug penetrates Wall. 29132_ Penetrated by Slug. 29133_ Slug penetrates Wall. 29135_ Slug penetrates U-05 Engineer. 29135_ Critical hit. 29136_ Penetrated by Slug. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ##??#??#??#??? ?? ?# | | #?######??#???? ? ?# | | #####?#??#?##??? ??? # %|" | | ##?#####?##??# ? ?? # !%!% | | ##?###?## ??# ? ?# ###/"############### | | ####????# ##? ?? ??# # !%| #??????? | | ####??### ##? ?? ? # # =%= #??????? | | ####??###?###????? # # #??????? | | ###?#?##??###? ?????# # #??????? | | #####?###????? ?"???# u # /%"????? | | #?#?#?#####?#???""??# # ####???? | | #? ?? ??? ??S" ?# # #??????? | | #? ? ? ? ? """ # # #??????? | | #???? ?? # ?"?" # # #??????? | | + ?" ??? ?# ???? + hh # #??????? | | # """ ??????? ?# # /??????? | | # """ ? ? ?? ? #R # # ? ??? | | #? " ######### ############## ??? | | # ? ? ?? ## k ?? | | #??? ?# ?? | | # ? ?## ? | | # ? ??# ? | | # ? ???# | ? | | #? ## ? | | ###+########## ? u ? ? | | ? ?###@#############/######/#?? | | ?? ?????????????????????? | | ^ ??# ???????????????????? | | ??# ?????????????????? | | ?# ???????????????? | | ? ?# ?????????????? | | %% ??# =#???????????? | | ###/"###"#######?+?#?#########+######???????????? | | "= %* ?? ???? ???????????????????????????????? | | # ? ?? ? ????????????????????????????? | | # ""# ? ??????????????????????????????? | | # " """ ""???? ??????????????????????????????? | | # """"" ""# ? ????????????????????????????? | | #? """"" T?? ??? ????????????????????????????? | | # """""? ?""??? ???????????????????????????????? | | #? """?" ?"#??????????????????????????????????? | | #?? ? ??""? ? ????????????????????????????? | | # ? ? ?? ??? ??????????????????????????????? | | #?? ?? ?#??????????????????????????????????? | | #? ????? ????#??? ?????????????????????????????? | | ##??#???##?#???#??#?????????????????????????????? | | ###?#?#?? ? ? ???????????????????????????????? | | ? ? #????? ?????? ??????????????????????????????? | | ?? ??#?#??? ?? ??????????????????????????????? | | ??????##?? ????? ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 51 Energy Capacity 1430 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 10 Energy Filtering 50 Particle Charging 25 Offensive Hacking 30 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Electrolaser | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Cooling System | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Recoil Nullifier | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Coolant Injector | -6/Factory | Scanalyzed Gravity Neutralizing Apparatus | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Adv. Cooling System | -5/Factory | Scanalyzed Biometal Leg | -5/Factory | Scanalyzed Adv. Powered Armor | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graviton Reactor | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Imp. Energy Mantle | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Adv. Variable Charge Gun | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked B-48 Gladiator | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel A-15 Conveyor | -2/Research | Z-intel Y-72 Warden | -2/Research | Z-intel L-61 Swordsman | -2/Research | Z-intel D-83 Annihilator | -2/Research | Z-intel Fabricated ------------ Beamcaster | x1 | -7/Factory Beamcaster | x1 | -7/Factory Particle Charger | x2 | -6/Factory Beamcaster | x1 | -6/Factory Biometal Leg | x2 | -5/Factory Centrium Leg | x1 | -4/Factory | Preloaded Adv. Powered Armor | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Rambo Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Levels Raised 33 | . 1 1 5 1 4 1 4 . . . 2 1 . 1 . . 1 . 1 . . . 1 1 3 1 2 2 XP Earned 53749 | 3000 2605 1100 7001 1672 5649 1581 6412 140 153 128 2436 1305 1130 701 153 818 513 46 1046 408 424 105 1325 1754 3819 1468 2872 3985 XP Spent 48580 | 1800 2660 1300 7500 . 6950 2020 4920 400 . . 2965 2000 . 1250 . . . . 3400 . . . . 1315 5500 1400 . 3200 Upgrades 88 | 3 9 2 21 . 14 4 6 2 . . 9 1 . 2 . . . . 2 . . . . 9 2 1 . 1 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility Slot 10 | . . 2 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . . 2 . . 1 Weapon Slot 4 | 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Heat Dissipation 13 | . 1 . 4 . . . 2 2 . . 4 . . . . . . . . . . . . . . . . . Energy Storage 6 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 . . . . Mass Support 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Sight Range 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Ranged Accuracy 7 | . 4 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 11162 | . 386 48 532 270 672 377 1694 197 46 . 482 333 223 261 159 51 . 96 741 343 563 . 690 578 575 383 667 795 Integrity Restored 13337 | . 592 144 642 144 815 201 1045 579 138 . 1153 608 132 320 22 58 . 288 1505 534 117 . 607 783 668 118 1156 968 Core 8859 | . 471 135 455 114 608 131 860 579 138 . 538 257 77 84 16 44 . 288 866 243 84 . 409 594 519 7 764 578 Parts 4478 | . 121 9 187 30 207 70 185 . . . 615 351 55 236 6 14 . . 639 291 33 . 198 189 149 111 392 390 Protomatter Decayed 8060 | . 175 . 343 208 446 359 864 4 56 . 353 442 371 207 120 350 . . 224 91 637 79 438 404 624 501 394 370 Game ------ Seed CoreMolecularKinecellerator Manual? 0 Play Time 06:10:58 Cumulative 833.6 hours Start 2019.12.20 @ 10:33:35 End 2019.12.20 @ 17:38:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5599bd3-139c-4383-8d49-c4e0b3552a67